===Stipulations===
6 VS 6 Single Battle
Abilities: On
DQ: 1 Week
You send, I attack
Arena: Dome of Illusion
The battle will take place in a Dome as big as a football field, that not even a nuke can bust through, and there is no way to escape the Dome because it is miles down in the dirt as well. As the battle goes on, the surroundings will change randomly every 5 rounds, and it will seem like you are really there because the dome is as clear as glass. The dome could change to a sky condition or a Landscape. (Not both at once, we are either surrounded by nothing but sky or we see a meadow all around)
Landscapes (have expected boosts)
Mountains: Boosts Rock, Fighting and Steel
Flowery Meadow: Boosts Grass, Bug and Normal
Swamp: Boosts Poision
Beach: Boost Water and Ground
Skies (have extra effects)
Stormy Skies: Dark clouds are all around, purple lightning flashes and the Thunder mutes all sound moves. Electric gets Boosted
Bright Skies: There is only bright blue sky around and the Flying types are very happy with a boost. Their evasion goes up also but their speed goes down since they don't want to slam into the dome by mistake!
Foggy Skies: Fog is everywhere, and it's a little confusing, but Ghosts are pleased. Everyone's Evasion goes up and ghosts get a boost.
Frosty Skies: Snowflakes all around make Ice Types feel right at home. Ice is boosted, and everyone gets a speed boost.
Cosmic Skies: You are now seemingly in outer Space with bright stars all around and the big sun shining on you. Both Dark and Fire types like this, In space, all Defenses, both Physical and Special are reduced.
Mythic White Skies: A white Sky with little sparkles of color. Dragons and Psychics like this place and get a boost. Abillities are nullified here.
Note: In all Skyscapes, Ground moves and Ingrain are null.
===Battlers===
===Round 10===
Hailee sees that now is the time to take advantage of her speed. She zips left and right under the rainclouds, trying to gather an entourage. Cinnamon disregards her attempts however, and quietly builds his strength up, especially in his tail. (-1) After all the dashing, Hailee realizes the Rain is hindering her clones form appearing. Cripes.
Ci: -5E +2 Atk ~~ Ha: -3E
Ticked she wasted time with that, Hailee switched tactics. With a disembodied group of 4 other Pokemon, they lunged and attacked the unknowing Charmeleon! (-1) Smacked 5 times by unknown assailents would tend to drive someone mad, and Cinnamon was no exception, with a bellow and a hefty swipe, his Tail knocked Hailee and two of those faux-shadows back.
Hailee took a moment, that hit her right in the solar plexus.
Ci: -8E/-10H ~~ Ha: -3E/-18H
Cinnamon stomped over to the downed Hailee and slammed his tail right down on her chest again. At least, thats what he wanted to do. Hailee rolled away at the last second and scrambled to her feet. Sweeping both clawed hands out, a Dark Pulse was fired at close range to try and offset the beast. It worked for the moment as Cinnamon fell to his side.
The Firemon however, didn't falter so easily. His balance was regained awfully fast and a second Tail strike slammed Hailee across the face. She spun 640 degrees before slamming into the wet slushy ground.(-1)
Ci: -8E/-15H ~~ Ha: -7E/-18H
===Stats===
Drag release, MxG attack
Swamp: Boosts Poison