Good job Chris.
I'll send out Shūsuke Amagai, my shiny male Heatmor with the White Smoke ability.
EDIT: Chaos, I had a forced relax to complete, hence the delayed HB.
EDIT2: HB does not stand for Happy Birthday, don't get any ideas *ninja*
Hyper Beam is attack then recover, not charge and attack.
[14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
oh chaos your awesome lol
Good job Chris.
I'll send out Shūsuke Amagai, my shiny male Heatmor with the White Smoke ability.
EDIT: Chaos, I had a forced relax to complete, hence the delayed HB.
EDIT2: HB does not stand for Happy Birthday, don't get any ideas *ninja*
Last edited by MeLoVeGhOsTs; 15th March 2011 at 03:28 AM.
He has a delayed pencil?
In any case, Water Pulse until he's confused. Then Ancient Power (learnt as togetic). Magic-coat anything magic-coat-able.
[14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
oh chaos your awesome lol
Ok, Amagai, wait for the waterpulse to fire then use Faint attack to get away and smash it into the floor, before roasting the flightless chicken over with an Inferno! Finish with trapping it in a Rock Tomb.
Faint attack + Inferno ~ Rock Tomb
STANDARD BATTLE
MELOVEGHOSTS v. CHAOS_REDEFINED
ooO Ooo
INDIGO PLATEAU
Pretty standard fare.
BANNED MOVES
Toxic, Pain Split.
OST
Matoi Sakuraba - Fighting of the Spirit.
ROUND 9
Xeroxx is replaced by Melg's newest pokémon: a fiery anteater named Amagai. Tokuchi is not impressed, however, and decides immediately to lay waste to this burden by firing off a swift water blast that strikes... nothing at all [ -4PP Tokuchi ]. Amagai had gone missing!, sneaking in the shadows before striking from behind with a devious punch, as well as a powerful explosion of pure fire that singes the bird's wings [ -6HP + -10HP, +3% Brn Tokuchi / -21PP S. Amagai ].
Amagai takes an opportunity to rest up [ +10PP S. Amagai ] as Tokuchi furiously fires another water pulse, striking (and confusing) the anteater once and for all [ -9HP, +25% Con S. Amagai / -4PP, -1HP Tokkuchi ].
Amagai stares at his foe blankly, uncertain of what to do. SLAM!, he gets struck with a powerful archaic force that renders him grounded [ -9HP S. Amagai / -5PP, +10% Atk, +10% Def, +10% SpA, +10% SpD, +10% Spd, -1HP Tokuchi ]; Tokuchi feels a sudden boost to his abilities before being trapped suddenly by a series of rocks [ -7HP Tokuchi / -6PP S. Amagai ].
-Grey
Hone your claws Shusuke. If it's not out by first action, use it again. Then Body Slam (once or twice, depending on the actions).
Untrap yourself by throwing the rocks at him with Psychic. Then, Air Slash him, twice.
Psychic (throwing the rock tomb) ~ Air Slash ~ Air Slash
[14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
oh chaos your awesome lol
STANDARD BATTLE
MELOVEGHOSTS v. CHAOS_REDEFINED
ooO Ooo
INDIGO PLATEAU
Pretty standard fare.
BANNED MOVES
Toxic, Pain Split.
OST
Matoi Sakuraba - Fighting of the Spirit.
ROUND 10
Amagai, with his opponent rightfully trapped, takes this time to meditate and raise his senses [ +10% Atk, +10% Acc, -5PP S. Amagai ]. But not even a few seconds later does the rocky prison holding Tokuchi together explode every which way, sending a chunks of granite and earth everywhere! Some of them even manage to strike the anteater [ -6HP S. Amagai / -6PP, -1HP Tokuchi ].
Tokuchi, quite pleased with her freedom, swats at the air once more, sending a shivering blade of wind down that slashes Amagai, making him completely lose focus [ -8HP S. Amagai, FLINCH / -3PP, -1HP Tokuchi ].
Amagai continues to stare for a moment before remembering what he was told to do. Another wind blade crashes into his shoulder [ -8HP S. Amagai / -3PP, -1HP Tokuchi ], but he remains ready, charging at the oddly-shaped birdmon and driving her to the ground powerfully [ -8HP, +25% Par Tokuchi / -6PP S. Amagai ].
-Grey
Thunderwave ~ Air Slash ~ Air Slash
If thunderwave won't work (due to being unable to use the move, or him gaining immunity), instead spam Ancient Power for all moves.
If he uses Rock Tomb, ExtremeSpeed to dodge it and smack him.
[14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
oh chaos your awesome lol
Substitute. Then Hone your Claws again. Finish with Faint attack to dodge and strike!
STANDARD BATTLE
MELOVEGHOSTS v. CHAOS_REDEFINED
ooO Ooo
INDIGO PLATEAU
Pretty standard fare.
BANNED MOVES
Toxic, Pain Split.
OST
Matoi Sakuraba - Fighting of the Spirit.
ROUND 11
Tokuchi lets some weak bolts of electricity loose from his body -- they sail over towards Amagai swiftly before knocking him over. The real Amagai, however, snickers, having creating a substitution technique just in time [ -15HP, -5PP S. Amagai / -5PP, -1HP Tokuchi / +15HP Sub Amagai ].
Growing frustrated, Tokuchi readies a powerful surge of archaic power that can't be fired because his muscles seize up at the most inopportune moment [ -1HP Tokuchi ] while Amagai himself continues to sharpen his own tools [ +10% Atk, +10% Acc, -5PP S. Amagai ].
The ancient power is eventually fired [ -10HP Sub Amagai / -4PP, -1HP Tokuchi ], as the real Amagai ducks into the shadows and pounces on the flying pixie swiftly [ -8HP Tokuchi / -4PP S. Amagai ].
-Grey
Substitute grants him immunity to paralysis. Why didn't my sub kick in and spam Ancient Power?
[14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
oh chaos your awesome lol
Because the moves were used simultaneously -- you can't substitute an attack that's already in motion.
-Grey
Taunt it. Then Rock Tomb and Night Slash.
If it tries Extremespeed on later two actions, sub for Sucker Punch.
Magic Coat the taunt.
If that fails to paralysis, then use Psychic to simulate Rock Throw and throw the rock tomb at him. Then Water Pulse him. If the psychic fails as well, try again.
If the magic coat goes off, then Heal Bell and Softboiled.
Magic Coat ~ Heal Bell ~ Heal Bell/Softboiled
Sub: ~ Psychic ~ Psychic/Water Pulse
[14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
oh chaos your awesome lol
STANDARD BATTLE
MELOVEGHOSTS v. CHAOS_REDEFINED
ooO Ooo
INDIGO PLATEAU
Pretty standard fare.
BANNED MOVES
Toxic, Pain Split.
OST
Matoi Sakuraba - Fighting of the Spirit.
ROUND 12
Amagai holds up his claw in an intimidating gesture -- one meant to annoy and piss off Tokuchi, but the bird has already casted a spell of reflection upon himself, bouncing the taunt right back to Amagai's substitution [ -2PP S. Amagai / -5PP, -1HP Tokuchi ]. It feels no adverse effects.
The fireant eater responds by trapping his bird foe again in another rocky prison [ -9HP Tokuchi / -5PP S. Amagai ]. Tokuchi doesn't let the trap bother him too much, however; he begins purging the burns and the paralysis from his light body [ -3% Brn, -25% Par, -10PP Tokuchi ].
With the bird not struggling, Amagai becomes even more annoyed; he rushes the rock pile and throws a few of them away just so he can strike with a swift night slash [ -16HP Tokuchi / -5PP S. Amagai ], striking critically! Tokuchi, again, pays it no mind, instead choosing to heal his wounds over counterattacking [ +15HP, -12PP Tokuchi ].
-Grey
Shock Wave, which should hit both the original and the sub, then two Water Pulses.
Shock Wave ~ Water Pulse ~ Water Pulse
[14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
oh chaos your awesome lol
Get hit first. Then Outburst (Frustration + Body Slam + Giga Impact)!
STANDARD BATTLE
MELOVEGHOSTS v. CHAOS_REDEFINED
ooO Ooo
INDIGO PLATEAU
Pretty standard fare.
BANNED MOVES
Toxic, Pain Split.
OST
Matoi Sakuraba - Fighting of the Spirit.
ROUND 13
Tokuchi readies himself for the unlucky round -- he shoots off a weak, buzzing electricity that wraps around Amagai's clone and destroys it [ -5HP Sub Amagai / -4PP Tokuchi ]. But that was a mistake -- Amagai, not furious, explodes on Tokuchi, firing off a barrage of swift punches and kicks that ultimately brings her down [ -10HP + -12HP + -5HP Tokuchi / -20PP S. Amagai ].
-Grey
Chaos..?
I'll send out Bahamut, my female Dratini.
[14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
oh chaos your awesome lol
Recharge. Then go with Body Slam and Night Slash!
Widspread Heatwave if it tries Doubleteam.
Rain Dance ~ Water Pulse ~ Water Pulse
If the first Water Pulse confuses it, Surf instead
[14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
oh chaos your awesome lol
STANDARD BATTLE
MELOVEGHOSTS v. CHAOS_REDEFINED
ooO Ooo
INDIGO PLATEAU
Pretty standard fare.
BANNED MOVES
Toxic, Pain Split.
OST
Matoi Sakuraba - Fighting of the Spirit.
ROUND 14
Amagai mentally prepares himself for the next opponent -- Bahamut, a slithery dratini. Almost instantly, the dragon creates a rainstorm that hinders Amagai's senses [ -7PP Bahamat / Rain Dance activated ]. The fireant eater can do nothing but rest up [ +10PP S. Amagai ].
Finally ready to attack, Amagai lunges forward and checks Bahamut, causing considerable damage to the dratini [ -10HP, +25% Par Bahamut / -6PP S. Amagai ], managing to paralyz the creature. The slithery serpant angrily retalliates with a water pulse, made stronger by the rains [ -12HP S. Amagai / -4PP Bahamut ].
The heatmor, struggling against the rains, slashes Bahamut with a night slash, striking critically [ -16HP Bahamut *CRIT* / -5PP S. Amagai ]. Bahamut wants desperately to respond, but her muscles seize up, rendering her immobile.
RAIN DANCE
II 3 II
75% Fir / 150% Wat
-Grey
If raining: Water Pulse
If not raining: Rain Dance
[14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
oh chaos your awesome lol
Use Amnesia to make it forget Waterpulse. Then hit it with Body Slam and Giga Impact!
I know you're busy Grey, but this is just to put it back on first page that's all![]()
STANDARD BATTLE
MELOVEGHOSTS v. CHAOS_REDEFINED
ooO Ooo
INDIGO PLATEAU
Pretty standard fare.
BANNED MOVES
Toxic, Pain Split.
OST
Matoi Sakuraba - Fighting of the Spirit.
ROUND 15
Bahamut fires off a rogue blast of water that, strengthened by the rain, collides with Amagai fiercely [ -12HP S. Amagai / -4PP Bahamut ]. The heatmor brushes himself off before snapping his arms upon the dratini's cranium and locking out her access to the technique [ -7PP S. Amagai / Water Pulse forgotten ].
Bahamut struggles to attack again, but her memory banks are locked off and she can't quite figure out how to pull off the attack she had just pulled off; Amagai takes advantage of this greatly, and checks her into a wall [ -10HP Bahamut / -6PP S. Amagai ].
Bahamut continues to be unable to attack in time for Amagai to slam into her once more (with feeling), crippling her resolve greatly [ -17HP Bahamut / -12PP S. Amagai ], forcing him to recharge.
RAIN DANCE
II 2 II
75% Fir / 150% Wat
-Grey
Relax![]()
Aqua Tail x3
[14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
oh chaos your awesome lol
STANDARD BATTLE
MELOVEGHOSTS v. CHAOS_REDEFINED
ooO Ooo
INDIGO PLATEAU
Pretty standard fare.
BANNED MOVES
Toxic, Pain Split.
OST
Matoi Sakuraba - Fighting of the Spirit.
ROUND 16
With Amagai forced to regain his lost energy, Bahamut takes this opportunity to give the fireant eater a swift one-two tail that offs him immediately [ -18HP + -3HP S. Amagai / -10PP Bahamut ].
RAIN DANCE
II 1 II
75% Fir / 150% Wat
-Grey
I'll send out Shunsui Kyoraku, my male Mienshao with the Regenerator ability.
Dragon Pulse ~ Dragon Breath ~ Dragon Rush
Also, just to confirm, are you taking into account Bahamut's Shed Skin?
[14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
oh chaos your awesome lol
Fake Out. Double Team. Swordsdance.
STANDARD BATTLE
MELOVEGHOSTS v. CHAOS_REDEFINED
ooO Ooo
INDIGO PLATEAU
Pretty standard fare.
BANNED MOVES
Toxic, Pain Split.
OST
Matoi Sakuraba - Fighting of the Spirit.
ROUND 17
With Amagai down, Ghosts summons his last pokémon -- Shunsui the mienshao. The kung fu weasel snaps quickly as Bahamut sheds her skin, ridding herself of the paralysis that stunted her before. The dratini bucks forward, but before she can strike, she is palmed in the face by Shunsui [ -3HP Bahamut / -2PP Shunsui K. ], making her completely forget what she was doing.
Shunsui then creates three dopplegangers to confuse his foe even more [ +75% Eva, -6PP Shunsui K. ]. Bahamut ponders for a moment before blindly firing at Shunsui No. 3. The dragon's breath wraps around the weasel, destroying it in an instant [ -11% Eva Shunsui K. / -5PP Bahamut ].
While his clones absorb the hits meant for him, Shunsui begins strengthening his own resolve [ +20% Atk, -5PP Shunsui K. ]. Bahamut springs towards another clone, disabling it completely with her powerful tackle [ -16% Eva Shunsui K. / -7PP Bahamut ].
-Grey
Hi Jump Kick. Then Drain Punch twice.
If it uses dragon attacks, use Me First.
Reminder for Chaos.
Sorry, been busy. Posted in the absence tower, but ended up taking longer than I expected.
Double Team ~ Thunder Wave ~ Flamethrower
[14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
oh chaos your awesome lol
Woops, didn't catch that. My bad.
STANDARD BATTLE
MELOVEGHOSTS v. CHAOS_REDEFINED
ooO Ooo
INDIGO PLATEAU
Pretty standard fare.
BANNED MOVES
Toxic, Pain Split.
OST
Matoi Sakuraba - Fighting of the Spirit.
ROUND 18
Shunsui leaps high into the air, ready to pounce harshly on his foe with a relative ease. However, before he hits the peak of his bound, he notes that the dratini has split into four [ +75% Eva, -6PP Bahamut ]! Shunsui blindly takes aim, slamming his foot into the ground as the clone evaporates into thin air [ -9% Eva Bahamut / -7HP, -6PP Shunsui K. ].
Unsatisfied with that outcome, Shunsui angrily throws his fist forward, managing to strike the correct dratini and sap away his health [ -9HP, -66% Eva Bahamut / -4PP, +5HP Shunsui K. ]. Bahamut retalliates with an electrified thunder wave, zapping the kung-fu weasel [ +25% Par, -50% Eva Shunsui K. / -5PP Bahamut ].
Bahamut, now pleased, fires off a steady flamethrower that snaps into the mienshao [ -9HP Shunsui K. / -7PP Bahamut ] as he retalliates with another drain punch [ -9HP Bahamut / -4PP, +5HP Shunsui K. ].
-Grey