Sorry on the delays. Did it quickly before I demo'd a lab and then forgot about it. I'll keep reffing. Grey and DL have way too many reffings. (Just to check, are there any other active refs?)

Razor vs Charles, Round 2
DQ Time: 7 days
Additional rules: 5gen pokemon only.
Abilities: On
Banned moves: Weather changers, Toxic, Pain Split, Perish Song
Arena: Atop a building. You can be knocked off, which costs you 10 hp and 5 en.

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Razor Leaf and Tutankhamun, Yamask (m)
Ability: Mummy

HP: 90 (====================)
EN: 85 (====================)
+2 SpAtt, Gastro Acid

Safeguard ~ Hex ~ Shadow Ball

Charles Legend and Ivy Snivy (F)
Ability: Contrary

HP: 97 (====================)
EN: 78 (====================)
+2 SpAtt, burnt

Substitute ~ Leech Seed ~ Mirror Coat

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~First turn~
Tutankhamun realizes that Ivy might start responding to statuses with more statuses, so he throws up a quick safeguard. In the meantime, a collection of leaves are gathered and sculpted to look like Ivy, which allows Ivy to hide behind them.

Tut: -4 EN
Ivy: -10 HP, -6 EN
Ivy Sub: +10 HP

~Second turn~
Tut starts cackling maniacally, a small symbol appearing in front of him and in front of the substitute. Ivy uses these symbols as target practice, shooting a small seed that hits Tut and bounces off the shiny safeguard, before the symbols glow, and the sub explodes, leaving Ivy open for attack.

Tut: -6 EN
Ivy: -4 EN
Ivy Sub: gone

~Third turn~
Ivy decides at this point to wait and see what Tut will do next. Tut takes the oppurtunity to shoot a Shadow Ball, which clearly hits Ivy, as her pain shows... but it also seems to be coming back at Tut. Tut instantly regrets the move.

Tut: -13 HP, -10 EN
Ivy: -11 HP, -6 EN

~Bonus Material~
Ivy feels the burn kick in.

Ivy: -3 HP

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Razor Leaf and Tutankhamun, Yamask (m)
Ability: Mummy

HP: 77 (====================)
EN: 65 (====================)
+2 SpAtt, Gastro Acid

Charles Legend and Ivy Snivy (F)
Ability: Contrary

HP: 73 (====================)
EN: 62 (====================)
+2 SpAtt, burnt

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EN used below 0 will be exchanged for HP on a 1 for 1 basis.