Monster Cards: 20

Spear Cretin
Man-Eater Bug
Mystical Elf
Harpie's Brother
La Jinn
Summoned Skull
Labyrinth Wall
Morphing Jar #2
Sangan
Magician of Faith
Spirit of the Harp
Dark Elf x2
Red-Eyes B. Dragon
Lord of D. x3
Blue-Eyes White Dragon x3


Okay, The reason this may suck as a deck is because I don't have many of the good cards people say I should have in my deck. Four powerful Dragons make a powerful fraction, esspecially if I can get all four of them out. Several Effect monsters like Cretin, Bug, and Morphing Jar help out in keeping the enemy disorented. Three high defenders, Labyrinth Wall, Elf, and Harp save my skin a few times.

Magic Cards: 12

Monster Reborn
Dark Hole
Insect Barrier
Change of Heart
Pot of Greed
Nobleman of Extermination
Graceful Charity
Card Destruction
Soul Exchange
Flute of Summoning Dragon x3


Here my magics come in very handy. (Why didn't I post my H/W list?) Insect Barrier combos with one of my traps. Pot of Greed, Graceful Charity, and Card Destruction help me out in getting the cards I want when I need them. Soul Exchange for more disorenting.

Trap Cards: 8
DNA Surgery
Magic Jammer
Waboku x2
Enchanted Javelin x2
Michizure
Magic Drain


DNA Surgery combos with Insect Barrier to keep his monsters from attacking while I build my defenses. Waboku and Javelin to keep my LP healthy. Michizure to get rid of an annoying monster on the feild, and Jammer and Drain to stop him from using his magic to stop me!

Overall I think it's a good deck. But then again I'm using mostly starters and several cards others have suggested.


Total Cards: 40