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Thread: RMT - Reworked it and need some feedback

  1. #1
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    Default RMT - Reworked it and need some feedback

    Revamped the team, need some input on it though.


    Skarmory @Chesto Berry
    Spikes
    Drill Peck
    Roar
    Rest

    Spiker with Roar to get rid of undesirables while getting the job done and Rest to also help out.


    Absol @Leftovers
    Return
    Swords Dance
    Double Team
    Baton Pass

    BPer, nuff said.



    Weezing @Leftovers
    Sludge Bomb
    Shadow Ball
    Toxic
    Haze

    Hazer with some damage output.


    Gardevoir @Speed Berry
    Psychic
    Thunderbolt
    Mean Look
    Safeguard

    Safeguard with some firepower. Potential starter to trap enemy Skarms and blast them into tiny Skarm chunks.


    Blaziken @Shell Bell
    Flamethrower
    Sky Uppercut
    Rock Slide
    Build Up

    Sweeper the first. Standard moveset, Flamethrower over Blaze Kick for reliability.



    Walrein @Chesto Berry
    Surf
    Ice Beam
    Earthquake
    Rest

    Sweeper the 2nd. Really wanted to put Roar on him, but decided to toss that on Skarm. Went with Rest instead.


    Weaknesses, pretty sure this is right...
    Electric - 2
    Fighting - 2
    Ground - 2
    Psychic - 2
    Bug - 2
    Fire - 1
    Water - 1
    Grass - 1
    Flying - 1
    Rock - 1
    Ghost - 1
    Dark - 1
    Normal - 0
    Ice - 0
    Poison - 0
    Dragon - 0
    Steel - 0


    That's about it. Any feedback would be much appreciated.

  2. #2
    Epic as Usual Advanced Trainer
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    Agent Elrond's Avatar
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    Default RMT - Reworked it and need some feedback

    It looks good, although I would put a Chesto Berry on Skarmory since it has Rest.
    Also, I would put Will-O-Wisp over Explosion, because I hate making my Pokémon faint. That's just my opinion.

    All in all it looks very nice, but just one question, where did you get all those Leftovers?
    Elrond rambled.

  3. #3

    Default RMT - Reworked it and need some feedback

    Skarmory: Standard, but like the guy above me said, Chesto Berry over leftovers.

    Absol: I like this set-

    Aerial Ace (to cover one of it's weaknesses)
    Return
    Swords Dance
    Baton Pass

    Honestly, I don't think Absol would live to double team (and not to mention swords dance also). His defenses aren't high enough to sustain the damage to make DT worthwhile in my opinion.

    Weezing: Well, if you're going to give Toxic to Walrein, Will O' Wisp would kind of contradict that, but it could work. I don't know which would be better...

    Gardevoir: I say calm mind or lightscreen/reflect (whichever is best for its stats) would be better than either mean look or safeguard.

    Blaziken: Hmm... maybe Brick Break over Sky Uppercut for reliability and it can hit through reflect/lightscreen. You already have Rock Slide which isn't 100% accurate =\ Few things are worse than missing. It's bulk up, not build up by the way...

    Walrein: Earthquake causes you to split EVs, but I don't know his stats so.. I'll say it works.

  4. #4
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    Default RMT - Reworked it and need some feedback

    put willowisp on wheezing, its makes him last longer so you dont have to explode. On Blaziken you should have brick break. On walrien I would suggest rest/chesto over toxic. He's a defensive tank, make him one.

  5. #5
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    Default RMT - Reworked it and need some feedback

    just a note, wlrien learns rest so u could relearn it if u let him learn it(sealeo)

  6. #6
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    Default RMT - Reworked it and need some feedback

    agent elrond: you can get multiple leftovers as prizes in the battle tower (for every 7 victories after 35) along with other stuff like scope lens, brightpowder, etc.

  7. #7
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    Default RMT - Reworked it and need some feedback

    Lol, I can't believe I missed Rest on Walrein's moveset, thanks for pointing that out. Problem solved on that end.

    The question remains as to where to place Toxic. Looks like the Will 'O Wisp/Explosion debate on Weezing is solved, it'll go in that slot. IMO Toxic > Will 'O Wisp so good nuff.

    As for Gardevoir as a Safeguard, I'm kinda nervous about not having a SG, although their use is debatable. Ideally I would like to have a Heal Beller, but all the options for one in RuSa suck. Safeguard is therefore the backup plan, although I have my doubts about its effectiveness. Anyway, that's on the fence, maybe I'll replace the move with Calm Mind, or get a pseudopasser move on her.

    And as for Absol, I agree that having 2 moves on it to Baton Pass is a bit risky. Aerial Ace is an option to replace Double Team, though an idea I've been toying with is to give him Perish Song. That in combination with Gardevoir's Mean Look would be pretty deadly.

    Edited the above move list to reflect a couple changes.

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