Rated M for Slight religious discussion(nothing big), violence with blood, mature language. I do not expect and will not tolerate any sexual actions in this RPG.
atonement
A D.Gray-Man based RPG by Haruko-san
"Go, my children, and wash away the days of darkness with the very tools I give you...
....rise my beloveds, against the foe who tries to end it all with the light I embed in your soul."
"Go, for you are the worlds light."
--
"We never knew what these texts truly mean't until now."Director Shouta Watanabe of the British Division of the Black Order told his workmate, Supervisor Marie Thompson. "Most, if not all, though the children he - which we know as God or the creator of the innocence, referred to; to be the ones that can accommodate to an innocence and synchronize. However.."His voice trailed off as he looked over the balcony below, the building he was inside of a spiral shape.
"Yes?"Marie looked at him as he seemed to look into the abysmal spiral that the building was the center of.
"We are now to believe that this is now slightly not the case,"Shouta turned his neck to Marie, then to his clipboard, going through various papers. Each page had a greek symbol on it, along with a photograph and biography, or at least what they knew of that exorcist at that branch.
"Greek?"She turned her head over to the papers he was briefing over, and he quickly stopped; and she did the same.
"We now know the true meaning of what was written on the cube," He said, pressing the clipboard against his chest, his lab coat folding against it."Those children are what we thought, what we call "Exorcist". However, we also thought when the cube said 'beloveds', he also meant the 'Exorcists'. But we now know he means these people..if we can call them that.
They are what the Vatican has started to call "Prophets", and each, as what the cube says, has a "light" embedded in their soul. That is, a specific power that does not accompany the innocence and is similar to the make-believe sorcery."
"So they're basically super-Exorcists?"Marie questioned him, and he sighed, shaking his head.
"These have the potential to gain a status more than likely above a General."Shouta sighed, then smiled slightly; looking up into the spire."The Vatican has ordered the 7 we have found with powers of 'Prophet' to come to this division."
"Does that mean.."Marie trailed off as Shouta slowly walked away, smiling as he had his back to Marie. He knew plenty well what it mean't.
"Yes, it'll be plenty more lively around here~!"He said excitedly and ran off for his office, Marie running in tow.
--
The time is 2007, and the Akuma; along with their leader, the Millennium Earl, are invading the Earth and creating chaos. With Japan under his control and trying to extend his darkness all over the globe, the Vatican has risen up against this evil with a army of sorts - the Black Order. Using the Innocence, a picky yet powerful substance that once synchronized to the human being it can accommodate to; they can form weapons that can fight against the Akuma.
However, as of late, human enemies calling themselves under the name of "Noah's Child" have arisen and have proclaimed alliance with the Earl. Believing that the "days of darkness" are soon ahead, the Vatican quickly ordered the trainning of any Exorcist available; trying to stop the Noah with sheer numbers. However, it soon dawned to them that while the Earl had the Noah's on his side, they had a similar force..
With the attacks concentrated in England and Russia, the Vatican has ordered their version of "Noah's Children", aka "Prophets", to be sent to the Britain's Black Order branch to be sent on missions to locate and recover innocence, destroy Akuma, fight the Noah and most of all - stop the days of darkness. You and your comrades will be going all over England and the world inorder to save it from it's impending doom.
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Although the time is 2007, the RPG's universe and ours are different. Technology wise, the RPG's universe has developed the same way, but war-wise; the world is in a state of calm - most aligning each other in order to stall the Akuma invasion.
Black Order Branches: Prior to coming to the Britain Black Order branch, you can either be an exorcist from another branch, or a recently installed exorcist put into the Britain's branch.
America(Split into East, stationed in Washington,DC, Central; based in Tulsa, OK. Or in ):
Australia(Stationed in Sydney):
Oceania & Vietnam(Stationed in Singapore):
Asia(Stationed in Beijing, China):
Pacific Islands(Stationed in Hawaii):
South America(Stationed in Chile):
Central America(Stationed in Mexico City):
Africa(Two bases, one in Southern Africa and one in Egypt):
England(Stationed near the end of the North part of the English Channel, right off the coast.):
Your character may come from either of these branches, and since exorcists interact with people from Vatican, it's instated that your character knows or is taught English and Italian, at least.
RPG Dictionary:
Birthmark:Identifying you're a prophet, somewhere on your body is a birthmark in the shape of a uppercase letter of the greek alphabet. This has no meaning but to note that you're one of "God's Beloved's".This link can be used to help with picking your alphabet birthmark! It's like greek alphabet soup~
Power: Our characters in the RPG may seem normal in the outside, but they were truly, at one time, angels. Now sent down to help the humans fight against the Noah, Akuma and the Earl, they give our human bodies the ability to call forth an incredible power. This is normally compensated with the price of energy to keep it fair; however, to most of the Vatican they are seen as a species different than humans. Our power is either offensive or defensive, not both. If you need help deciding, think like the Darker than Blank anime for a power.
All Prophets are immune to the Akuma's virus, unless that is a payback for your Prophet power.
Innocence: A substance found on a cube left to the humans from God sometime before Noah's ark and the great flood. The substance is now divided into 109 parts and can be forged into great weapons or shields to help protect humanity from the Akuma. Innocence is picky with it's user. For each 109 piece, there is only 1 person alive that it'll synchronize with unless that person dies.
Dark Matter: Simply named "Dark Matter" by the Vatican, this substance is similar to Innocence in that it has great power; but only when it is used properly. It is currently controlled by the Earl and each of the Noah are born with Dark Matter in their hearts. Dark matter feeds on the sorrow, hatred, envy and any other negative emotions of a human being
Akuma: Mechanical beings created by the Earl, they're formed when someone who has lost a loved one makes a pact with the Earl in order to bring them back - unknowingly with their life as a price. Using the persons body, a mechanical skeleton, and the soul of the person that they wanted to bring back, an Akuma is born. They go through level ups, from level 1 to level 3, but any level is deadly to a human as their blood contains the deadly Akuma virus, which goes through the human body and explodes them from the inside.
Level 1: Big balloon like Akuma that can form cannons out of their hard, gray hide. Have black/white clown faces and no sense of self, and tend to follow the Earl blindly. They can transform into humans for stealth and act like humans if that is the will of the earl, which is why the Black Order has the exorcists wear their Rose Cross at all times, in order to help attract the Akuma to them.
Level 2: After killing many humans and collecting dark matter for themselves, they can evolve into a level 2. This is where they gain their own ability and a sense of self. They follow the earl no matter what, and tend to be more humanoid than level 1's.
Level 3: Very rarely does an Akuma see level 3, but level 3's are basically a power increase between level 2's. They're immensely fast and very strategic.
Anti-Akuma Weapons: Forged with the innocence as their core, these weapons are the only offense against the Akuma. Having many abilities that are known to call upon the God's own power themselves, these weapons will only activate for the ones who can synchronize with that piece of Innocence.
Millennium Earl: The main villain who, in this story wants to take over the world with darkness and his Akuma. He is of a tall stature but is unexpectedly plump. Slightly like a clown, he's a bit of a happy-go-go-lucky villain who likes to torture his enemies and treat his allies greatly.
Noah's Children: Or simply called "Noah", they are humans with powers with us, but unlike us, their power is from the dark matter in their heart. There are 7 Noah's to counter the 7 Prophets, each given to an emotion/action of a human being. They are: Noah of Dreams,Rage,Pleasure,Senses,Thought,Devotion, Envy. Besides individual powers, each can shoot out beams of dark matter that harm the
Roll Call!:
Prophet of Ω(Omega):Garret Keigwin, age 20 - weapon-style innocence. (Played by PoLHaruko-san)
Prophet of Ζ(Zeta): Mara Sweet, age 27 - weapon-style innocence. (Played by Roy Karrde)
Prophet of Σ(Sigma): Dennis Loray, age 22 - weapon-style innocence. (Played by Kalad1)
Prophet of Τ(Tau): "Mezzo" Melissa Bales, age 17 - parasite-style innocence. (Played by Shizo)
Sign ups!:
Name: (Please keep it similar to your origin language if possible, there are baby name websites!)
Age:16-30.
Gender:
BO Branch: You can also say this points out your origin, unless there are certain things like being transfered, etc, prior to the RPG.
Personality: Because the person is half the man.
Appearance: And looks make the half whole.
Birthmark: Simply put the Greek alphabet symbol here, or the romanized version.
Power: Compensate power with price.
History: Long, short, medium..etc..
Relationships:
Other:
Innocence:
Name:Optional. For those who are sentimental~?
Synchro rate: All of us will start the rpg around 85%. Our innocence will gather strength and you can either have it change form at either 100% synchro, or 150%.
Style: Parasite or Weapon. I am only allowing 2 Parasitic-type innocence in the RPG, because of their rarity.
Appearance: Dual wielding fans, etc are ok.
Specialty Attacks: (Can be named or not. This is your choice and not mine.2 at current synchro, then you'll get another at 100, then another at 150.)
Other: Don't beat on other! Other is not an Akuma!
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Name:Garrett Keigwin
Age: 21, but looks 18 due to his cells working more towards divinding and healing than aging.
Gender: Male
BO Branch: None. ( "Private Property of General Auriemma, ~kya!"- General Teresa Auriemma" )
Personality: Serious, a work-a-holic, a perfectionist and too dense for words; Garrett was raised having to be the leash for his adoptive mother, General Auriemma. He tends not to get things like women flirting with him, jokes are sarcastic remarks, very quickly. Once he's set his goal, Garrett never thinks back about it, not even if there are illogical block in the way - a theory used when on missions.
Apperance: Standing around 6 foot even, Garrett has the appearance of an 18 year old, not a 21 year old - a slight downside(or positive?) effect from his power. His hair is a chestnut brown that is layered down to the back of his neck, but his bangs are about to his earlobes and all seem to hang to his head; his hair is not long like a girls.(Much like this actors haircut?) Garrett's eyes are a light blue, almost grey and his skin is fair overall. While not on missions, he likes to wear black dress pants, a white dress shirt and a black tie - this mostly getting him the laughs of the Director and anyone who sees him in the lounge. While on missions, his BO outfit is a long, tench coat like jacket(typical Black and white, much like Kanda's) with collar, Around his waist is a belt with holders for his dual swords. Of course, underneath is a white shirt and black pants, along with black running shoes. His figure is quite lanky, although he has muscles in his legs for running and high jumping. Always seems to wear a dogtag necklace that belongs to his biological grandfather.
Birthmark: Ω - Omega. Is located behind his neck, in the center. His hair tends to cover it.
Power: Rejuvenation - Defensive. Much like Claire from Heroes self-healing ability, he can heal himself of wounds - his cells speed up the healing process to where it takes a a few seconds for a deep cut to heal. The problem with this is that he needs to eat an enormous amount in order to store energy in his cells for this - so he eats plenty in the morning, noon and not so much at dinner.("I'll get a stomach ache in the morning.") Also, his hair is considered part of his "body", and if cut like a haircut, his hair will rapidly regenerate to the same size it was prior. His hair as been this style since he was young and he was never able to get it trimmed, so he's used to it being that way. As well, since his cells are more dedicated to healing than aging, his body looks younger than he is. This gets him in trouble with buying beer. x3
History:
Born somewhere outside Sydney, Garrett was born to two teenage parents who seemed to be dedicated to raising him properly at the time - that is - until an Akuma invasion leveled their town when he was only 2. Being the sole survivor of the attack, Garrett was found by someone passing by and was placed in a orphanage carrying a dogtag necklace of his grandfathers with a fierce grip. 2 years passed as no one came to adopt him, until General Teresa Auriemma of the Britain Black Order passed by the orphanage in Syndey on her way to the Black Order Branch there. An innocence she had been carrying around recently after a mission in Britain had been reacting to someone inside, and she found out it was Garrett. Also finding the birthmark to be of interest, she filed adoption papers and adopted him. However; the Australian Branch fought for him, since he was technically born in their branch - but it was the British innocence that Garrett was capable to.
Ever since then, Garrett has traveled around the world with the General after getting his innocence made into Apollo and Artemis. Being trained unoffically by Auriemma on many of her missions, Garrett has a lot of mission experiance - and has nearly died many times if it wasn't for his power. The one that changed him the most was when he was 14, while trying to save a family on a cruise ship in the Gulf from a fire, a level 2 Akuma ambushed him and he was only able to rescue the child, reminding him of his childhood. Most of his time spent with Auriemma has been a friend-to-friend relationship, as Auriemma was only 20 when she adopted him. He knows nothing really that a guy should've been taught by a father - although Auriemma has tried to teach him romance, it's never really gone all that well.
Relationships: Open to friends.
Other:
Innocence:
Name:Apollo and Artemis
Synchro rate: 85%
Style: Weapon.
Appearance: Apollo and Artemis are twin dual-katana's that have a blade-length of 1 and a 2/3 feet, therefore Garrett either needs to get close to the Akuma to kill it, or use their specialty attack to try to down the Akuma. Apollo's hilt is a crimson red and has a red tinsel with bell hanging from it. Artemis' hilt is a silver with white tinsel and bell hanging from it. Both are kept sheathed until he activates them by quickly drawing them out and saying "Innocence - activate!".
Specialty Attacks: None of these are called outloud.
1.Moon's Dance: The bell on Artemis' tinsel rings as the sword erupts in a silvery light. Garrett then jumps up and spins, sending off waves of energy-scythe's embedded with the power of the moon. (Is called a girl by Auriemma whenever he uses this attack)
2.Path of the Sun: The bell on Apollo's tinsel rings as the sword is erupted in flames. Running at an exhausting speed at the Akuma or just at the enemy in general, Garrett makes as many blows as he can to the enemy before exhausting himself. After saying, "Apollo, rest", the flames on the sword dim and by how many strikes he got on the opponent, explosions will erupt. Can be stopped by simply tripping Garrett, or blocking his sword.
Other: Synchro 100% and 150% form and specialty to be added soon.
I'll be putting a short description of the Director and Supervisor up soon, and the Noah's do not come until they appear in the RPG.
Any questions, please PM me or ask on your sign up sheet! ;D I will allow people to play Noah's, but only if the Exorcists sign ups are taken.