I’ve had this idea bouncing around in my head for years and I think it’s about time I set it loose upon the world…
This will be a regular, run-of-the-mill battle… except with held items! Yep, the participating trainers will be able to give their Pokemon held items that will aid them in battle. No need to purchase anything. They’ll all be made available for free.
Some things to note…
A Pokemon can only hold a maximum of one item at a time. Obviously.
Oh, and when a Pokemon is “holding” an item, it’s not physically holding it. Where exactly would a Voltorb stow an Oran Berry, anyway? Instead, the item is invisible and simply becomes part of the Pokemon, sort of like a hidden ability. As such, if a Voltorb is holding an Oran Berry, the Oran Berry can’t be seen or touched but will still activate when it’s supposed to activate. This is to prevent Pokemon from simply walking up to their opponent and taking/destroying its held item. If they want to do that, they'll have to use a specific move such as Thief. Similarly, Pokemon cannot discard their held item unless using a move such as Fling.
Which brings me to my next point. Our ASB has changed certain abilities and moves such as Unnerve and Embargo to accommodate the fact that we don’t generally use items. However, since items are active for this battle, those abilities and moves will revert to their in-game function. I’ve compiled a list of every ability and move that involves items and placed them here. Some have been tweaked a little, so give ‘em a read:
Abilities:
Spoiler:
Moves:
Spoiler:
Now, with that out of the way, here are the items! I've divided them into thirteen different categories. Some have been tweaked to prevent them from becoming over/underpowered. For example, Air Balloons cannot be popped and Herbs aren’t consumed after one use. The items that are consumed after one use will be denoted with a red asterisk.
Berries:
Spoiler:
Choice Items:
Spoiler:
Condition Boosters:
Spoiler:
Gems:
Spoiler:
Herbs:
Spoiler:
HP Restoration:
Spoiler:
Incense:
Spoiler:
Negative Effect on Holder:
Spoiler:
Pokemon-specific:
Spoiler:
Power Boosters:
Spoiler:
Turn Order Alteration:
Spoiler:
Type-enhancers:
Spoiler:
Various:
Spoiler:
Now that you’ve seen the items, it’s time to get to the battle…
This will be a 6 on 6, one Pokemon at a time. The arena will be Indigo Plateau and we’ll have a damage cap of 40% as well as a DQ time of one week. The battlers will PM me their six Pokemon which I will list at the bottom of this post for everyone to see. They'll state which Pokemon they will use first but the rest can be called upon in any order. Switching is permitted. The battlers will also mention in their PM which items they're giving to which Pokemon—and they may only pick one item per category, meaning they can't give a Choice Band to one Pokemon and a Choice Scarf to another. Obviously, this means that they can't give out the same item more than once, so they'll have to resist the urge to give all of their Pokemon Leftovers.
Just like in the games, the items will be secret. If somebody releases an Electabuzz with an Air Balloon, their opponent isn’t going to know about the Air Balloon until they use a Ground-type move. When that happens, the item is no longer a secret—so it will be listed on the reffing sheet right beneath the Pokemon’s ability for all to see. Similarly, a Sharp Beak will remain secret until the holder uses a Flying-type move. As well, an item will also no longer be secret if it trades hands or is consumed. (It might help if the battlers write down which items they're giving to which Pokemon just so they don't forget. However, if they do forget, they can PM me and I'll remind them.)
Hopefully that’s not too confusing. If anyone has any questions, feel free to ask and I’ll do my best to clarify whatever I can. This is obviously one massive test run so if anything seems to be amiss then feel free to let me know. With that out of the way, do I have two volunteers? Anyone who has six Pokemon and an empty slot may join.
Let’s roll!
Here are the teams...
Team Emerald_Gen.3:
Undine (Slowking F @Regenerator *Shell Blade)
Forcystus (Pidove M @Rivalry) [Sharp Beak]
Gnome (Diglett F @Arena Trap)
Commander Crushface (Rhyhorn F @Lightningrod) [Lagging Tail]
Amaterasu (Darumaka F @Inner Focus) [Iron Ball]
Speak (Pansage F @Overgrow)
Team Underscore:
Ambipom M @Technician
Muk F @Poison Touch
Yamask F @Mummy [Quick Claw]
Yanmega M @Speed Boost
Piloswine M @Thick Fat
Dragonite M @Multiscale
Bold denotes the Pokemon currently in use.