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Thread: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

  1. #241
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Or, you know, we could do something useful.

    Like give Kura an ultimatum before we start the RPG and let Van beat her into a coma.

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    I'll harass her
    "A closed mouth gathers no feet."
    -Benjamin Franklin

  3. #243
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Me too since I live with her and all XD I'll jump her with it when she gets home ;D




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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Oh shit oh shit oh shit, sorry sorry sorry. @_@ I'm here~~ I'll get right on it!


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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    You damn well better.

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Riddle me this.....why does South Koera get to have all the fun in regards to DBO? Game isn't even out in Japan yet and that's where the whole series started!



    Opening video for the game.....granted I know that no MMO ever looks as good as this in the actual gameplay but still. Makes me wish it was here in the States at least :-/

  7. #247
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    I want...that game...so much...
    I'm in your dimensions, screwing with your reality!


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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    (Spoiler:) There's an English patch.

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Blademaster View Post
    There's an English patch.
    Already knew that. However from my understanding said patch is unofficial and gets screwed up each time there is an official patch. Plus it only translates the basic UI elements. Quest text and the like are still in Korean. Finally there's also the little matter of needing a Korean SSN in order to play it. In other words anyone outside of South Korea that is playing DBO is most likely performing identity theft in order to play.
    Last edited by Master Rudy; 1st March 2011 at 11:39 PM.

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    ...And the problem is...?

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Blademaster View Post
    ...And the problem is...?
    My point is that MMO's aren't like your typical games where you just launch the program, connect to the net and play it. You need an account to play said game. Doesn't matter if it's F2P or subscription based. Usually in the US this is a pretty simple matter. However laws are different from country to country. As DBO is a Korean game on Korean servers in order to play it you are subject to Korean law meaning that you need a Korean SSN in order to play it. By signing up with someone else's number you've just commited identity theft. Last time I checked I'm pretty sure that's illegal bro

  12. #252
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    ...

    Quote Originally Posted by Blademaster View Post
    ...And the problem is...?

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Blademaster View Post
    ...And the problem is...?
    Doing illegal things normally result in you going to prison.
    I'm in your dimensions, screwing with your reality!


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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Mystic_clown View Post
    Doing illegal things normally result in you going to prison.
    And you rarely hear good things about prison...


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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Kuro Espeon View Post
    And you rarely hear good things about prison...
    except in that one episode of The Office!
    "A closed mouth gathers no feet."
    -Benjamin Franklin

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Kuro Espeon View Post
    And you rarely hear good things about prison...
    Don't drop the soap......



    Watch at about 1:25 and 4 minutes for examples of why you don't want to go to prison

  17. #257
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Right, I think it'd help a bit if people post where the hell they stand at the moment.

    Zaito has just given the Kwalis a hell of a beatdown, but now has to consider the developing situation between Van and Kura, does he step in and try to calm them both down, help Kura and beat down Van or are the Kwalis only merely warming up, not allowing him to attend more urgent matters? Who knows?
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  18. #258
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Basawe's in the HBTC with Shitagi, Retasu, and I dunno who the last person is.

    Rothax is at his ship, about to send reinforcements to fight the enhanced SU Fighters (as I've nicknamed our ragtag bunch of heroes) along with the Kwalis.

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Hammer is the fourth in the HTC
    "A closed mouth gathers no feet."
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    OK, so, at the risk of sounding like a control freak, I gotta vote "No." when it comes to Shitagi using a Spirit Bomb, for several reasons.

    First, as Rudy himself said, the Goddamn thing is too powerful. Yes, I am aware that a Spirit Bomb was used against Vegeta in his first appearance and it failed, but Rothax is far stronger than Vegeta, and the Spirit Bomb used against Vegeta lost a lot of its power when Goku was getting beaten up like a ragdoll anyway, so either the Earth wouldn't supply enough power to do much of anything, or the damn thing would have to be made so strong that the atmosphere-vaporizing meteor-impact one in Tree of Might would have to be used, and I don't think I trust the inexperienced Shitagi with enough power to potentially blow up the planet several times.

    Second, if I may be sentimental, the Spirit Bomb has, to me, always sort of been a special thing that only a select few could do. I mean the only ones capable of using it in DBZ were the guy who created it (who was basically God until the Buu saga) and the hero. It's not like the Kamehameha which everybody and their pet prehistoric bubblegum demon could do by series-end. I think it should stay Goku's.

    And third, and perhaps most vital, is that the move is Basawe's. What Shitagi is holding is not a Spirit Bomb... In execution, it's similar, but he's not truly holding a Spirit Bomb. He's holding a condensed Basawe Boost, basically. Which means that if Shitagi can do it, then Basawe can, as well. This leads to a pair of problems:

    1. While I can't judge Shitagi, I myself know that Basawe's heart is very conflicted. DBZ has clearly established that only those with a pure heart can use the Spirit Bomb effectively.

    2. Basawe's Boost, unlike the Spirit Bomb, is something that we've already seen can easily be taught.


    The end result is that we're going to either wind up with multiple characters learning the Spirit Bomb and dominating Rothax's forces, or (more likely) multiple characters learning the Spirit Bomb and getting themselves and/or the Earth destroyed because they can't use it properly.

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  21. #261
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Blademaster View Post
    OK, so, at the risk of sounding like a control freak, I gotta vote "No." when it comes to Shitagi using a Spirit Bomb, for several reasons.

    First, as Rudy himself said, the Goddamn thing is too powerful. Yes, I am aware that a Spirit Bomb was used against Vegeta in his first appearance and it failed, but Rothax is far stronger than Vegeta, and the Spirit Bomb used against Vegeta lost a lot of its power when Goku was getting beaten up like a ragdoll anyway, so either the Earth wouldn't supply enough power to do much of anything, or the damn thing would have to be made so strong that the atmosphere-vaporizing meteor-impact one in Tree of Might would have to be used, and I don't think I trust the inexperienced Shitagi with enough power to potentially blow up the planet several times.

    Second, if I may be sentimental, the Spirit Bomb has, to me, always sort of been a special thing that only a select few could do. I mean the only ones capable of using it in DBZ were the guy who created it (who was basically God until the Buu saga) and the hero. It's not like the Kamehameha which everybody and their pet prehistoric bubblegum demon could do by series-end. I think it should stay Goku's.

    And third, and perhaps most vital, is that the move is Basawe's. What Shitagi is holding is not a Spirit Bomb... In execution, it's similar, but he's not truly holding a Spirit Bomb. He's holding a condensed Basawe Boost, basically. Which means that if Shitagi can do it, then Basawe can, as well. This leads to a pair of problems:

    1. While I can't judge Shitagi, I myself know that Basawe's heart is very conflicted. DBZ has clearly established that only those with a pure heart can use the Spirit Bomb effectively.

    2. Basawe's Boost, unlike the Spirit Bomb, is something that we've already seen can easily be taught.


    The end result is that we're going to either wind up with multiple characters learning the Spirit Bomb and dominating Rothax's forces, or (more likely) multiple characters learning the Spirit Bomb and getting themselves and/or the Earth destroyed because they can't use it properly.
    Well that's the whole reason why I left it open ended at the end. Since it's a "Spirit Bomb" powered by other means there could be a whole slew of problems with this one that could show how impractical it truely is:

    -Takes too damn long to charge: just like the real one. It usually took Goku multiple episodes to power the thing up.

    -It can't finish the enemy off. Goku used it three times in the whole series with the first two times being very dire situations where it didn't do the job. The only time this skill actually worked was against Kid Buu. Many fans agree this is because Buu was pure evil and didn't have the free will required to be anything but that. Despite Vegeta insisting otherwise we obviously know he wasn't purely evil. As for Frieza sure he's evil. However unlike Buu he has free will. That alone gave Frieza the ability to reform.....not that he ever would mind you. However it's the best and most accepted theroy as to why the final Spirit Bomb was so effective against Buu since it's supose to be a skill that absolutely destroys evil beings.

    -This is an unperfected skill. The real Spirit Bomb itself tends to cause untold amounts of collateral damage. An unperfected one could have the potential to be far more damaging to the Earth than the real thing.


    I can keep going but I think those three problems right there would be enough to ensure that this isn't going to be a very widely used skill. There could also be a few other potential problems that I never even thought of in character. Damage to others as it draws energy from everything, a potential shortening of the user's natural lifespan similar to the Tri-Beam, ect. Granted Shitagi may be a decendant of the Briefs family and a genius but those two things don't mean he's always right

    And finally as I said before it's not like I had this idea out of the blue. The groundwork was set down in one of your own posts Blade and it's been in the back of my mind as a story idea for a very long time:


    "There's not much latent energy here aside from that energy ball, Shitagi. You managed to absorb its small amount of power and multiply it. Imagine how strong you'll be once you're outside this Chamber, surrounded by energy from the Sun, the planet itself, and every force acting on it."

    Shitagi had to stop to take that in.

    "It's like a cost-effective personal Spirit Bomb..." he muttered, closing his fist.

    "What?"

    He looked up.

    "Oh, uh, nothing. Just thinking about something my grandpa told me when I was younger... So that's how your Boost works? You absorb power from around you instead of forcing it to the forefront of your body?"
    Anyway there you go. That's my reasoning for that post as well as reasons why this can potentially not work. My actual post as well as your own should show why this could work. In the end I say let's agree to disagree on this matter and wait for Heald to say something. Regardless on if he says this is very similar to/actually is the real deal or a dangerous imitation there's plenty of reasons why it won't see widespread use (charge time/being defenseless being the big ones)
    Last edited by Master Rudy; 24th March 2011 at 09:30 PM.

  22. #262
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Master Rudy View Post
    [color=forestgreen]Many fans agree this is because Buu was pure evil and didn't have the free will required to be anything but that. Despite Vegeta insisting otherwise we obviously know he wasn't purely evil. As for Frieza sure he's evil. However unlike Buu he has free will. That alone gave Frieza the ability to reform.....not that he ever would mind you. However it's the best and most accepted theroy as to why the final Spirit Bomb was so effective against Buu since it's supose to be a skill that absolutely destroys evil beings.
    Not to get on an off-topic tangent, but I think the reasoning I prefer is that Vegeta had kicked the shit out of Goku and caused him to lose a lot of the energy he'd absorbed. And he wasn't absorbing power from people -- only animals and plants. So the Spirit Bomb was pretty weak to start with.

    Frieza's bomb didn't get weakened, but it only absorbed energy from the Namekian star system. Namek was dying, and the other planets weren't exactly crawling with sapient life. Add to that that Frieza was using less than half of his full power AND that even at that level he outclassed his strongest henchmen by anywhere between 10 and 100 times, and it's clear how he could survive: Goku always goes on about how the Bomb is 'not ready,' so he's obviously gauging how strong it has to be according to his enemy's power. With Frieza, he simply undershot it.

    Buu, however, was hit with everything. Every human on Earth (average power level of 5 times 6 billion people equals HOLY FUCK THAT IS STRONG), every other living thing on Earth, probably every living thing on the Kai planet and maybe New Namek, and the power of all the other Z fighters who, for once, weren't dead when the Bomb needed charging. Piccolo, with a power level in the tens/hundreds of millions. Goten, Trunks, Tien, Krillin, Yamcha... oh, and the resurrected ULTIMATE GOHAN WHO WAS STRONGER THAN BUU HIMSELF.

    And even then, Buu was strong enough to push back the Spirit Bomb. Something not even Frieza could do. I doubt he'd die to it just because he was pure unrelenting evil. He died to it because for the first and only time in DBZ, it was truly strong enough to do what it was supposed to, and even then, Goku needed to be recharged in order to actually outmuscle Buu in the end. Even at full Super Saiyan power, Buu STILL briefly stopped it in its tracks before Goku managed to overtake him and detonate it (which is still one of the best Goddamn moments in DBZ).

    .......

    Did I just type that?

    Fucking Heald better get here quick or there's gonna be more of this... ugh...

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  23. #263
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Van is currently in the depths of K-Trance, locked in battle with Kura and not entirely aware of his surroundings.
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  24. #264
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Well Bear posted a pretty good explanation in his post and frankly I don't particularly have a problem with it at this moment in time. Next time you want to use it, can you clear it with me with the context first? Thanks.
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Heald View Post
    Well Bear posted a pretty good explanation in his post and frankly I don't particularly have a problem with it at this moment in time. Next time you want to use it, can you clear it with me with the context first? Thanks.
    No problem man. In fact I like the way that worked out actually.....learning the Boost could have given Shitagi the knowledge and general idea of how to do it. However in the end it essentially uses the same rules as an actual SB (not to mention it's already been covered that the Boost itself would be stronger outside the room )

    Also sorry for not clearing that with you prior to the post. I've had the general idea for that post for the better part of a year and once the topic was made I was eager to get it on paper so to speak ^_^()
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    And it allowed me to make Hammer look all super smert HRHRHRHRHRHRHRH

    srs though I think he said more words in that post than he will for the rest of the RPG combined XD
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  27. #267
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    I like how we all clamored to have this get restarted, then two posts and it dies. Classic.
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Well I'm essentially waiting on Blade and Brandy......
    *glares*

    Gonna start poking at people in the coming days. Feel free to do the same bro ^_~

  29. #269
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Waiting for me to do what? I'm stuck in the Time Chamber.

    ...Well, I guess I have ONE idea... I'll need a bit of time to type it up, though.

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  30. #270
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    ROTHAX GETS PISSED AND DESTROYS THE UNIVERSE, THE END!
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  31. #271
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Rothax isn't THAT strong, yo...

    Hell, he's not even as strong as most of the Ginyu Force yet.

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  32. #272
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    our ancestors would be so proud...
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  33. #273
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    I said 'yet.'

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  34. #274
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    PS congrats on having enough posts to have the maximum number of balls (but still not be a mod) XD.

    Just realized there's 7 too. Correlation with rpg?
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  35. #275
    The cult of personality..... Elite Trainer
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Bear View Post
    PS congrats on having enough posts to have the maximum number of balls (but still not be a mod) XD.

    Just realized there's 7 too. Correlation with rpg?
    Wait a sec.....Blade has balls?
    ^_~

    Anyway I've got a post forecoming this weekend. RPG is still in desperate need of something from the group outside the time chamber (as well as Brandy's character within the chamber)

  36. #276
    You crook! Ya CRIMINAL!! Veteran Trainer
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Master Rudy View Post
    Wait a sec.....Blade has balls?
    ^_~
    The emoticon at the end is just perfect. It's like tacking a picture of yourself in a gimp suit onto the end of your post.

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  37. #277
    Just Too White & Nerdy Advanced Trainer
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    I'm working on a post. @_@ I'm just at a bit of a loss on what to do other than add to the fight with Van. I don't want to just end it without MoP's input for at least one post, but I'll try to get something up in the next day or so. It might be short, but I'll get something posted, I promise.


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  38. #278
    GAR-BAGE DAY! Advanced Trainer
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Said input incoming, though it will probably derail your plans.
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  39. #279
    You crook! Ya CRIMINAL!! Veteran Trainer
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Paradox has something planned. Don't worry.

    EDIT: IGNORE THIS POST.

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  40. #280
    Just Too White & Nerdy Advanced Trainer
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Hmmm... no, actually this works a lot better. It gives me something to work with. *plots*


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