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Thread: RMT, or wallow in your heathenocity! Err...yeah.

  1. #1
    Banned
    Join Date
    Mar 2003
    Posts
    132

    Default RMT, or wallow in your heathenocity! Err...yeah.


    Personality: Calm
    Trait: Synchronize
    Item: Lax Incense/Bright Powder (Does either one have a bigger accuracy decrease?)
    Taunt
    Psychic
    Recover
    Torment/Thunderpunch


    Taunt to stop early status inflicters/spikers/psuedo hazers early on, which will be easily done with 'zams humongous speed. Recover should let him last out being left against a pokémon that can only attack. Torment might be a nice option for when a taunted pogey is the last thing left out, but i'll most likely go with t-punch.


    Personality: Bold
    Trait: Natural Cure
    Item: Leftovers
    Aroma Therapy
    Synthesis
    Magical Leaf
    Protect


    Protect and Synthesis to keep the poor thing alive. Magical Leaf for STAB.

    [color=sandy brown]
    Personality: Adamant
    Trait: Sturdy
    Item: Leftovers
    Earthquake
    Rapid Spin
    Roar
    Body Slam[/color]


    The anti-spiking psuedo-hazer of DOOM! *ominous organ music*


    Personality: Modest
    Trait: Swift Swim
    Item: Chesto Berry
    Double Team
    Surf
    Ice Beam
    Rest


    Good ol' double, minty-resting Kingy.


    Personality: Brave
    Trait: Guts
    Item: Chesto Berry
    Revenge
    Rock Slide
    Earthquake
    Rest


    Revenge is the far superior move. When used in the same move that the user takes damage in, it's bp is doubled. Machamp is slow as molasses, and the Brave trait sends that speed even further into the hole, ensuring that he ain't out-running crap. So anytime the opponent attacks, and I attack, I absolutely slam with a 180 bp fighting move, from Machamp no less. That's some serious punishment. Chesto Rest to shake off the damage that he'll have to take to be efficient.


    Personality: Hardy
    Trait: Soundproof
    Item: Leftovers
    Roar
    Shadow Ball
    Flamethrower
    Shockwave


    This guy is basically here to pick up most of the moves I needed and had no where else to put. Double-Psuedo hazing...whee.

  2. #2
    Banned
    Join Date
    Mar 2003
    Posts
    132

    Default RMT, or wallow in your heathenocity! Err...yeah.

    Ah, c'mon..doesn't anyone care to rate it? ;-;

  3. #3
    Advanced Trainer
    Advanced Trainer

    Join Date
    May 2003
    Posts
    1,483

    Default Well....

    Shockwave is a decent electric move plus it never misses,revenge and rest are good...good team..
    Random Mark Twain Saying

    "Suppose you were an idiot. Suppose you were a member of Congress. Ah, but I repeat myself."

  4. #4
    Banned
    Join Date
    Mar 2003
    Posts
    132

    Default RMT, or wallow in your heathenocity! Err...yeah.

    Anyone else? No offence, but that rate wasn't really helpful.

  5. #5
    Banned
    Join Date
    Mar 2003
    Posts
    321

    Default RMT, or wallow in your heathenocity! Err...yeah.

    Your team looks great to me. Maybe Fire Punch instead of Thunder Punch on 'Kazam (although I know it's for starter Skarms so it really doesn't matter) and Leaf Blade (I think it can learn it) over Magical Leaf on Roselia for the critical hit ratio effect.

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