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Thread: Pokemon Colosseum Main Thread

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    Default Pokemon Colosseum Main Thread

    This is a main thread of Pokemon Colosseum. If you have questions regarding the game, new information, or stuff that should be in the game, post it here! This thread is to shorten all of the minor Colosseum threads here.

    Here's my one question so far. You know that in the game while using a GBA pak of RS, it'll show Brendan and/or May, and you can use the Pokemon RPG's main character, Wes with the Pokemon from Colosseum itself, right?

    What about that when you plug up FR&LG with the main characters from there? Will it show Red and Green (tentative names) battling with their captured Pokemon?

    This is bothering me. Do any of you think that'll happen?

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    Default Pokemon Colosseum Main Thread

    The GC disks have alot of memory, eg. Eternal Darkness, among others. Im sure adding the FR/LG charcters wouldnt cause too much trouble. Although im not sure, its highly probable.

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    Default Pokemon Colosseum Main Thread

    I, for one, would like a grand range of skins to choose from. Like the Bug Trainers, Hikers, Gym Leaders and so forth. If they are characters in the game, why can't I use them when battling in the tournaments?

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    Default Pokemon Colosseum Main Thread

    the fr/lg characters do have a spot in colloseum. if u want pictures i think i posted em' in the stickyed fr/lg topic but im not sure.

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    Default Colosseum Developer's Chat about the game's production.

    __________________________________________________ __
    We sat in on a very important conference call with key members of the Genius Sonority team, the development team behind Pokémon Colosseum. Hear what they had to say.

    Mr. Manabu Yamana, CEO of Genius Sonority

    Thank you for the opportunity to talk, and thank you for coming today. I'd like to talk about the story behind the production of Pokémon Colosseum.

    When Pokémon Ruby and Sapphire were released, an idea of creating a 3D game for the Game Cube were brought to our attention. At that time, we wanted to create a game that was enjoyable for first-time players as well as seasoned players, so we decided to include a scenario or RPG (role-playing game) mode. Pokémon Colosseum's RPG or scenario mode will appeal to both first-time players and to veteran players used to the battling of Pokémon games. There are two independent games featured in Pokémon Colosseum – the Battle Mode and the Scenario Mode. The game took us almost one year and four months to develop, which is a relatively short turn around for such a deep game. Almost sixty people from Genius Sonority were involved, and many more from Creatures, who developed the 3D Pokémon models and actions. A total of about 180 people were involved in this game.

    This game was made with experts from many areas, and includes new concepts like rescuing Pokémon from evil organizations, and purifying caught, or "snagged" Pokémon. People who were in charge of each area will talk about what their group did. Please enjoy the game as much as I did.

    Mr. Iwasawa, Director of US/Europe versions of Pokémon Colosseum

    From the beginning of the project, Pokémon Colosseum was developed with localization of the different version in mind, especially with the help of Nintendo of America – and the localization is coming along very well. The biggest problem we had was that the Japanese version production schedule was very tough. Once the Japanese version was done, everyone was burnt out. I had such a problem motivating the team to move on to the U.S. version. I think Pokémon Colosseum has been very well accepted n Japan – we've had very good reviews. I am very anxious to know if players in the U.S. will be approachable or anxious with this game. For those players who have Pokémon Ruby or Sapphire, and want to play in the battle mode, I'm sure they will be more than satisfied with this game. In addition to that, the RPG mode of this game will attract a lot of other players as well, so I think this game will be liked by many players in the U.S.

    Mr. Akihiko Miura, Planner

    Hi, I am Miura, and I created the game concept. I wanted to produce a game that was a little bit different from the standard RPG Pokémon games. To do that, I came up with three concepts. The first is two-on-two battles, which enhances the battle elements and requires very strategic thinking. The second concept is a different way to catch Pokémon, which is called "Snagging". The third concept I came up with is called "Purifying", a new way to communicate with your Pokémon. I came up with these three main concepts, and these make Colosseum look different, but retain the roots of the Pokémon world.

    After I nailed down the game concepts, we asked Mr. Hiromoto, a cartoonist, to be in charge of the creation of the world of Pokémon Colosseum. Mr. Hiromoto has released some comics in the U.S., so he's known in the U.S., and I have been a fan of his works. His creative worlds are very stylish, and I'm impressed with his characters. He designed characters and backgrounds for the game.

    And then we asked Mr. Orio, who's a veteran in this industry, to create a scenario for the game. He's a well experienced scenario creator. He's an excellent writer with an excellent background and experience in writing for games.

    Mr. Tsukasa Tawada, Music Director

    Hello I am Mr.Tawada, I was in charge of music for Pokémon Colosseum. First of all, I had real fun making this game. To decide the direction of the music creation, I had discussions with Mr. Miura, Mr. Hiromoto, and Mr. Orio. By discussing with them, I had good ideas of Mr. Miura's concept, Mr. Hiromoto's art, and Mr. Orio's scenario. As you know, Pokémon games are played by mostly younger players, but I intentionally created the music for an older audience. Also, I'd like to mention that Game Cube hardware is such attractive hardware, and I looked at Game Cube as one instrument, and I tried my best to get the best out of it.

    Mr. Takanori Wada, Graphics Director

    I am Mr. WadaI was in charge of the graphics. When creating Pokémon Colosseum, my main focus was to create exciting 3D battles. Nintendo 64's Pokémon Stadium, the battles were 3D, however we wanted to make the 3D battles even cooler. During the 3D battles, you'll see that we made a great effort to make the stage, the arena, and the effects during the battle, and the trainers watching the battle. Additionally, I think that we were able to create cool camera work, just like in the movies. Before we started the development of the game, we had two problems in terms of graphics – first, Pokémon that you normally see in 2D in game Boy and Game Boy Advance had to be turned into 3D models. Second, it was a big hurdle to create animations of Mr. Hiromoto's art into 3D. Once we conquered the two, it became extremely interesting, and I realized that this game was going to be a very interesting game.

    Mr. Masayuki Kawamoto, Programming Director

    I am Mr. Kawamoto, and I was in charge of programming. In Pokémon Colosseum, a player can connect the GBA and you can play your Pokémon from Pokémon Ruby or Sapphire in the game. Unlike the Nintendo 64 Pokémon Stadium, the player can enter commands using the Game Boy Advance. With this feature, you can hide what you are selecting, so the battles are going to be even more fun. Also, you can have a battle between a Pokémon Colosseum player and a Pokémon Ruby or Sapphire player. And of course, in Pokémon Colosseum, you can have very tough, challenging battles against computer AI trainers. I know that a lot of Pokémon players know the game very well, so I made the computer AI trainers very challenging. But I thought it was difficult when I was programming, because there are huge numbers of Pokémon, and each one could be customized in thousands of different ways, and we had to deal with that in RPG mode and battle mode, and it was an extremely challenging job. I hope you'll have many Pokémon Ruby and Sapphire players battling against you in Pokémon Colosseum.

    Mr. Kazunori Orio, Scenario Writer

    I am Mr. Orio, and I was in charge of creating the scenario for the team. As for the game story, the story of the game, you can play the game and you'll know what the game is about. Let me give you an overview. As mentioned earlier, this game features a new element called "Snagging". In the world of Pokémon, stealing someone else's Pokémon is taboo – a bad thing to do. And as I mentioned, snagging should be a bad thing, however I tried my best to balance this out so the player wouldn't feel guilty about snagging Pokémon -- and compared to other Pokémon games, the main character in this game is a bit older and more sophisticated. You will be playing in very cool and more older-looking worlds. You will be playing in a world that has a more mature and dark design. You will feel that this game is different because of this, but the rules haven't changed, so you will enjoy this.In this game, you will see many bad guys, however, none of those bad guys are truly bad. There are many attractive characters in the game, so I hope players in the U.S. will play this game and have fun. Thank you very much.

    Mr. Shinichi Hiromoto, Character Designer

    I am Mr. Hiromoto, character designer. As soon as I heard about this project, I had a certain look that I wanted, so I had real fun creating the Pokémon world environment and designing the characters. I created the world and based on art images of Phoenix, Arizona, although I've never been to Arizona, I used my imagination and I created this world, and I hope you enjoy the atmosphere and have fun.
    __________________________________________________ __

    Source of info from Pokemon.com, Nintendo's official Pokemon website.

    UPDATE:

    I got to preorder Colosseum at Circut City. Do you know how much I had to pay for reserving it? 1 penny! Yes, one cent.

    Also, when downloading Jirachi, you can do it unlimited times, but ONLY to one game pak at a time! That's right, download Jirachi with the Berry Patch to Ruby, you can also do it again to Sapphire the same way, but ONLY ONCE!

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    Default Pokemon Colosseum Main Thread

    I am dissapointed with the game so far, based on what I have read and seen.

    Nintendo ios simply giving us what we have asked for for nearly 6 years. And what is it? A very linear RPG with graphics that look like they might have had a chance to work on the N64.

    The bonus is nice (giving us a "Mew" class pokemon without a lot of work) but this could have been so much more. I will get it, but my expectations are low.

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    Default Pokemon Colosseum Main Thread

    What I really want to know is if the game has a storage system. In Stadiums 1 and 2, they each had an N64 storage box that you could place Pokemon in. This was very convenient for those who had both versions, but only one gameboy. I have Ruby and Sapphire, but only one advance, so the only way to trade would be the storage process. Is it possible in Colosseum?
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    Default Pokemon Colosseum Main Thread

    Yes, but, there are ONLY (I think...) 3 Boxes in the game for storage!

    I kinda screwed up on my Sapphire with the main items. I was using a GSA for unlimited TMs, and I only have room for 8 slots! So... I'm going to deposit all the TMs on Sapphire into Colosseum, and then the Pokemon, and finally, restart Sapphire and download the TMs and Pokemon to there...

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    Default Pokemon Colosseum Main Thread

    I'm gonna get Colosseum. I myself think the RPG mode looks pretty original and enjoyable, so I do have pretty high expectations. I enjoyed the Stadiums, anyway, so even if I don't enjoy the RPG as much as I think I will, I'll like the other aspects. I'm sure of it. And the storage option - It's there, so I doubt that many people are going to bother with Pokemon Box.

    And the preorder-and-get-Jirachi is a cool bonus, but I'm not going to bother, I don't think.

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    Default Pokemon Colosseum Main Thread

    Can you fight beaten trainers again, and therefore snag the same pokemon twice? Similarily, can you save and reset the game if the enemy doesn't have a pokemon of the gender you want?

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    Default Pokemon Colosseum Main Thread

    If the enemy doesn't have a pokémon of the gender you want. you can breed it with a Ditto and cross your fingers. FR/LG is coming and everyone's favorite poképimp is back...


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    Default Pokemon Colosseum Main Thread

    Originally posted by AndrewPDes
    Can you fight beaten trainers again, and therefore snag the same pokemon twice? Similarily, can you save and reset the game if the enemy doesn't have a pokemon of the gender you want?
    Yes. You can only get the GSC starters one at a time. Then when completing the RPG mode once, you can go back and Snag the Pokemon starter that you didn't get at first. It has a replay value.

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    Default Pokemon Colosseum Main Thread

    Well there is still soemthing that isn't quite clear, can Coloseum be linked up with LG/FR? And lso, I'd like to know how long the GCN RPG is and if there are some new pokemon. Finally, can u trade between your GBA game and the GCN game?
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    Default Pokemon Colosseum Main Thread

    My friend, who has the and ISO (that he dumped from his own game, don't worry) of Colosseum, sent me a bunch of sprites of the Leaf/Fire trainers. He then used them in battle, since he has the Japanese versions of Leaf/Fire, and showed me screenshots, so yeah, they're compatible, no doubt.

    About the fact that there are only three PC boxes in Colosseum - does anyone else think that they'll combine Box and Colosseum for the English and European releases? I'm hoping they will.
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    Default Pokemon Colosseum Main Thread

    they MAY make a bundle but its unlikley because would box come out after colloseum?

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    Default Pokemon Colosseum Main Thread

    Over the course of the RPG mode, you Snag TWO of the three starter pokemon, one at the beginning and one later on in the game (the second depends on the one you Snag first).

    Genders of pokemon you can Snag are the same percentages as wild pokemon in a standard game. I suggest saving the ga,e before you battle each trainer (note that not every trainer has one that you can Snag; you can only Snag the corrupted pokemon; we don't know yet if they'll be called "Dark" or "Shadow" yet, but since Dark is a pokemon type already, I think Shadow is more likely).

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    Default Pokemon Colosseum Main Thread

    It's confirmed as "Shadow Pokemon"...the demo disc says it.

    FR/LG is indeed compatable with Coliseum.
    The RPG is also supposed to be 30 hours or so.

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    Default Pokemon Colosseum Main Thread

    If i *was* evil to my pokemon it would be good if it turned shadow mwahhahahah

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    Default Pokemon Colosseum Main Thread

    Paradox, please refrain from posting things like that. It's spam, and until we get a mod for this forum, it may be a bit strict ;(


    Also - Anyone know what kind of Prize Pokemon(Amnesia Psyduck, etc) may be given from Coliseum?

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    Default I think Celebi is obtainable...

    Here's what I found on Game Faqs:

    First you gotta beat RPG mode and free
    all the pokemon
    from their being dark and get ho-oh. Then you have to name Ho-oh 'flame' and
    use it to go
    through and fight and defeat every trainer on the battle tower again using
    fire and flying type
    moves. Then at the end Celebi will chalenge you! Bet it using NO fire type
    OR flying type or any
    move thats super effectave and then go back to the train town and but 35
    pokeballs. Then toss them
    all and check in your PC. Celebi should be in there. If it didn't work read
    it all carefully and do
    it again! IT WORKS!!!! I have one!!! Hes awesom! I touht it solar beam and
    gig drain and psychic!

    Notice that is not how I would type it.


    However, it could be a rumor...

    Just try it in the game to see if it does happen...

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    Default Pokemon Colosseum Main Thread

    That's just pathetic. Buy 35 pokéballs and then toss them all? Why on Earth would Nintendo ever, ever make that give you a Celebi? This just oozes false rumor-ness out of every pore.


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    Default Pokemon Colosseum Main Thread

    Originally posted by The Muffin Man
    Also - Anyone know what kind of Prize Pokemon(Amnesia Psyduck, etc) may be given from Coliseum?
    Although I can't prove it without a doubt yet, I haven't found anything on the net mentionning a prize pokemon.

    On another matter, I am wondering if anyone knows about what time frame does colosseum take place in. Is it at the same time as GSC since there are many pokemon from those carts or is it more in the future ???

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    Default cups

    Well i was wonderin if anyone new what cups would be in it so i could train my team to the right level.

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    Default Pokemon Colosseum Main Thread

    In Colosseum mode, you can play against a friend or play against a computer opponent. There are no Cups like there was in the Pokémon Stadiums, but you can fight in Stadiums/Colosseums, so it is a little like the cups. For example, the first few Stadiums and Colosseums are restricted to Pokémon that are Level 50. The more that you play through Scenario Mode, the more levels that will be available for play in Colosseum Mode. There are 6 Stadiums/Colosseums that you can battle in, and in each one, you can either battle 1 vs. 1 or 2 vs. 2.

    1. Phenac Stadium (Level 50)
    2. Pyrite Colosseum (Level 50)
    3. The Under Colosseum (Level 50)
    4. Orre Colosseum (Level 50)
    5. Realgam Colosseum (Level 100)
    6. Orre Colosseum (Level 100)

    Be aware that there are rules in effect when you fight in the Stadiums/Colosseums

    And then there is the Battle Mountain, where you fight 100 trainers consecutively. You can save and quit after a match if you need to. There are no level restrictions, but the opponent's level will increase as you progress.
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    Default Pokemon Colosseum Main Thread

    If you have 96 blocks of memory, let's say, then can you have two different story mode saves?
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    Default Pokemon Colosseum Main Thread

    Originally posted by Jolteon100
    If you have 96 blocks of memory, let's say, then can you have two different story mode saves?
    Pokémon Colosseum, like all of the other Pokémon games, only has 1 save file on it, so you would have to use a seperate memory card if you want more than 1 save file.
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    Default Pokemon Colosseum Main Thread

    First off, that GameFAQs trick is totally fake. Look at the disclaimer above it, and note that the author of the FAQ is saying never to send him e-mails about the following subjects.

    Second, I have a question about Colosseum mode. In a video at GameSpot.com, there's a battle going on in what I can only assume is Colosseum Mode that has the Gym Leader Battle music from RuSa playing in the background. Yet in another video on a different site the Trainer Battle music from RuSa is playing. So what, does the Gym Battle music play in Colosseum at all, or what? I love that music.

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    Default Pokemon Colosseum Main Thread

    I heard something to the effect that to upload your R/S teams for the Colosseum matches, you have to successfully complete the entire RPG part of the game. Is this true? Also, about what is the average # of hours of gameplay that the RPG gives? I think I heard somewhere that the RPG takes only like 15-20 hours to beat, but I'd like some confirmation on that.

    Furthermore, does anyone know how the Colosseum mode is designed? Like is each stadium/colosseum 8 battles, like they were in the cups on the Staduim games? Also, are there 2 on 2 stadium/cup battles?

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    Default Pokemon Colosseum Main Thread

    Are genders for the Shadow Pokémon pre-determined when you start your file or are they set when you enter the match with that Pokémon?


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    Default Pokemon Colosseum Main Thread

    The genders are random, just like finding them in the wild. But I think your two starting, non-snagged pokemon are ALWAYS male (mine were)

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    Default Pokemon Colosseum Main Thread

    Originally posted by Misty's Tears
    Also, about what is the average # of hours of gameplay that the RPG gives? I think I heard somewhere that the RPG takes only like 15-20 hours to beat, but I'd like some confirmation on that.

    Furthermore, does anyone know how the Colosseum mode is designed? Like is each stadium/colosseum 8 battles, like they were in the cups on the Staduim games? Also, are there 2 on 2 stadium/cup battles?
    I have heard that the average time to complete the RPG is like 30 hours, which is pretty standard for RPGs. In Colosseum Mode, there are 6 Stadiums/Colosseums that you can battle in, and in each one, you can either battle 1 vs. 1 or 2 vs. 2. The more that you play through Scenario Mode, the more levels that will be available for play in Colosseum Mode. Here are the 6 Stadiums/Colosseums that you can fight at, as well the highest level that your Pokémon are allowed to be at to participate in the battles.

    1. Phenac Stadium-Level 50

    2. Pyrite Colosseum-Level 50

    3. The Under Colosseum-Level 50

    4. Orre Colosseum-Level 50 (Unlocked when both 1 vs. 1 and 2 vs. 2 are completed in Phenac Stadium, Pyrite Colosseum, and The Under Colosseum)

    5. Realgam Colosseum-Level 100

    6. Orre Colosseum-Level 100 (Unlocked when both 1 vs. 1 and 2 vs. 2 are completed in Realgam Colosseum)

    Now, here is a list of all of the Pokémon that you can fight in the Colosseum Mode Stadiums/Colosseums.

    Phenac Stadium Level 50 1 vs. 1

    Trainer #1

    Ledyba-Level 50
    Spinarak-Level 50
    Nincada-Level 50
    Surskit-Level 50
    Shroomish-Level 50
    Lotad-Level 50


    Trainer #2

    Corphish-Level 50
    Barboach-Level 50
    Wailmer-Level 50
    Carvanha-Level 50
    Horsea-Level 50
    Goldeen-Level 50


    Trainer #3

    Larvitar-Level 50
    Slugma-Level 50
    Numel-Level 50
    Aron-Level 50
    Geodude-Level 50
    Trapinch-Level 50


    Trainer #4

    Sandshrew-Level 50
    Baltoy-Level 50
    Cacnea-Level 50
    Hoppip-Level 50
    Seedot-Level 50
    Sunkern-Level 50


    Trainer #5

    Togepi-Level 50
    Jigglypuff-Level 50
    Snorunt-Level 50
    Swinub-Level 50
    Whismur-Level 50
    Sealeo-Level 50


    Trainer #6

    Zubat-Level 50
    Gulpin-Level 50
    Grimer-Level 50
    Oddish-Level 50
    Tentacool-Level 50
    Electrike-Level 50


    Trainer #7

    Natu-Level 50
    Shuppet-Level 50
    Duskull-Level 50
    Meditite-Level 50
    Wynaut-Level 50
    Spoink-Level 50


    Trainer #8

    Machop-Level 50
    Makuhita-Level 50
    Abra-Level 50
    Ralts-Level 50
    Poochyena-Level 50
    Houndour-Level 50


    Phenac Stadium Level 50 2 vs. 2

    Trainer #1

    Surskit-Level 50
    Nincada-Level 50
    Oddish-Level 50
    Cacnea-Level 50
    Seedot-Level 50
    Lotad-Level 50


    Trainer #2

    Trapinch-Level 50
    Numel-Level 50
    Gulpin-Level 50
    Grimer-Level 50
    Slugma-Level 50
    Spoink-Level 50


    Trainer #3

    Pichu-Level 50
    Igglybuff-Level 50
    Azurill-Level 50
    Togepi-Level 50
    Wooper-Level 50
    Vulpix-Level 50


    Trainer #4

    Taillow-Level 50
    Wingull-Level 50
    Tentacool-Level 50
    Goldeen-Level 50
    Carvanha-Level 50
    Zubat-Level 50


    Trainer #5

    Zigzagoon-Level 50
    Ralts-Level 50
    Poochyena-Level 50
    Whismur-Level 50
    Skitty-Level 50
    Shroomish-Level 50


    Trainer #6

    Meditite-Level 50
    Makuhita-Level 50
    Machop-Level 50
    Geodude-Level 50
    Phanpy-Level 50
    Teddiurda-Level 50


    Trainer #7

    Shuppet-Level 50
    Duskull-Level 50
    Natu-Level 50
    Baltoy-Level 50
    Hoothoot-Level 50
    Houndour-Level 50


    Trainer #8

    Pikachu-Level 50
    Clamperl-Level 50
    Wynaut-Level 50
    Treecko-Level 50
    Torchic-Level 50
    Mudkip-Level 50


    Pyrite Colosseum Level 50 1 vs. 1

    Trainer #1

    Delibird-Level 50
    Hoothoot-Level 50
    Swablu-Level 50
    Doduo-Level 50
    Wingull-Level 50
    Vibrava-Level 50


    Trainer #2

    Mareep-Level 50
    Magnemite-Level 50
    Voltorb-Level 50
    Chinchou-Level 50
    Gloom-Level 50
    Skiploom-Level 50


    Trainer #3

    Graveler-Level 50
    Lairon-Level 50
    Sudowoodo-Level 50
    Relicanth-Level 50
    Shellgon-Level 50
    Beldum-Level 50


    Trainer #4

    Pikachu-Level 50
    Chikorita-Level 50
    Phanpy-Level
    Teddiursa-Level 50
    Psyduck-Level 50
    Vulpix-Level 50


    Trainer #5

    Banette-Level 50
    Sharpedo-Level 50
    Heracross-Level 50
    Sunflora-Level 50
    Ninjask-Level 50
    Chimecho-Level 50


    Trainer #6

    Linoone-Level 50
    Furret-Level 50
    Kecleon-Level 50
    Dunsparce-Level 50
    Spinda-Level 50
    Loudred-Level 50


    Trainer #7

    Sneasel-Level 50
    Corsola-Level 50
    Shedinja-Level 50
    Stantler-Level 50
    Kadabra-Level 50
    Hitmontop-Level 50


    Trainer #8

    Nosepass-Level 50
    Clamperl-Level 50
    Lombre-Level 50
    Nuzleaf-Level 50
    Lileep-Level 50
    Anorith-Level 50


    Pyrite Colosseum Level 50 2 vs. 2

    Trainer #1

    Snorunt-Level 50
    Swinub-Level 50
    Wailmer-Level 50
    Corphish-Level 50
    Ledyba-Level 50
    Sentret-Level 50


    Trainer #2

    Swablu-Level 50
    Barboach-Level 50
    Feebas-Level 50
    Chinchou-Level 50
    Aron-Level 50
    Skiploom-Level 50


    Trainer #3

    Beldum-Level 50
    Bagon-Level 50
    Larvitar-Level 50
    Electrike-Level 50
    Mareep-Level 50
    Staryu-Level 50


    Trainer #4

    Abra-Level 50
    Slakoth-Level 50
    Sandshrew-Level 50
    Chikorita-Level 50
    Cyndaquil-Level 50
    Totodile-Level 50


    Trainer #5

    Masquerain-Level 50
    Beautifly-Level 50
    Dustox-Level 50
    Ariados-Level 50
    Ledian-Level 50
    Nuzleaf-Level 50


    Trainer #6

    Pupitar-Level 50
    Vibrava-Level 50
    Skiploom-Level 50
    Graveler-Level 50
    Flaaffy-Level 50
    Loudred-Level 50


    Trainer #7

    Kirlia-Level 50
    Sealeo-Level 50
    Rhyhorn-Level 50
    Voltorb-Level 50
    Marshtomp-Level 50
    Seadra-Level 50


    Trainer #8

    Vigoroth-Level 50
    Machoke-Level 50
    Kadabra-Level
    Lairon-Level 50
    Oddish-Level 50
    Bellossom-Level 50


    The Under Colosseum Level 50 1 vs. 1

    Trainer #1

    Grovyle-Level 50
    Yanma-Level 50
    Dustox-Level 50
    Masquerain-Level 50
    Ariados-Level 50
    Rhyhorn-Level 50


    Trainer #2

    Kirlia-Level 50
    Delcatty-Level 50
    Beautifly-Level 50
    Luvdisc-Level 50
    Roselia-Level 50
    Mawile-Level 50


    Trainer #3

    Illumise-Level 50
    Wailord-Level 50
    Electrode-Level 50
    Lunatone-Level 50
    Metang-Level 50
    Piloswine-Level 50


    Trainer #4

    Wobbuffet-Level 50
    Murkrow-Level 50
    Shuckle-Level 50
    Breloom-Level 50
    Azumarill-Level 50
    Misdreavus-Level 50


    Trainer #5

    Torkoal-Level 50
    Glalie-Level 50
    Skiploom-Level 50
    Sealeo-Level
    Lanturn-Level 50
    Castform-Level 50


    Trainer #6

    Forretress-Level 50
    Sandshrew-Level 50
    Camerupt-Level 50
    Magcargo-Level 50
    Skarmory-Level 50
    Cacturne-Level 50


    Trainer #7

    Tentacruel-Level 50
    Cradily-Level 50
    Hariyama-Level 50
    Zangoose-Level 50
    Grumpig-Level 50
    Absol-Level 50


    Trainer #8

    Armaldo-Level 50
    Tropius-Level 50
    Rhyhorn-Level 50
    Exploud-Level 50
    Aggron-Level 50
    Seviper-Level 50


    The Under Colosseum Level 50 2 vs. 2

    Trainer #1

    Weezing-Level 50
    Seviper-Level 50
    Pelipper-Level 50
    Spinda-Level 50
    Grumpig-Level 50
    Magcargo-Level 50


    Trainer #2

    Whiscash-Level 50
    Crawdaunt-Level 50
    Seaking-Level 50
    Walrein-Level 50
    Pinsir-Level 50
    Smeargle-Level 50


    Trainer #3

    Lombre-Level 50
    Sunflora-Level 50
    Glalie-Level 50
    Forretress-Level 50
    Mantine-Level 50
    Muk-Level 50


    Trainer #4

    Girafarig-Level 50
    Torkoal-Level 50
    Camerupt-Level 50
    Wailord-Level 50
    Xatu-Level 50
    Wigglytuff-Level 50


    Trainer #5

    Dodrio-Level 50
    Swalot-Level 50
    Murkrow-Level 50
    Quagsire-Level 50
    Chimecho-Level 50
    Noctowl-Level 50


    Trainer #6

    Meganium-Level 50
    Milotic-Level 50
    Donphan-Level 50
    Corsola-Level 50
    Zangoose-Level 50
    Cradily-Level 50


    Trainer #7

    Machamp-Level 50
    Aggron-Level 50
    Exploud-Level 50
    Octillery-Level 50
    Raichu-Level 50
    Magneton-Level 50


    Trainer #8

    Plusle-Level 50
    Minun-Level 50
    Volbeat-Level 50
    Illumise-Level 50
    Lunatone-Level 50
    Solrock-Level 50


    Orre Colosseum Level 50 1 vs. 1

    Trainer #1

    Flygon-Level 50
    Pelipper-Level 50
    Noctowl-Level 50
    Altaria-Level 50
    Xatu-Level 50
    Swellow-Level 50


    Trainer #2

    Crawdaunt-Level 50
    Whiscash-Level 50
    Gligar-Level 50
    Seaking-Level 50
    Walrein-Level 50
    Smeargle-Level 50


    Trainer #3

    Wigglytuff-Level 50
    Porygon2-Level 50
    Miltank-Level 50
    Girafarig-Level 50
    Granbull-Level 50
    Dusclops-Level 50


    Trainer #4

    Pinsir-Level 50
    Mightyena-Level 50
    Espeon-Level 50
    Gyarados-Level 50
    Ampharos-Level 50
    Medicham-Level 50


    Trainer #5

    Muk-Level 50
    Weezing-Level 50
    Claydol-Level 50
    Shiftry-Level 50
    Ludicolo-Level 50
    Golem-Level 50


    Trainer #6

    Huntail-Level 50
    Gorebyss-Level 50
    Volbeat-Level 50
    Manectric-Level 50
    Mantine-Level 50
    Quagsire-Level 50


    Trainer #7

    Octillery-Level 50
    Solrock-Level 50
    Donphan-Level 50
    Ninetales-Level 50
    Bellossom-Level 50
    Sableye-Level 50


    Trainer #8

    Meganium-Level 50
    Typhlosion-Level 50
    Feraligatr-Level 50
    Sceptile-Level 50
    Combusken-Level 50
    Swampert-Level 50


    Orre Colosseum Level 50 2 vs. 2

    Trainer #1

    Tentacruel-Level 50
    Sharpedo-Level 50
    Lanturn-Level 50
    Golbat-Level 50
    Delcatty-Level 50
    Sableye-Level 50


    Trainer #2

    Wynaut-Level 50
    Shedinja-Level 50
    Gardevoir-Level 50
    Misdreavus-Level 50
    Exploud-Level 50
    Electrode-Level 50


    Trainer #3

    Ninetales-Level 50
    Milotic-Level 50
    Sceptile-Level 50
    Ursaring-Level 50
    Swellow-Level 50
    Golbat-Level 50


    Trainer #4

    Dusclops-Level 50
    Medicham-Level 50
    Dusclops-Level 50
    Machamp-Level 50
    Heracross-Level 50
    Azumarill-Level 50


    Trainer #5

    Mawile-Level 50
    Sandslash-Level 50
    Cacturne-Level 50
    Gligar-Level 50
    Starmie-Level 50
    Skarmory-Level 50


    Trainer #6

    Rhydon-Level 50
    Gyarados-Level 50
    Altaria-Level 50
    Manectric-Level 50
    Relicanth-Level 50
    Gorebyss-Level 50


    Trainer #7

    Castform-Level 50
    Tropius-Level 50
    Shiftry-Level 50
    Houndoom-Level 50
    Skiploom-Level 50
    Ampharos-Level 50


    Trainer #8

    Alakazam-Level 50
    Flygon-Level 50
    Metagross-Level 50
    Umbreon-Level 50
    Miltank-Level 50
    Breloom-Level 50


    Realgam Colosseum Level 100 1 vs. 1

    Trainer #1

    Lanturn-Level 100
    Ninetales-Level 100
    Meganium-Level 100
    Milotic-Level 100
    Umbreon-Level 100
    Skiploom-Level 100


    Trainer #2

    Breloom-Level 100
    Heracross-Level 100
    Flygon-Level 100
    Machamp-Level 100
    Starmie-Level 100
    Electrode-Level 100


    Trainer #3

    Alakazam-Level 100
    Gyarados-Level 100
    Sceptile-Level 100
    Ludicolo-Level 100
    Rhydon-Level 100
    Regice-Level 100


    Trainer #4

    Gorebyss-Level 100
    Ninjask-Level 100
    Dodrio-Level 100
    Heracross-Level 100
    Typhlosion-Level 100
    Tyranitar-Level 100


    Trainer #5

    Salamence-Level 100
    Suicune-Level 100
    Shedinja-Level 100
    Wobbuffet-Level 100
    Metagross-Level 100
    Latios-Level 100


    Trainer #6

    Raikou-Level 100
    Rayquaza-Level 100
    Latias-Level 100
    Miltank-Level 100
    Crobat-Level 100
    Slaking-Level 100


    Trainer #7

    Swampert-Level 100
    Raichu-Level 100
    Ampharos-Level 100
    Kingdra-Level 100
    Scizor-Level 100
    Kyogre-Level 100


    Trainer #8

    Groudon-Level 100
    Vileplume-Level 100
    Shiftry-Level 100
    Combusken-Level 100
    Flygon-Level 100
    Walrein-Level 100


    Realgam Colosseum Level 100 2 vs. 2

    Trainer #1

    Togetic-Level 100
    Tyranitar-Level 100
    Cacturne-Level 100
    Swampert-Level 100
    Starmie-Level 100
    Gligar-Level 100


    Trainer #2

    Suicune-Level 100
    Swellow-Level 100
    Typhlosion-Level 100
    Heracross-Level 100
    Walrein-Level 100
    Jirachi-Level 100


    Trainer #3

    Rhydon-Level 100
    Hariyama-Level 100
    Sceptile-Level 100
    Milotic-Level 100
    Gyarados-Level 100
    Rayquaza-Level 100


    Trainer #4

    Sneasel-Level 100
    Ninjask-Level 100
    Metagross-Level 100
    Granbull-Level 100
    Ursaring-Level 100
    Salamence-Level 100


    Trainer #5

    Espeon-Level 100
    Crobat-Level 100
    Slaking-Level 100
    Alakazam-Level 100
    Dodrio-Level 100
    Raikou-Level 100


    Trainer #6

    Dusclops-Level 100
    Electrode-Level 100
    Regirock-Level 100
    Regice-Level 100
    Registeel-Level 100
    Golem-Level 100


    Trainer #7

    Groudon-Level 100
    Shiftry-Level 100
    Houndoom-Level 100
    Entei-Level 100
    Skiploom-Level 100
    Flygon-Level 100


    Trainer #8

    Kyogre-Level 100
    Miltank-Level 100
    Kingdra-Level 100
    Ludicolo-Level 100
    Manectric-Level 100
    Shedinja-Level 100


    Orre Colosseum Level 100 1 vs.1

    Trainer #1

    Suicune-Level 100
    Miltank-Level 100
    Ninjask-Level 100
    Hariyama-Level 100
    Cradily-Level 100
    Espeon-Level 100


    Trainer #2

    Tyranitar-Level 100
    Cacturne-Level 100
    Gligar-Level 100
    Magneton-Level 100
    Flygon-Level 100
    Registeel-Level 100


    Trainer #3

    Milotic-Level 100
    Metagross-Level 100
    Jirachi-Level 100
    Raikou-Level 100
    Crobat-Level 100
    Dodrio-Level 100


    Trainer #4

    Swampert-Level 100
    Combusken-Level 100
    Sceptile-Level 100
    Salamence-Level 100
    Gardevoir-Level 100
    Metagross-Level 100


    Trainer #5

    Ninjask-Level 100
    Starmie-Level 100
    Machamp-Level 100
    Gyarados-Level 100
    Ursaring-Level 100
    Wobuffet-Level 100


    Trainer #6

    Kyogre-Level 100
    Ludicolo-Level 100
    Kingdra-Level 100
    Electrode-Level 100
    Gorebyss-Level 100
    Regice-Level 100


    Trainer #7

    Kyogre-Level 100
    Shiftry-Level 100
    Vileplume-Level 100
    Houndoom-Level 100
    Regirock-Level 100
    Entei-Level 100


    Trainer #8

    Kyogre-Level 100
    Rayquaza-Level 100
    Latias-Level 100
    Latios-Level 100
    Heracross-Level 100
    Slaking-Level 100


    Orre Colosseum Level 100 2 vs. 2

    Trainer #1

    Swampert-Level 100
    Skarmory-Level 100
    Sableye-Level 100
    Shuckle-Level 100
    Regice-Level 100
    Umbreon-Level 100


    Trainer #2

    Suicune-Level 100
    Swellow-Level 100
    Metagross-Level 100
    Walrein-Level 100
    Rhydon-Level 100
    Latios-Level 100


    Trainer #3

    Jirachi-Level 100
    Shedinja-Level 100
    Crobat-Level 100
    Miltank-Level 100
    Linoone-Level 100
    Latias-Level 100


    Trainer #4

    Dusclops-Level 100
    Rayquaza-Level 100
    Flygon-Level 100
    Altaria-Level 100
    Magneton-Level 100
    Salamence-Level 100


    Trainer #5

    Raikou-Level 100
    Sceptile-Level 100
    Starmie-Level 100
    Gyarados-Level 100
    Hariyama-Level 100
    Kingdra-Level 100


    Trainer #6

    Ninjask-Level 100
    Togetic-Level 100
    Feraligatr-Level 100
    Heracross-Level 100
    Ursaring-Level 100
    Scizor-Level 100


    Trainer #7

    Regirock-Level 100
    Shiftry-Level 100
    Golem-Level 100
    Houndoom-Level 100
    Alakazam-Level 100
    Electrode-Level 100


    Trainer #8

    Groudon-Level 100
    Kyogre-Level 100
    Slaking-Level 100
    Salamence-Level 100
    Latias-Level 100
    Latios-Level 100


    Okies, that is all. This list does not include the Pokémon/Trainers that you will encounter on Mt. Battle. I hope that this is a little helpful!!
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  32. #32
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    Default Pokemon Colosseum Main Thread

    I have had the game since Monday The guy at EB Games didn't know that he wasn't supposed to sell the game until Wednesday! And I bought it from the store anyways, though, I found out about the store not selling it at Gamestop!

    The game is sweet. I only got to the Phenac City, rescued my partner and then went to the Mayor's house. Then I saved my game.

    ~Adam

    UPDATE

    Oops! That thing about Celebi was totally false. On the faq the person wrote, he/she was talking about emails saying "how" to catch Celebi. The writer didn't write that. My bad ;o

    ~Adam

  33. #33
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    Default Pokemon Colosseum Main Thread

    How do you get the Elevator Key? My friend and I are having trouble getting it. We both got the jail keys and unlocked all the cells, but the cell where I think the key is in is filled with 2 people and one of them cannot be reached. My friend's guide says that the sheriff is supposed to call him on the P*DA some time and the sheriff never has. Mine just says that after you defeat Miror B. (which we've both done), unlock the cell and there will be a sleeping prisoner and to pickpocket him for the Elevator Key. How exactly do you get it? Thanks.


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  34. #34
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    Default Pokemon Colosseum Main Thread

    Eh... Hold on, let me go find my book...

    ...

    Okay, pg. 28 in the NP guide. Oh, here it is.

    'After you defeat Miror B., you'll find the Jail Key on the desk near one cell. Inside the north cell is TM 46 (Thief); unlock the door and grab it. Enter the south cell and pickpocket the sleeping prisoner to get the Elevator Key.'

  35. #35
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    Default Pokemon Colosseum Main Thread

    Originally posted by Saturos
    Eh... Hold on, let me go find my book...

    ...

    Okay, pg. 28 in the NP guide. Oh, here it is.

    'After you defeat Miror B., you'll find the Jail Key on the desk near one cell. Inside the north cell is TM 46 (Thief); unlock the door and grab it. Enter the south cell and pickpocket the sleeping prisoner to get the Elevator Key.'
    I tried that... there isn't really a south cell that I see... I only found 3... one with the TM guy, one empty, and one with 2 guys in it.


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  36. #36
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    Default Pokemon Colosseum Main Thread

    I have two hypothetical questions. Sorry if they've already been answered!

    1.) Can you capture non-Shadow Pokemon?
    2.) When you beat Story Mode, and use up your two Serebii chances, can you still rechallenge opponents to open the door to your Shadow Pokemon's heart?

  37. #37
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    Default Pokemon Colosseum Main Thread

    Originally posted by BlueEyesPikachu
    I have two hypothetical questions. Sorry if they've already been answered!

    1.) Can you capture non-Shadow Pokemon?
    2.) When you beat Story Mode, and use up your two Serebii chances, can you still rechallenge opponents to open the door to your Shadow Pokemon's heart?
    1. Your starting Espeon and Umbreon are not shadow Pokémon, and the Plusle that you receive from Duking is not a Shadow Pokémon. Also, the Ho-oh that you get after snagging/purifying all 48 Shadow Pokémon, and defeating 100 trainers at Mt. Battle is not a Shadow Pokémon. However, you can't catch any Pokémon that other trainers are using if they are not Shadow Pokémon. If you try to throw a PokéBall at someone's non-shadow Pokémon, then the girl partner will just say something like "No! Wait! That Pokémon doesn't have a dark aura around it!" You won't even be able to throw the PokéBall. After your partner yells, the screen will go back to the item screen.

    2. There are certain trainers that you can rechallange throughout the game, such as the ones at Mt. Battle in Story Mode. There are other ways of reducing a Shadow Pokémon's, such as just walking around, using cologne on them, and leaving them at Daycare.
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  38. #38
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    Default Pokemon Colosseum Main Thread

    Originally posted by Misdreavus
    I tried that... there isn't really a south cell that I see... I only found 3... one with the TM guy, one empty, and one with 2 guys in it.
    You want the cell with the 2 people in it. Talk to the one lying down to steal her key.

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    Default Pokemon Colosseum Main Thread

    This game looks pretty decent. I wish you could take your own pokemon through the story mode, but oh well/.

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    Default Pokemon Colosseum Main Thread

    So you can transfer story mode ones to Ru/Sa but can they be traded back?
    Can you catch Celebi
    and
    when Ru/Sa pokemon are used in colluseum are they saved to memory card or does the gameboy have to be connected everytime (I dont want my team to be corrupted)

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