~Otherworld~
[COLOR=darkred]It Starts! No LSU's...[M]
[COLOR=darkred]An RPG by Weasel Overlord
The Border is failing.
Torran Ylldier fled Telone, tripping over the torn remains of his robes as he went, not looking back. His eyes were blurred with tears of pain and incredulity, so much that he could barely see where he ran. But still he ran.
Torran Ylldier ran as if the very demons of hell were chasing him.
The souls of the dead wailed in glee, their howling terrible to hear for the inhabitants of Telone.
‘Free!’
They dived away form the Border, errant souls hell-bent on revenge. For they hated the place in which they were imprisoned. They had been promised an eternity of paradise. Beyond the Border, there was only pain and sorrow. They would take any opportunity that presented itself to them, and here it was. The perfect opportunity, a weak link in the Border, a crack ripe for the exploiting.
And outside, there were souls waiting to be replaced, bodies to be stolen. Minds to take over.
The opportunity was ripe, and the evil ones took it.
The souls of the dead have escaped their prison, and now they roam Telone freely and unhindered, for there is no way of telling that a body is inhabited by a soul that is not it’s own.
No way but one. Each wrong soul leaves an almost undetectable stigmata in the form of a tattoo. Usually swirling in shape and complex, these tattoos are easily hidden, allowing the souls to do their evil work unnoticed.
The evil ones plan to destroy the Border completely, and when they take over a body, the occupying soul is ousted into oblivion, for without the ritualistic rites of death, they cannot pass beyond the Border.
But first, there is the problem of Torran Ylldier. He flees Telone for the knowledge is too much for him to take. He is one of the few who can detect the stigmata of the wrong souls without seeing the tattoos. This power comes in the form of Aura-Sight, an ability to view a person’s aura as it radiates from their soul. A wrong soul has a negative aura, black or deep purples in colour, and they tend to pulse slightly.
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Each player has a pick from four races; Demal, the Falith-Hai, the Rae, and Old Humans. Race descriptions can be found below, and any player can have a cross-breeding between any of the races. The half-breeds may have more advanced magic, so PM me if you're unsure about it.
I'll be wanting a minimum post amount of 1 per week from all players, unless there's a good reason for your absence that has been PM'ed to me or spoken about elsewhere. Too many RPG's die from inactivity!
Races.
Old Human: Well, Humans, as the name suggests. No specialised powers, but a select few are born with odd traits or weak magical powers. When magical powers are apparent in Old Humans, they range from being healing, to destructive in nature, the intensity of the power based entirely upon the person.
Include any magical powers in you sign-up, but the character must have a good reason for having them...eg: Their family has some Falith-Hai blood in it.
Demal: The Demal are a winged race who are capable of flight. They are a serene race who tend towards meditative studies and they are quite ritualistic in their daily life, often taking hours to prepare something that could be done sooner by any other race.
The Demal are the Guardians of the Border, and so are more susceptible to being taken over by wrong souls, and they have a rudimentary magic based upon the mind which meditation helps to improve. Abilities such as Telekinesis are some of the more common magics along with abilities such as Levitation or Empathy.
Include wing colourings and markings in your sign-ups, please.
Rae: The Rae are a swamp-bound race who love damp and dark places. They tend to be quite short with pale hair colours.
They are a magical race, but their magic finds it’s power from the soul of the wielder. Because their magic comes from the soul, there isn’t really any way for it to be evil, as no soul is intrinsically evil. The Rae magic takes the form of healing and illusionary magic in most, but some have been known to have other powers, that are more destructive in their nature. For anyone wanting more destructive magic for a Rae, PM me with magic ideas or requests.
Include magic type in your sign-up and the strength of it.
Falith-Hai: The Falith-Hai are a symbiotic race who join with plants upon their coming of age. This was originally done as a survival instinct, but it has become a tradition that is fiercely continued. The Falith take their home in forest country and they are very close to nature. They have rudimentary magic, as the Demal do, but the Falith magic is nature-based and involves tree-speech and communicating with other natural beings. Some more powerful abilities include bending the trees to the character's will and Animal Empathy. (For those unfamiliar with D&D rules, Animal Empathy allows a character to enlist the help of animals).
The Falith-Hai’s symbiotic plants have their own natures and names, so be sure to include them in your sign-up, along with the type of magic your character possesses.
Half-Breeds: Half-breeds encompass traits of the races which they are crossed with. For example, a Demal/Falith-Hai may be ritualistic, but close to nature.
Half-Breeds tend to have a more wild and varied form of magic that is close to its parent races, but on most occasions it is stronger.
For magic ideas or requests, PM me, otherwise, add to your form in the normal way.
NO GODLIKE CHARACTERS WILL BE ALLOWED.
Players.
Half-Breeds
Tali (Demal/Rae) ((Aura-Sight)) - Nabooru23
Avi "Wings" McLochlan (Demal/Old Human) ((Aura-Sight)) - Asilynne
Ortze, Elio's son (Demal/Falith-Hai) ((Wrong Soul - Erensuge)) - Emotional Faun Chiko-sai
Kywin Sagatii (Falith-Hai/Rae) ((Wrong Soul - Cybil Faliston)) - Tsukasa
Akakios (Old Human/Demal) - Haruko
Old Human
Talan Alfeer - Kalad1
Rae
Ahuk Oyohk (Wrong Soul - Uuleuhuen) - Plantae
Demal
Torran Ylldier (Aura-Sight) - Weasel Overlord
Tevam Ryllena (Wrong Soul - Zenzir Maeniy) - EVme15
Lalymai Athemettln - Crystal Tears
Zyka’n Keth - Vulpix.ck87
Falith-Hai
Dubheasa Isolda (Aura-Sight) – Drusilla
This is for reference through the RPG and I hope it will help you with your posts! If anyone needs extra world information, don't hesitate to PM me, ok?

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Name: Torran Ylldier.
Age: 29.
Gender: Male.
Race: Demal.
Appearance: Handsome and tall with elegant, almost elven features, Torran stands at just over 6 foot. He has long jet black hair that reaches to his shoulders and it is perfectly straight. His wings are black like his hair but the feathers have an iridescent dark blue shimmer to them somewhat resembling those of a Blackbird, and he has pale lilac eyes set under a dark brow that is often frowning. This gives his face a rather sullen appearance that is only broken by his Spirit Guide, Sulin.
Sulin is a small, silvery dragon with bat-like wings that are leathery in texture and appearance. His underbelly is a slightly greyer colour that sets off the silver of his scales, which are tinted with green down the ridge of his back and all the way down to his tail-tip, which ends in a viciously sharp spike of deepest green, edged on one side and curving back up his tail slightly. His claws are sharp and the same green as his tail-tip and eyes.
Magic: Torran has a weak type of Premonition, allowing him to foresee events just before they happen, but it is unpredictable most of the time. His magic extends to foreseeing people’s actions before they take them, an area in which Torran is stronger due to his Aura-Sight, but it is still quite weak.
Further meditations could enhance these powers.
Personality: Torran has a tendency to be moody, and he is lost without his daily rituals. During his time as High Guardian, he took great pride in ensuring that the rituals were completed at the same time every day, and he would often meditate for at least an hour beforehand. This behaviour can be explained by Torran’s love of his rank, and his previously lowly status in Telone society. (Explained in History.)
He is prone to bouts melancholy, and he is very serious most of the time, although he is quite witty, he almost never shows this side of himself.
Sulin, however, is the perfect counter to Torran’s moods. He is light-hearted and carefree and always ready with a joke to cheer Torran up. The bond that they share is precious to him beyond anything else, and he would fight to the death to defend Torran.
History: Torran came from quite an important family in Telone, his father was the head of the City Guard, but he was an illegitimate child, and therefore are deemed to be the most unimportant in Demal society.
His mother, Synna Bron was widowed, but fell in love with San Ylldier, Torran’s father. She bore Torran out of sacred wedlock so he, unlike his brother, Reimax, was not eligible for the rank of High Guardian. As he was an illegitimate child, he suffered much torment as a youngster, leading him to be scorned by other children, leading to him becoming introverted and quiet, a trait which he finds hard to let go of, even now.
Torran was the youngest Demal to ever achieve the rank of High Guardian, and this made him even more determined to prove himself, performing his daily rituals with zeal.
Upon the first Wrong Soul leaving the Border, Torran was aware of the auras in some of the Demal changing. Becoming darker, and more menacing. The woman he was to take for a wife, Seid Azerith, was possessed by a Wrong Soul, and he caught sight of a swirling tattoo spreading across her back and between her wings when she was changing her clothing. Taking a closer look at her aura, Torran realised that she was no longer the woman he loved.
By this time, Seid had noticed his growing horror at her new appearance, and she turned vicious, thinking to kill him before he told anyone of her secret. A battle commenced, and Torran slew Seid, whether by accident or on purpose, he will never say, but his grief was all-consuming, and soon afterwards he fled Telone, searching for redemption.
Other: He has a spirit guide by the name of Sulin Slytewing, who takes the form of a tiny, silver dragon. As Torran had the important rank of High Guardian before he left, he has a Spirit Guide. These are only available to the High Guardians of Telone.
Also, Torran has Aura-Sight.
[EDIT: Added Sulin’s personality and appearance]
~Torran Ylldier~
...On the Run...
The souls howled as Torran struck down one of their kin. Esmael was no more, and he was going to pay.
Half flying, half stumbling, Torran makes his escape, followed by his Spirit Guide, Sulin.
Sulin flaps his tiny wings desperately to keep up with Torran, who runs as he has never run before. He is terrified of the revelation he found in the walls of Telone, where he had felt so safe. It was pure luck that he had escaped unscathed, and he intended to stay unscathed for as long as he could manage.
The look in Seid’s eyes had been terrible to behold. Her soul no longer her own, she was a screaming feral beast, eager for revenge. Before her death, and Torran winces at the memory, he had forced information out of her.
The souls of the dead are dead no longer. They take bodies as they please, sending away their former inhabitants. They are hell bent on revenge. The world beyond death was not as they had been told. A raging void filled only with fear and madness, every soul strived to escape. Until one. Esmael had been the first, and he had summoned his fellow Wrong Souls to the feast. They took the bodies for themselves, replacing the original souls with their malevolent spirits.
But, and only a few knew this, some souls would not be ejected. Their hold on their bodies was too firm for the Wrong Souls to remove them, so they lived side-by-side. Unwillingly, in most cases. A dual identity their new life.
Seid had told him. Although she had had to be persuaded, a task that Torran had not enjoyed.
Shaking his head, he continued running as the rain poured down. It splashed down his back, running between his wings, tickling him as it trickles its way down his spine like a lover’s caress. Shielding his eyes from the rain, he turned to Sulin, breathing hard with the effort of running.
“I think I see shelter!” He shouted over the rainsound. Pointing South, he accelerated slightly, eager to get somewhere dry. Sulin sighed and followed, although he felt slightly better for the thought of shelter.
Torran spread his wings to the fullest as he ran, allowing the rain to cleanse every feather of its fatigue. Flapping slightly, he caught an updraft and beat into the air. It felt good to fly into the rain and wind, hair swept back and worries forgotten. Well, almost forgotten.
Sulin flew at his side, always near, as the entered the small group of trees. It wasn’t much, but it would do for the night and at least it would keep the rain off.
Landing and skidding in the mud, Torran flapped his wings to dry them off and then folded them behind his back comfortably. Hauling his pack over his shoulder, he pulled a rolled up map out of it and examined it.
“Marrustil is due South from where we are.” He prodded the map in the centre of a slightly wooded area. “We’re here,” He traced a line from Telone, “and we’ve come about three spans.* If we carry on at this rate, we’ll get there in a week But there’s no way we can carry on at this rate...so, I’d say at least a fourteen-day...” He winced at the length of time.
“It can’t be helped though.” Sighing, Torran lay back on the driest part of the ground he could find and closed his eyes.
“Sulin? Would you keep watch? I really need some rest...” Sulin nodded.
“Only for a few hours, though. I need some sleep too, you know?” He grinned and settled on a thick branch with a good view of the surrounding area. Glancing at Torran, he saw that he was sleeping already. He sniggered, as far as small dragons can snigger, and turned back to his watch duty. It was going to be a long night.
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*Spans are the custom measurement of distance, and one is equal to about a mile and whatever a mile is in Kilometres...
The currency is gold pieces, silver and bronze are worth less, obviously.