I won't be doing EV's in the post(I may edit it in), because that takes to much time and I'm still in my begginning stages of making a team.


Gardevoir
Synchronize - Passes on status problems
Nature: Timid(+Speed, -Attack)

@Leftovers
~Psychic
~Calm Mind/Rest
~Destiny Bond
~Will o'wisp/Rest

Pretty straight forward. I think destiny bond works great here because this thing can do some major damage, with will'owisp forcing attackers to use up there chesto berries if they want to do something, and psychic rides off of high special attack and possibly calm mind. Dbond is _not_ expected right now as it isn't used much, so I will definately be using this unless I find a better solution. Is calm mind nessisary if I'm not using thunderbolt on this set?It makes it more tankish on the special defense side. I will concentrate on putting my EV's into HP first, as that is better then doing so in just defense. I also want to put some into speed so that destiny bond works good. Any suggestions?

Tyranitar
Sandstream - Summons a sandstorm
Nature: Brave(+Attack -Speed)

@Leftovers/Chesto berry

~Dragon Dance
~Earthquake
~Rock Slide
~Rest

Ahaha, rofl. Your new god. With access to dragon dance this thing will be owning. It's ability is no less then awesome. I can't test it out yet obviously, but hopefully it will be like kyogres/groudens, and stay in untill a new weather effect is in play, if not, it still rocks. I will definately max attack out on this baby, and with DDance on it, EQ+RS will own you. Any ideas for EV placement? Other options?

Skarmory
Keen Eye - Prevents accuracy loss
Nature: Careful(+Special Def -Special Attack)

@Leftovers/Chesto berry

-Spikes
-Roar
-Drill Peck/ Aerial Ace/Support move
-Rest

Standard, straight forward. It has come to my attention that I may want to possibly drop dpeck for toxic or something, as skarm doesn't do much except take out heracross, and then I don't have to put EVs into attack. I want this thing to have high EVs in Defense/Hp, so that it can absorb all of my physical attacks.

Lanturn
Volt Absorb - Turns electricity into HP(25% off each electric attack)
Nature: Modest(+Special Attack -Attack)

@Leftovers

~Surf
~Thunderbolt
~Confuse Ray
~Thunderwave

The best pokemon ever. Volt absorb totally rocks. If I had more space I would definately put lapras in here for water absorb. Meh. Standard set. Nothing unusual.

Metagross
Clear Body - Prevents stat lowering
Nature: Adamant(+Attack - Special Attack)

@Leftovers/Chesto

~Meteor Mash
~Earthquake
~Agility/Filler/Light screen
~Rest

If you tell me to put psychic on here, then you deserve to die. It should be obvious why psychic sucks on metagross. I'm also considering using a heracross in this spot, with megahorn, brick break, bulk up, and counter/rest.

Blissey
Natural Cure - heals upon switching out
Nature: Unsure

-Heal Bell
-Softboiled
-Ice beam/sing
-Calm mind/something else

Healbeller. I might switch this out for heracross with the above set and just put chesto on all of my resters, although I am not sure. I don't know what to use for the last to slots. I also like this special attack absorb stuff, so its cool. Suggestions on Ev placement and nature? I don't know if one that favors defense is worth it since 10% of blisseys defense isn't much.