Team Dogfish44 versus Team Dabsaww
Location: Improbability vortex
Rules: Toxic, Rest, Pain Split and Attract are banned
Abilities: Inactive
DQ Time: Five days
‡ Pre-Round ‡
‡ Round 13 ‡
As the match enters its eleventh hour (like, 11:59 pm, pretty much…) our two combatants select their finishing moves. Venn begins by swooping through the air while shouting something nasty at Walnut. No sportsmanship ribbon for you. At once, rain begins to fall from the sky, putting a dour spin on the match’s end. Walnut wants to split into clones—but really, between the Taunt and the rain, he knows it’s a lost cause and doesn’t even bother.
<Venn: -7 EP>
Walnut closes his eyes and tries to form a bond between him and Venn. Then, he goes flailing toward the ghostie with renewed vigour. This monkey plans to go out swinging! The Shuppet puts up a Protect, but the effect is moot; Normal-type moves can’t affect Ghosts anyway…
<Venn: -12 EP>
<Walnut: -8 EP>
My folks, it’s come down to this. Refusing to throw in the towel, Walnut scrunches up his fists and closes his eyes tightly, ready to Endure any move Shuppet can throw at him. While Endure can effectively prevent any move from finishing yourself off, there are a couple of things it can’t stop, and I can think of one…
Walnut begins to feel faint as the mysterious spell saps him of life. <-25 HP> At last, the Mankey collapses, defeated.
‡ Post-Round ‡
Good work, guys! You both fought really well and, as DF said, the fact that you managed to eek out a draw between your Elekid and his Grumpypig shows you definitely rocked, Dabsaww.
DF and I get four points.
Dabsaww gets two points.
*vanishes in a puff of smoke*