I'll take you on! I'll start off with my Dratini, Sean Paul!
Ahhh, I'm so impatient...anyone up for a fight?I care about experience right now, not points.
DQ: One Week
Battle Type: Single, Two Pokemon Each
Banned moves: Substitute, Toxic, cheap moves( Destiny Bond, etc., Explosion, etc.)
You send first, I attack first.
Arena: The Beach!
That's right, the beach at sunrise. The ground is loose sand, making earthshaking attacks not too effective, as the Pokemon will end up with a foot in the sand. Sand is more packed near the water, making some rolling attacks possible. Weather attacks will change the quality of the sand from very muddy to very dry, to choose your moves carefully. Also, there are seashells scattered about, which could serve as projectiles in a pinch.
That's it!I won't be going to for type advantages, so don't worry about your first choice.
[COLOR=red]Adoptees
ASB Team:Can you believe I only wanted 6?
Thanks, Saffire Persian!(If you like the banner, go ask her to make you one, too.)
ASBRPG Card
I'll take you on! I'll start off with my Dratini, Sean Paul!
Alright then, MG, let's get started. I'll go with The Slinky, my female Spoink!
Ok, Slink, let's start off with Calm Mind. Prepare for the battle ahead. Then, use Confuse Ray. Don't let him get too offensive! Finish up with a Psychic. In case he uses Double Team, counter with a wide-spread Icy Wind. In case of status attacks, use Magic Coat.
Calm Mind-Confuse Ray-Psychic
Subs- [color=blue]Icy Wind, Magic Coat.
[COLOR=red]Adoptees
ASB Team:Can you believe I only wanted 6?
Thanks, Saffire Persian!(If you like the banner, go ask her to make you one, too.)
ASBRPG Card
MG?
Ok Sean Paul, lets start off by leaping into the water and powering yourself up with a dragon dance. Then avoid confuse ray by going underwater and sending a wave of surf onto him. Finally, use Mimic to counter his psyhic and use his own attack to toss him into the ocean.
Dragon Dance ~ Surf ~ mimic
Sorry about that.Now we just wait for the most honorable Referee.
[COLOR=red]Adoptees
ASB Team:Can you believe I only wanted 6?
Thanks, Saffire Persian!(If you like the banner, go ask her to make you one, too.)
ASBRPG Card
If we don't have a ref by monday, the great ?gredrarbiter? will ref our match.
I'm guessing you mean arbiter, mega horny. Either way, I'd like to get this started before Monday, if possible. If any ref has a free spot, I'd appreciate your help.
[COLOR=red]Adoptees
ASB Team:Can you believe I only wanted 6?
Thanks, Saffire Persian!(If you like the banner, go ask her to make you one, too.)
ASBRPG Card
yes, please come, and I called him grey+drew+arbiter=Gredrabiter
I'll do this.
* Mega Horny Vs. Ace64*
OO|OO
*Stats*
Sean Paul / Dratini (male)
Health: IIIIIIIIIIIIIIIIII (100%)
Energy: IIIIIIIIIIIIIIIIII (100%)
Status: Ready to go.
Slink / Spoink (male)
Health: IIIIIIIIIIIIIIIIII (100%)
Energy: IIIIIIIIIIIIIIIIII (100%)
Status: Ready to go.
*Trainer Issued Commands*
Dragondance ~ Surf ~ Mimic
*
Calm Mind ~ Confuse Ray ~ Psychic
*Prebattle*
We gather here today to unite these pokemon in battle...Stop! Lets just ref this round, no fancy talk.
*Round One Begins*
This here round starts off by a cute little Spoink named Slink using Calm Mind to power himself up, as he is concentrating on calming his mind, our friend Sean Paul hops into the water and dances around in it. This strange dance is ‘Dragon Dance’ and it powers up Sean Paul as he is now brimming with energy.
Both pokemon look at eachother, until Slink finally makes the orb on his head glow and he fires off his Confuse Ray. Sean Paul quickly dives underwater in order to protect himself and as soon as he gets up, he washes away Slink and some sand with a gigantic Surf attack.
Slink now annoyed concentrates again and opens his eyes, locked onto Sean Paul who quickly creates a veil around his eyes, remembering the move. Sean Paul is thrown backwards as he crippled over the powerfull Psychic, but as soon as he can, he unlocks his mimic powers by using the same Psychic again to hurt Slink and throw him into the water.
*Stats*
Sean Paul / Dratini (male)
Health: IIIIIIIIIIIIIIIIII (91%)
Energy: IIIIIIIIIIIIIIIIII (81%)
Status: Hurt, yet satisfied.
Attack raised (1/6)
Speed raised (1/6)
Slink / Spoink (male)
Health: IIIIIIIIIIIIIIIIII (87%)
Energy: IIIIIIIIIIIIIIIIII (86%)
Status: Wet and drowning.
Sp. Attack raised (1/6)
Sp. Defense raised (1/6)
*Arena*
The beach is looking cool and sweet like always, a lot of sand is now muddy because of the surf.
*Other Remarks*
- Welcome to MLG Battle services.
Ah, thanks MLG!
Ok, Sean Paul, I want you to begin by shocking Spoink with a Thunder, before he can get out of the water. Then, hit him with an ice beam, hopefully using the collected water on his body to your advantage, freezing it. Finish by body slamming it into the sticky mud. Nobody likes to fall into mud.
Thunder ~ Ice Beam ~ Body Slam
Thanks for the assist, MLG.
I don't know how deep the water is, Slink, but I'm going to assume that it's not deep enough for you to actually die.
Now, it's going to be hard for Sean Paul to summon a Thunder on a sunny day at dawn, so it should take him a while. Bounce into the air, and aim for the shore, the sand, not the mud. Also, hopefully your ascent will dry some of that water off. Either way, that Thunder will hit the water, not you, which won't do as much damage.
Next, Protect against that Ice Beam. We need to get our bearings back, and I'm fine with him wasting energy.
Finally, seeing as how he's jumping into the air, perhaps we can return the favor. Use Psychic in beam form to blast him out the air. It should be easy for you, after that last Calm Mind.
Bounce to shore(aim for sand)~Protect~Psychic (beam form)
[COLOR=red]Adoptees
ASB Team:Can you believe I only wanted 6?
Thanks, Saffire Persian!(If you like the banner, go ask her to make you one, too.)
ASBRPG Card
* Mega Horny Vs. Ace64*
OO|OO
*Stats*
Sean Paul / Dratini (male)
Health: IIIIIIIIIIIIIIIIII (91%)
Energy: IIIIIIIIIIIIIIIIII (81%)
Status: Hurt, yet satisfied.
Attack raised (1/6)
Speed raised (1/6)
Slink / Spoink (male)
Health: IIIIIIIIIIIIIIIIII (87%)
Energy: IIIIIIIIIIIIIIIIII (86%)
Status: Wet and drowning.
Sp. Attack raised (1/6)
Sp. Defense raised (1/6)
*Trainer Issued Commands*
Thunder ~ Icebeam ~ Body Slam
*
Bounce ~ Protect ~ Psychic
*Round Two Begins*
Slink is rapidly sinking deeper into the waters of the Beach Arena. Sean Paul who is smiling, quickly collects the energy as fast as he can, although itsn’t really fast because the high solar activity. Slink who was said to jump out of it, tries to jump, but doesn’t really find anything to jump from. He has no footsupport.
Sean Paul finally collects enough energy to shoot his gigantic Thunder as Slink sinks deep enough to reach the bodom and jump. Just as Slink jumps out of the water he gets hit by an enormous Thunder attack, Slink gets scorched and hit, but manages to endure the hit and use the power as a boost for falling to the right into the soft sand. He grunts.
Sean Paul is satisfied, but not enough. He concentrates and then releases a cold freeze Ice Beam right at Slink who is still lying in the sand. Slink gets up and sees the beam coming, he collects a good amout of energy and forms an invisible screen, to counter the cold shot. Slink smiles.
Now Sean Paul is a little agitated and jumps up ready to smack our little bouncy friend into the hard mud. Not going to happen today as Slink remembers Sean Paul’s Psychic attack and uses his own to fire Sean Paul 10m further away into the mud. Sean Paul grunts as is severly hurt by the beam.
*Stats*
Sean Paul / Dratini (male)
Health: IIIIIIIIIIIIIIIIII (82%)
Energy: IIIIIIIIIIIIIIIIIIII (57%)
Status: In pain. Angry with Slink.
Attack raised (1/6)
Speed raised (1/6)
Slink / Spoink (male)
Health: IIIIIIIIIIIIIIIIII (72%)
Energy: IIIIIIIIIIIIIIIIII (64%)
Status: Hurt, but satisfied. Feeling dandy.
Sp. Attack raised (1/6)
Sp. Defense raised (1/6)
*Arena*
The beach is looking cool and sweet like always, a lot of sand is now muddy because of the surf.
*Other Remarks*
- Have a nice day.
Good job Slink, he's all muddy. That should keep him from using those wonderful electric moves for a while.
Ok, we've got some distance to work with, so use Icy Wind. Make it wide in case he tries Double Team, and try to pick up some sharp shells and stones off the sand for ammunition.
That should get him going, so if he's on the approach, use another Icy Wind. If he keeps his distance, use Extrasensory.
Finish with Future Sight.
Icy Wind (wide-spread, shells/stones)~ Icy Wind( if he's far away)/Extrasensory(if he's near)~Future Sight.
Subs: If he uses any status moves against you (T-wave,etc.), use Magic Coat.
Finally, if he tries to use telekinesis with Psychic, counter with your own Psychic. After all, he's only a dragon.
[COLOR=red]Adoptees
ASB Team:Can you believe I only wanted 6?
Thanks, Saffire Persian!(If you like the banner, go ask her to make you one, too.)
ASBRPG Card
Ok Sean Paul. Immediately dig underground and relax there while slink wastes his energy.
* Mega Horny Vs. Ace64*
OO|OO
*Stats*
Sean Paul / Dratini (male)
Health: IIIIIIIIIIIIIIIIII (82%)
Energy: IIIIIIIIIIIIIIIIIIII (57%)
Status: In pain. Angry with Slink.
Attack raised (1/6)
Speed raised (1/6)
Slink / Spoink (male)
Health: IIIIIIIIIIIIIIIIII (72%)
Energy: IIIIIIIIIIIIIIIIII (64%)
Status: Hurt, but satisfied. Feeling dandy.
Sp. Attack raised (1/6)
Sp. Defense raised (1/6)
*Trainer Issued Commands*
Dig ~ Relax ~ Relax
*
Icy Wind ~ Icy Wind ~ Future Sight
Subs: Extrasensory / Magic Coat / Psychic
*Round Three Begins*
Round three starts as both pokemon had pretty nasty previous round and are now furious with eachother. Sean Paul who got thrown into the mud was locking eyes with Slink who almost got drowned and electrified. They both stare at eachother until Slink finally makes the orb on his head glow a light blue and fires off a cold and icy wind. Sean Paul listening to his master, quickly used a Dig attack to get underground. He didn’t count on the ground being so muddy, so he had a difficult time getting below surface, resulting in his tail getting frozen.
With Sean Paul underground, Slink couldn’t do anything else then follow his master’s commands. He was wasting precious energy while firing off another Icy wind and a failed Future sight. Poor Slink.
Sean Paul was just enjoying himself, recovering energy, still hurt due his frozen tail.
*Stats*
Sean Paul / Dratini (male)
Health: IIIIIIIIIIIIIIIIII (78%)
Energy: IIIIIIIIIIIIIIIIIIII (54%)
Status: Satisfied, yet in pain due his frozen tail.
Attack raised (1/6)
Speed raised (1/6)
Slink / Spoink (male)
Health: IIIIIIIIIIIIIIIIII (72%)
Energy: IIIIIIIIIIIIIIIIIIII (47%)
Status: Feeling useless.
Sp. Attack raised (1/6)
Sp. Defense raised (1/6)
*Arena*
The beach is looking cool and sweet like always, a lot of sand is now muddy because of the surf. A hole is in the mud, but its rapidly closing.
*Other Remarks*
- Have a nice day.
Good job Sean Paul, now I checked out Spoinks attack list. No ground moves. And hes too small to shake the ground with like body slam or Bounce. So Sean Paul should be safe underground for now. Stay in a relaxed position and don't move too much. Send 3 shock waves out of your hole since you wont have to aim. If he comes in front of the hole at any point, blow him away with a dragonbreath (atk raised).
Shock Wavex3
Subs: Dragonbreath
I'd be curious to see how Sean Paul pulls off an electric move in mud and dirt. Shock Wave is accurate, but how does an attack hit through a wall? So while he's firing off electric attacks into the ground,(no doubt at great energy cost) let's go with psychic waves through sand.
Psywave x3
[COLOR=red]Adoptees
ASB Team:Can you believe I only wanted 6?
Thanks, Saffire Persian!(If you like the banner, go ask her to make you one, too.)
ASBRPG Card
One, Shock wave doesn't use much energy. Two, i believe he dug a hole, and since shock wave doesnt require aim, it will go up through the opening.
Sean's muddy, and covered in dirt, and the hole's closing up.
But, I'll think I'll wait to see how MLG does it.
[COLOR=red]Adoptees
ASB Team:Can you believe I only wanted 6?
Thanks, Saffire Persian!(If you like the banner, go ask her to make you one, too.)
ASBRPG Card
whatever, then i'll use swift! Preferrably Shock Wave tho, if that would work.
MH you know you can’t change commands, so Shock Wave it’ll be.
* Mega Horny Vs. Ace64*
OO|OO
*Stats*
Sean Paul / Dratini (male)
Health: IIIIIIIIIIIIIIIIII (78%)
Energy: IIIIIIIIIIIIIIIIIIII (54%)
Status: Satisfied, yet in pain due his frozen tail.
Attack raised (1/6)
Speed raised (1/6)
Slink / Spoink (male)
Health: IIIIIIIIIIIIIIIIII (72%)
Energy: IIIIIIIIIIIIIIIIIIII (47%)
Status: Feeling useless.
Sp. Attack raised (1/6)
Sp. Defense raised (1/6)
*Trainer Issued Commands*
Shockwave ~ Shockwave ~ Shockwave
Sub: Dragonbreath
*
Psywave ~ Psywave ~ Psywave
*Round Four Begins*
Round three is where we left off. Now we have Slink sitting in the sand and Sean Paul located in a muddy pit below surface. The whole is rapidly closing, covering over Sean Paul aswell.
Sean Paul fires off a shockwave through already smaller hole as he doesn’t need to aim it goes right at Slink who receives the full load. Shocking as he is, he decided to counter anyway, glowing purple he uses waves of psychic energy and uses his spiral to send it right down the ground at Sean Paul, who cries in pain onces they arrive, being a Psychic type, Slink gets a serious boost and control on these attacks.
Sean Paul is angry with Slink and uses another Shockwave to shoot him out of the sky, but the moment he launches the thing, the opening has narrowed quite a bit. A lot of electricity got caught in the mud and the little part that did get out, got Slink no mather what. Slink is just as angry and releases the same attack as before, coming with the same results.
Sean Paul’s hole is now overthrown with the muddy sand as his final Shockwave was a mess and never reached the surface. Slink grins as he uses Psywave one more time before waiting for commands. Sean Paul is still in the muddy hole as it is now covered completely, meaning no way to get out.
*Results*
Sean Paul / Dratini (male)
Health: IIIIIIIIIIIIIIIIII (57%)
Energy: IIIIIIIIIIIIIIIIIIII (30%)
Status: Pretty tired of wasting all that electricity. Feels trapped.
Attack raised (1/6)
Speed raised (1/6)
Slink / Spoink (male)
Health: IIIIIIIIIIIIIIIIIIII (65%)
Energy: IIIIIIIIIIIIIIIIIIII (32%)
Status: Satisfied. Feeling dandy.
Sp. Attack raised (1/6)
Sp. Defense raised (1/6)
*Arena*
The beach is looking cool and sweet like always, a lot of sand is now muddy because of the surf. The hole in the mud is now completely gone.
*Other Remarks*
- Ahem mud...
Good job Slink! Now let's keep it going. Stay immobile, so Sean Paul can't find you underground. Sean Paul will probably surface, as there's not too many things he can do underground, so let's make the job harder for him.
Use Icy Wind on the sand and mud around you to try and freeze the ground. That will make it harder for him to come up quickly near you.
When he finally pops up, fire an Extrasensory at him. Try to mess with his sense of sight.
Last, if he tries to dig underground again, or takes to the sea, use Psychic to pull him out like bird to a worm. If he stays on land, use Future Sight.
Icy Wind (to freeze ground before SP pops up)~Extrasensory(attack sight)~Psychic (if he's in water or dirt)/ Future Sight
[COLOR=red]Adoptees
ASB Team:Can you believe I only wanted 6?
Thanks, Saffire Persian!(If you like the banner, go ask her to make you one, too.)
ASBRPG Card
Ok Sean Paul, use Extremespeed to zoom up before that disgruntled pig can do anything, then leet him freeze his stupid ground and use (mimic copied it)psychic to throw him into his own ice. Then use Wrap to make him stop bouncing. According to the games and the show, if Spoink ever stops bouncing hell die. Maybe now hell at least learn his lesson.
Extreme Speed ~ Psychic ~ Wrap
Mimic only lasts one turn.
And you want to kill me?![]()
[COLOR=red]Adoptees
ASB Team:Can you believe I only wanted 6?
Thanks, Saffire Persian!(If you like the banner, go ask her to make you one, too.)
ASBRPG Card
Games =/= ASB. According to the game/show, Meditite can fly, and Charizard wont turn its flame on a weaker foe. That just wouldnt work in ASB now would it?Originally Posted by Mega Horny
Show-Off
Contest fic
*Chapter 37 up*
Posted September 22nd, 2013
________________________________________________
Well yes, of course not. I was just pointing out my strategy, I didn't expect him to 'die', just recieve amount of damage MLG saw fitting.
So I'll just have to ref it without Psychic.
what? Mimic PERMANENTLY replaces itself with one of its opponents moves, which lets you use it again and again, but you can't mimic again for the rest of that battle. Am I doing something wrong? ^^ please explain.
Originally Posted by from Attack List
Damn. Well, I guess I deserve what I'm getting. *Pokes eye out*
Just keeping it alive. I understand if you're busy MLG, just don't want this to get lost.
[COLOR=red]Adoptees
ASB Team:Can you believe I only wanted 6?
Thanks, Saffire Persian!(If you like the banner, go ask her to make you one, too.)
ASBRPG Card
Edit:Chris 2.0:
Don't SPAM: A post was made today bumping it to the top. It doesn't need revived
I will get to reffing this weekend, but I had major exams this week. Getting my grades today so wish me luck. Will ref this tonight or tomorrow.
* Mega Horny Vs. Ace64*
OO|OO
*Stats*
Sean Paul / Dratini (male)
Health: IIIIIIIIIIIIIIIIII (57%)
Energy: IIIIIIIIIIIIIIIIIIII (30%)
Status: Pretty tired of wasting all that electricity. Feels trapped.
Attack raised (1/6)
Speed raised (1/6)
Slink / Spoink (male)
Health: IIIIIIIIIIIIIIIIIIII (65%)
Energy: IIIIIIIIIIIIIIIIIIII (32%)
Status: Satisfied. Feeling dandy.
Sp. Attack raised (1/6)
Sp. Defense raised (1/6)
*Trainer Issued Commands*
Icy Wind ~ Extrasensory ~ Psychic
Sub: Future Sight
*
Extremespeed ~ Nothing ~ Wrap
*Round Five Begins*
We come together once more for round five. After our sexy ref took a week off, for personal issues, he’s back in buisness. The battle is still going on, feisty as ever.
Slink trying to trap Sean Paul into the ground, quickly releases an cold icy wind all over the dirt and sand. Before he could even freeze the ground a blur came rushing out of the sand, striking Slink with a lot of power, making Slink miss his aim, resulting into only the half of the arena was frozen. It appeared that Sean Paul used an Extremespeed to quickly counter Slink’s deathtrap plans.
Slink enraged by his failed attempts quickly turns around and fires a strong Extrasensory at Sean Paul who was attempting to use a Psychic of his own, but failed miserably. Sean Paul gets blown back by the powerfull Psychic attack and gets back after a while, with destorted sight. He sees double as if he was drinking.
Sean Paul gets back up and rushes towards Slink as fast as he could, trying to wrap him, but before he could get to Slink, Slink turned red and an invisable force torned Sean Paul away from the sand, making him land on his back three feet further.
Slink smiles at this succesive round as Sean Paul is hurt, badly. Slink falls down, very tired, but not fainted yet.
*Results*
Sean Paul / Dratini (male)
Health: IIIIIIIIIIIIIIIIII (36%)
Energy: IIIIIIIIIIIIIIIIIIII (21%)
Status: Hurt.
Attack raised (1/6)
Speed raised (1/6)
Slink / Spoink (male)
Health: IIIIIIIIIIIIIIIIIIII (58%)
Energy: IIIIIIIIIIIIIIIIIIII (8%)
Status: Satisfied, but exhausted.
Sp. Attack raised (1/6)
Sp. Defense raised (1/6)
*Arena*
Lots of muddy sand and half the beach is covered in a icy coating.
*Other Remarks*
- Ahem ice...
Ok, good job Sean Paul. Now I want you to be calm. Swim out to see where he can't get you and use dive so his cruddy psychic attacks cant get you. After you're out pretty far I want you to set up a light screen and put Dratinis awesome attack power and speed to use with a Dragon Dance, while not doing anything that requires much energy, such as Thunder. Even if our buddy skips this round he wont last long.
Dive ~ Light Screen ~ Dragon Dance
Sheeshe, that took up a lot of energy! Not to worry though, Slink, you've got him on the run. Let's take this round off, and let use up his energy out there in the ocean. We'll get him next round.
Relax x 3
[COLOR=red]Adoptees
ASB Team:Can you believe I only wanted 6?
Thanks, Saffire Persian!(If you like the banner, go ask her to make you one, too.)
ASBRPG Card
* Mega Horny Vs. Ace64*
OO|OO
*Stats*
Sean Paul / Dratini (male)
Health: IIIIIIIIIIIIIIIIII (36%)
Energy: IIIIIIIIIIIIIIIIIIII (21%)
Status: Hurt.
Attack raised (1/6)
Speed raised (1/6)
Slink / Spoink (male)
Health: IIIIIIIIIIIIIIIIIIII (58%)
Energy: IIIIIIIIIIIIIIIIIIII (8%)
Status: Satisfied, but exhausted.
Sp. Attack raised (1/6)
Sp. Defense raised (1/6)
*Trainer Issued Commands*
Relax ~ Relax ~ Relax
*
Dive ~ Lightscreen ~ Dragon Dance
*Round Six Begins*
Poor tired Slink sits down in the not-frozen sand while he sees his opponent rush towards the water, diving underwater. Sean Paul dives under, further into the ocean and then puts up a lightscreen while Slink just keeps on watching.
Sean Paul does his crazy dance again, boosting his attack and speed, while, yet again, Slink just watches, resting his body.
*Results*
Sean Paul / Dratini (male)
Health: IIIIIIIIIIIIIIIIII (36%)
Energy: IIIIIIIIIIIIIIIIIIII (11%)
Status: Hurt.
Attack raised (2/6)
Speed raised (2/6)
Slink / Spoink (male)
Health: IIIIIIIIIIIIIIIIIIII (58%)
Energy: IIIIIIIIIIIIIIIIIIII (20%)
Status: Relaxed.
Sp. Attack raised (1/6)
Sp. Defense raised (1/6)
*Arena*
Lots of muddy sand and half the beach is covered in a icy coating. Sean Paul sits in the cool water.
*Other Remarks*
- What a lousy round...
Yeesh, this is gonna be close...have to be careful here.
Not sure of Sean Paul's position, but I'll assume that he's above water.
Okay, Slink, let's go with a Taunt. Make sure you remind him of the comeback we just made.However, if he's going to Dive, or avoids the taunt by closing his eyes and ears, just Relax instead.
He's got to come to shore if he wants to attack, and with his sight messing up, he'll have a little difficulty. Once he reaches the shore, hit him with a Shock Wave.The seawater should help conduct electricity. If he stays in the water, fire one anyway.
Finally, Relax once more. However, if Sean Paul tries to relax too, him him with a Psybeam. Hopefully you won't collapse, but even if you do, you'll have softened him up.
Taunt/Relax(if Sean Paul avoids Taunt)~Shock Wave~Relax/Psybeam(if Sean Paul tries to relax)
[COLOR=red]Adoptees
ASB Team:Can you believe I only wanted 6?
Thanks, Saffire Persian!(If you like the banner, go ask her to make you one, too.)
ASBRPG Card
How can you relax instead of taunt after youve used it?avoids the taunt by closing his eyes and ears, just Relax instead.
post actions soon