Alrighty, let me just point out a few things before we start:

Firstly, remember this team is for in-game, so please don't suggest hidden power as that just makes breeding a serious, serious pain.

Secondly, remember I'll pretty much only be fighting marl's team.

Thirdly, please let me know if my sets have no way in hell of working... -.-;


That's about it. Rate away.

*edited 28th January 4:54pm*

Swalot @ leftovers
Nature: adamant
Ability: sticky hold
(55/255/100/0/0/100)
-Sludge Bomb
-Shadow Ball
-Body Slam
-Encore


edited as per suggestion

Girafarig @ something
Nature: timid
Ability: undecided, prolly early bird
(0/0/0/255/255/0/0)
-Psychic
-Thunderbolt
-Calm Mind
-Baton Pass


this is mostly to help tankify my wailord, but a lot of my others benefit.

Shiftry @ something (notice a pattern?)
Nature: modest
Ability: Chlorophyll
(0/0/0/255/255/0)
-Extrasensory
-Explosion
-Solarbeam
-Sunny Day


Extrasensory for fighting types an' such.

Wailord @ Quick Claw
Nature: neutral
Ability: water veil
(0/100/155/0/100/155)
-Ice Beam/surf
-Earthquake
-Curse
-Rest


I changed it to be a little more versatile. I can't decide between surf for stab or ice beam for coverage...

Banette @ ???
Nature: jolly
Ability: insomnia
(0/255/0/255/0/0)
-Shadow Ball
-Return
-Will-o-Wisp
-Snatch


standard

Manectric @ meh
Nature: timid
Ability: static
(0/0/0/255/255/0/0)
-Crunch
-Thunderbolt
-Toxic
-Protect


nobody has any objections to this set yet. It'd be one of my main bp targets.

That's it. Hope you all rate soon.