TEAM
dabsaww vs. Oslo
These two charming combatants duke it out under the following conditions! You might want to read them, people are rumoring they contain helpful information!
♦Arena♦
=> The Roman Colosseum
[A structure of enormous size! The use of ground-breaking moves like earth quake or magnitude is not advised, except you want to have fun destroying ancient buildings, that'd be fine with me.]
♦DQ Time♦
=> 3 days! Don't start something time consuming!
=> Note that DQ Time only comes into effect, when one of the combatants call it.
♦Rules♦
=> Banned Moves: None.
=> Two Pokemon are in use, the battle is over when both Pokémon of a trainer fainted.
=> The damage cap is set to 45% by default. If someone doesn't like it that way, he should say that, otherwise it'll stay as it is.
♦Additions♦
=> The sky's blue, the ground doesn't seem off. The combatants might stand on even grounds this time!
=> However, direct influence on the structure might cause it to crumble.
...Preparations...
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♣ROUND 7♣
Insert appropriate welcome here! Back in the Stadium, everything goes crazy once more. With a red flash another Pokémon is released, this time an Oshawott called Vox. Vox. That sounds kinda harsh for the little otter, but who cares! He instantly starts to unleash a hydro pump at Sudafed, who takes the hit quite good it seems. Rolling around on the ground is good right? The stone duck doesn't lke getting wet too much, and unleashes a thunderbolt to destroy Vox. "Destroy".
[ Vox | -15 HP | -13 EP | ~ ] - [ Sudafed | -20 HP; -3 HP due to fatigue | -8 EP | ~ ]
Sudafed shows off another move in his repertoire. The mighty Volt Switch. He charges at Vox full speed, ramming him hard, only to get thrown back by the little protective bubble Vox raised just in time. That was a close one! While Vox breaths out in relief, Sudafed starts running behind Oslo. Wait, that is a legit move? Seriously? Another flash of red light and Professor Jere-whatever is back in fight! Ready to screw Vox up.
[ Vox | -0 HP | -8EP | ~ ] - [ Sudafed | -0 HP; -3 HP due to fatigue | -0 EP | Switched to Jeremiah! ]
So the Professor joins the battle again, quietly observing the current situation. We have a tiny otter there, who seems to be the enemy, a trainer shouting commands behind our back and a beam of ice directly flying at u... Wait what? Jeremiah got hit in the wings, partially freezing them. Pff, didn't want to fly anyway. He quickly recovers and starts sucking health out of Vox. Sweet Revenge! Oh, it tastes kind of blue. (Don't ask me. I don't know.)
[ Vox | -12 HP | -8 EP | ~ ] - [ Jeremiah | -10 HP; +6 HP | -10 EP | Partially Frozen (Wings) ]
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...Afterwards...
Referee Notes
- Sudafed will be locked in battle at [33] and [0], as well as regenerating 1 EP per action!
- Now before someone asks, I'm aware that Volt Switch fails in the game if your opponent protects against it.
However, in ASB it's literally described as the Pokémon running back to the sidelines after the attack.
And I can't really think of a good reason why Protect would stop that (: - As if anybody would care that Volbeats Wings are frozen. Seriously, it doesn't change a thing, except slowing his Movement down a bit (:
- dabsaww will issue his commands next!
- If the Energy of a Pokémon happens to reach 0, it will lose 1 HP for every 2 EP consumed. Also, it's action pool is reduced to two per round. However, the effect of "Relax" is doubled. (From 5-10 to 10-20 EP per Relax; ADJUSTED)