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Thread: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

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    Default Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    As agreed over PM, it's going to be a:

    2 on 2 (one at a time)
    Sending first Pokemon to the Ref, who gets to randomly decide who attacks first
    DQ - 3 days (my usual. ^_~)
    Arena - Normal Stadium arena thiny place
    Extra rules - No recovering moves or Substitute

    Ref please.
    What do you think of people who call themselves airheads?



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    Default Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    I can ref this for you.


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    Default Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Darkfire will be using Heart, a female Dragonair.
    Wolfsong will be using Angel, a female Absol.

    I'll flip a coin to determine who will post first. Heads it's Darkfire, Tails it's Wolfsong

    *flips*

    Tails. Wolfsong posts attacks fisrt.


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    Default Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    All right Angel, we'll just play it defensively this round. Start with Double team as quick as you can. Next use calm mind and flash if you have clones if you dont, use faint attack to dodge any thunder waves and if toxic is attempted, use magic coat

    Double Team ~ Calm Mind/Faint Attack/Magic Coat ~ Flash/Faint Attack/Magic Coat
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    Default Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Heart, set up a Safeguard to protect yourself from unsafe... attacks. ^^;; Next, use a Shock Wave. Finally, use a Toxic, as your Safeguard should protect you from the Mirror Coat's effect.

    Safeguard ~ Shock Wave ~ Toxic
    What do you think of people who call themselves airheads?



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    Default Darkfire Vs. Wolfsong (Ref RaZoRLeAf)


    * Stats *

    Darkfire vs Wolfsong
    OO|OO

    Dragonair | f | Heart
    100% Health
    0% Fatigue


    Absol | f | Angel
    100% Health
    0% Fatigue


    * Trainer Issued Commands *
    Wolfsong
    "Double Team ~ Calm Mind ~ Flash (Faint Attack / Magic Coat)"
    Darkfire
    "Safeguard ~ Shockwave ~ Toxic"


    * Pre-Battle *

    At a normal stadium arena thingy place somewhere, two battlers arrive under the cheers of the crowds, ready to battle. On one side, playing with matches is Darkfire and on the other, dressed a silver wolf is Wolfsong. Taking the costume off to reveal a smart silver suit beneath. Darkfire calls out a lithe Dragonair, a female by the name of Heart, while Wolfsong calls out Angel a white furred female Absol.

    * Round One Begins *

    Heart starts, letting a silver energy wash over her serpentine body, protecting her from any afflictions. Opposite, Angel flashes white, and as the light fades two exact copies of the Absol are sat beside her. Which one is real, nobody can tell. The Absol, whichever one is real, relaxes her mind, calming her inner thoughts and being, focusing her karma. While she is calm, a sudden jolt of electrical energy shocks her, leaving her buzzed with the static energy it released. The Absol glances around, her clones are still intact, the attack was spot on target.

    Resorting to an instant attack, Hear spits out a mouthful of oily thick sludge. A heavily toxic poison that splashes over Angel. The Absol blinks, and in an instant, the splashed attack is collected up and thrown straight back at her attacker. But Heart was already prepared, in the knowledge that the attack would fail, as it hits his safeguard and falls to the dirty ground, wasted.

    * Results *

    Dragonair | f | Heart
    100% Health
    15% Fatigue
    Safeguard


    Absol | f | Angel
    92% Health
    15% Fatigue
    Mind Calmed
    2 Clones



    * Arena Status *



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    Default Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Heart, fire another Shock Wave, try to knock out her clones. If It doesn't work, keep using Shock Wave until it does. When it works, use a Supersonic to daze her, and finish with a Toxic.

    Shock Wave ~ Shock Wave/Supersonic ~ Shock Wave/Supersonic/Toxic
    What do you think of people who call themselves airheads?



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    Default Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Angel begin with torment. Next use an ice beam if you still have your clones if not use another double team then finish with a nice strong blizzard to blow that dragonair backwards.

    Torment ~ Ice Beam/Double Team ~ Blizzard
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    >.< I thought that this had been reffed. Evidently i was wrong, either that or it disappeared when the board changed over. Posting so that this doesn't get completely forgotten about. ^^;
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    It was reffed, and I have the old reffing. I just wasn't sure if both combatents were still around. You are, so I'll post the 2nd round again


    * Stats *

    Darkfire vs Wolfsong
    OO|OO

    Dragonair | f | Heart
    100% Health
    15% Fatigue
    Safeguard


    Absol | f | Angel
    92% Health
    15% Fatigue
    Mind Calmed
    2 Clones


    * Trainer Issued Commands *
    Darkfire
    "Shockwave ~ Supersonic/Shockwave ~ Toxic/Shockwave"
    Wolfsong
    "Torment ~ Ice Beam/Double Team ~ Blizzard"


    * Round Two Begins *

    Heart begins, releasing another burst of electrical energy, which streams directly towards Angel and fries the white furred pokemon again, striking one of the clones and destroying it. The Absol glares at the Dragonair and suddenly the blue serpent feels unable to attack in the same way as before.

    With one clone still remaining, and Heart unable to perform as instructed, Angel shoots a beam of icy energy at the dragon, causing her to shudder in pain.

    Still tormented, Angel summons a powerful wind, filled with pieces of ice and snow, it fills the arena buffeting Heart with the cold and chunks of Tundra. The wind takes out the last clone leaving Angel alone again, and Heart worse for wears.

    * Results *

    Dragonair | f | Heart
    78% Health
    22% Fatigue
    Safeguard 3 actions remian


    Absol | f | Angel
    88% Health
    25% Fatigue
    Mind Calmed



    * Arena Status *

    Bit chilly



  11. #11
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Thanks ^^ Hmmm... Let's see Angel i want you to use Future sight, then Shadow ball and finish with Faint attack. If your opponet tries toxic use magic coat and if it tries double team use shock wave. ^^;

    Future Sight ~ Shadow Ball ~ Faint Attack
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Okay, Heart. Start with a Swift to kill the clones. Then fire a Thunder Wave until it hits. As soon as Angel starts her Faint attack, use an Iron Tail, spin in a cirlce while using it to hit her.

    swift ~ Thunder Wave ~ Iron tail (spin) / Thunder Wave
    What do you think of people who call themselves airheads?



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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Since i've changed my reffing layots, i've changed fatigue to Energy, and instead of it rising, it falls the same as HP. Don't worry though, i just used the same numbers, but swpped around the totals, so all the stats from the last round are the same.


    * Stats *

    Darkfire vs Wolfsong
    OO|OO




    Dragonair (f) Heart
    Health: IIIIIIIIIIIIIIIIIIII 78% Health
    Energy: IIIIIIIIIIIIIIIIIIII 78% Energy
    Status: Safeguard 6/9 Turns



    Absol (f) Angel
    Health: IIIIIIIIIIIIIIIIIIII 88% Health
    Energy: IIIIIIIIIIIIIIIIIIII 75% Energy
    Status:Mind Calmed


    * Trainer Issued Commands *
    Wolfsong
    "Future Sight-Shadow ball-Faint Attack"

    Darkfire
    "Swift-Thunder Wave *-Iron Tail"


    * Round Three Begins *

    Still feeling a chill from the end of the last round Heart intends to make her enemy pay. The lithe blue skinned dragon summons a round of golden, sharp tipped stars, that fly swiftly through the air and each land a hit on Angel, leaving five tiny cuts in their wake. The Absol seems unfazed, as she is seeing what can only be described as a vision. A ball of psychic energy flies out of the sky and collides with Heart, sending the dragon pokemon reeling. Angel opens her eyes to see this has not happened, perhaps it was a vision of the future.

    Heart narrows her eyes and ignores the white furred pokemon's lack of interest. Creating a wave of electricity, the dragon directs it's energies towards the mammalian pokemon. As her mind is calm, Angel's focus returns quickly, and she releases a ball of chaotic phantom energy. The ball of shadows passes harmlessly through the electricity, as does it pass through the shadows. Both hit heir designated targets, leaving Heart with a chill caused by the touch of death, and Angel with a tense feeling that her muscles might freeze up at any time.

    Disgruntled by the attack, Angel fades into the darkness, disappearing from normal view, if not those who can see on other lines of sight. Heart on the other hand begins to swing her tail around her body wildly, as she does so it picks of a metallic shine. Angel suddenly reappears beside the Dragonair, but before she can take a swipe at the pokemon, she is hit in the face by the Iron tail, and sent reeling across the arena floor.

    * Results *


    Dragonair (f) Heart
    Health: IIIIIIIIIIIIIIIIIIII 70% Health
    Energy: IIIIIIIIIIIIIIIIIIII 68% Energy
    Status:



    Absol (f) Angel
    Health: IIIIIIIIIIIIIIIIIIII 77% Health
    Energy: IIIIIIIIIIIIIIIIIIII 64% Energy
    Status:Mind Calmed
    Paralysed


    * Arena Status *

    Future Prediction waiting to happen



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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Whee. ^^; Here I am. Anyways, Heart, set up a new Safeguard. Then, fire a Water Pulse. If Angel is confused, use Toxic. If she isn't confused, use Shock Wave. ^^; That ought to be just as effective anyway since Angel will be sopping wet.

    Safeguard ~ Water Pulse ~ Toxic/Shock Wave
    What do you think of people who call themselves airheads?



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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Angel, taught that dragonair into attacking so that safeguard wont work. If taunt was successful then use toxic and finishe with ice beam. If taunt wasn't successful, and safeguard worked, use faint attack to avoid the water pulse and then hit that dragonair with an ice beam from behind.

    Taunt ~ Toxic/Faint Attack ~ Ice Beam
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)


    * Stats *

    Darkfire vs Wolfsong
    OO|OO



    Dragonair (f) Heart
    Health: IIIIIIIIIIIIIIIIIIII 70% Health
    Energy: IIIIIIIIIIIIIIIIIIII 68% Energy
    Status:



    Absol (f) Angel
    Health: IIIIIIIIIIIIIIIIIIII 77% Health
    Energy: IIIIIIIIIIIIIIIIIIII 64% Energy
    Status:Mind Calmed
    Paralysed


    * Trainer Issued Commands *
    Darkfire
    "Safeguard-Water Pulse-Toxic"
    --Shockwave

    Wolfsong
    "Taunt-Toxic-Ice Beam"
    -Faint Attack-


    * Round Four Begins *

    Heart makes a move to protect herself again, but a scathing remark about her mother being fat from Heart causes the Dragon's blood to boil, and she ignores her trainers command to send an equally nasty insult right back, comparing the Absol's father to a disease ridden Raticate.

    Somewhat peeved at the return insult, Angel is pleased enough that her Taunt worked. She quickly bounds forwards, veering to the side slightly as a massive jet of super sonic water collides her her, pushing her off course and leaving her soaked on one side of the body. Finally getting alongside the dragon pokemon, she spat a huge glob of oily poison, that immediately sank into the serpentine pokemon and left it with a sickly purple colour.

    Coughing slightly at the sudden infection, Heart gathers electrical energy together and sends it shooting out at what looks like an abstract path. The shock-wave runs along the ground before striking Angel head on. At that time, the white furred pokemon was creating a ball of ice energy. As the electricity is conducted straight through her wet body, she feels a spark of paralysis on one side and tips over as her muscles lock. The Ice Beam shoots off and just catches Heart on the side of the body, leaving a patch of frost on her skin.

    * Results *


    Dragonair (f) Heart
    Health: IIIIIIIIIIIIIIIIIIII 60% Health
    Energy: IIIIIIIIIIIIIIIIIIII 53% Energy
    Status:Badly Poisoned2% Damage



    Absol (f) Angel
    Health: IIIIIIIIIIIIIIIIIIII 62% Health
    Energy: IIIIIIIIIIIIIIIIIIII 50% Energy
    Status:Mind Calmed
    Paralysed
    Wet on one side


    * Arena Status *

    Future Prediction waiting to happen



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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Angel, use thunder wave until successful. Then use facade twice. If double team is used then use shock wave and if that dragonair tries toxic use magic coat. ^^;

    Thunder Wave ~ Thunder Wave/Facade ~ Thunder Wave/Facade[/b]
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Set up a Safeguard swiftly now and use your own Facade twice.

    Safegaurd ~ Facade ~ Facade
    What do you think of people who call themselves airheads?



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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)


    * Stats *

    Darkfire vs Wolfsong
    OO|OO



    Dragonair (f) Heart
    Health: IIIIIIIIIIIIIIIIIIII 60% Health
    Energy: IIIIIIIIIIIIIIIIIIII 53% Energy
    Status:Badly Poisoned2% Damage


    Absol (f) Angel
    Health: IIIIIIIIIIIIIIIIIIII 62% Health
    Energy: IIIIIIIIIIIIIIIIIIII 50% Energy
    Status:Mind Calmed
    Paralysed
    Wet on one side


    * Trainer Issued Commands *
    Wolfsong
    "Thunder Wave-Thunder Wave-Thunder Wave"
    -Facade

    Darkfire
    "Safeguard-Facade-Facade"


    * Round Five Begins *

    Moving as fast as possible, Heart creates that which she tried last round, a protective safeguard against any more status effects that might be inflicted upon her. Just in time too, as an arc of white electricity wraps itself around the serpent like pokemon's body. Angel looks on in disappointment as her foe shows no outward signs of being paralysed.

    Following her orders to the word, the white furred pokemon tries again, but when the electricity hits and Heart is still moving towards her, the Absol realises something is wrong. Fuelled by the poison inside her, Heart swing her tail into Absol's face knocking the pokemon senseless.

    Again, Angel tries to shock her foe, but it fails as it did twice before. This time, Heart delivers a mighty uppercut with the tip of her tail, throwing the Absol backwards with a crash. As is happens, the sly cracked with the noise of thunder. Both pokemon looked up. Nothing seemed to happen, until something threw the Dragonair away, with a powerful psychic force.

    * Results *


    Dragonair (f) Heart
    Health: IIIIIIIIIIIIIIIIIIII 49% Health
    Energy: IIIIIIIIIIIIIIIIIIII 38% Energy
    Status:Badly Poisoned4% Damage
    Safeguard3/6 Turns



    Absol (f) Angel
    Health: IIIIIIIIIIIIIIIIIIII 48% Health
    Energy: IIIIIIIIIIIIIIIIIIII 40% Energy
    Status:Mind Calmed
    Paralysed
    Wet on one side


    * Arena Status *




  20. #20
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Okay, Heart. Just use Facade the rest of the round. If that Absol tries an Ice attack, use Shock Wave. If she Protects, just take a Break.

    Facade x3

    Subs: Shock Wave/Break
    What do you think of people who call themselves airheads?



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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Angel, time to get serious. Start with Double Team. Then use facade twice.

    Double Team ~ Facade X2


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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)


    * Stats *

    Darkfire vs Wolfsong
    OO|OO



    Dragonair (f) Heart
    Health: IIIIIIIIIIIIIIIIIIII 49% Health
    Energy: IIIIIIIIIIIIIIIIIIII 38% Energy
    Status:Badly Poisoned4% Damage
    Safeguard3/9 Turns



    Absol (f) Angel
    Health: IIIIIIIIIIIIIIIIIIII 48% Health
    Energy: IIIIIIIIIIIIIIIIIIII 35% Energy
    Status:Mind Calmed
    Paralysed
    Wet on one side


    * Trainer Issued Commands *
    Darkfire
    "Facade-Facade-Facade"

    Shock Wave/Relax

    Wolfsong
    "Double Team-Facade-Facade"


    * Round Six Begins *

    As Heart uses the poison in her body to fuel an attack, she is left with a decision to make as two Absol appear before her. Picking one of the copies, he slams her tail at the white furred pokemon, only for the copy to dissolve at the moment of impact. Now pokemon pokemon turn to attack each other. One fuelled by an increasingly infectious poison, the other by a spasmodic paralysis. Heart swings her tail and Angel bats a claw. Both hit at the same time, sending both pokemon reeling. Attacking again, not as heavily fuelled as they previously where, both pokemon deliver heavy blows to each other again.

    * Results *


    Dragonair (f) Heart
    Health: IIIIIIIIIIIIIIIIIIII 23% Health
    Energy: IIIIIIIIIIIIIIIIIIII 26% Energy
    Status:Badly Poisoned8% Damage
    Safeguard6/9 Turns



    Absol (f) Angel
    Health: IIIIIIIIIIIIIIIIIIII 30% Health
    Energy: IIIIIIIIIIIIIIIIIIII 32% Energy
    Status:Mind Calmed
    Paralysed


    * Arena Status *




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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    All right Angel, let's use three facades. If that dragonair treis double team on you use Shock Wave.

    Facade X3
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Okay, Heart. From our battle with Chris W, I've leaned some new tricks. First off, use Toxic, try to aim for the face and throw Angel off. Next, send out a Haze to make sight impossible. End with a Shock Wave.

    Toxic ~ Haze ~ Shock Wave
    What do you think of people who call themselves airheads?



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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Sorry for the delay. I've been playing Tales of Symphonia and i've just got carried away.



    * Stats *

    Darkfire vs Wolfsong
    OO|OO


    Dragonair (f) Heart
    Health: IIIIIIIIIIIIIIIIIIII 23% Health
    Energy: IIIIIIIIIIIIIIIIIIII 26% Energy
    Status:Badly Poisoned8% Damage
    Safeguard6/9 Turns



    Absol (f) Angel
    Health: IIIIIIIIIIIIIIIIIIII 30% Health
    Energy: IIIIIIIIIIIIIIIIIIII 32% Energy
    Status:Mind Calmed
    Paralysed



    * Trainer Issued Commands *
    Wolfsong
    "Facade-Facade-Facade"

    Darkfire
    "Toxic-Haze-Shock Wave"



    * Round Seven Begins *

    Not as strongly fuelled anymore, Angel staggers as she runs towards Heart ready to attack, only to find her opponent spitting toxic poison into her face. Disgusted she breaks off trying to get the poison away, but it sinks in too quickly. Already tiring, the white furred pokemon coughs and gags as some of the deadly venom enters her digestive system by way of direct entry.

    Allowing herself a moment to recover, Angel suddenly finds herself surrounded by a fine haze. She can see the vague outline of her opponent, but other than that her sense of sight has all but gone. With confusion and panic setting in, her calmness evaporates and she attempts a frenzied run into the fog, only for her muscles to seize up sending her falling to the floor in agony.

    Struggling to get up, a bolt of lightning shots through the haze, clearing a direct path too the Dragonair. Though struck by the attack, her recent bout of paralysis gives Angel the boost to deal a hefty blow to her foe knocking her out cold, before she collapses from exhaustion.


    * Results *


    Dragonair (f) Heart
    Health: IIIIIIIIIIIIIIIIIIIII 0% Health
    Energy: IIIIIIIIIIIIIIIIIIII 10% Energy
    Status:KO'd



    Absol (f) Angel
    Health: IIIIIIIIIIIIIIIIII 20% Health
    Energy: IIIIIIIIIIIIIIIIIIII 10% Energy
    Status:Paralysed
    Badly Poisoned1% Damage


    * Battle Status *

    Darkfire Sends and Attacks
    Wolfsong Attacks

    Also Dragonair didn't loose 23% HP from one facade, it was also from the 16% Poison damage due this round.


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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    No worries about the delayed reffing. with school starting tomorrow(O_O) and my new Soul Calibur II game to play, I'm figuring I'll be plenty busy myself fora a while. ^_~

    Anyways, my sext selection for this battle is...: Fire my male Arcanine. ^^

    Okay, Fire. We'll start off with a Safeguard, followed up with your Dig, then just rest underground for the moment. If She tries to use Perish Song, use Protect, then dig underground ASAP then take a break. >>.

    Safeguard ~ Dig ~ take a break underground

    Protect ~ Dig ~ take a break underground
    What do you think of people who call themselves airheads?



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  27. #27
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Angel you've done great so far but let's try to make things a little difficult for your opponent. Start by taunting that arcanine to keep him from using safeguad. Then if taunt was successful, use thunder wave on him as he's digging then take a break, if taunt didn't work, use water pulse while he's digging and finish by taking a break.

    Taunt ~ Thunder Wave/Water Pulse ~ take a break
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)


    * Stats *

    Darkfire vs Wolfsong
    OO|OO


    Dragonair (f) Heart
    Health: IIIIIIIIIIIIIIIIIIIII 0% Health
    Energy: IIIIIIIIIIIIIIIIIIII 10% Energy
    Status:KO'd



    Absol (f) Angel
    Health: IIIIIIIIIIIIIIIIII 20% Health
    Energy: IIIIIIIIIIIIIIIIIIII 10% Energy
    Status:Paralysed
    Badly Poisoned1% Damage


    * Trainer Issued Commands *
    Darkfire
    "Go, Arcanine!
    Safeguard-Dig-Relax"
    Protect-/-/

    Wolfsong
    "Taunt-Thunder Wave-Relax"
    /-Water Pulse-/



    * Round Nine Begins *

    Darkfire recalls Heart and sends out a fresh faced Arcanine ready to do battle. Fire begins by creating a safeguard, ready to ward off any effects aimed at it. Since it's full of energy, it is able to perform it long before his opponent Angel can taunt him. The Absol spouts some mean words, but Fire is healthy enough not to be greatly bothered by them.

    Fire begins pawing at the ground, digging a great hole in the otherwise untouched arena. Half way down, his body gets pushed around by a hard blast of water, fused with a pulse of energy shot from Angel's direction. Shaking off the drips of water, the Arcanine finishes digging underground. As the fire type sits and starts to relax a little, Angel sways from left to right, before finally collapsing from exhaustion.

    * Results *


    Arcanine (m) Fire
    Health: IIIIIIIIIIIIIIIIIIIII 90% Health
    Energy: IIIIIIIIIIIIIIIIIIIII 92% Energy
    Status:



    Absol (f) Angel
    Health: IIIIIIIIIIIIIIIIII 18% Health
    Energy: IIIIIIIIIIIIIIIIIIII 0% Energy
    Status:Paralysed
    Badly Poisoned2% Damage


    * Battle Status *

    Wolfsong chooses and attacks
    Darkfire attacks



  29. #29
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Nice work Angel. I think i'll fight fire with a fire fighter.

    *hears groans coming from team* Sorry ^^;

    I choose my female Blaziken Wildfire.

    All right hit that arcanine fast with an earthquake. Next, use Double Team and finish with Secret power..

    Earthquake ~ Double Team ~ Secret Power
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  30. #30
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Fire, set up a Protect and ride the Eathrquake out. One it stops, let Wildfire make the clones, then listen for the real one before making your attack. If there are still clones out, use Aerial Ace to take the clones out. If not, use a Toxic on it!

    Protect ~ (listen then) Dig ~ Aerial Ace/Toxic
    What do you think of people who call themselves airheads?



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  31. #31
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)


    * Stats *

    Darkfire vs Wolfsong
    OX|OX


    Arcanine (m) Fire
    Health: IIIIIIIIIIIIIIIIIIIII 90% Health
    Energy: IIIIIIIIIIIIIIIIIIIII 92% Energy
    Status:



    Absol (f) Angel
    Health: IIIIIIIIIIIIIIIIII 18% Health
    Energy: IIIIIIIIIIIIIIIIIIII 0% Energy
    Status:Paralysed
    Badly Poisoned2% Damage


    * Trainer Issued Commands *
    Wolfsong
    "Go Blaziken!
    Earthquake-Double Team-Secret Power"

    Darkfire
    Protect-Dig-Aerial Ace"
    /-/-Toxic



    * Round Ten Begins *

    Angel is recalled and in the Absol's place stands a red bodied and eager to fight Blaziken. Wildfire wastes no time in starting the battle, stamping her feet and sending ripples of seismic energy shooting all over the place, throwing dirt and rocks everywhere and threatening the integrity of Fire's short tunnel. The Arcanine erects a shield of considerable power, that protects him and also fortifies the hole he's in.

    When the quake comes to an end, Fire pokes his head up above ground to watch his enemy. Wildfire shimmers with a white light and in a split second there stands not one, but three perfectly identical Blaziken. The Arcanine listens carefully, harking for the true one that makes the most noise. Unfortunately, Wildfire is so fresh and energetic a trained fighting type she has her breathing under perfect control. Fire has to pick, and leaps out of the hole throwing himself at the leftmost pokemon. It collapses under him, and he skids to a halt having taken out the wrong enemy.

    Growling, the fire type charges forward and allows the wind to guide him to the right enemy. A quick pass results in hitting the real Blaziken, and sending her spinning to the ground. The fighter glares at the wolf, and leaps back to her feet. She crosses her arms, before throwing them open and sending a flurry of white glittering stars at the Arcanine. Each star batters Fire, while some cause the pokemon to feel somewhat drowsy. Fire tries to shake off the feeling best she can, but in the end decides to lie down and take it in her stride.

    * Results *


    Arcanine (m) Fire
    Health: IIIIIIIIIIIIIIIIIIIII 83% Health
    Energy: IIIIIIIIIIIIIIIIIIIII 77% Energy
    Status:Drowsy


    Blaziken (f) Wildfire
    Health: IIIIIIIIIIIIIIIIIIII 93% Health
    Energy: IIIIIIIIIIIIIIIIIIII 85% Energy
    Status: 1 clone


    * Arena Status *

    Ground torn up


  32. #32
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Okay, Fire. Start out with an Attract until it works, then just take a break until you feel fit to fight. Once you do feel ready to battle, send out an Aerial Ace to take out the clone, and end with an Extremespeed. Again, take a break if she uses Protect.

    Attract x3

    Subs:
    Break ~ Break/Aerial Ace ~ Break/Extreme Speed
    What do you think of people who call themselves airheads?



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  33. #33
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    All right Wildfire, close your eyes as fast as you can before that dog can even think about attracting you and use earthquake to rattle him. Keep your eyes closed and continue with the earthquakes.

    Close eyes and Earthquake ~ Earthquake with eyes closed ~ Earthquake with eyes closed.
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)


    * Stats *

    Darkfire vs Wolfsong
    OX|OX


    Arcanine (m) Fire
    Health: IIIIIIIIIIIIIIIIIIIII 83% Health
    Energy: IIIIIIIIIIIIIIIIIIIII 77% Energy
    Status:Drowsy


    Blaziken (f) Wildfire
    Health: IIIIIIIIIIIIIIIIIIII 93% Health
    Energy: IIIIIIIIIIIIIIIIIIII 85% Energy
    Status: 1 clone


    * Trainer Issued Commands *
    Darkfire
    "Attract"
    Break-Aerial Ace-Extreme Speed

    Wolfsong
    "Earthquake"


    * Round Eleven Begins *

    Fire starts to strut his stuff, growling seductively and puffing out his great white mane in an attempt to get Wildfire on his good side. The Fighter is having none of it though. She keeps her eyes firmly shut, and despite the growls sounding good, she dares not open her peepers. Instead, she begins stamping hard on the ground, sending massive rolls of energy out across the ground. The initial quake throws Fire up in the air, while it also dissolves the fake Blaziken clone.

    Fire tries his hardest to pull Wilfdire out of her stupor, but the fighter just keeps on stamping, causing the ground to break apart and explode out of control. Chunks of irt and rock fly everywhere, leaving mounds in one place and deep holes in the other. Fire tries to endure the attacks, but is pushed around by the attack, getting dropped in a hole one minute and buried under a mound the next. Finally, the Arcanine gives up and lets out a resentful howl. Hearing it, Wildfire stops stamping and opens her eyes to survey the damage around her.

    * Results *


    Arcanine (m) Fire
    Health: IIIIIIIIIIIIIIIIIIIII 53% Health
    Energy: IIIIIIIIIIIIIIIIIIIII 62% Energy
    Status:


    Blaziken (f) Wildfire
    Health: IIIIIIIIIIIIIIIIIIII 93% Health
    Energy: IIIIIIIIIIIIIIIIIIII 65% Energy
    Status:


    * Arena Status *

    Ground REALLY torn up
    Mounds or holes of 3 to 5 feet scattered everywhere


  35. #35
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    first of all i'm right haned but i burnt my left hand so i'm having to type one handed. apologues if anything os hsrd to unbderstand.

    Nice work Wildfire. Close your eyes and use focus energy to get your mind on the battle even more so attract hopefuuly wobn't work if tried again. Next, use double team. Finish with dynamic punch if that arcanine tries to use aerial ace or odor sleuth to find the real you. If he leaves you alone use swords dance.

    Focus Energy with eyes closesd ~ double team ~ Dynamic Punch/Swords dance
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  36. #36
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Okay, no more Mr. Nice Arcanine. Fire, use Crunch, and aim for the shoulder/ upper body area. Grip down and hold on. Don't let her go when she tries to Double Team. Finally, end by letting go and try to evade the Dynamic Punch while spewing a Toxic in her face!

    Crunch ~ Crunch(holding on) ~ Toxic (aim for face while trying to avoid DP)
    What do you think of people who call themselves airheads?



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  37. #37
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)


    * Stats *

    Darkfire vs Wolfsong
    OX|OX


    Arcanine (m) Fire
    Health: IIIIIIIIIIIIIIIIIIIII 53% Health
    Energy: IIIIIIIIIIIIIIIIIIIII 62% Energy
    Status:


    Blaziken (f) Wildfire
    Health: IIIIIIIIIIIIIIIIIIII 93% Health
    Energy: IIIIIIIIIIIIIIIIIIII 65% Energy
    Status:


    * Trainer Issued Commands *
    Wolfsong
    "Focus Energy-Double Team-Dynamic Punch
    /-/-Swords Dance"

    Darkfire
    "Crunch-Crunch-Toxic"


    * Round Twelve Begins *

    Wildfire begins to closing her mind to outside influence and letting all his energies and emotions flow together, focusing them into only one thought. Victory. Her search for inner karma is interrupted, as a pair of darkness laced jaws clamp firmly down on her shoulder, toppling the fighting type backwards leaving her with the weight of an Arcanine resting heavily on her body.

    The Blaziken tries to shake it off, but Fire is staying put, increasing the force behind his bite, piercing skin and drawing blood out of the wound. Wildfire has no chance of splitting off some clones, and instead tries to shake the beast off. Finally, Fire releases her, and leaps backwards. Jumping to her feet, Wildfire gently investigates the wound on her shoulder, and winces as she touches the wound.

    Filled with anger, but maintaining the focus she gained, the Blaziken leaps forward with a quickness that her foe had not anticipated. Fire has no time to react and finds his head is the target for a massive punch, that not only explodes on contact but leaves his head spinning from the effects of it too.

    * Results *


    Arcanine (m) Fire
    Health: IIIIIIIIIIIIIIIIIIIII 44% Health
    Energy: IIIIIIIIIIIIIIIIIIIII 62% Energy
    Status: Head spinning


    Blaziken (f) Wildfire
    Health: IIIIIIIIIIIIIIIIIIII 66% Health
    Energy: IIIIIIIIIIIIIIIIIIII 52% Energy
    Status:Energies focused
    Injured Shoulder


    * Arena Status *

    Ground REALLY torn up
    Mounds or holes of 3 to 5 feet scattered everywhere


  38. #38
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    Okay, Fire. Take a break until you think you can attack, or if she uses Protect/Break. When you can, Reflect to help you out. Then use two Secret Powers. If she uses Earthquake or Dynamic Punch again, Protect.

    Reflect ~ Secret Power x2

    Subs: Take a Break/Protect x3
    What do you think of people who call themselves airheads?



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  39. #39
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)

    All right Wildfire, you're doing good but let's keep it up. I want you to use a quick attack toxic combo to poison that arcanine before he can even react. Finally finish with rock tomb.

    Quick Attack-Toxic combo ~ Rock Tomb.
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  40. #40
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    Default Re: Darkfire Vs. Wolfsong (Ref RaZoRLeAf)


    * Stats *

    Darkfire vs Wolfsong
    OX|OX


    Arcanine (m) Fire
    Health: IIIIIIIIIIIIIIIIIIIII 44% Health
    Energy: IIIIIIIIIIIIIIIIIIIII 62% Energy
    Status: Head spinning


    Blaziken (f) Wildfire
    Health: IIIIIIIIIIIIIIIIIIII 66% Health
    Energy: IIIIIIIIIIIIIIIIIIII 52% Energy
    Status:Energies focused
    Injured Shoulder

    * Trainer Issued Commands *
    Darkfire
    "Reflect-Secret Power-Secret Power"
    Relax/Protect

    Wolfsong
    "Quick Attack+Toxic-Rock Tomb"


    * Round Thirteen Begins *

    Despite being the stronger of the two, Wildfire has taken more of a mental beating as a result of her constant onslaught of attacks and as such isn't as quick off the mark as she would have hoped. Still she dashes forward, propelled by an inbred agility that has been with her since she was but a child. Fire glances up at the Blaziken flying toward him, and focuses his mind on a screen of energy. Before the screen forms, Wildfire kicks Fire with one leg, and pushes herself into a backflip away, spitting toxic poison as she levels out. Wildfire sees the glittering silver screen appear just as the poison falls.

    The poison lands on the newly erected shield and slides down wasted. Fire breaths a sigh of relief before taking advantage of the screen's two way ability and shooting a flame of white energy at his foe. Wildfire defends, but the particles of the attack enter through every pore on her body. She stumbles, feeling more than a little drowzy, but she forces herself to concentrate and block out the feeling.

    The ground, torn up as it is is provides ample picking for rocks and stones. Wildfire grabs two of the largest stones nearby and throws them at her Arcanine enemy. The first rock slams into the screen cracking it, the second only cracks it further. A third rock is thrown smashing through it colliding with the Canine and pinning it to the floor. Fire howls, and with the howl escapes another blast of strange particles. Wildfire tries to fight it, but she has an overwhelming feeling of tiredness. With her enemy trapped, she leans against a mound of dirt and yawns.

    * Results *


    Arcanine (m) Fire
    Health: IIIIIIIIIIIIIIIIIIIII 40% Health
    Energy: IIIIIIIIIIIIIIIIIIIII 52% Energy
    Status: Pinned under a Rock


    Blaziken (f) Wildfire
    Health: IIIIIIIIIIIIIIIIIIII 60% Health
    Energy: IIIIIIIIIIIIIIIIIIII 41% Energy
    Status:TiredReactions slowed
    Injured Shoulder

    * Arena Status *

    Ground REALLY torn up
    Mounds or holes of 3 to 5 feet scattered everywhere


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