Rest: The user deliberately goes into a supernatural healing trance, purging away injuries and maladictions at an incredible, unnatural rate. This trance is very deep and virtually unbreakable, and the user is wholly defenseless so long as it lasts. The longer it lasts, however, the greater the healing it allows for. While trancing, the user cannot even attempt to evade attacks, so there is little or nothing preventing an opponent or opponents from simply leveling all artillery at the sleeper and minimizing the end benefit of the trance. Attacks that are normally too inaccurate to bother with become quite plausible. Excellent accuracy.