2 vs 2
One out at a time
DQ: One week
Damage Caps: 30%
Banned Moves: Attract, Direct Healing Moves (i.e. Recover, Milk Drink, etc.; Giga Drain and Drain Punch do not count), Weather moves, OHKOS.
Arena: Crescent Island

'This island is in the middle of nowhere. It's nighttime during the battle that is to be staged here. The island is shaped like a croussant (hence the name "Crescent") and its bay is pure and still. We'll have the battle right by the shores of the bay, and to the other curved end of the island is a dense forest. At the edge of the forest is a single huge rauflessia (sp?), larger than any ever known to man, although the beach is so wide that the flower is such a long distance away. The bay is only big enough for a Wailord, nothing more. So all you Wailord owners better send them out into the sea at the side.

The full moon shines brightly overhead, and the sand on the beach is soft and white. The island is rather peaceful, other than the occasional rustle behind the overgrown brush. The occasional Golbat or Murkrow may fly by at any time. Dark- and Water-types get a 3% power boost. I heard that Espeon and Umbreon are powered up when they come to battle on this island, as well. Earthquake won't work, as the sand is too soft. Any Pokemon using Dig is a bit speedier for the time it's underground. The air around the island is crisp and clean, just perfect for a flying type to stay aloft. Mud-slap and such attacks will cause the offeding Pokemon to hurl wet sand, not mud. Sand-Attack will make the opponent lose double the accuracy as it normally would. Sandstorm lasts for twice as long because of the infinite amount of sand on the island.
'

I send out first, you attack first; I send out Yadon, my male Slowpoke.