Continued from last post:
“Hey, Bones!” he called to the crowd. “I got it! I got the card you gave me!”
“Then I’m going back inside,” muttered the Zombie, turning around.
“Get back here, you coward,” said Marauding Captain, grabbing him.
“I’ll save it for later,” he chuckled, adding it to his hand. “For now, I sacrifice Diskguy, to summon Destiny Hero Doubleguy!”
Diskguy vanished, and a mysterious-looking figure appeared. He was dressed in an overcoat, gloves, and a fedora, with a scarf over the lower half of his face. The only part of his body that showed was his eyes, which were glowing white. He held a fancy cane in his hands. (1,000/1,000)
“Man…” said Erik. “I’d hate to meet that guy on a dark street…”
“Since my lineup just changed,” said Aster, “so do Dreadguy’s scores.”
Dreadguy glowed again, his stats changing to (3,200/3,200)
“Dreadguy…” shouted Aster, “splatter his Water Dragon with dreadnaught smash!”
Dreadguy roared, and threw a savage punch at Water Dragon. It exploded into a burst of Water.
“I activate its effect!” shouted the Hunter. “I get to Special Summon Oxygeddon and both Hydrogeddons from my Graveyard!”
Oxygeddon (1,800/800) and both Hydrogeddons (1,600/1,000) appeared in Defense Mode.
“Dashguy, destroy Oxygeddon!” shouted Aster.
Dashguy sped towards the Dinosaur and slashed at it, causing it to dissipate.
“Now, I activate a Trap,” said Aster, as his facedown card lifted up. “D-Chain. And I’ll hardwire it to Doubleguy.”
A long chain with a grappling hook on the end appeared in Doubleguy’s hands. His Attack Score rose to 1,500.
“Attack one of the Hydrogeddons!” urged Aster.
Doubleguy twirled the grapple above his head, and threw it at the Dinosaur, and it shattered into shards. The Hunter held his chest in pain.
“Now you lose 500 Life Points,” said Aster. “And true to his name, Doubleguy gets a double attack!”
Doubleguy grew and mutated, turning into a bestial creature clad in ragged clothing. He hurled the D-Chain, and the second Hydrogeddon exploded. The Hunter cringed again.
Aster threw a card into his Disk.
“Now I play… D-Acceleration!” he shouted. “This lets Doubleguy do a triple-take and attack once again, so long as I have him ditch the D-Chain and cut his Attack Score in half.”
Doubleguy turned back to his normal form. The D-Chain shattered, and his Attack Score fell to 500. He leapt up, and kicked the Hunter directly.
Dashguy moved into Defense Mode.
“I’ll play a facedown,” said Aster, “and end my turn.”
A facedown card appeared.
(A: 5,700) - - - - - - - - - - (H: 5,500)
The Hunter glared at him.
He drew two times. The same flaming aura surrounded him.
“Heh, heh…” he said. “Time to show you the true apex of my deck, Aster… The perfect combination of two opposing forces… The combination of Fire and Water…
“I remove from play one Fire Monster and two Water Monsters…”
The two Hydrogeddons and a Battle Footballer appeared behind him, and then vanished into grains of light.
“What is this?” asked Sam. “Is this a summoning?”
“Wait…” said Yumi. “I’ve heard of a Monster that can be summoned like this…”
“I summon Frost and Flame Dragon!” shouted the Hunter.
The Monster that appeared was indeed a Dragon, serpentine in shape, with two heads – one orange with an aura of flame, and one white with an aura of frost. (2,300/2,000)
“Now,” he said, “by tossing one card, I can destroy one Monster on the field.”
He discarded an Aqua Madoor. The Fire head breathed flames on Dashguy, turning his metal armor red hot. Then the Frost head blasted a cone of cold, and Dashguy exploded from the sudden change of temperature.
“I still have its normal attack!” he shouted. “Attack Doubleguy!”
The Dragon breathed both fire and ice, and Doubleguy exploded into pixels. Aster shielded himself again.
“Look at your Dreadguy now,” laughed the Hunter. “He’s nearly powerless!”
It was true. Dreadguy had fallen to only (100/100).
“I’ll place a Monster in Defense Mode, and end my turn.”
A facedown Monster appeared.
(A: 4,400) - - - - - - - - - - (H: 5,000)
* * * * * * * * * *
In Daala’s palace, Skull Knight was looking at a small, violet orb.
It was actually a Spellcaster’s version of a CD. Such Duel Spirits used them to record and play music.
He sighed, and placed it in a small tripod. It lit up, as music started to play.
I’ve been a mage forever…
And I wrote the very first spell…
I put the powders and the potions together,
I am Magic, and I write the spells.
I write the spells that turn men into kings…
I write the spells that summon powerful things…
I write the spells that brings the princess home…
I write the spells, I write the spells.
I can reach deep with in you…
I can see the power in your soul…
I can use magic to hide from your eyes,
I can even change lead into gold.
I write the spells that tell you future things…
I write the spells for magic swords and rings…
I write the spells that keep you safe at night…
I write the spells, I write the spells.
“What the heck is that?” asked a voice.
Skull Knight turned around, and saw that Daala had entered.
“Oh…” he muttered. “My, uhm, my protégé says it’s a very popular song in her dimension. Uhm, I’ll turn it off if it bothers you.”
Daala sighed.
“I’m just nervous,” she said. “Ren and Chelsea will be facing you-know-who shortly. The outcome will either end things very much in our favor, or with us with a big setback.
“It would help if she didn’t insist on using an Anarchist Disk.”
“She’s done good work so far, milady,” said Skull Knight. “We’ll have to hope for the best.”
* * * * * * * * * *
Aster quickly drew a card. He squirmed a little as the fiery aura surrounded him again.
He looked at the card he had drawn. It was one of his most powerful Monsters.
“Time to get serious,” he said. “Since Doubleguy was destroyed last turn, I get a bonus… Two Doubleguy Tokens.”
Two figures that looked just like Doubleguy appeared, kneeling in Defense Mode. (1,000/1,000 x2)
“Now I play… Doctor-D,” he continued, as a Spell Card appeared. “This lets me remove a Destiny Hero in my Graveyard from play, to summon another one from it. So, since I can’t Special Summon Divineguy anyway, I’ll remove him from play, and summon Diamondguy.”
A card slipped out of his discard slot, and he pocketed it. Diamondguy appeared again. (1,400/1,600)
“Next, I use Diamondguy’s effect. You remember this, right?”
He looked at the top card on his deck.
He showed it to the Hunter. It was The Warrior Returning Alive. He discarded it.
“Now, I sacrifice Diamondguy and my two Tokens…”
Diamondguy and the two Doubleguy Tokens vanished.
Can it be? thought Sam. Can it be?
“Presenting…” announced Aster, “Destiny Hero Dogmaguy!”
A large, dark shape appeared over the field, one with large wings. It was a dark Hero in black, one with armor and a horned helmet. His demonic wings reached a fifteen-foot span. (3,400/2,400)
“Nuts,” muttered Sam.
“What nuts?” said Yumi. “That’s a great Monster! He’s even stronger than your dad’s Dragon!”
“Granted,” said Sam, “but I was kinda hoping he was summoning Bloo-D.”
“Don’t make me laugh!” shouted the Hunter. “There is no way that even Joan could have duplicated a card as powerful as Bloo-D.”
“Oh?” asked Aster. “Really? Are you sure about that?”
The Hunter stopped short.
“Huh?” he said. “What do you mean?”
“How do you know for sure that you aren’t wrong?” asked Aster. “Maybe Destiny Hero Bloo-D is indeed lurking deep in my deck, and I simply haven’t drawn him yet.”
The Hunter looked at him.
“None…” he muttered. “None of Daala’s men ever reported seeing you use it…”
“Oh?” said Aster with a grin. “Maybe that’s because every one of Daala’s men who witnessed me using him were obliterated! Consider that!”
There was a long pause. Aster chuckled.
“I’m not going to tell you one way or another,” he said with a smirk. “I don’t have him in my hand right now, that’s all I’ll say. If you want to find out for sure, assuming I don’t eventually manage to draw him, you’ll have to win this duel and take my deck.
“For now, Dreadguy is far from powerless.”
Dreadguy and Dogmaguy nodded to each other. Dreadguy glowed, and rose to (3,500/3,500)
“Dreadguy, squash his Dragon!”
Dreadguy lunged forward, and flattened Frost and Flame Dragon with one smash.
“ERGH!” shouted the Hunter.
“Dogmaguy, destroy his last Monster!” shouted Aster. “Des chronicle!”
Dogmaguy gestured, and two sword blades sprouted from his wrists. He flew at the facedown card, and fiendish-looking treasure chest appeared. With one swipe, it was cut in half.
“That was my Dark Mimic LV1,” said the Hunter. “Now I get to draw once.”
He made a draw.
“I end my turn,” said Aster, with a grin.
(A: 3,900) - - - - - - - - - - (H: 3,800)
The Hunter drew two cards. He cringed again as the flaming aura surrounded him.
Then he screamed as a blade of energy shot from Dogmaguy, striking him.
“You know Dogmaguy’s ability, right?” asked Aster. “On the round after he’s summoned, he cuts your Life Points in half.”
(A: 3,900) - - - - - - - - - - (H: 1,650)
“I know what you’re thinking right now,” said Aster. “You’re thinking, ‘Why the Hell did I ever play that stupid Burning Land card?’, right?”
“Maybe, maybe not…” said the Hunter. “There are advantages to having low Life Points. I play Pot of Greed.”
He played the card, and quickly drew twice more.
“Now I play Monster Reborn!” he shouted, playing a card. “And I’ll revive a Monster from your Graveyard!.”
The ankh appeared, and Diskguy appeared on his side of the field in Defense Mode. (300/300)
“Now I get to draw two more cards,” he said, drawing twice.
“And I’m gonna finish you off! I just drew a second Frost and Flame Dragon.
“Now, I remove three Monsters from play again to summon it.”
The second Battle Footballer, Aqua Madoor, and Water Dragon appeared behind him, and vanished into grains of light. Frost and Flame Dragon appeared again. (2,300/2,000)
“Now, I’ll discard one card, so that he can do my dirty work for me again.”
He tossed a Masked Dragon, and the Dragon breathed its twin streams at Dogmaguy. The Dark Hero screamed, and then burst into pixels.
“NO!” shouted Aster. “You dirty…”
Dreadguy groaned, and fell back to (100/100)
“I’m not done,” said the Hunter. “I’ll sacrifice your Diskguy…”
Diskguy vanished into grains of light.
“To summon… Twinheaded Beast!”
A bonfire of flame erupted on his side of the field, and frightening creature stepped out of it. It looked like a flaming centaur, with four legs, flaming claws on its upper body, and two heads with manes of fire. (1,700/1,900)
“It may not be very strong for a Level Six Monster, but like your Doubleguy, it can attack twice in one turn.
“And I’m going to make it stronger. I play the Equip Spell Megamorph. Since my Life Points are lower than yours, this doubles my Beast’s Attack Score. Like I said, sometimes having less Life Points can be advantageous.”
Twinheaded Beast burned with raging flames, and grew to twice its size. (3,400/1,900)
“Frost and Flame Dragon, attack his Dreadguy!” he shouted.
Frost and Flame Dragon shot its twin blasts at Dreadguy…
“Go, Trap Card!” shouted Aster. “D-Shield!”
His Trap Card flipped up. Dreadguy quickly knelt in Defense Mode, and the blasts just bounced off of him.
“D-Shield moves my Hero to Defense Mode, and keeps him from being destroyed in battle,” said Aster.
The Hunter growled. He placed two cards in his Disk, and two facedown cards appeared.
“Your move,” he said.
“I don’t get it,” said Sam. “He could have destroyed Defendguy.”
“True,” said Yumi, “but doing so wouldn’t have hurt Aster. On the other hand, by keeping Defendguy around, he gets an extra draw on his turn.”
“Maybe so,” said Sam, “but it may have been a grave error.
“Aster used Diamondguy’s effect to send The Warrior Returning Alive to his Graveyard last turn, remember? He can use that to get Dogmaguy back.
“If he draws a Monster that he can Normal Summon, he’ll meet the requirements to summon Dogmaguy again. Then he can destroy Frost and Flame Dragon, costing the Hunter 1,100 Life Points.
“Then on the Hunter’s turn, he’ll lose 500 more Life Points from Burning Land. Then Dogmaguy’s effect will kick in…”
“Leaving him with only 25 Life Points left and facing a Monster that even that double-strength Beast can’t beat,” said Erik. “Aster will finish him off for sure.”
The Hunter just glared at him.
Aster closed his eyes.
He slowly drew a card. Then he cringed again, as Burning Land burned him.
“I activate a Trap Card,” said the Hunter, as his facedown card lifted.
“DNA Transplant. Now I get to name an Attribute, and all Monsters on the field become that Attribute.
“I name Fire.”
“What good will that do you?” asked Aster.
“Because I have another Trap Card,” said the Hunter, as his second facedown card lifted. “It’s called Elemental Absorber. I simply remove one Monster in my hand from play, and none of your Monsters with the same Attribute as the one I’m removing are allowed to attack.
“I’m removing this one – my Inferno, which is a Fire Monster.”
He held up a card, and it vanished.
“No…” gasped Erik.
“If all of Aster’s Monsters are Fire…” muttered Sam. “This guy has completely sealed off his attacks! Even if he does summon Dogmaguy…”
“He won’t be attacking,” said the Hunter, “and my Dragon will destroy him again next round, leaving you defenseless.
“So by all means, bring Dogmaguy back.”
Aster looked at his opponent. Then he looked at the card he had drawn.
Hey… he thought.
He looked at the other card in his hand. The Trap Card that Bones had given him.
“I use Dashguy’s other effect,” said Aster. “Since he’s in my Graveyard, I can Special Summon the Monster I just drew.
“I summon Destiny Hero Dark Angel!”
The Monster that appeared was indeed a Dark Angel. He had armor, and large, feathered wings. He didn’t seem to have any weapon or any means of combat. (0/0)
“Dark Angel?” mused the Hunter. “Wait… Wait, I heard of that card… The real Aster’s father made it so that Aster could defeat Bloo-D. Everyone assumed he put it away after he succeeded. So why would Joan bother making a copy for you?”
“You know,” said Aster, “I wondered that myself when she first gave me my deck… She told me that I might find a use for it… You never know. She told me to keep it my side deck, and eventually something would come to me.
“And you know what? Something did come to me. And I have Bones to thank for helping me get the right card.
“But we’ll get to that later. For now, the card that Diamondguy sent to my Graveyard last turn activates. The Warrior Returning Alive.
“But I don’t think I’ll recover Dogmaguy… I’ll bring back someone else…”
Dashguy slipped out of his discard slot.
“I sacrifice Defendguy to summon him.”
Defendguy vanished, and Dashguy appeared once again. (2,100/1,000)
“Dreadguy’s Scores change again, but I think I’ll keep him in Defense Mode for now.”
Dreadguy changed to (2,100/2,100)
Huh? thought the Hunter. What good is Dashguy he if it can’t attack?
“Now, I play a facedown,” said Aster.
He played his last card, and a facedown card appeared.
“I’m ending my turn now. And that means Dark Angel’s effect activates. You see, Dark Angel just hates to stay in one place for a long time. When I end my turn, he moves to your side of the field.”
Dark Angel vanished, and reappeared on the Hunter’s side of the field.
“WHAT?” shouted the Hunter. “I don’t want him!”
“Tough,” said Aster.
(A: 3,400) - - - - - - - - - - (H: 1,650)
Under his helmet, the Hunter frowned.
“I draw!” he shouted, drawing.
He cringed again, as he was burned by the Spell Card.
“I don’t know what sort of crazy plan this is, Aster, but it won’t work,” he said.
“Now I’m getting rid of your last defensive Monster.”
He discarded the card he just drew.
Frost and Flame Dragon breathed its twin streams, and Dreadguy shattered into shards.
He turned to the spectators.
“By the way, Yumi…” he said with a chuckle. “Ren and Chelsea are on the top of the Cathedral of Mechanicles.”
He chuckled again.
“Too bad you don’t know where that is. And these Duel Spirits don’t know where it is either. It’s hidden from all Duel Spirits except Machines. By the time you find one who’s willing to give you directions, it will be far too late.”
“You made a big mistake, pal!” laughed Aster. “Most Machines in this Realm are loyal to the Lord, but I’ve convinced a few of them to help me, and I know exactly where that place is!”
“Yeah, well…” said the Hunter, “can you draw them a map in the next fifteen seconds? That’s how long you have before you lose.
“Frost and Flame Dragon… Attack Dashguy!”
Frost and Flame Dragon roared… Energy appeared in its jaws.
“Not so fast!” shouted Aster.
His Trap Card flipped up.
“I activate… Dark Spirit of the Silent!”
Two ghostly phantoms flew out of the card making an unearthly, ominous howl. The 13th Grave covered his eyes. One of them dove into Frost and Flame Dragon, and the other into Dark Angel.
“Huh?” gasped the Hunter. “What’s going on?”
“Dark Spirit of the Silent halts your attack,” said Aster, “and then forces another of your Monsters, of my choice, to attack.
“And I choose Dark Angel!”
Dark Angel formed a fighting stance and looked at Dashguy.
“But… But… That means…” gasped the Hunter.
“That’s right,” said Aster, with a sinister grin. “Dashguy has 2,100 Attack Points, while Dark Angel has zero. The outcome is… You lose.”
Dark Angel flew at Dashguy. The stronger Destiny Hero made a slash with his claw, and the weaker one exploded. The Hunter screamed in pain.
(A: 3,400) - - - - - - - - - - (H: 0)
The Hunter fell to his knees.
“How could I have lost?” he moaned. “I… I prepared for everything…”
Aster shook his head.
“So did the first six Hunters who came after me before you,” he said. “The Hunters who have bothered Jesse, Atticus, and all of Joan’s top men have. But they all made the same mistake. They prepared for everything that our real counterparts could have done before their deaths in that plane crash so long ago.
“I’m not the real Aster. I’m what he would have been if he had survived, and become more experienced. I know how to use his cards in ways that no-one knows about. And I keep thinking up new ways. Unlike most computer programs, I can learn, I can think up ideas on my own. That’s the whole idea behind AI.
“When the eighth Hunter programmed to take me out is created, and I’m certain there will be one, I guarantee I’ll have a new trick by then. But he’ll just make the same mistake all over again.”
His Disk deactivated.
“So, the Cathedral of Mechanicles, huh? Thanks… We’d never have thought to look there.”
“Curse you, Aster!” yelled the Hunter, as smoke started to rise from the seams in his armor. “You and your Heroes… You’ll pay for…”
He didn’t say anything else. His armor fell to the ground in pieces, burnt and smoking.
The Duel Spirits watching cheered. Aster ran towards Yumi and the others.
“Come on,” he said. “Let’s get there before it really is too late…”
* * * * * * * * * *
Meanwhile, in Domino, Sheena was working at the computers at Kaibaland while Nicholas and Olga watched.
She took a small diskette out of a drive.
“There,” she said.
“What is it?” asked Nicholas.
“A virus program,” explained Sheena. “Dr. Ting’s notes helped me create it. It is the key to Daala’s undoing.
“Here’s what I have to do…”
She placed the diskette in a pouch on her belt.
“I have to go into Xanadu, where, in theory, this diskette will take the form of a Parasite Paraside card. Then I have to hunt down Daala, duel her, and win after I successfully use it.
“If that happens… Daala will be deleted. She’ll disappear forever. This resistance that Ting spoke of will have no trouble taking over.”
“Seems a chancy plan,” said Olga. “You can’t guarantee that you’ll be able to draw the card. And even if you do, it might take a while for her to draw it.”
“Yeah, but it was the best plan I could come up with,” replied Sheena. “Fortunately, Parasite Paraside is an easy Monster to search for. I’ll put Sangan and three copies of Gokipon in my side deck. And I’ll also include three copies of Jade Insect Whistle to use once the Flip-Effect is activated.”
She strapped her own Duel Disk onto her arm. She punched in the controls for the transfer sequence.
“Wish me luck, you two,” she said. “I’ll try to contact you if I can, if I need any more help on the outside.”
“Transfer countdown initiated,” said a computerized voice. A one minute timer started to count down.
Sheena walked into the chamber, and closed the door.
Hang on, Sam, Yumi… she thought. I’m coming…
* * * * * * * * * *
DESTINY HERO DIVINEGUY (Monster Card)
Card Specs
Type: Warrior/Effect
Attribute: Dark
Level: 4
ATK: 1,600
DEF: 1,400
Card Description: This card cannot be Special Summoned. When this card attacks, you can destroy one Equip Spell on your opponent’s side of the field. If you use this effect, inflict 500 points of direct damage to the controller of the destroyed Equip Spell.
Note: This card is referred to as “Destiny Hero Celestial” in the dub.
DESTINY HERO DARK ANGEL (Monster Card)
Card Specs
Type: Warrior/Effect
Attribute: Dark
Level: 1
ATK: 0
DEF: 0
Card Description: Discard this card from your hand to the Graveyard. When this card is sent to the Graveyard in this manner, place it face-up on top of your opponent’s deck. During the End Phase of the controller of this card, if the controller’s opponent has a free space on his Monster Zone, this card is Special Summoned in Attack Position to the controller’s opponent’s side of the field.
Note: “Destiny Hero Dark Angel” and “Destiny Hero Divineguy” were first used by Aster in the “Yu-Gi-Oh GX” episode “Ultimate Destiny”. Creative credit goes to the writers of that episode.
DOCTOR-D (Spell Card)
Normal Spell
Image: A nutty mad scientist surrounded by smoking beakers and test tubes.
Card Description: Remove one “Destiny Hero” Monster in your Graveyard from play. Special Summon one “Destiny Hero” Monster from your Graveyard that is Level Four or less.
Note: “Doctor-D” was first used by Aster in the “Yu-Gi-Oh GX” episode “The Phoenix Has Landed (Part Two)”. Creative credit goes to the writers of that episode.
D-ACCELERATION (Spell Card)
Quickplay Spell
Image: A red letter D in a blur.
Card Description: Activate only during your Battle Phase. Select one “Destiny Hero” Monster that you control which is Equipped with at least one Equip Spell. Destroy all Equip Spells Equipped to the selected Monster. The selected Monster may attack an additional time during this Battle Phase with its ATK halved.
Note: “D-Acceleration” was first used by Aster in a fourth season episode of “Yu-Gi-Oh GX”. Creative credit goes to the writers of that episode.
WHITE NIGHT DRAGON (Monster Card)
Card Specs
Type: Dragon/Effect
Attribute: Water
Level: 8
ATK: 3,000
DEF: 2,500
Card Description: Negate the activation of a Spell or Trap Card that targets this card and destroy it. If a Monster on your side of the field is designated as an attack target, you may change the attack target to this card by destroying one Spell or Trap Card that you control.
Note: “White Night Dragon” is a Japanese card that has not yet been released in the United States. It was based on the version used by Alexis in the “Yu-Gi-Oh GX” episode “Heart of Ice (Part Two)”, which was more powerful.
BROKEN BLOCKER (Trap Card)
Normal Trap
Image: Big Shield Gardna, his shield being blasted apart by a beam of energy.
Card Description: You may activate this card when a Defense Position Monster you control, whose DEF is greater than its ATK, is destroyed as a result of battle. Special Summon two Monsters with the same name as the destroyed Monster from your deck in face-up Defense Position.
Note: “Broken Blocker” is a Japanese card that was released in “The Duelist Genesis”, available for the TCG in August.
Coming up next:
As the remaining heroes rush to save Ren and Chelsea, Sheena picks up her Duel Disk again to make a foray into Xanadu. But she soon learns that getting in is harder when Daala doesn’t want you to come in. It’s time for Shelob the Spider Savant to strut her stuff once again, in a chapter I just had to call “Wrath of the Spider Queen”, coming soon.
Name that Card!
This card has the dubious honor of being the first card to have been on every part of the Restricted List – Unlimited, Semi-Limited, Limited, and Forbidden – at various parts of the List’s history. Can you name it?