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Thread: Battle aboard the Normandy: Ayeun vs Crystal Tears ~ ref: Cynder

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    Rawr! Advanced Trainer
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    Default Battle aboard the Normandy: Ayeun vs Crystal Tears ~ ref: Cynder

    It's been a while since I've reffed a battle, and I guess I got the urge again (plus I made a new damage calc spreadsheet; I wanna test it in action). So here's the thing; I've been playing Mass Effect recently (GOD I love the steam sales) and it's a fantastic series (we don't talk about three here, partly because I've not played it yet >.>). So yeah; this battle takes place on the wreckage of the ship the Normandy SR2:


    Ain't she a beaut? But let's pretend the ship crashed somehow, and it's now wrecked on some far off planet's moon. The job of the battlers is to collect salvage from each of the ship's levels, because salvage is expensive stuff, and with it being COMMANDER SHEPARD's salvage, you can sell it for even more~ There are three main pieces of salvage on each level, with a single secret piece somewhere on the ship. The objective of the battle is to collect as much salvage as possible because you're dirty looters; and the person with the MOST salvage wins.

    There's four levels to the Normandy, starting with the captain's quarters (I'll post floor plans for each room with the locations of salvage as we go) and working down. The battle will be a 4 on 4, with different pair of Pokemon on each level. You move on from a level after either all three pieces of salvage have been collected, or the opponent's Pokemon is knocked out. Easy stuff! The person who's collected the most salvage at the end of the battle wins; if a Pokemon is knocked out, the winner gets all remaining salvage on that level, not including the secret piece if it isn't found. The secret piece is worth three times as much as a regular piece of salvage, and can only be found in a locked safe somewhere on one of the levels; the safe takes a full uninterrupted round to unlock, so the opponent needs to be knocked out for you to be able to unlock it. Simple stuff!

    I'll leave DQ time and banned moves etc. to the battlers, but breaching the hull with any excessively strong attacks is inadvisable! (aka you would PROBABLY die or something), and using particularly large Pokemon is a bad idea because they probably can't move around inside the ship very easily.

    Don't think I missed anything? And if any of the rules need clarifying, do let me know.
    Last edited by Cynder; 17th February 2015 at 05:15 AM.



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