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Thread: Cyrus VS AJ Ref: Anti-R*cketship

  1. #1
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    Default Cyrus VS AJ Ref: Anti-R*cketship

    rules:
    2 on 2
    You choose first
    I attack first
    Dq=4 days
    Arena: Ice field
    Ref: Anti-R*ocketship

  2. #2
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    Default Cyrus VS AJ Ref: Anti-R*cketship

    I accept your challenge
    I will wait to send first pokemon until we get a ref. Do any of your pokemon have sig moves? mine don't. Just curious
    Can I assume this is a frozen lake?

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    *grabs Reffing rights*

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Its kewl with me, thanks.

    Go Banshee (Female gastily)

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Would this be the Ice Field from "Fire and Ice" or a different one open to Ref's discretion?

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    I don't Know, generally the challenger describes the enviroment

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Well, since he didn't do it, I'm throwing a unique twist on this:

    HOCKEY RINK!

    Goalie nets have spikes at the back, Boards are removable for Strength, but not breakable from being thrown into them. Ice-type attacks have increase in power equal to Clear Skies for Fire or Rain Prayer for Water. Dig not possible. No weather effects.

    Sound like fun? That's what happens when a loophole like this is left in the hands of a Canadian, eh.

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Nice touch to the arena

    anyways I choose Blackflame (M) Houndour

    Ok buddy start the battle with a Curse. Then use Faint attack. And finish the round with a Crunch

    Curse/Faint Attack/Crunch

  9. #9
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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Alright Banshee, use protect to avoid the curse. Use Double team to avoid faint attack. Finish it with Shadowball down the puupy's throat when it comes in for Crunch.

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Round 1

    Ah, one thing I loved while growing up in the stereotypical American view of Canada was Hockey. That and my Husky, Rex. Needless to say, when I was invited to go to the Air Canada Center, I was thrilled. As I get off the Subway at Union Station, I remember something...

    The Leafs aren't playing tonight.

    I make my way to the building, now more curious than ever. The security guards let me through into the Skybox. Sadako, my Female Gastly, makes her presence known by making herself visible. I look down and see two young trainers standing in the Penalty boxes for the Leafs and the Visiting Team. To say which was in which would denote a bias. Anyhow, looking at the stats above the Cubed Screen, I see that they are "Aj the helldog" and "Cyrus." Sadako puts a statistic saying "rounds left, 7" on the scoreboard and I immediately remove it. (to find out what happens in round 7, go here) Anyways, the two Trainers are holding their Pokeballs, ready to release their Pokemon to battle. Looking around, I see that the Goalie nets have some kind of spikes at the back of them, and just to ensure that Ghost types don't try to take advantage of them, they are coated with Psychic energy.


    BATTLE ON

    "Go, Banshee," Cyrus says, sending out a Female Gastly

    Sadako: I like the way this kid thinks

    "I choose... Blackflame!" Aj says, releasing a Male Houndour.

    "Ok buddy," AJ says to his Pokemon, "start the battle with a Curse. Then use Faint attack. And finish the round with a Crunch"

    "Alright Banshee," Cyrus says, "use protect to avoid the curse. Use Double team to avoid faint attack. Finish it with Shadowball down the puupy's throat when it comes in for Crunch."

    Banshee starts off by putting up a translucent sphere of energy around herself to protect her from the terrible effects of... Blackflame slowing himself down to have more concentration with his attacks. Banshee sweatdrops and suggests that her trainer find out what attacks do before giving instructions to counter them. Banshee then uses a Double Team and creates three clones around her. Meanwhile, Blackflame seems to vanish. He reappears behind one of the Gastlys, which he hits immediately. His opponent vanishes and he realizes he's been tricked. He lunges towards another Gastly with his jaws wide-open and as he crunches down on his opponent, he feels some energy being fired into his throat. Nonetheless, he shakes the helplessly solid Ghost-type for all he's worth before throwing her down the ice. She hits the boards to the right of the net, but fortunately not the net itself.

    Sadako: I can't bear to watch it. This is just... wrong!

    Hey, you knew there was a Female Gastly out, you chose to watch, it's your fault.

    post-battle

    Blackflame: 94% health, medium-low fatigue, suffering pain in throat.
    Banshee: 89% health, low fatigue, two Clones remain.

    Arena: no changes

    Sadako: six more rounds...

    Damage Summary: Blackflame 100% - 6% (ineffective Shadow Ball with STAB) = 94%
    Banshee: 100% - 11% (Supereffective Crunch with STAB) = 89%

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Alright strong start Banshee. Float up as high as possbile to avoid the dog. Then use Attract, then Toxic. Use protect to avoid in moves that allow him to reach you. If he isn't smitten.

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Houndour use Detect to know and avoid looking at gastly. Next use Protect to protect yourself from the toxic. Then end the round with a double team.

    Detect~Protect~Double Team

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    bump

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    ref... please....

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    This match has waited too long for a reffing. If you don't mind, I'll sub-ref a match...

    Pre-Round

    Blackflame: 94% health,Moderate-low fatigue, suffering pain in throat.

    Banshee: 89% health, low fatigue, two Images.

    Detect~Protect~Double Team
    Attract~Toxic~Protect
    **************************************************

    ROUND TWO

    As the Zamboni cleans the ice, this old battle starts anew! Banshee floats high in the stadium, and begins to make passes at her foe.

    But Blackflame is no fool, and thanks to detect, saw this coming. He manages to resist the tricky spirit.

    Annoyed by the dog's strong will, Bnashee launches a vile spray of strong poisons towards her opponent. But once again, Blackflame proves to be a strong opponent, as he puts forth a shield of energy. The poison eat up the sheild, but ultimately Blackflame is untouched.

    Two can play this game Banshee thinks to herself as she floats above the icy rink. She also creates an energy barrier in anticipation of the next attack.

    Blackflame ignores the ghost and concentrates. Two other black dogs leap from his being, giving off the illusion of three Blackflames.

    Behind her sheild, Banshee watches. She is quite frustrated with this one.

    A very annoying creature indeed...

    end Round Two.
    **************************************************

    STATS FOR ROUND TWO

    Pokemon

    Blackflame 94% Moderate Fatigue Has three images of himself, two which are fake.

    Banshee 89% Low-Moderate Fatigue Annoyed and angry at Blackflame. Has a Protective Shield. Has three images of herself, two which are fake.

    Other Stuff

    Banshee is still at a high altitude.

  16. #16
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    Default Cyrus VS AJ Ref: Anti-R*cketship

    ok Blackflame Flamethrower/Fireblast/Toxic

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Alright Banshee, lets rain on his parade, sense it wasn't stated that weather effect are cancelled out, they aren't, Raindance. Then use Thunder, and use Safeguard to prevent the toxic effect.

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Like they say...the show must go on...

    PRE-ROUND

    Blackflame 94% Moderate Fatigue Has three images of himself, two which are fake.

    Banshee 89% Low-Moderate Fatigue Annoyed and angry at Blackflame. Has a Protective Shield. Has three images of herself, two which are fake.

    Flamethrower~Fireblast~Toxic
    Raindance~Thunder~Safeguard
    **************************************************

    ROUND THREE

    Blackflame looks up at the spectre, and begins to inhale deeply.

    Predicting what a fire pokemon will do is pretty easy, and Banshee decides to make things harder...

    She looks to the sky, and-opps! There is no sky! Without a sky, how can there be rain? Instead, clouds open up above the stadium, and it rains outside, keeping the arena nice and dry.

    As she though, Banshee sees the oncoming flames, but her sheild is still active, and it spares her from any damage. Banshee is quite upset by her trainer's failure to pay attention, but decides to go on with the fight.

    Banshee lets loose thunder from her own self, unable to summon a cloud in the stadium.

    It cracks toward Blackflame, who is shocked in a most painful manner.

    Holding back his tears of pain, he launches a larger of billow of flame at Banshee, engulfing Banshee in flames.

    While Banshee lowers her altitude in agony, Blackflame gets a good, nasty wad of poison in his mouth.

    Banshee sees the poison coming at her, and tries to defend herself, but the poison gets to her just as the move finished. Of course, when you are a poison gas...it is quite hard to actually BE poisoned. Banshee shrugs the little damage it did.

    A lot of the ice around Blackflame has melting, revealing the concrete beneath.

    end Round three.
    **************************************************

    STATS FOR ROUND THREE

    Pokemon

    Blackflame 76% Moderate Fatigue Wet around the paws.

    Banshee 68% Low-Moderate Fatigue Safeguard for two more rounds. At an altitude of 10 feet.

    Other Stuff

    There is a five foot stretch of melted ice in a cone-shaped in front and under Blackflame (narrow closest to him, and it gets as wide as four feet farthest from him). This is now concrete, and no longer slippery to walk on.

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Alright Banshee. Float back up out of range of Flamethrower, while doing that use Double team. Next Use Thunder Twice.

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Forgot to mention this: Since Thunder and fireblast were area-effects, the double team images got wiped out for both parties. Blackflame did choose the right image when doing flamethrower.

    My apologies.

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Just a friendly reminder that AJ's turn to post.

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Ok Black flame use Faint Attack/Pro tect/Firespin








    Sorry for the edit I spelled Faint Attack Faint Attick so I thought I should fix it

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    I guess I'll take this match over until R*cketship gets back.

    PRE-ROUND

    Blackflame 76% Moderate Fatigue Wet around the paws.

    Banshee 68% Low-Moderate Fatigue Safeguard for two more rounds. At an altitude of 10 feet.

    Faint Attack~Protect~Fire Spin
    Double Team~Thunder~Thunder
    **************************************************
    ROUND FOUR

    Banshee is hovering low...her opponent has seemingly vanished.

    Best not to risk it. She gains altitude, hopefully out of Blackflame's grasp.

    While rising, Banshee finds herself assaulting from a shadowy figure. Her ascent is held off while she is attacked.

    Apparently, Blackflame had been lying in wait, eager for the proper moment to strike. Leaping at Banshee, he quickly falls back to the rink, which gives him a harsh landing.

    Banshee scowls...she fall for such a stunt again. She continues to rise until hitting a satisfactory point. She begins to blur, slowly seeming to split into three.

    Blackflame looks at this with an expression of concern...this doesn't make things easier. Nonetheless, he concentrates and creates a barrier to protect himself from any future attack.

    Banshee sees an opportunity attack. She lets loose a cone of electricity, which heads for Blackflame.

    So far away from the electricity, Blackflame is able to easily dodge the attack, though he fumbles and falls on the ice doing so. Still, it's a better trade than taking the shock.

    Banshee decides to give it another go, launching another attack of electricity at the black dog. This time Blackflame isn't as lucky, the bolt hits him dead-on. Fortunately Blackflame's barrier prevents the attack from hurting him in any manner.

    Blackflame decides to take action. He spews a twisting flame, which grows into a massive tornado of fire. Banshee tries to escape, but the tornado engulfs her and her images with no mercy.

    Almost all of the ice has melted in the stadium, soaking Blackflame's feet.

    Trapped in the flames, Banshee thinks quickly to find a way out.

    end Round Four.
    **************************************************

    STATS FOR ROUND FOUR

    Pokemon

    Blackflame 66% Moderate Fatigue Wet around paws. Feeling confident.

    Banshee 56% Low-Moderate Fatigue Trapped in a fiery tornado. Starting to panic.

    EDIT: Seeing how blackflame jumped 10 feet in the air, it's safe to safe his landed isn't going to be pleasent on a rink made of ice-covered concrete. I added an extra 8% damage.

    Other Stuff

    There's a tornado of fire in the stadium. It will go away at the end of next round. Moving out of the tornado will cause low damage.

    The Ice has all melted. It will come back in a few rounds, but the tornado has to go first.

    Here's a Map:

    [attachment deleted by admin]

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    OK Blackflame nice round now lets do some more damage

    Double Team/Faint Attack/Fire Blast

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Alright Banshee, move up to 30 meters above the surface, this SHOULD place us out of range of faint attack, it doesn't grant the ability to fly, simply to become invisible. Next, use Swift, while the dog is running around inivisible, deal some damage and destroy the clones. Then use Thunderbolt

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    PRE-ROUND

    Blackflame 66% Moderate Fatigue Wet around paws. Feeling confident.

    Banshee 56% Low-Moderate Fatigue Trapped in a fiery tornado. Starting to panic.

    Double Team~Faint Attack~Fireblast
    Float Higher~Swift~Thunderbolt
    **************************************************
    ROUND FIVE

    Things do not look good for Banshee. Trapped in the fiery maelstrom, she feels the heat from all sides pound on her. She floats up higher, almost up to the ceiling. Still in the tornado, she can't properly out of the fire, not does she need too. She fires a hail of brightly colored stars of energy from her location.

    Aj has created himself a slew of fake images, which are destroyed by this hail of energy. He recoils from the slight pain of the stars that hit him.

    Decides to retaliate by fading into shadow. Banshee is unaware of his location, mostly thanks to the swirling flame blocking her vision. She let's loose a surge of electricity, which misses Blackflame...to an extend. The wet concrete is charged with energy, giving the houndour a proper shock.

    Houndour's becomes visible again, and shake off the hit. He stares at the giant mass of flame, and decides to add to it. He throws his head back, and then breathes a giant flame of great intensity.

    Banshee can only hear the cackling flame, and has no clue from its coming from. She then turns to see her flame prison break up and make way for a much larger flame. She can only clench her eyes as she endures the pain.

    With that attack from Blackflame, the fire tornado ceases. Banshee can now see her foe, and she gives him an enraged look.

    end Round Five.
    **************************************************

    STATS FOR ROUND FIVE

    Blackflame 53% Moderate Fatigue A little tired. Fur slightly singed in some spots.

    Banshee 36% Low-Moderate Fatigue At maximum altitude (around 30 feet). Seething in pain and angry.

    Other Stuff

    The fire tornado is gone.

    As long as the pyro-technics cease, the freezing system of the rink will kick in and re-freeze the ice in two rounds.

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Alright Banshee, use Rest, then sleep Talk X2

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    alright just what I thought he'd do now Black flame Nightmare/Fire Spin/Dream Eater

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Hmm...I don't think Blackflame is going to enjoy eating nightmares...

    PRE-ROUND

    Blackflame 53% Moderate Fatigue A little tired. Fur slightly singed in some spots.

    Banshee 36% Low-Moderate Fatigue At maximum altitude (around 30 feet). Seething in pain and angry.

    Rest~Sleep Talk~Sleep Talk
    Nightmare~Fire Spin~Dream Eater
    **************************************************
    ROUND SIX

    Banshee, at a safe enough altitude, decides its safe enough to nap. She closes her eyes, and enters slumber....

    But something plagues her sleep...her body doesn't even to start repairing itself while she is haunted (ironically) by terrifying images.

    Blackflame finishes his mental manipulation and begins his next attack. He unleashes another wave of fire, which engulfs the poor, helpless ghost, scorching her badly.

    In her rest, Banshee releases a fog, which doesn;t even manage to escape the fiery tornado.

    Blackflame is about to proceed with his plan, but he feels a quick, uneasy feeling. But it passes very quickly.

    He looks up at the spiraling torndo, and sees a small patch of purple fall.

    He sees Banshee being recalled.

    A victim of her own curse.

    end Round Six.
    **************************************************

    STATS FOR ROUND SIX

    Pokemon

    Blackflame 50% Moderate Fatigue A little uncomfortable. Confident.

    Banshee 0% KO'd

    Other Stuff

    Banshee is unable to fight! Cyrus must choose a replacement, or forfeit the match.

    Cyrus's Pokemon XO
    AJ's Pokemon OO

    There is a fiery tornado in the arena. It will last for three more actions.

    The wate is unable to be refrozen.

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Alright, I call forth my champion, Dracon(M) Dragonite.

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Toxic/Fire Spin/Frustration

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Alright Dracon, lets make this good. Use safeguard to counter toxic. Agility to dodge Firespin, And use that mometuem to deliver a crippling Bodyslam to the dog's back, slam into it from above and attempt to pin it to the ground

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Ah Dracon, the noble Dragonite. I have reffed with this guy in a few battled when he was a wee Dratini.

    Saved a pichu from drowning, he did. A nobler creature couldn't be found.

    PRE-ROUND

    Blackflame 50% Moderate Fatigue A little uncomfortable. Confident.

    Dracon 100% Perfect condition.

    Toxic~Fire Spin~Frustration
    Safeguard~Agility~Body Slam
    **************************************************
    ROUND SEVEN

    A crimson and dark blue pokeball is tossed with care and precision onto the rink. A dragon's head carefully etched in by hand is printed on the top half. Out from it burst a juevenile Dragonite, ready for its first battle as an adult.

    Blackflame shows doubt on his face. Such a pokemon will not be easy to defeat, especially in his already battle-worn condition.

    The two come to the center of the rink, the fiery tornado slowly dying down to Blackflame's far left. The black dog feel the remants of Banshee's last damage to his person as he launches a vile poison at the dragon.

    Dracon prepares a protective bubble to prevent the purplish goo, but the prevention is far too slow. The poison hits Dracon with a sickening "splut" just before the sheild finishes. Dracon shivers as the poison works its way into his system.

    Blackflame is pleased with his work, and decides to heat things up. He launches forth another blaze of twisting heat at the dragonite.

    Dracon cracks a grin and zooms through the two tornados and in one graceful moment of power, whips around behind Blackflame and pins him to the ice with a powerful slam.

    Blackflame is angered by his own careless and the extreme pain of the attack. He lets loose his own rage in an attempt to escape

    Though not able to over-power the immense dragonite, Blackflame does bring forth enough aggression and power to wriggle out, causing Dracon to slam forward on the concrete in a most painful manner. He looks on in pain as he see Blackflame make a dash for the other side of the rink but runs into his own tornado.

    Trapped.

    end Round Seven.
    **************************************************

    STATS FOR ROUND SEVEN

    Pokemon

    Blackflame 33% High Fatigue Getting tired. Scared and very unsure of himself.

    Dracon 97% Trivial Fatigue Badly Poisoned (2% damage next turn) Safeguard up for three more rounds. Slighty Angry.

    Othr Info

    The first tornado has vanished. The other will end in three actions.

    As long as Underdog keeps up the temperature, the water can't freeze.

    Updated Map:

    [attachment deleted by admin]

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Alright Dracon. Your enhanced speed from Agility, use Bodyslam again, avoid the first attack while lining up please. Next Use Fly, build up more momentum to land a wing attack. Always aim for the back, try to bruise it.

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    rest/Sleep talk/sleep talk

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    PISS ME OFF. The entire reffing was zapped. I'll give the final stats and logic. If you want to read the full reffing, I might have it later today.

    PRE-ROUND

    Blackflame 33% High Fatigue Getting tired. Scared and very unsure of himself.

    Dracon 97% Trivial Fatigue Badly Poisoned (2% damage next turn) Safeguard up for three more rounds. Slighty Angry.

    Move~Move~Move
    Ditto~Ditto~Ditto
    **************************************************

    Basically, Blackflame fell asleep. Dracon went to body slam him, but right before then Blackflame shot out a ball of dark energy(shadow ball) right at the dragonite's chest. Slam goes Dracon on top of Blacky. Dracon is about to fly, but he is surprised when Blacky being to attack him like a crazed animal (rage). He shakes off the dog and flies a full half-circle, gaining momentum. He dives at Flame and then whacks the mutt with his wings. The round end.

    And then it got deleted, and I got mad. So I did this Cliff's Notes version. Sorry.

    **************************************************

    Dracon 75% Low Fatigue Badly Poisoned (4% damage next round) Safeguard for two more rounds. Internal Pain in chest. Annoyed.

    Blackflame 19% High Fatigue Deeply Sleeping (for 3 more rounds) Angry. Long scratches on body.

    LOGIC

    Attack by attack:

    Rest: My rest rule is the same as always. Black gained an instant 20%, and will gain 5% for each following action. Number generator gave him 3 sleep turns.

    Body Slam: This would have done more damage, but the Shadow Ball caused Dracon to slighty recoil and perform the move with less precision. Nonetheless, having such a big pokemon fall on you hurts, and all shadow ball did was prevent any further unjury. About 20% damage.

    Shadow Ball: Assigning numbers to every of Black's moves, I used a number generator and got S. Ball. Hitting Dracon square in the chest, it helped the puppy have a working spine. 15% Damage.

    Rage: The next sleep talk move, taking Dracon by surprise (this is, after all, supposed to be a sleeping dog) this attack didn't do much. Black wasn't very angry, and didn't have a proper set-up for it. Therefore, he basically gnawed and clawed Dracon a bit before the nite shook him off. 5% damage.

    Fly: Simply for speed purposed, Dracon did a quick take off and then swung around for Wing Attack. No damage.

    Wing Attack: I don't see how fly would help this a lot, other than make it less risky to pull off. Since Dracon is twisting his body, and temporarily stopping his flight, speed really doesn't help this much. As a matter of fact, dragonite's small wings, big body, and houndour's small size (and he's also laying down), Dracon's lucky he didn't crash himself onto the concrete (i gave Dracon the "experienced flyer" benefit of the doubt). A little under 10%.

    Poison: Dracon got his bad dimetapp: 2% poison damage.

    The fire tornado is also gone. The freezing mechanism will start at the end of next round.

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Sleep talk x3

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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Dracon, end this NOW, use Hyper beam. Follow through with Shadow of Dragons! Then take a nap, Rest... purge the toxins

    Signature Move: (Shadow of Dragons)
    (Description of the sig.:. In the past, dragons possesed the ability to avoid detection from warriors searching them out, this move mimics what the dragons of old did to hide from the stalkers. The Dracon assumes a mental state that breaks any continues mental effects (confusion or Amnisea). Also any mental effect will fail to take effect during the duration of Shadow of Dragons. Psychic attacks have a high chance of failing, properly selecting a target who isn't there by their primary senses is diffecult. When the move is first used, The nondection includes visual, audatory aswell as by the olfactory. These effects break when Dracon takes his first offensive action (Offensive action would be defined as anything that causes damage to the opponent, using bodyslam would be an offensive action, using Raindance would not be.). Shadow of Dragons lasts up to three rounds. This move can only be used Twice, with atleast 4 rounds after the effect has worn off. )
    Type: (Dragon) | Accuracy: (Accuracy 90%) | Damage: (Damage: 0%) | (Effects in 80% chance of Psychic attacks failing| 90% chance of becoming undectable

  39. #39
    Hates You Master Trainer
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    Razola's Avatar
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    Default Cyrus VS AJ Ref: Anti-R*cketship

    ARGH! More sleep talk and rest! I should have you both lose!

    PRE-ROUND

    Blackflame 19% High Fatigue Deeply Sleeping (for 3 more rounds) Angry. Long scratches on body.

    Dracon 75% Low Fatigue Badly Poisoned (4% damage next round) Safeguard for two more rounds. Internal Pain in chest. Annoyed.

    Sleep Talk~Sleep Talk~Sleep Talk
    Hyper Beam~Shadow of Dragons~Rest
    **************************************************
    ROUND NINE

    Dracon turns to see the sleeping puppy. Right before he can do anything, the fire dog launchesa hughe glob of poison, hitting Dracon square in the face. The mighty dragon throws his head back in pain as the acid gives him a nasty burn. A wound like that can leave nasty battle-scars.

    That does it.

    In a rage, Dracon absorbs the energy in the air around him, wehre it collects into a golden sphere in his smalls hand.

    Blackflame rushes up to Dracon in a angry fury, but Dracon launches a powerful beam of this energy at him.

    Blackflame wakes up just in time to be awared that he is being recalled.

    Meanwhile, Dracon has vanished. Even myself, the ref, is unable to say where exactly he has gone...

    end Round Nine.
    **************************************************

    STATS FOR ROUND NINE

    Pokemong

    Blackflame 0% KO'ed

    Dracon 81% Moderate Fatigue Deeply Sleeping (2 rounds left) Shadows in effect for two more rounds.

    Other Stuff

    Blackflame is unable to fight! AJ the Helldog will have to replace him, or forfeit the match!

    Dracon cannot be perceived by the senses. Area-of-effect attacks can still hurt him, as he has merely gone into a state of undetection. Psychic moves have a 80% chance of failure.

    AJ's Pokemon XO
    Cyrus's Pokemon XO

    The Ice will come back in a round or so.

  40. #40
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    Default Cyrus VS AJ Ref: Anti-R*cketship

    Dracon, if you can hear the sound of my voice, just take it easy. Take a break for the next round...

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