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Thread: 2v2 Dabsaww Vs. Oslo Ref: KoT.

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    Default Re: 2v2 Dabsaww Vs. Oslo Ref: KoT.

    dabsaww vs Oslo
    Reffed by Knight of Time

    Location: Indigo Stadium

    DQ: 5 days

    Banned moves: All 1HKO moves, Toxic

    Round 6

    Pre-Round Stats:


    dabsaww:
    OO



    Flower the Lileep (F)
    [IIIIIIIIIIIIIIIIIIII] Health: 66%
    [IIIIIIIIIIIIIIIIIIII] Energy: 49%
    Ability: Suction Cups
    Sandstorm ~ Rock Polish ~ Mud-Slap
    Status: Defense +3, Special Defense +1, Confused

    Oslo:
    OO



    Nutrigrow the Gloom (F)
    [IIIIIIIIIIIIIIIIIIII] Health: 67%
    [IIIIIIIIIIIIIIIIIIII] Energy: 30%
    Ability: Chlorophyll
    Sunny Day ~ Solarbeam ~ Solarbeam
    Status: Getting a bit tired, Attack +4, Defense -2, Sub: 22%

    The battle continues as Flower, still in the midst of confusion, tries to remember her order. As her disorientation continues to scramble her mind, the Lileep soon snaps out of her confusion and throws up another Sandstorm, and it begins all over again. However, Nutrigrow isn't about to let it last very long this time around, as she counters with Sunny Day, causing the sands to slowly begin to die down as the sun starts shining more intensely upon the arena.

    Flower: -3 Energy, Defense +3, Special Defense +1
    Nutrigrow: -3 Energy, Attack +4, Defense -2, Chlorophyll active, Sub: 22 Health

    Relieved that her disorientation wore off, Flower goes for a Rock Polish. Though it doesn't have as strong a benefit as she would have hoped, it still gives the boost to Flower's speed. But, it leaves her wide open for attack, as Nutrigrow quickly begins to collect sunlight in her bud, before firing it off in the form of a Solarbeam that makes Flower writhe in pain.

    Flower: -11 Health, -5 Energy, Defense +3, Special Defense +1, Speed +2
    Nutrigrow: -11 Energy, Attack +4, Defense -2, Chlorophyll active, Sub: 22 Health

    Stinging from the power of that Solarbeam, Flower begins to rapidly throw dirt at Nutrigrow, using her tentacles. But, Flower doesn't appear to notice its blinding effect, catching Flower by surprise with a second Solarbeam that makes her sting even more.

    Flower: -11 Health, -4 Energy, Defense +3, Special Defense +1, Speed +2
    Nutrigrow: -11 Energy, Attack +4, Defense -2, Chlorophyll active, Sub: 20 Health (-2 from the Mud-Slap)

    Stats After Round 6:

    dabsaww:
    OO



    Flower the Lileep (F)
    [IIIIIIIIIIIIIIIIIIII] Health: 44%
    [IIIIIIIIIIIIIIIIIIII] Energy: 37%
    Ability: Suction Cups
    Status: Defense +3, Special Defense +1, Speed +2, stinging from the Solarbeams

    Oslo:
    OO



    Nutrigrow the Gloom (F)
    [IIIIIIIIIIIIIIIIIIII] Health: 67%
    [IIIIIIIIIIIIIIIIIIII] Energy: 5%
    Ability: Chlorophyll
    Status: Getting very, very tired, Attack +4, Defense -2, Chlorophyll active, Sub: 20%

    Notes:

    -Sunny Day will be in effect for two more rounds, unless otherwise changed.

    -Oslo, you have the first move for the next round. But you might want to really keep in mind what I said about energy usage, about how I ref it when it's at 0.
    Last edited by Knight of Time; 4th May 2010 at 03:58 PM.
    Knight of Time

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