TEAM MEW MASTER
versus
TEAM DARTH COOKIEMONSTER
Location: Suburbia
Rules: Toxic and non-damaging healing moves are banned
Abilities: Inactive
DQ Time: One week
‡ Pre-Round ‡
‡ Round 3 ‡
Suddenly, Karyu raises his stubby widdle Cyndaquil arms to the air and looks up at the sun overhead. Without warning, it begins spilling harsh sunbeams all over the match, heating things up more than a tad. Cootie, whose mouth was filling with water to launch another Water Pulse, changes her strategy up midstream and instead attacks Karyu with another beam of Rock-type energy. Hah!
Karyu: <-9 HP; -4 EP>
Cootie: <-4 EP>
Just then, Karyu throws his foe for a loop by creating three clones out of nothing. Uh… not good. Cootie tremulously looks from one Cyndaquil to the next in an attempt to figure out which one is the real deal, but they all look so friggin’ similar! Randomly, she selects one of the little fiery porcupines and fires off another AncientPower. The energy sizzles as it collides with a Cyndaquil, which pops out of existence. Drat! Nothing but clone!
Karyu: <-4 EP; 2 clones>
Cootie: <-4 EP>
Okay, it’s Lava Plume time! Karyu begins charging up this mega-hot move, but… nothing. He can’t seem to muster up the ability to execute it. Damn you, Paralysis! Relieved that she just narrowly avoided being turned into a fried egg, Cootie shoots off yet another beam of energy, but it, too, hits a clone.
Karyu: <Can’t move!; 1 clone>
Cootie: <-4 EP>
‡ Post-Round ‡
Notes:
> Unless interrupted, Sunny Day will last for two more rounds
> TEAM MEW MASTER to command next