
If I create a header, even if it is simple, you know you can await something special. And special it is indeed! I had that idea of "Dual Reffing" which Grey mentioned a year or two ago rattling around my head for quite a while now. And finally it is here! And it will be like nothing you experienced before!
You might ask why I exaggerate that much, and I'm glad you did pose that question! The battle in Mew's Dream will go down under the following conditions.
How many players? | It will be two versus two. |
Amount of Pokémon? | 2 per Player, 2 on both sides out at once. |
DQ Time | One Week |
Damage Cap | 45% |
But what about the Arena? As you might have guessed by now, the Arena will be...
Mew's Dream
A variety of disorientating and bewildering effects can happen. How? You'll have to find out...
These effects will be listed here as soon as they are discovered. They might harm Pokémon, completely change your surroundings or give you an edge over the opponent. You'll never know what's going to happen next.
???
Not yet seen... | ???
Not yet seen... | ???
Not yet seen... |
???
Not yet seen... | ???
Not yet seen... | ???
Not yet seen... |
???
Not yet seen... | ???
Not yet seen... | ???
Not yet seen... |
???
Not yet seen... | ???
Not yet seen... | ???
Not yet seen... |
???
Not yet seen... | ???
Not yet seen... | ???
Not yet seen... |
???
Not yet seen... | ???
Not yet seen... |
The fight will start in a deep space, with nothing in it. Noone gets any advantages, nor do they get disadvantages. The "random" effect will change at the end of every round.