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Thread: Ace64 vs. MH, Ref:MLG

  1. #41
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    Default Re: Ace64 vs. MH, Ref:MLG

    I said "instead."

    You've got the speed boost, so I assumed that if Sean Paul dives or something, it would show before I could Taunt.
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    Default Re: Ace64 vs. MH, Ref:MLG

    In that case, relax and close your eyes and think distracting thoughts such as, "Kittyhawk screwed a rooster" so that the taunt doesnt affect you. the Light Screen should help protect you from the already poorly powerful shock wave, so just relax. with psybeam, Again, the light screen will help so just relax.

    Relax and avoid taunt ~ Relax ~ Relax

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    Default Re: Ace64 vs. MH, Ref:MLG


    * Mega Horny Vs. Ace64*
    OO|OO

    *Stats*


    Sean Paul / Dratini (male)
    Health: IIIIIIIIIIIIIIIIII (36%)
    Energy: IIIIIIIIIIIIIIIIIIII (11%)
    Status: Hurt.
    Attack raised (2/6)
    Speed raised (2/6)

    (Light screen up for 4 more rounds)


    Slink / Spoink (male)
    Health: IIIIIIIIIIIIIIIIIIII (58%)
    Energy: IIIIIIIIIIIIIIIIIIII (20%)
    Status: Relaxed.
    Sp. Attack raised (1/6)
    Sp. Defense raised (1/6)

    *Trainer Issued Commands*

    Taunt ~ Shock Wave ~ Relax

    Subs: Relax / Psybeam

    *

    Relax ~ Relax ~ Relax

    *Round Seven Begins*

    Sean Paul being far away in the water, readies himself to counter a Taunt. He closes his eyes and thinks of happy, distracting things as Slink taunts him in every possible way he can think off and do on the beach. Sean Paul isn’t really affected, just a tad.

    Slink being annoyed fires a Shock Wave at Sean Paul who does nothing believing in his Light screen protecting him. The shockwave commences and it was fired into the water onto Sean Paul. The super effectiveness AND water boosted power made Sean Paul shudder like an eal, even though his lightscreen protected him quite a bit.

    Slink smiles with great difficulty as he fires off his last Psybeam scraping all the energy he has, seeing that Sean Paul was relaxing once more. The Psybeam hits the invisible Light screen and it cracks. The shockwave+psybeam was just to much for it, the Lightscreen dissapeared, but Sean Paul was saved from the Psybeam.

    Slink falls down after his last attack, but isn’t finished quite yet.

    *Results*


    Sean Paul / Dratini (male)
    Health: IIIIIIIIIIIIIIIIII (29%)
    Energy: IIIIIIIIIIIIIIIIIIII (18%)
    Status: Relaxed.
    Attack raised (2/6)
    Speed raised (2/6)


    Slink / Spoink (male)
    Health: IIIIIIIIIIIIIIIIIIII (58%)
    Energy: IIIIIIIIIIIIIIIIIIII (4%)
    Status: Death exhausted.
    Sp. Attack raised (1/6)
    Sp. Defense raised (1/6)

    *Arena*

    Lots of muddy sand and half the beach is covered in a icy coating. Sean Paul sits in the cool water.

    *Other Remarks*

    - Please think of the children....

  4. #44
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    Default Re: Ace64 vs. MH, Ref:MLG

    Ok Dratini. I want you to make a new light screen, fly up into the air and relax. (In the anime, when Ash battle Claire hers flies up into the sky, as well as the one in the intro for the first season and the one in the banned epi, "Legend of Dratini"

    But if for some reason that doesnt work, just chill. If he uses an electric attack on the second or third action, or really any attack that can actually get me out here, other than swift, hell faint from the energy while i use endure.

    Light screen ~ Fly up and relax/Endure ~ relax/Endure

    or

    Light Screen~ Chill/Endure ~ Chill/Endure


  5. #45
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    Default Re: Ace64 vs. MH, Ref:MLG

    *sigh* I'm growing weary of this cat and mouse game...
    Dratini can fly?Huh. Maybe I should watch the show once in a while. Hopefully, that flight doesn't come free..

    Relax twice, then use Psych Up to borrow Sean's stat boosts.

    If Psych Up doesn't work ( Idk why it wouldn't, but just in case) Relax once more.

    Relax~Relax~Psych Up/Relax
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    Default Re: Ace64 vs. MH, Ref:MLG

    Explain to me, where am I getting a stat boost?

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    Default Re: Ace64 vs. MH, Ref:MLG

    You've already gotten them. Attack and speed up from Dragon Dance, remember?I'm not sure if Light Screen counts as well..
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    Default Re: Ace64 vs. MH, Ref:MLG

    Oh. Does psych up work after its been used a while later?

  9. #49
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    Default Re: Ace64 vs. MH, Ref:MLG

    I checked the attack list, and it wasn't there. But I assume it would, otherwise it would just do the exact same thing as Snatch. Snatch has to be used immediately, and it robs the stat-boost. Psych up mimics the boost, as long as there is one to be had.
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    Default Re: Ace64 vs. MH, Ref:MLG

    Yes that's correct. Dratini can't fly, only Dragonair and Dragonite. I will have reffings up later.

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    Default Re: Ace64 vs. MH, Ref:MLG


    * Mega Horny Vs. Ace64*
    OO|OO

    *Stats*


    Sean Paul / Dratini (male)
    Health: IIIIIIIIIIIIIIIIII (29%)
    Energy: IIIIIIIIIIIIIIIIIIII (18%)
    Status: Relaxed.
    Attack raised (2/6)
    Speed raised (2/6)


    Slink / Spoink (male)
    Health: IIIIIIIIIIIIIIIIIIII (58%)
    Energy: IIIIIIIIIIIIIIIIIIII (4%)
    Status: Death exhausted.
    Sp. Attack raised (1/6)
    Sp. Defense raised (1/6)

    *Trainer Issued Commands*

    Lightscreen ~ Relax ~ Relax

    Sub: Endure

    *

    Relax ~ Relax ~ Psych Up

    *Round Eight Begins*

    Playing cat and mouse is something these to rascals are both excellent in. Sean Paul pulls up another reflective screen as Slink relaxes. Both pokemon relax once again for their next move as they sit down staring at the gorgeous sun. Finally Sean Paul goes to lay down in the sand as Slink looks at him and copies him, receiving his stat boosts.

    *Results*


    Sean Paul / Dratini (male)
    Health: IIIIIIIIIIIIIIIIII (29%)
    Energy: IIIIIIIIIIIIIIIIIIII (21%)
    Status: Relaxed.
    Attack raised (2/6)
    Speed raised (2/6)


    Slink / Spoink (male)
    Health: IIIIIIIIIIIIIIIIIIII (58%)
    Energy: IIIIIIIIIIIIIIIIIIII (9%)
    Status: Death exhausted.
    Attack raised (2/6)
    Sp. Attack raised (1/6)
    Sp. Defense raised (1/6)
    Speed raised (2/6)

    *Arena*

    Lots of muddy sand and half the beach is covered in a icy coating. Sean Paul and Slink lay in the soft sand.

    *Other Remarks*

    -Seriously, you guys are fucking boring....

  12. #52
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    Default Re: Ace64 vs. MH, Ref:MLG

    You're right, MLG. Thanks for hanging in there, but I plan to end this now. Sean Paul should still be having trouble seeing (from Extrasensory), and he won't last long anyhow.

    Relax one round, Slink. Then, use Psychic+Bounce to hold Sean Paul in place, and land squarely on his head. Even if he protects, he won't escape us. It won't do 30% damage, and you may faint from, but I think we've done all we can do. In any case, he won't last long for our next.

    If Sean Paul tries to dig, pull him from his hole, so that his head sticks out, a la Whack-A-Mole.

    If he escapes to the sea,fire off two Shock Waves.

    Relax~Psychic~Bounce

    Subs ( in case he escapes to water): Relax~Shock Wave~Shock Wave

    Let's get this over with.
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    Default Re: Ace64 vs. MH, Ref:MLG

    Ok Sean Paul. I want you to also relax the first round. Then, also relax during the psychic and finally use flash to blind Spoink when he bounces so he will miss.

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    Default Re: Ace64 vs. MH, Ref:MLG

    I'm fairly sure that Dratini don't learn Flash.
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    Default Re: Ace64 vs. MH, Ref:MLG

    Meh, more resting for it then.

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    Default Re: Ace64 vs. MH, Ref:MLG


    * Mega Horny Vs. Ace64*
    OO|OO

    *Stats*


    Sean Paul / Dratini (male)
    Health: IIIIIIIIIIIIIIIIII (29%)
    Energy: IIIIIIIIIIIIIIIIIIII (21%)
    Status: Relaxed.
    Attack raised (2/6)
    Speed raised (2/6)


    Slink / Spoink (male)
    Health: IIIIIIIIIIIIIIIIIIII (58%)
    Energy: IIIIIIIIIIIIIIIIIIII (9%)
    Status: Death exhausted.
    Attack raised (2/6)
    Sp. Attack raised (1/6)
    Sp. Defense raised (1/6)
    Speed raised (2/6)

    *Trainer Issued Commands*

    Relax ~ Relax ~ Flash

    *

    Relax ~ Psychic + Bounce

    *Round Nine Begins*

    As our relaxed pokemon start yet another round with relaxing, the ref explodes. After a 5 minute break, they scrape him back together and he proceeds with the reffing.

    Now the action starts as Slink jumps up with a bounce, using Psychic as he can, crushing the relaxing Sean Paul with his Psychic powers as he jumps down again only to crush Sean Paul, because it made some futile attempt to do something with his eyes.

    Slink is satisfied, but exhausted as he drops into the icy sand, lifeless. Ace retreats him with satisfaction.

    *Results*


    Sean Paul / Dratini (male)
    Health: IIIIIIIIIIIIIIIII (14%)
    Energy: IIIIIIIIIIIIIIIIIIII (19%)
    Status: Relieved.
    Attack raised (2/6)
    Speed raised (2/6)


    Slink / Spoink (male)
    Health: IIIIIIIIIIIIIIIIIIII (58%)
    Energy: IIIIIIIIIIIIIIIIIIII (0%)
    Status: Fainted. (Energyloss)

    *Arena*

    Lots of muddy sand and half the beach is covered in a icy coating.

    *Other Remarks*

    - Ace sends out, MH attacks, Ace attacks.

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    Default Re: Ace64 vs. MH, Ref:MLG

    Very good, Slink. After this battle, I'll evolve you.

    Now, I'll go with Big Bertha, my female Wailmer.
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    Default Re: Ace64 vs. MH, Ref:MLG

    Ok Sean Paul! Start off with a small rain dance, so you wont use too much energy nor let it last on to the next turn. Then slam that seaborn scum with two thunders which should almost perfectly use up the last of your energy!

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    Default Re: Ace64 vs. MH, Ref:MLG

    Aw, c'mon...we're not scum..

    Okay, Bertha, let's finish this.

    While he's dancing about, use Blizzard. There's ice on the ground, so it shouldn't be a problem. Next, use Astonish to interrupt his first Thunder, and Protect the second.

    If you knock him out before the end of the round, just relax.

    Blizzard~Astonish~Protect
    Subs: Relax if enemy's defeated.
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    Default Re: Ace64 vs. MH, Ref:MLG


    * Mega Horny Vs. Ace64*
    OO|OO

    *Stats*


    Sean Paul / Dratini (male)
    Health: IIIIIIIIIIIIIIIII (14%)
    Energy: IIIIIIIIIIIIIIIIIIII (19%)
    Status: Relieved.
    Attack raised (2/6)
    Speed raised (2/6)


    Big Bertha / Wailmer (female)
    Health: IIIIIIIIIIIIIIIIII (100%)
    Energy: IIIIIIIIIIIIIIIIII (100%)
    Status: Ready to go.

    *Trainer Issued Commands*

    Rain Dance ~ Thunder ~ Thunder

    *

    Blizzard ~ Ashtonish – Protect

    *Round Ten Begins*

    Big Bertha comes to stage, flopping and flopping, her big smile makes Sean Paul look nervous. Sean Paul uses an easy dance to summon great floods of rain as Big Bertha blows towards Sean Paul summoning her own attack: A dreadfull Blizzard!

    Sean Paul gets hit by it and immediently faits, due the heavy inpact, boosted up by the ice on the beach. Big Bertha smiles and continues flopping.

    *Results*


    Sean Paul / Dratini (male)
    Health: IIIIIIIIIIIIIIIII (0%)
    Energy: IIIIIIIIIIIIIIIIIIII (17%)
    Status: Fainted (Blizzard)


    Big Bertha / Wailmer (female)
    Health: IIIIIIIIIIIIIIIIII (100%)
    Energy: IIIIIIIIIIIIIIIIII (89%)
    Status: Satisfied. Flopping.

    *Arena*

    Lots of muddy sand and half the beach is covered in a icy coating. The ice is thickened because of the Blizzard. The bay is frozen and so a lot of water is now ice.

    *Other Remarks*

    - Thank heavens god!

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    Default Re: Ace64 vs. MH, Ref:MLG

    Go, female Seadra Beyonce!

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    Default Re: Ace64 vs. MH, Ref:MLG

    Okay then, Bertha. Here we go. Our enemy's restricted to the sea, so let's draw her out.

    First, use Whirlpool to trap her. Next, use Surf, to either force her into the whirlpool, or to the shore, if she's escaped it. Finally, use the falling rain to create Mist.
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    Default Re: Ace64 vs. MH, Ref:MLG

    Blast! You took my idea! Well, lets use Twister and creat a whirlpool of our own, but this won't suffer from type disadvantage and is more powerful anyway, so we can send it and the smaller whirlpool back at Wailmer! Then, when she uses surf, simply dive below the wave like any normal person would on a beach and come up into Bertha's belly from below. Finally, let her use her silly mist and freeze her with an Ice beam!

    Twister ~ Dive ~ Ice Beam

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    Default Re: Ace64 vs. MH, Ref:MLG


    * Mega Horny Vs. Ace64*
    OO|OO

    *Stats*


    Beyonce / Seadra (female)
    Health: IIIIIIIIIIIIIIIIIIII (100%)
    Energy: IIIIIIIIIIIIIIIIIIII (100%)
    Status: Ready to go.


    Big Bertha / Wailmer (female)
    Health: IIIIIIIIIIIIIIIIII (100%)
    Energy: IIIIIIIIIIIIIIIIII (89%)
    Status: Satisfied. Flopping.

    *Trainer Issued Commands*

    Twister ~ Dive ~ Icebeam

    *

    Whirlpool ~ Surf – Mist

    *Round Eleven Begins*

    Ah yes, two new pokemon after a great first round.

    Bertha quickly jumps in the water together with Beyonce, they both concentrate and create gigantic twisters. One entirely out of water, coming from Bertha, one fed with the powers of Dragons, boosted with water, coming from Beyonce. After being fired by their creators, the two tornados collide, with Twister getting the upperhand. The one aborbs the other and they form into one even bigger Twister. Beyonce smiles as Bertha is trapped inside the vortex, suffering badly, before she’s swung out of there into the water. The Twister dissapears.

    Bertha, hurt and frustrated, gets up and fires a great wave of water at Beyonce, who smiled, or atleast tried to smile and dove underwater, avoiding the Surf with ease. She comes back up and smashes into Bertha, making her fly away.

    To protect herself after all that flying, our little pilot sets up a Mist by opening her mouth and creating, well...mist! Beyonce shoots an icebeam direclty into the mist and Bertha got hit on her right ‘fin’, she flops around trying to get rid of it, but fails.

    *Results*


    Beyonce / Seadra (female)
    Health: IIIIIIIIIIIIIIIIIIII (100%)
    Energy: IIIIIIIIIIIIIIIIIIII (78%)
    Status: Satisfied.


    Big Bertha / Wailmer (female)
    Health: IIIIIIIIIIIIIIIIII (84%)
    Energy: IIIIIIIIIIIIIIIIII (75%)
    Status: Frozen fin. Flopping. Hurt.

    *Arena*

    Lots of muddy sand and half the beach is covered in a icy coating. The ice is thickened because of the Blizzard. The bay is frozen and so a lot of water is now ice.

    *Other Remarks*

    - YAY for water pokemon.

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    Default Re: Ace64 vs. MH, Ref:MLG

    Great job Beyonce! Now, I want you to begin by surrounding the big oaf with a double team. Then, start swimming around him with all your clones and make a twister! Then, while hes trapped, send in a dragon breath to add to his misery, for it will join the spinning and and hit him from all sides! If he uses toxic, dive underwater and let it dissipate. If he tries an Ice attack, burn through it with dragon breath, save blizzard, during which I instead want you to safely make a twister around yourself as a barrier.

    Double Team ~ Twister ~ Dragonbreath

    Subs: Dive/Dragon Breath/Twister

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    Default Re: Ace64 vs. MH, Ref:MLG

    Hmm...this is going to be hit or miss, but let's try again. Okay Bertha, let's since with moves that don't require you to move, as that fin is going to hamper you a bit. Still, water is warmer than ice, and it will melt before long.

    Since she's going to surround you, create a Whirlpool with enough suction to pull her in. The clones won't be affected, as they aren't solid, so the real one will revela herself as she struggles. Also, since his Twister was focused on the surface, make sure you create the Whirlpool under water. That way, if he uses Twister, he's just as susceptible to it.

    Neither ice nor fire will be too effective underwater, so let's use the elements. Since Beyonce will be trapped in one spot by that Whirlpool, hit her with two Water Pulses. There's a good chance that at least one of them will confuse her. Even his dragon flames can't evaporate water underwater.

    Whirlpool (underwater, below surface)~Water Pulse~Water Pulse
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    Default Re: Ace64 vs. MH, Ref:MLG


    * Mega Horny Vs. Ace64*
    OO|OO

    *Stats*


    Beyonce / Seadra (female)
    Health: IIIIIIIIIIIIIIIIIIII (100%)
    Energy: IIIIIIIIIIIIIIIIIIII (78%)
    Status: Satisfied.


    Big Bertha / Wailmer (female)
    Health: IIIIIIIIIIIIIIIIII (84%)
    Energy: IIIIIIIIIIIIIIIIII (75%)
    Status: Frozen fin. Flopping. Hurt.

    *Trainer Issued Commands*

    Double Team ~ Twister ~ Dragonbreath

    Subs: Dive / Dragonbreath / Twister

    *

    Whirlpool ~ Water Pulse – Water Pulse

    *Round Twelve Begins*

    Both water pokemon are enjoying the cool and refreshening water as their trainers should out the commands. Beyonce is the first to react and makes a number of copies, surrounding Bertha. Bertha smiles as her trainer had already given counter-attacks. Bertha dives underwater and swims in a circle, faster and faster, until finally creating an underwater Whirlpool, her frozen fin made the Whirlpool somewhat less powerfull, but it managed to get rid of all the copies and pull Beyonce in for some medium damage.

    Happily swimming underwater, Bertha notices that Beyoncé had been succesfully pulled down. Bertha shoots of a Waterpulse at Bertha who quickly reacts by swimming in a circle, creating her own tornado, dragon-typed though. The twister rushes through underwater, getting rid of the Whirlpool and damaging Bertha who is displeased.

    Not giving up Beyoncé intends to finish it as she shoots off a long stream of orange colored flames who manage to hit underwater. Bertha is suprised, but fires off a Waterpulse to counter it. Being in its own element the Waterpulse quickly overcomes the Dragonbreath and rushes into Beyoncé who got forced back.

    *Results*


    Beyonce / Seadra (female)
    Health: IIIIIIIIIIIIIIIIIIII (90%)
    Energy: IIIIIIIIIIIIIIIIIIII (60%)
    Status: Hurt.


    Big Bertha / Wailmer (female)
    Health: IIIIIIIIIIIIIIIIII (79%)
    Energy: IIIIIIIIIIIIIIIIIIII (54%)
    Status: Frozen fin. Not so floppy anymore.

    *Arena*

    Lots of muddy sand and half the beach is covered in a icy coating. The bay is frozen and so a lot of water is now ice. The current battle is now underwater, below the surface.

    *Other Remarks*

    - Ahem.

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    Default Re: Ace64 vs. MH, Ref:MLG

    Yeesh. Whirlpool+Two Water Pulses=10% damage? Guess that's what happens when you use water moves on a water Pokemon.

    Let's try something new, Bertha. Use Strength to force Beyonce deeper. Try and smash your frozen fin against her, to loosen that ice and cause some damage. Since you're close, and that ice still isn't broken, Thrash around to smack her up with your frozen fin. Finally, surround her with a Blizzard. Using a twister to counter that will only pull and center the ice chunks around her, which might increase the chances of her freezing solid.

    Strength(force her down)~Thrash(use frozen fin)~Blizzard

    Now for some subs. In case of Dragonbreath, use Water Pulse. You're too large to be pushed back by Twister, and it's not doing much damage anyway, so push through it.
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    Default Re: Ace64 vs. MH, Ref:MLG

    yeesh indeed. Ill be away until thursday, please no DQ.

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    Default Re: Ace64 vs. MH, Ref:MLG

    I counted Whirpool not as an attack, but the slopping that Beyonce did inside the tornado. It had taken damage by swinging around in the whirpool hurting when she reached the sides and Waterpulse does about 6 damage, -2 for non effectivness, +2 for STAB+being in its element underwater makes. That is 6+4 damage from the whirlpool = 10

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    Default Re: Ace64 vs. MH, Ref:MLG

    Okay, thanks for the breakdown. Either way though, I'm going to have to try some different attacks. Now if only MH can post attacks before he leaves..
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    Default Re: Ace64 vs. MH, Ref:MLG

    Use dive to avoid strength since you are a much faster swimmer, and then push him away with your Dragonbreath from below, even if it does melt the ice, youll be safe. Then, when he tries blizzard, you should still be below him, so use a twister below him so that he uses the same anti twister strategy by freezing himself.

    Dive ~ Dragonbreath ~ Twister

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    Default Re: Ace64 vs. MH, Ref:MLG

    We're underwater. Is there any 'below' here?
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    Default Re: Ace64 vs. MH, Ref:MLG

    Hahaha. He's got you there. This will be an interesting reffing indeed.

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    Default Re: Ace64 vs. MH, Ref:MLG

    Quote Originally Posted by Ace64
    Let's try something new, Bertha. Use Strength to force Beyonce deeper.
    According to you, there is.

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    Default Re: Ace64 vs. MH, Ref:MLG

    It's all relative. Deeper in the water means further from the surface. As for below me...all Bertha has to do is turn, and you're no longer below. You're in front of her. Weird, huh?
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    Default Re: Ace64 vs. MH, Ref:MLG


    * Mega Horny Vs. Ace64*
    OO|OO

    *Stats*


    Beyonce / Seadra (female)
    Health: IIIIIIIIIIIIIIIIIIII (90%)
    Energy: IIIIIIIIIIIIIIIIIIII (60%)
    Status: Hurt.


    Big Bertha / Wailmer (female)
    Health: IIIIIIIIIIIIIIIIII (79%)
    Energy: IIIIIIIIIIIIIIIIIIII (54%)
    Status: Frozen fin. Not so floppy anymore.

    *Trainer Issued Commands*

    Strenght ~ Trash ~ Blizzard

    Subs: Waterpulse

    *

    Dive ~ Dragonbreath – Twister

    *Round Thirteen Begins*

    In an underwater arena both pokemon glare at eachother, eager to fight.

    Bertha starts off by rushing towards Beyoncé, focusing on her outer and physical strenght and makes the leap of faith right at Beyoncé, who just dives away from the surface avoiding the brute attack.

    Beyoncé quicly looks up and shoots a Dragonbreath at our Big Bertha. She quickly tries to paralyze her with the breathattack, but the failed attempt made Bertha angry. She counters the attack with her own Waterpulse making a struggle. Finally the attack explodes in mid – water and both pokemon get blown back.

    Bertha isn’t ready to give up after her counter attack and tries to fire a blizzard. The gigantic Iceattack just freezes all the water infront of Bertha. Beyoncé manages to protect herself just in time with Twister blowning away most of the icepower, resulting in her not getten frozen. There is a gigantic Icecube infront of the two pokemon, who are facing eachother.

    *Results*


    Beyonce / Seadra (female)
    Health: IIIIIIIIIIIIIIIIIIII (84%)
    Energy: IIIIIIIIIIIIIIIIIIII (40%)
    Status: Hurt.


    Big Bertha / Wailmer (female)
    Health: IIIIIIIIIIIIIIIIII (73%)
    Energy: IIIIIIIIIIIIIIIIIIII (30%)
    Status: Frozen fin. Not so floppy anymore.

    *Arena*

    Lots of muddy sand and half the beach is covered in a icy coating. The bay is frozen and so a lot of water is now ice. The current battle is now underwater, below the surface. The sea holds a gigantic ice-cube now.

    *Other Remarks*

    - Tumtirum.

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    Default Re: Ace64 vs. MH, Ref:MLG

    Ok, Beyonce, you're an evolved form so your water attacks are stronger. Push the icecube into Wailmer with your Hydro Pump. Don't worry, shes a big target. After its hit him, break it with a dragonbreath, burning her and hitting her with sharp shards of ice. Finally, use another twister to send the shards of ice spiralling around her in a circle of pain, mweh heh heh.

    Hydro Pump ~ Dragonbreath ~ Twister

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    Default Re: Ace64 vs. MH, Ref:MLG

    Heh..how ironic. All that discussion, and the last round turned out to be a stalemate. You just never know.

    Now then...ice cubes float to the surface, I know that much. So if we dive lower than that ice cube, there's no way it should hit us. Beyonce may be a powerful, but I doubt she could push so a large a chunk of ice against the current. And those are some mighty powerful attacks she's using, so new tactics.

    Let's Dive towards the bottom of the sea, away from the ice cube. The ice cube is gigantic, so we should have some time to swim, even with your frozen fin. Next, since she's using her attack on the cube, let's strike with an Ice Beam. You should be below her, so aim for her mouth. If she can't exhale, she can't create a Dragonbreath. Finally, Relax. You're too big for ice pebbles to hurt you to badly.
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    Default Re: Ace64 vs. MH, Ref:MLG

    It seems the depth of the sea changes with every round

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