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Thread: RMT - You know you love these...

  1. #1
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    Default RMT - You know you love these...

    Yet another team for rating, thanks in advance. Some of these guys are pretty commonly used, but they're good so... *shrug*



    Skarmory @Leftovers
    Spikes
    Whirlwind
    Toxic
    Drill Peck/Steel Wing

    Spiker with toxic and whirlwind for that extra level of annoyance, along with a STAB attack.



    Absol @Leftovers
    Slash
    Double Team
    Swords Dance
    Baton Pass

    BPer, nuff said.



    Weezing @Leftovers
    Sludge Bomb
    Shadow Ball
    Explosion
    Haze

    Hazer with some muscle, explosion when he's approaching death or no longer of use.



    Gardevoir @Speed Berry
    Psychic
    Thunderbolt
    Light Screen/Enlighten
    Safeguard

    Safeguard with some firepower.


    Blaziken @Shell Bell
    Flamethrower
    Sky Uppercut
    Rock Slide
    Build Up

    Sweeper the first.



    Walrein @Shell Bell
    Surf
    Ice Beam
    Earthquake
    Roar

    Sweeper the 2nd.


    Weaknesses, pretty sure this is right...
    Electric - 2
    Fighting - 2
    Ground - 2
    Psychic - 2
    Bug - 2
    Fire - 1
    Water - 1
    Grass - 1
    Flying - 1
    Rock - 1
    Ghost - 1
    Dark - 1
    Normal - 0
    Ice - 0
    Poison - 0
    Dragon - 0
    Steel - 0

    That's pretty much it. I look forward to hearing feedback.

  2. #2
    Epic as Usual Advanced Trainer
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    Agent Elrond's Avatar
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    Default RMT - You know you love these...

    All in all looks pretty good. No triple Weaknesses as far as I can see, (better than my team ) I would go with Flamethrower over Blaze Kick on Blaziken though.

    If you can get Substitute on Absol that would be fun, although you would have to get rid of Double Team or Swords Dance.

    Skarmory looks a little iffy, but will probably work. Drill Peck over Steel Wing.

    Hope this helps.
    Elrond rambled.

  3. #3
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    Default RMT - You know you love these...

    ...too much defense... @_@

  4. #4
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    Default RMT - You know you love these...

    Thanks for the reply. Here's my logic for the skarmory moveset:

    Spikes, well that's a given, he's the spiker. Whirlwind, since he's the starter, if the opponent opens with a Fire/Electric or something else that'll give him trouble, he can get rid of them in favor of an opponent that won't give him too much trouble. It'd be a bonus if that works on magneton, though I'm not sure on that. Toxic, I wanted at least one poke with that, and he seems like a good candidate, can toss that on while laying down spikes. And then lastly, a STAB attack. Think I might end up going with Steel Wing there, since I'm not sure how I can breed both Whirlwind and Drill Peck on Skarm. I'm gonna use this team on the GBA and don't plan to shark, so options are limited.

  5. #5
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    Default RMT - You know you love these...

    Too much defense, there's such a thing?

    Actually, I'm a little on the fence about Gardevoir's moveset, I can see that argument applied there. It's pretty solid, but I'm open to suggestions on that.

  6. #6
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    Default RMT - You know you love these...

    I guess when it comes to strategy I'm A George W. Bush.... Just pull out the big guns and blow stuff up, and don't care for defence... I rarely have a non attack move (hypnosis might be the ONLY one!)

    I only play for the fun anyway, not for tournaments or anything (namely cause the closest they ever are is London, which is 150 miles from me, maybe more).

  7. #7

    Default RMT - You know you love these...

    skarmory : drill peck >>>> steel wing.

    absol : normal types are really common, and double team is usually frowned on. keep it if you must, but i'd prefer return over that.

    weezing : yes. will 'o wisp always helps, though, although it contradicts haze.

    gardevoir : i might make this a starter and equip her with thunderbolt for getting rid of skarmories. it's rare for psychics to get a powerful special-typed move that isn't psychic, so i really like thunderbolt here...meh.

    blaziken : yeah.

    walrein : splitting ev's into attack and special attack is okay, i've decided, especially him, who you can split 85 hp/170 attack/85 defense/0 speed/85 sa/85 sd (as a basic template) and get decent stats. still, i like rest and yawn here. ;_;

  8. #8

    Default RMT - You know you love these...

    Both your sweepers (and Weezing for that matter) have their attack EVs split... that ain't cool. If you desperately want to keep them with their current movesets... max the Special Attacks EVs and let Absol pass the Attack boost I guess.

    Claydol makes a better pseudopasser than Gardevoir.

    I'd personally rather give Thunderbolt to Gardevoir, give Weezing Will-o-Wisp or Shadowball instead. Then you can just max out Weezing's Attack EVs so that Sludge Bomb and Explosion (and Shadow Ball) will really pack a punch, while either cutting down the opponent's attack or taking out Weezing only weakness: Pokemon.

    Just some ideas... but don't take my word for it.

  9. #9
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    Default RMT - You know you love these...

    Excellent suggestions, I've incorporated a few into the team above.

    I'm still not clear on how to get both Whirlwind and Drill Peck on Skarmory in a legit way, any suggestions?

  10. #10

    Default RMT - You know you love these...

    Skarmory can't get whirlwind because doduo/trio can't learn it naturally and whirlwind isn't a TM anymore. Doduo/trio can learn drill peck naturally though, so just breed that with your skarmory and you're good to go.

  11. #11
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    Default RMT - You know you love these...

    I plan to get Whirlwind on Skarmory by breeding it with a lvl 27+ Dustox that has the move (Tropius and Makuhita would work as well). I may just forego Whirlwind and get Drill Peck though. *shrug*

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