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Thread: ~*~Marvel: Singularity (Sign-ups!)~*~

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    Mew Master of SCIENCE! Master Trainer
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    Default ~*~Marvel: Singularity (Sign-ups!)~*~

    MARVEL
    SINGULARITY


    It was known as “the Event.” Cataloged by the military as “34c-236 Alpha Case Designate: MELTDOWN.

    On January 12th, 2001, in Miami Florida, a force exploded with the destructive power of a thermo-nuclear bomb. Miami was leveled and the surrounding area was flattened. Hundreds upon thousands of people died in the blast and much of the lower coast of Florida was now barren real-estate being taken by the sea.

    The country was in panic. Who could have leveled the lower part of Florida so effectively. The FBI, CIA, and every Homeland security institution was searching for answers. What they found, wasn't pretty. Using surveillance satellites, the cause of the explosion wasn't a regular bomb. It was a living bomb. Satellite images showed that a young woman was the source of the explosion.

    Anti-Metahuman sentiment skyrocketed. Regular people, the majority were afraid, and scared. So was the government. Up till this point, many Metahumans or so-called Super Heroes had been vigilantes working to help the common man. But, the “Event” changed all that.

    Some were killed, others were run out of town, others went underground. The National Guard was called in on numerous accounts to try and quell the fighting, but usually making things more complicated, and bloody. The government called for a strict registration on any individual with any kind of natural, scientific, or supernatural enhancement or abilities so that they could be monitored.

    Not everyone agreed with this.

    Tensions rose, until in 2003, a number of metahumans charged in and took out Washington D.C., claiming it theirs and effectively issuing a war against the United States of America. The military was mobilized. Easily held off, the President asked for the “heroes” to end the situation.

    The results, shocked everyone.

    The assailants were more organized than the saviors, acting as effective guerrillas and the heroes nothing more than show-boaters. The heroes were beaten, many killed, and the survivors went into hiding.

    Victorious, the assailants, took more territory, forcing the U.S. Government to relocate to NORAD. States east of the Rockies and below the 40th Latitude were divided into territories, controlled by various hierarchies. What remains is the rest of the United States is controlled by the federal government.

    However things are different. The government itself is taking an interest in “protecting” its citizens and taking precautions to avoid a repeat of the “Event.” This has set up a school where Metahumans and other “gifted” children and adolescents go. They not only go for learning, but also to harness their power so that they do not lose control.

    This school, is stationed in the Washington countryside. It is the first one built and funded by the government, and eats up a considerable amount of the budget. The most important reason this school is allowed to exist, is because of the headmistress herself.

    So now, over 8 years after the “Event” the school is still getting it's footing. The walls have been cleared for a new class of students, and the senior students still have much to learn. They are taught not only on education, but also combat and control. There are plans for these students, different factions in the United States Government and their views how to deal with the “threat” metahumans pose to national security.

    The students are monitored, tutored, and the school is prone to government inspection by the higher-ups. But what the students must remember, is who they are, and what they can accomplish.

    There is more to the world, than just a Singularity.

    X-Men First Class was a Blast, and with CT getting my interest in RPGs fired back up again, Summer started, Thesis COMPLETED, and many ideas running through my head, it's time for another shot.

    The set up is simple. Consider it a School/Super-hero genre complete with teachers, bullies, fights, cheeky escapades, mystery, and large scale combat. So down to the Nitty Gritty.

    Isiu Academy for Gifted Youths: The name of the school. It is a large complex, about as big as a community college. There are dorms split for male and female residence, both connecting to the main school. There are long hallways, basic recreation equipment, and the usual school studies. Teachers are past students, or some that have volunteered to help coach the next generation of gifted people. Many dorms have two students per room, but on a few occasions can a single room be available.

    You will all be playing as Students (Ages 8-17) attending this academy. You can be Mutants, mutagentic, or just some that underwent a chance encounter that changed your fate (i.e. Spiderman, ect). I will be using the Teachers from the previous versions, and will accept no more ideas for teachers.

    Teacher Roster: There are currently 6 Teachers at the school, each teaching differing subjects to the best of their abilities. Some are survivors of the attack on D.C., others are interested in teaching the next generation, and others just enjoy a steady paycheck, even if it is taxpayer money.

    If ANYONE does not like the idea of using the character they submitted as a teacher, then I will remove them from the Roster. Please inform me ASAP.

    Tina Tourmaline
    Status: Headmistress, Teacher
    Classes: Sociology, Social Studies, Basic Combat, Overseer of Danger Room exercises
    Other: Reason for the school's existence. Plant Themed powers and ability to nullify metahuman powers has persuaded the higher-ups to allow the construction and funding of the school.

    Sigil-038
    Status: Teacher, Librarian
    Classes: Computers, Gym, Field opperations, vehicle training.
    Other: Quiet, reserved. Do not piss her off.

    Mary Elizabeth “Titan”
    Status: Teacher
    Classes: Combat Tactics, Advanced Combat, Survival (Urban and Rural).
    Other: One of the first teachers that approached Tina about the school. Big thing in a small package.

    Brittany Chance “Chance”
    Status: Teacher, Counselor
    Classes: Psychology, Defense, Stress Management and Counseling
    Other: “Chance” encounter.

    Chloe Reynolds “Blueprint “
    Status: Teacher
    Classes: Biology/Physics/Natural Sciences. Power awareness and function (Basic to Advanced)
    Other: Trying to cheat in her classes? Don't even try.

    Dracothraxus
    Status: Teacher, Assistant Counselor
    Classes: History, Magic (Basic to Advanced), Demonology
    Other: “Ancient and full of death” is not how you'd describe him.

    Dr Dietrich Lawler “Gargoyle “
    Status: Teacher
    Classes: English, Art, Drama, Computer Science, Danger Room Trainer
    Other: Skin of stone, heart of gold.

    Student Sheet: Everyone will be playing students with the usual student problems.. except you're a super-powered individual that the majority of the population has a natural distaste for. Have fun kiddies. ^^

    Name:
    Codename:
    Age:
    Sex:
    Year: (Greenhorn, Junior, Senior)
    Description:
    Personality:
    Power Type: (Mutant, Power suit, Radiation based, Supernatural, alien, ect)
    Powers:
    Weapon(s):
    Drawbacks/Challenges: (Many drawbacks may be inexperience with powers, or a weakness to some kind of situation. Everyone needs at least one. Could also inclue things like psychological problems, ect.)
    Relationships:
    History:
    Other:

    PC Students:
    Steven Wiles - Demon (Mew Master)
    Valen Ethan - Tracer (Mew Master)
    Justin Lythego - Zer0 (Darth CookieMonster)
    Reserved (Asylinne)
    Michael Vargas - Whirlwind (DivineAll)
    Stephanie Page - Spectre (Heald)
    Susana Cole - Trouble (Crystal Tears)
    Lorelei “Rory” Cooper - Chameleon (ChobiChibi)
    Sara Edwards - Sola (Samchu)
    Scott 'Scottie' Sverresborg - Dynamo (Blademaster)
    Dawn Alkahest - Strange Matter (Blademaster)


    NPC Students: You didn't think you were the only ones in the School huh? Here are some other students one may come across as NPCs, including their names and general powers.

    Sonia Hodgeson, Sonic: An adrenaline junkie with an attitude, an accident turned her into literally the fastest thing alive. Able to run at light speed, she's an X-treme gamer and athlete with no equal. If only she could learn to listen to what the teachers say. Her hair is long, blond,and spiked with a metallic sheen, with red eyes to match. 14 years old.

    Aiden Nichols, Black Out: A bit off kelter and someone who has no reguards for the law or others. Fairly dangerous, the staff keeps him on constant watch. His ability to manipulate dark energy comes at a price for this 16 year old, as he's been restrained on several occasions. His primary foci for his abilities are kept in lock up for the safety of everyone at the school.

    Walter Hitchens, Dead-Eye: At 17 years old, Walter has been keeping himself busy learning to use his abilities for everyone's advantage. A natural born leader, he can create energy arrows and fire them with stark precision from a long distance away. You see him when you least expect it.

    Richard Zecks, Negate: For someone so skittish, it's surprising to know that this 16 year old student has no distinct abilities. More of a jack of all trades, Rich finds himself immune to all but the most powerful magics, mental attacks, and energy attacks. It's even rumored that he's immune to the manipulation of reality. Other than that, he's as normal as can be, learning what he can when he can.


    Now, for mine.

    Name: Steven Wiles
    Codename: Demon
    Age: 16
    Sex: Male
    Year: Greenhorn
    Description: Steven’s transformation drastically altered his physical state. No longer human, he stands at a little over seven feet tall, weighs 512 lbs, and is 20 feet 10 inches long from snout to tail. His arms are muscled, but thin, with some bony scutes protruding from his biceps. Along his back are jagged, boney dorsal spines, recurved forward. These spines get larger around his shoulder, then become reduced constantly until the tip of his tail. Steven’s legs are digigrade, with three digits on the ground, and a fourth vestigial “hallex” like structure on the outside edge of his leg. His head is rectangular, slightly wedge-shaped. His has no lips, so his teeth are crocodilian, bursting from the edges of his jaws and resting against the outside edge of the opposite jaw. Covered in thick, charcoal black scales, Steven looks like something out of hell itself. With blazing red eyes that sometimes glow and pent-up energy seems to emanate from them as he fights and loses himself to his animal instincts.
    Personality: Steven is quiet, not like he was before his mutation came forth. He slinks from the shadows, watching everything. Deep down inside, we wants to make friends, and have fun like he used to. However, his current condition makes him shy away from others, only appearing in a flash of scales, claws, and blazing red eyes. Ashamed of himself, he has been known to stay in his room since arriving in an armored transport under the cover of darkness.
    Power Type: Mutant
    Powers: Transformed body into a Saurian-like creature. Armor-piercing claws and teeth, long tail, bone spikes, accelerated healing factor, increased strength, dexterity, agility, speed, and senses.
    Weapon(s): Teeth, claws, strength, dexterity, speed. Steven IS a weapon.
    Drawbacks: While being the closest thing to a living weapon, Steven has difficulty controlling his baser animal instincts. The transformation caused a hormone imbalance that leaves him more in-tune with raw instinct. The loss of his reason can be brought on by the scent of blood, the taste, or just the adrenaline rush of combat. It can also come forth in more basic instinctual desires and needs.
    Relationships: Has a mom and brother. Both believe him to be dead. Father is unknown.
    History: Steven Wiles has always been a little off. Despite his general well rounded physical abilities he had a massive appetite that nearly forced his mother to go broke feeding him and his brother, Robert. Even with his massive craving for food of any type, he never seemed to gain a pound of fat during his life looking like a human. What no one could guess, however is that his body was preparing itself for the energy needed for when his mutation finally started to surface.

    One morning, Steven had skipped breakfast, which lead that day to go from bad to worse. Starving, and agitated, his body underwent a transformation. Changing his human form to that of a seven-foot reptile with sharp claws and a long tail for balance, Steven nearly went into a feeding frenzy due to the energy released during the awakening of his mutant powers. The school was sent into a craze, and it was reported that Steven himself had died in the following publications of a monster loose on the school. The Government came in and captured Steven. There were plans to study him, before the headmistress of the school informed them that he was a mutant, and was still in the throws of his powers awakening.

    Restrained and brought to the school under intense guard, Steven, (now going as Demon) is one of the more monstrous additions to the student body.

    Other: His brother is a mutant as well. What he can do and where he is at, is unknown. No one at the academy besides the staff know about Steven's existence.... for now.
    Theme: Animal I have Become


    Name: Valen Ethan
    Codename: Tracer
    Age:12
    Sex: Male
    Year: Greenhorn (As far as the school is concerned)
    Description: Tracer is about average for a 12 year old. With a small build and thin body. His clothes are loose fitting with lots of pockets to hold his various gadgets. His hair is black, cut short and either ruffled or combed depending on the appearance he wants to achieve. His glasses are small computer screens that he can modify for a variety of uses. Tracer's hair is dark and his skin is pale. Strikingly thin, he could be tossed around easily and isn't very physically fit. When he can get away with it he wears clothes with lots of pockets that can hold his varying gadgets, most of this clothing colored a earthy red-brown.
    Personality: In person, he’s quiet, seems shy, but doesn’t go around telling people that he’s ten times smarter than they are. He can’t stand blatant stupidity, but understands that people can forget little things that make all the difference, as such he’ll point it out in a few words. He’s blunt, to the point, but treats others with respect if they’ve earned it. Distrusting of some others, he can keep himself distant from his intellectual and developmental peers. When he finds something he can’t figure out, he obsesses over it, trying to learn everything he can about it. How it works, why it does what it does, how can it be applied for something else?
    Power Type: Natural
    Powers: Staggering Intellect. Tracer has four PhDs in Computer Engineering, Physics, Mechanical Physics, and Electrical Systems, and almost a dozen MS and MAs in other fields (Biology, Chemistry, Architecture, Geology, just to name a few). His mind works faster than a supercomputer, and his interest in electronics allows him to navigate through computer databases as fast and silently as a wolf in the forest. He’s also been the fore-front at a lot of technology research to make several gadgets, computer systems, and robots that are dozens of years beyond what we have. He can hack through the computer systems of several governmental agencies in hours and does so just to prove that he can (despite that's how he got caught).
    Weapon(s): No natural weapons (besides his mind), Tracer uses various weapons and gadgets that he makes.
    Drawbacks: Physically weak. Tracer can't take a punch very well.
    Relationships: He hasn't made friends in real life easy. Tracer may open up to other students. Fascinated by Sigil-038. Almost to the point of fandom, but doesn’t really have much else in the way of an emotional attachment to her. Or it may be because she acts more like a mother than his biological mom ever did.
    History: Tracer’s history is swamped in mystery and background search dead-ends. However the buzz going around the net is as follows:

    Tracer’s family was a low-middle class family working in the hub of Chicago. Even from a young age his intellect was way past what his parent’s were capable of. However, they failed to recognize his intelligence even if the grade school instructors wanted to have him go forward in classes, closer to his intellectual peers. His parents scoffed at the idea. So, he forged their consent with his own brand of hacking and was able to excel in school, surprising his teachers beyond their notions. When he showed sufficient scores to get into any university he wanted, his parents thought it a joke and left him there where he was.

    So he forged a new name and background from the depths of the net, and passed himself off as someone else who was super intelligent and very young. Taking virtual college courses as well as on campus classes at the nearest college, he would have made headlines, if he hadn’t expressed his own concern for such a thing and keeping his college instructors from doing so.

    He graduated head of every class, and gained three degrees within a few short years. After getting his doctorates and offered several teaching positions, he turned them down. He tried to get his parents to accept his intelligence one more time, but it failed miserably, his parents thinking it a prank or childish daydream. Frustrated, he ran away from home.

    He managed to survive off of hacking a few accounts, taking the rounded interest off of compounded finances in different banks. No one suspected anything as this young man lived on his own. However he hacked government computers for kicks, not taking any information, but simply proving that he could. One day he hacked into a highly secured agency. Before the hacker realized it, he was caught in the programing and there was a knock at the door.

    Agents of POLICE had tracked his signal to his door and arrested the young man. The head director, both impressed and concerned with the young man's skills, offered him an option. They could erase his past, and leave him a ghost, locked down with nothing, or Valen could enroll in the Isiu Academy and once he graduated would be offered a position at POLICE if not a job of his choosing in the governments intelligence agencies.
    Other: His electronic actions are constantly being monitored by POLICE to test his skills and to ensure that Tracer doesn't over-step his boundaries. The young hacker hasn't found a way to hide his trail from them yet, but he's working on it.
    Theme: Pretender (Foo Fighters), EGGMAN Remix
    Last edited by Mew Master; 24th June 2011 at 11:15 PM. Reason: hate you bear
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  2. #2
    nananananananana BATFLEA! Elite Trainer
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    Default Re: ~*~Marvel: Singulatiry (Sign-ups!)~*~

    You misspelled your thread title

    just sayin
    Last edited by Bear; 8th June 2011 at 08:14 AM. Reason: love you too MM
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  3. #3
    Give me my cookies. Advanced Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    This looks good. Im reserving a spot, and his powers are gravity based so please dont steal that power for i will b sad

  4. #4
    Mew Master of SCIENCE! Master Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    DCM: Reserved. But keep in mind powers in the Marvel Universe aren't always mutually exclusive. There are several metahumans with the ability to manipulate Gravity, just on the X-Men alone.

    Bear: You signing up or just going Grammar Police on my thread? :/??
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  5. #5
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Quote Originally Posted by Darth CookieMonster View Post
    This looks good. Im reserving a spot, and his powers are gravity based so please dont steal that power for i will b sad
    There goes my char :< I'll join with a new one perhaps tomorrow ;D




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  6. #6
    Hardcore Casual Gamer Cool Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Eh, I'm in a Marvel Cinematic mood at the moment as well. I'll take up a spot.

  7. #7
    Give me my cookies. Advanced Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Quote Originally Posted by Asilynne View Post
    There goes my char :< I'll join with a new one perhaps tomorrow ;D
    HAHA sorry

    oh an MM: You will see what i mean

  8. #8
    Mew Master of SCIENCE! Master Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Did EITHER of you read my post... at all?
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  9. #9
    why wub woo Moderator
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Name: Stephanie (Steph for short) Page
    Codename: Spectre
    Age: 14
    Sex: Female
    Year: Greenhorn
    Description: Steph is slightly-smaller than average size girl, in athletic shape. She has a normal white complexion with green, somewhat alluring eyes. Her hair is long, straight, very dark brown and often has highlights in it.

    She will usually wear dark clothes, either t-shirts or girl's tops, and with jeans or skirts, either with or without leggings, yet she usually wears some variety of training shoe. She wears a minimal amount of jewellery, usually stud earrings, a small necklace and some small rings and bangles.
    Personality: She is of a somewhat divided mind. When she cares to be noticed, she can be loud, forward and upfront, yet she has no problem slinking into the shadows and letting the world go past her when she takes the mood. She is friendly enough and will make friends, but she has some serious trust issues that causes her to be anxious when relying on someone else, or perhaps unwilling to let someone else rely on her unless she knows them well enough. She can be somewhat impulsive, not caring to think some things through before acting, especially in the heat of the moment. Intelligence wise, she's ahead of the curve, although with a distinct apathy to learn things she feels she has no need to, but impulse can and will trump common sense.
    Power Type: Mutant
    Powers: In short, she can manipulate people's senses. What they see, what they smell, what they feel or hear, what they think is going on around them. This does have its limitations. She can only maintain one illusion at a time and it is an area of effect ability; she cannot pick and choose which people in the area she targets are under the effect, although she can 'knock' people out of the illusion physically.

    'Knocks' are the main drawback to this power. A knock causes the illusion to be broken on the person who is 'knocked', and they will experience some immunity to any immediately subsequent illusions due to their heightened awareness that someone is trying to trick them. Knocks can either be internal or external. A person can be knocked internally by their own willpower - either their own refusal to believe what they see in front of them or the fact that they are aware that they are under a spell. External knocks are simply another person or object coming into contact with the person or telling them that they are experiencing an illusion. Knocks are not automatic - some people are so susceptible to what they think they can see that their own willpower is useless, and that even someone screaming in their face that it was an illusion would barely register. Basically gullible people who click on those internet ads or people who see a face in a grilled cheese sandwich and think it's a miracle.

    Of course, at no given time is a person usually even aware that they are under an illusion. They could enter a room that Spectre is operating in and the lay-out is completely different to what they actually believe they see. If they fall over a chair that they cannot see, however, then they might be inclined to think that they are under an illusion and so are likely to be knocked.
    Weapon(s): None, although she is a free-runner, so she is quite acrobatic and physically strong enough to withstand knocks and falls or lift herself up.
    Drawbacks/Challenges: As mentioned above, she may be athletic enough for a bit of rough and tumble but as far as blunt force trauma goes, she is completely vulnerable. She isn't much offensively either, although she can handle herself against anyone who is more or less completely untrained in close-quarters combat. People who are supernaturally immune to psychic powers or other kinds of supernatural manipulation will also experience immunity to her powers, depending on the nature of that person's power.
    Relationships: Dead mother
    History: Born to a poor mother with a criminal, drug-dealing father who had walked out on them before she was born, she made the best of her circumstances, striving to do her best, even when surrounded by despair. She took up free-running as a way of expressing herself, and, unbeknownst to her, her powers began to develop and she was completely unaware that she was making people around her see what she wanted them to see, for example, as she leapt over the heads of two police officers whilst free-running, they took no notice of her as she imagined she was invisible to them. She then did eventually realise that she had this power and began using it to sneak into closed off or restricted areas, not to cause trouble but simply to provide a challenge. One day, she returned home late at night to find an assailant, a known thug and drug-dealer in their community, brutally assaulting her mother. The anger that swelled inside her led to a brutal, rare manifestation of her powers, forming an illusion so strong and destructive that not even she remembers what she did, only that when the police arrived, only she and her mother's body was found, the assailant was never found. Steph can only guess that she forced him to his own doom, yet the manner of how this happened is unclear.
    Other: None.
    Theme: Paramore - Brick by Boring Brick
    Quote Originally Posted by Lady Vulpix
    You have turned my vacation thread into a discussion about Heald's balls. You should be ashamed of yourselves.




  10. #10
    Mew Master of SCIENCE! Master Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Heald: Approved, but what the hell is 'free-running'?
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  11. #11
    why wub woo Moderator
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    It also goes by the name Parkour, and is the entire hook of games such as Mirrors Edge, Prince of Persia and Assassins Creed.

    Also, Wikipedia/Google is your friend
    Quote Originally Posted by Lady Vulpix
    You have turned my vacation thread into a discussion about Heald's balls. You should be ashamed of yourselves.




  12. #12
    Mew Master of SCIENCE! Master Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Why do that when I just got you to tell me.

    Proves i have NO POWA OVER MODS!
    Last edited by ChobiChibi; 9th June 2011 at 09:01 AM. Reason: So you think... *derps*
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  13. #13
    Give me my cookies. Advanced Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Quote Originally Posted by Heald View Post
    It also goes by the name Parkour, and is the entire hook of games such as Mirrors Edge, Prince of Persia and Assassins Creed.

    Also, Wikipedia/Google is your friend
    I do this real life. Being 16 and fit and living in a city is the best.

  14. #14
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Quote Originally Posted by Darth CookieMonster View Post
    HAHA sorry

    oh an MM: You will see what i mean
    Its ok, I just saw Denny used my gravity char as a teacher anyway XD She can perhaps be your mentor :> Btw, glad to see you joining so many rpgs, welcome to RPG man! You have any questions or anything ask us ;D

    Ill get my char up whenever I have time, I'm off tomorrow but I'm getting my hair done and filming for a movie so I don't know when I'll get a chance x.x




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  15. #15
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    *jokes around* >w>

    In all seriousness, interested. Gotta finish me SC sign up first, or my head goes on a shiny sliver platter, but will be thinking about this.

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  16. #16
    A serious brain-f*** Advanced Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Reserve me a spot. Should have my character up by tonight, just need to dig her out of my dusty folders, lol.
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  17. #17
    Mew Master of SCIENCE! Master Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Alright gang...

    Asi, Smachu, Bex, DCM, Devine: You are all Reserved for your spot (not that there were restrictions in the first place, but meh)

    I'll give you guys until Sunday Night to get your characters in before the RPG Starts. Gonna stay on time with this, so let's rock... n... ROLL!
    ~Mew Master

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  18. #18
    The destroyer of worlds Elite Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Name: Valentine
    Codename: He answers to Valentine and nothing else.
    Age: 17
    Year: Junior
    Description: Valentine’s a rather tall young man, standing at 6 foot with a slim, yet highly muscular build. His dark complexion contrasts his short, messy white hair, and vibrant yellow eyes. In terms of clothing, Valentine wears a pair of dark green, slightly baggy pants, black combat boots, a white sweat shirt and black, fingerless gloves. When out in public and in formal situations he wears a dark green coat over his clothes.
    Personality: Valentine is normally a stoic, stern individual. Due to his upbringing, he’s very formal to superiors, and is good at following orders. However, due to the programming he’s received all his life, he has a strong anti-metahuman mindset, not trusting any of them and seeing them as possible threats. This also extends to the teachers, though he has a form of respect for them. He’s good at assessing the strengths of people, and tends to refer to the other students by their ‘threat’ level. He’s also into constantly training and making himself stronger, wanting to be ready for any and all threats. Due to his upbringing, he’s completely inept at socializing, only knowing how to speaking to fellow soldiers and to military superiors. While he dislikes metahumans, he’s very protective of humanity.
    Power Type: ‘Natural’ (caused by genetic manipulation)
    Powers: His powers are very basic. He has highly super strength, speed, reflexes and senses. He also has regenerative capabilities, able to recover from light wounds instantly, though serious wounds (such as losing a limb) wont regenerate. His skin seems to be stronger to, able to withstand blows most humans wont.
    Weapon(s): No natural weaponry, though Valentine has been trained in usage for many different weapons. He prefers to use his bare hands.
    Drawbacks/Challenges: Due to the genetic manipulation process, Valentine is unstable on the genetic level. He must take an injection of a specially made compound three times a day to keep himself stable. Nobody knows what will happen if he doesn’t take the drug, though it’s known that the first symptom includes crippling pain.
    Relationships: No known family. Due to his attitude towards metahumans, has no friends in the school.
    History:
    Seventeen years ago, growing fears of the metahumans caused the government to begin a top secret project in order to protect them from the threat. The goal was to create the ultimate anti-metahuman weapon. An operative who can fight on their level. The project was officially dubbed “The Perfect Soldier” project. They used the unborn child of a volunteer for the project, manipulating his DNA even before his birth. The child was born on February 14th and separated from his birth parents. The child was nicknamed “Valentine” due to being born on Valentines Day. Ever since he was born, Valentine was conditioned and trained to see all metahumans as potential threats to humanity, and to be prepared to eliminate them if necessary.

    When the ‘event’ occurred, Valentine was deemed unready to go into the field and was kept on training. He never got into action as when the war began, the facility housing him was raided by metahumans. One scientist, fearing that Valentine would be killed if discovered, managed to smuggle him out while the others were killed (he had to knock him out to keep him from fighting). The two remained in hiding, until they were discovered by none other than Tina Tourmaline and Sigil-038, who had learnt of him and tracked him down. Rather than allow someone like Valentine roam free, Tina gave them an offer to allow Valentine to attend the school. Valentine refused, but the scientist ultimately convinced him to accept the offer, believing that giving Valentine at least some chance of a ‘normal’ life would be beneficial. Ever since being admitted, Valentine has been under the watchful eye of the staff, who are still worried about his anti-metahuman mindset.
    Other:
    Theme: Mitternacht – Enomine
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  19. #19
    Give me my cookies. Advanced Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Name: Justin Lythgoe
    Codename: Zer0
    Age: 16
    Sex: Male
    Year: Greenhorn
    Description: He stands at about 6 feet, with a muscularly defined look. He has ghost white skin, and freckles dotted scarcely on his body. Has brilliant blue eyes, and silvery blond hair that he puts mens product in to spike it. He wears a pair of black sunglasses at all times, as well as a PDA watch that his new freind Tracer gave him (eventually), and a necklace his mother gave him, a choker with a black string running through small seashells. He wears skinny jeans, flannels with the sleeves rolled up, and flat brimmed hats, along with "i have more money then you" shoes. He was very popular in his last school so he conformed to the styles like any other teenager would.
    Personality: Zer0 is very quiet, not because of the fact that he is anti-social, but because his powers tire him and he always has so much on his mind. When he the occasion comes that he is not tired enough to talk, he is usually making people laugh, and sweet talking girls. He has no sympathy for immaturity, or people with a lack of common sense. Not people that are mentally disabled, but people with poor judgement especially when they are smart enough to use good judgement. He loves sentimental and romantic things, and loves jokes and pranks.
    Power Type: Supernatural
    Powers: Zer0 can manipulate gravity in all sorts of ways. He can exert it exteriorly and interiorly. When exerting it exteriorly, he can lessen the force on objects to make them levitate, or create immense amounts of pressure from inside or out, crushing it or exploding it. He can also shit the gravity to walls and ceilings so he can walk on them. Interiorly, he can lessen the force on himself to make himself levitate or fly, or even push himself forward so he can run faster.
    Weapon(s): None. But Tracer eventually gives him a wrist watch that he invented. Works just like a PDA.
    Drawbacks/Challenges: Seeing as his power has the potential to make him a human killing machine, he has to take an injection of some sort every two years by the school medics that allow his body to endure the exhaustion he gets after he uses his power. The medics created this when they did extensive biological research on his body.
    Relationships: Open - Befreinds Tracer eventually.
    History: Zer0 grew up in Los Angeles, CA. He lived without one problem. He always ate healthy, he was active and fit, did his schoolwork, and never behaved badly. He was always the funny kid, and kids always looked up to him for his talents. It wasn't until middle school until his body started shutting down on him randomly. He would have instances of randomly passing out in school, at sports practices, and pretty much anything else. His parents, his mother being a surfer, and his father being a lawyer, didn't really notice, because his mother was at the beach all day, and his father was in the office all day. He one day woke up in the middle of his night levitating from his bed, blankets hanging from him like a ghost. He started panicking because he didn't know what was happening. He reached for his bed light, but it broke. He then was shot straight towards a wall, the ceiling, and eventually right out his window. After laying on the lawn, adrenaline taking away the pain from the cuts he received from the shattered window, he started to breath deeply, to calm himself down. He stood up very slowly, no sudden movements, and tried to remember the feeling his body had when all that was happening, because it simply was not normal. It was almost as if his entire body was vibrating, but nothing actually was. He finally channeled it, and ended up launching himself down three lawns, and breaking his arm and leg. Adrenaline still taking pain away from everything, he decided to stand up and try again, but he finally collapsed on the neighbors lawn, cut up and broken limbed.

    His parents found him the next day as they went to their activities, and had a panic attack. They brought him to the emergency room as fast as their 1985 BMW could take them. The doctors questioned what happened to him, and he told them very descriptively. After he was healed, the doctors held him an extra two weeks and contacted the mutant school. They came in, injected him with a very thick liquid called G-76. It stung the inside of his body, like poison. As it coursed through his veins, he thought they just executed him, but after 10 minutes and the G-76 settled in, he felt like he could run a marathon. He was told that this injection would prevent collapsing, passing out, and extreme exhausted, but his powers would leave him very drowsy still. It was easily the best he has felt in a really long time. They gave him an hour to pack his things and to tell his parents what was happening, because he decided that he was going to continue his studies with students that had special qualities just like him. With that, he was off.
    Other:
    Last edited by Darth CookieMonster; 13th June 2011 at 12:18 PM.

  20. #20
    ♥ <(^o^)> ♥ Advanced Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    I'll do the history later.

    Name: Hailey Shepard
    Codename: Soda-Pop
    Age: 16
    Sex: Female
    Year: Junior
    Description: Hailey sports bright ginger hair, though it’s dyed. Her natural hair colour is a dark brown, though no one has ever seen it (not even the roots). The only hint to her natural hair colour is her eyebrows. She has soft green eyes that had a tendency to grow darker when she’s upset. She stands at an adorable 5’2, and her frame and build are that of a slim, petite woman who isn’t likely to grow anymore. She’s always seen smiling usually, or if you catch her and she’s not, she’ll likely brust into a grin before running off. Her hyper, out-going attitude is well represented by her clothing. She wears bold colours, whether bright or dark, they gain attention. She’s almost always seen in jeans, but sometimes she’s seen in baggy, boy shorts, or khakis.
    Personality: Hailey isn’t shy, she’s as far from it as anyone could get really. For being such a small woman she has an incredible talent for being the loudest, and most out-spoken. She’s not shy about voicing her opinions, and not many things phase her. Her confidence is often inspiring to others, not overbearing, and she has an amusing, sarcastic edge to her. She’s bold, and seemingly knows everyone. She shares her father’s brilliance, though it’s not quite on the same level. For being a gifted student though, Hailey is exceptionally lazy when it comes to schoolwork. She’ll do enough just to pass, and be happy with that. Her bold, never-back-down attitude has also gotten her in trouble with the principal, and she’s gotten into fights before. She’s crafty, often playing elaborate pranks on people or teachers. However, she never talks about her family life, especially her father. She’s very smart and quick-witted, so she can easily see through lies; she also loves video games, and has turned into quite the gamer. She has her father’s creative ability; she’s often doodling comics, and has even started her own.
    Power Type: Alien
    Powers: Hailey can pick up any sort of signal, as long as it’s technological. Wifi, cellphone signals, radio, anything and everything the modern age uses to communicate with each other, Hailey can intercept and listen too, or unencrypt and ‘read’. Hailey can also send out her own messages, in the past she has used this to severely hinder those pursuing her.
    The other power is Hailey can download information from the computerized part of her brain, into the biological portion. She can learn anything she wants, however, she only learns it if she downloads the information, her just ‘looking up’ a motorcycle doesn’t bestow the knowledge of how to use it, she has to take time and download the ‘program’ into her consciousness. Once that’s complete, Hailey has a new skill set.
    Weapon(s): She has no weapons; she has downloaded a few programs on combat, so she has some knowledge, just not an entire arsenal.
    Drawbacks/Challenges: The drawback, is sometimes downloads take a bit, depending, literally, on signal strength. Dead zones greatly affect Hailey’s powers, and unfortunately if she’s not careful she can get a virus and be down for some time as her computer-portion recovers (you can’t kill her with a virus or such, but you can make her sick). Magnets are something she avoids, not wanting to chance a shut down.
    Relationships: err Open?
    History:
    Other:



  21. #21
    Mew Master of SCIENCE! Master Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    MC: Approved. Should be interesting.

    DCM: Being buds with Tracer is a possibility, however right at the start of the RPG maybe not so since everyone is meeting for the first time. However it can happen. Finish it for final approval.

    Crystal Tears: Finish for final Approval.
    ~Mew Master

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  22. #22
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Name: Lorelei “Rory” Cooper
    Codename: Chameleon
    Age: 17
    Sex: Female
    Year: Junior

    Description: I guess the best way to identify Rory is by her clothing (you’ll see why when it comes to her powers). Her clothing is normally black or white in colour, or the many greys in between. Currently, she is wearing a long white t-shirt, with a sleeveless black cardigan over the top. Short blue (shock!) shorts, with black calf length leggings with black, beaten converse on her feet. She’s around 5’6’’ tall (although this can vary, but often not by much) and her body shape often changes, but is quite skinny at the moment. Her skin is fairly pale, her eyes an olive green and her hair is quite short, but bright pink, like this (ignore all that emo crap). But again, this is always subject to change. She’s required to wear this necklace at all times to identify her.

    Personality: Rory likes to keep to herself most of the time, and finds that quite easy since not many people know her. She’s inwardly confident and not shy per say, just quiet and likes to get on with things. She has a mischievous side though, liking to play practical jokes on people by changing to look like someone else. It gets her into trouble sometimes though. She doesn’t like to be center of attention though, even if some of her more outrageous appearance choices draw attention to her, she doesn’t really intend it. She just wants to be happy in her own body, whatever that may be at the time. She’s level headed and a good listener, but will often keep her own worries and insecurities to herself. She will stand up for herself though and confide in her closer friends, even if she doesn’t have many at the moment. She's very observant of people, from habits, to the way that people sit or speak, often mimicking it subconsciously as she practices impersonating others.

    Power Type: Mutant

    Powers: Rory’s main and most noticeable power is the ability to change her appearance. This can be from just the colour of her hair or eyes, to her height, build, face shape, skin colour and race. It’s even believed that she may be able to change to have predominantly male features, but it’s not something she’s got much desire to try. She’s quite good at this though. At the moment she spends a lot of time practising how to look identical to other people.
    She’s also discovered recently she has telekinesis, but it’s very weak. She can move small objects easily, but finds heavier objects more difficult, and also objects travelling at some speed. She hasn’t really tried on people.

    Weapon(s): None

    Drawbacks/Challenges: Some of the more drastic changes to her body can be quite painful, such as changing her height and bone structure, so she tends not to do this too often, unless she has to impersonate a certain person. They’re working on making it less painful for her though. Also, she still has trouble with telekinesis; if she’s not concentrating, she often drops things.

    Relationships: She doesn’t know that many people at the school, since she changes her appearance so often (sometimes it can be daily if she’s not happy), people often confuse her with being a new student.

    History: Rory discovered her powers by accident when she was around 8 years old. Sometimes she’d stare at the mirror and wish that her eyes were bluer and it would just happen. Or maybe she wanted her hair to be a little longer, or a little lighter in colour... Soon she figured out she could change most things, but she didn’t understand why, and sometimes it hurt, so she kept it to herself.
    Her family life wasn’t exactly peachy. Her mum was subject to domestic violence from her father for as long as she can remember. He’d always promise to stop, and did for varying lengths of time, but never truly stopped. In secret, Rory practised looking like her mother, so when she had the chance, she could take the blows for her. Her father actually stopped when her mother got pregnant again, except for one fateful drunken incident when she was 11. Rory took her mother’s place, took one of the more violent of beatings, effectively saving her unborn sister’s life. The two of them moved out that very night.
    So that’s how her mother found out about her powers. Before that night, she had been sceptical about mutants and others with seemingly supernatural powers, but after seeing how it can benefit people, she became much more understanding. Rory doesn’t really dwell on this incident much, she’s just happy that her little sister, Imogen, is alive and well.
    It took four years for the school to finally find her. She had to show her passport, and of course, she had to match the photograph. They invited her to the school and her mother encouraged her to go. That was 2 years ago, she’s been at the school ever since.

    Other: She has a great talent for drawing, especially people. Nobody knows what she truly looks like, since she changes so much, but she keeps a photograph of how she was originally, perhaps to remind herself.
    Last edited by ChobiChibi; 10th June 2011 at 06:01 PM. Reason: Don't like magneta

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  23. #23
    Give me my cookies. Advanced Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    EDited

  24. #24
    A serious brain-f*** Advanced Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Name: Sara Edwards
    Codename: Sola
    Age: 10
    Sex: Female
    Year: Junior – although this is the first year she’s mingling with the other students.
    Description: At four foot, Sara is considered to be on the short end of the age bracket. She has dark brown hair and blue eyes. Physically she’s of average build. Currently she’s in the jeans and t-shirt phase.
    Personality: Sara is very shy. Her powers make her afraid of interacting with people because she’s scared of hurting them. Tina has helped her ease out of this bubble but it’s still difficult for her to approach people. She’s usually nervous at the start of a conversation but eases up the longer the conversation goes on. In groups she would be the quiet one, contributing less and less as the size of the group increases. She’s intelligent and well-spoken but often comes across as being younger than she is in terms of social interaction because she is still learning the social norms associated with her age. She is prone to sudden and unexpected mood swings, usually towards the ‘bluer’ emotions such as fear, sadness, etc. There is no obvious trigger for these changes. Tina believes it has something to do with Sara’s history and the bulk of their therapy sessions have centred on trying to find a root, with no success. On the odd occasion she will do something that appears out of character but this is rare and often goes unnoticed.

    She has nightmares on occasion, though their content changes the location seems to be the same. She’s told Tina about them but can’t make any sense of them herself. She’ll be on edge the next morning if she has one and hyper-alert. Otherwise, she is very receptive. Despite her fears she is eager to learn and though she distances herself away from people she gravitates towards knowledge and in her free time is an avid reader of both fiction and non. On the odd occasion she will do something that appears out of character but this is rare and often goes unnoticed.
    There is a dark side to her that she hasn’t experienced and knows very little about. She is aware that there is something in her mind that feels like it shouldn’t be there but she keeps it buried and it doesn’t bother her. She hasn’t mentioned it to Tina.
    Power Type: Mutagenic
    Powers: Sara’s body acts as a processor for thermo-nuclear energy. She absorbs energy through her skin and channels it internally through her body before releasing it again. Normally, the process is harmless. The only effects are that she always feels warm to the touch and will pass on a little heat to whatever she touches. Not enough to affect the item structurally but for a few moments it will feel the same as if it had been sitting in the sun for a little while. The length and strength of this effect varies depending on the amount of thermo-nuclear energy that she’s exposed to. Typically, the only energy source available is the sun, thus her body has a built-in defence mechanism that stores some of the sunlight in her body and releases it slowly as she’s sleeping. Her power is controlled by blocking the internal channels through which the energy flows, keeping it trapped in her body, and then opening a specific channel to direct the flow out of a specific area of her body. However, Sara hasn’t been able to figure out how to do this intentionally. A powerful emotional experience will affect the opening and closing of her channels, resulting in small explosions.
    Weapon(s): Just her.
    Drawbacks/Challenges: Physically weak (she’s a kid), lack of control over her powers, mental instability, no way of regenerating energy if it’s night time (unless she’s standing next to a nuclear reactor or something).
    Relationships: Tina is her unofficial guardian and the only person Sara has been able to get close to because she is able to nullify her powers.
    History: Sara was adopted by the Edwards, an elderly couple living out the start of their retirement who decided that they didn’t have much fun with only themselves for company. It was an unusual and short-lived arrangement. Sara never settled into the family and the Edwards struggled to cope with their new daughters’ mental instability. Inevitably, Sara caused a small explosion. The act alerted her presence to Tina who arrived and, recognising both the girl’s ability and psychological trouble, brought her to Isiu. She was given a room beside the headmistress’ and spent a year taking one-on-one classes, therapy sessions, and what Tina called “learning lessons about life”. Despite remaining in private lessons, Tina has encouraged Sara to go to lunch with the other kids and try and be more social so Sara will actually make appearances around the school when classes aren’t running.

    Everything that happened before then is a mystery. She has a vague memory of being carried by a woman with short blonde hair. Although the memory is blurred, she remembers the woman’s face clearly and always finds it has a calming effect on her. Under Tina’s instruction she uses it to try and supress any strong emotional sways that might threaten to affect her powers.
    Other: If I find a song I’ll put it here but I don’t have one in mind right now so mehhhh.
    Last edited by Samchu; 10th June 2011 at 07:22 PM.
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  25. #25
    Mew Master of SCIENCE! Master Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Bex: Finish history for finall Acceptance

    Samchu: Aaaaaccepted!
    ~Mew Master

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  26. #26
    Hardcore Casual Gamer Cool Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Name: Michael Vargas
    Codename: Whirlwind
    Age: 13
    Sex: Male
    Year: Greenhorn
    Description: Michael is pretty standard-looking for a 13-year-old: average height and build. His hair is short, naturally messy, and black. Usually seen wearing a green T-shirt, blue jeans, and white tennis shoes. Has a slightly pale, vampire-like complexion and cloudy-gray eyes. Micheal's most noticeable visual aspect is that he has either a toothpick or a lollipop in-between his lips.
    Personality: Michael is quite clumsy and prone to mishap and misfortune, but is generally a nice and caring person. He prefers to live in the moment, and not looks towards the future or look back in the past much, although he's easily prone to the latter. He isn't really the most popular guy on campus, but has a fairly small group of friends he can call upon when the tough gets going. He tends to go for the obvious or simplest solution when trying to solve a problem, and will only develop a plan when things get really serious.
    Power Type: Mutant
    Powers: Michael has the ability to generate and control the wind and air. He also uses the wind to increase his speed and jumping ability, usually in conjunction with each other to fly. When Michael’s armed with a weapon, different effects tend to happen depending on the type of weapon: if it’s a bladed weapon, more damage is usually applied; if it’s a blunt weapon, more force is usually applied, and if it’s a ranged weapon, more speed is applied.
    Michael also has the ability to breathe underwater, thanks to his air manipulation.
    Weapon(s): None, although he does know how to use a vast majority of them for combat purposes.
    Drawbacks/Challenges: As mentioned above, Michael is clumsy and prone to misfortune and mishap meaning he frequently causes accidents to happen, mostly upon himself. This is also the reason why he doesn't form plans that will resolve everything without causing any major physical and/or emotional damage often, because he knows it will backfire on him somehow in a spectacular way he never thought possible.
    Relationships: Mother and father
    History: Michael wasn’t exactly the most athletic person growing up, so he decided to try out for more sports-related activities once he entered middle school. It turned out he wasn’t really good or exceptional at any one of them except track, where he seemed to outrun everyone else who was trying out. Michael made the team, and won them many races for them early on in the school year. However, during a standard practice session the coach decided to really test Michael’s jumping and running abilities to the fullest by putting a whole bunch of hurdles close to each other in a row.

    Even though he asked if he could really jump over them, Michael was convinced by his coach to do so. Michael made his run and jumped over the hurdles only for him to instead to fly across the air uncontrollably. As soon Michael got some semblance of control and landed back onto the ground, he asked his coach what happened. It turned out his coach was a scout for Isiu seeking out students who had extraordinary abilities like him and offered him to enroll in the Academy to help better control his abilities.

    Other: Don’t ask him how’s the weather up there whenever he’s flying or you’ll wind up finding out yourself in an instant.

  27. #27
    Mew Master of SCIENCE! Master Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Bex: Approved.
    Devine: Approved!

    let's get those characters in Ppl!
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  28. #28
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Just a reminder that the RPG will officially start Tonight at 12AM Central Time. Asi, CT, let's get those sign-ups down ASAP.

    EDIT: The only Time-Zone that matters.
    Last edited by Mew Master; 12th June 2011 at 09:38 AM.
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  29. #29
    Mew Master of SCIENCE! Master Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    TOpics up, get started, I'm being genrous. Rock n roll lock n load.
    ~Mew Master

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  30. #30
    Mew Master of SCIENCE! Master Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Just a reminder guys, we started. I will not let this RPG die because no one posted.
    ~Mew Master

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  31. #31
    ♥ <(^o^)> ♥ Advanced Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Changed my character. O:

    Name: Susanna Cole
    Codename: Trouble
    Age: 19
    Sex: Female
    Year: Junior
    Description: 5’7’, with a slightly better than average body (she has some athletic build, but not a lot), Trouble is what many would say is the typical young woman. She’s attractive, taking good care of herself. She had dark brown hair with brown eyes, and her hair is usually done up in a ponytail, with some strands of hair she missed hanging down and her bangs framing her face. She’s usually wearing some sort of spaghetti strap shirt of some colour, and jeans. She has a silver chain with a butterfly pendant on it that she’s never seen without. Also has a few bracelets and rings she like’s wearing.
    Personality: Trouble is quiet, and withdrawn. She rarely speaks up in class, though she does particularly well, naturally grasping the issues. She’s kind, not someone who would think she’s better than anybody, and has no problem helping someone, if they dare accept her help. Her fault is she’s sensitive, she’s able to take a joke, but her history and temper make it difficult sometimes. She’s not a particularly snappy or snarky person, but she will defend herself if picked on or attacked. Trouble is also quite capable of holding a grudge, though she tries not to.
    Power Type: Mutant
    Powers: Bad luck, in all its glory. Trouble has the unusual ability to make bad thing happen to anyone and everyone around her. From tripping over a crack they swore wasn’t there before, or full blown accidents that get people seriously injured. Trouble’s power is completely dependent on her mood, the worse it gets, worse things start to happen to everyone around her. She has some semblance of control over it, like when she’s mad at someone in particular and focuses on them, bad luck seems to follow them. The power can quickly get out of control, it’s claimed many lives, and it’s because of how annoying it is, many of the students’ ostracize her (which makes her upset, oh dear)
    Weapon(s): Before all this happened, her father was a boxer, so she knows how to defend herself to a point. Other than that, she has no real experience with weapons, other than ‘cursing’ someone with her power.
    Drawbacks/Challenges: Her entire power is a drawback, especially when she gets upset. She has little control over who it affects, though for a year she’s started showing signs of limited control of being able to focus it on someone or something.
    Relationships: err… open? But please remember she’s not well liked by students or staff really.
    History: Trouble notable history begins when she and her father got into a fight when she was sixteen. She held a grudge against him, and went to confront him about it when he was on the balcony. He didn’t want to listen to her side of the story, and that made her incredibly angry. Her power was triggered. The perfectly fine, nothing at all wrong with it fencing that lined the balcony gave. Her father had been leaning on it, and fell. Her father hit the edge of the pool and broke his back before sliding in and subsequently drowned.

    She told her mother what had happened, but her mother just called it bad luck. It was then that Trouble realized that all around her, people seemed to have bad days. Whether it was tripping, stubbing their toe, or just their computer dying, things always happened around her. Telling her mother this just got her mother upset and thinking Trouble needed help, arranged for her to see a shrink. Irritated, Trouble said no, right when her emotions spiked, her mother cut herself with a knife.

    Trouble ran away, afraid. She survived on her own somehow for two years. Until one day she cut through underneath a raised highway and was assaulted by three men. Well her emotions reached a new level that day, and in her terror a strange pulse invisible to normal people’s eyes (metahumans can see it faintly, she can see it quite easily) escaped her. She ran, as the overpass cracked and collapsed, killing the three men and two drivers, and injuring several others.

    When the police arrived, she was so upset that their vehicles began malfunctioning and catching fire. Eventually they realized it was her causing the problems, and tried to catch her. One of the cars full on exploded and gave her a chance to escape, which lead to the national guard trying to apprehend her, but finding their weapons were jamming and breaking.

    It took the POLICE to finally bring the terrified woman in, and that was no easy feat. They chased her into a construction site, and it was then they discovered that her power wasn’t limited to breaking bridges. A few POLICE were stalled by a water main bursting, others were injured when a dump truck’s breaks failed and their vehicle was slammed. And a good number died when, in their haste, they scared Trouble so bad that she brought down the half constructed building.

    They eventually managed to null her out of control power, and now are bringing her to the Academy.
    Other: She loves to draw, write and dance. It’s only when she’s focusing on one of these things (particularly dance) that her power seems to stop. This has led her to spend a lot of time practicing dance, so in turn she’s exceptional at it, and often does it to calm herself down. She is also usually seen drawing in class, much to the annoyance of some of the teachers. Her iPhone is the only piece of technology NEVER to be affected by her power.


  32. #32
    Mew Master of SCIENCE! Master Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Approved.
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  33. #33
    You crook! Ya CRIMINAL!! Veteran Trainer
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    Default Re: ~*~Marvel: Singularity (Sign-ups!)~*~

    Well, since I got the OK, here goes something...


    Name: Scott 'Scottie' Sverresborg
    Codename: Dynamo
    Age: 15
    Sex: Male
    Year: Greenhorn
    Description: Scott is a good-enough-looking guy, a little less than 6 feet tall and about 170 pounds. His skin is tanned from laying outside so much, his hair is shaggy and blonde, and his eyes are chocolate-brown. He usually wears a pair of blue dungaree jeans and black sneakers, a plain white T-shirt under a brown vest lined with about fifty pockets, and a digital wristwatch that always displays the opposite time as it should be (For instance, right now it'd read 8am.). He typically wears a bulging black-and-grey backpack full of junk he doesn't need. Dangling from the back of the bag is a keychain shaped like a Rubik's cube.
    Personality: He's a nice enough guy, typically well-spoken and very quick to stand up for a friend in need, but pleasantries aside, Scott is LAZY: He's been held back at least once and tends to whine when asked to do much of anything. Instead, he spends most of his time either sitting or laying down. He's also a bit of a hypocrite, really: He is impatient when he wants something and demands it pretty quickly, but if called out on his own laziness or lack of speed, he will likely go apeshit. So few people directly address it. Has probably butted heads with Sonic at at least some point.
    Power Type: Transmutant (Scott's a non-mutant that gained powers from an accident.)
    Powers: Scott has the uncanny ability to control and, to a great extent, generate energy. He cannot form fire, lightning, or random mystery energy like Jubilee or Boom-Boom of the X-Men. What he CAN do, however, is generate and revoke immense amounts of heat and light, as well as forms of energy like microwaves. He could press his hand to a flat bag of popcorn and it'll microwave in his hand, or he can drain an overloading/overheating machine in order to keep it running.
    Weapon(s): He has a multi-purpose pocketknife somewhere in his backpack.
    Drawbacks/Challenges: Like most of the students listed here, Scott tends to be overzealous with his powers: While he COULD microwave a bag of popcorn in his hand, the odds of him doing so as he is now are pretty low: He's more likely to make it spontaneously combust. Conversely, he once accidentally broke a school computer to bits when trying to 'quickly' drain some of the power it was chugging: He drained it so quickly that its temperature plummeted to over 150 degrees F below zero; the resulting freezerburn Scott got prompted him to accidentally hit the desk too hard, making the computer fall and shatter like glass. This lack of control, combined with Scott's laziness and his tendency to snap a bit too easily, are why he's been left back.
    Relationships: Scott is relatively indifferent to most folks around the campus, though his temper HAS given him some enemies. He keeps in touch with his parents regularly, and is very, VERY protective of his 'roommate.' Rumor around campus is that he's also scared of Susanna.
    History: Scott's history is so unexciting, it doesn't really exist. He was the only child to a pair of New Yorkers (state, not city) of Norwegian descent, and his powers are something he gained only recently. His father works at the American Museum of Natural History as a curator, while his mother doesn't do much other than try her best (and usually fail) to get Scott to keep up with his schoolwork.
    Scott himself got through grade school just fine, but started running into acaedmic problems as well as bullies in high school. Because of this and his father's work, he started spending a lot of his spare time (at one teacher's suggestion) at and around the Natural History Museum. This is where his powers were obtained, at the age of 14... (See the next sign-up for more the remainder of his history.)
    Other: Don't be fooled by Scott's laziness: He's smarter than he looks and can hold his own in a fight better than you'd expect. This is partially due to his heavy backpack acting as a sort of 'weighted clothing' and partly because he doesn't run out of energy very easily due to his powers.



    Name: Dawn Alkahest
    Codename: Strange Matter
    Age: 470; looks about 16
    Sex: Female
    Year: Greenhorn
    Description: Dawn is a small girl, standing a petit 5 feet tall and weighing 99 pounds. She has platinum-blonde hair that goes down to her shoulder blades and her eyes are a rusty, copper color. Her skin is a very pale shade... porcelain, one might say. Her figure is slim, with slightly wide hips but otherwise no real remarkable features. She has no real preference when it comes to clothing, though she tends to favor the options of either an old-fashioned dress or nothing at all. As a result, she typically wears a dress with matching shoes or, for the sake of simplicity, she'll settle for baggy pants and a sweatshirt, as well.
    Personality: Dawn is something of a blank slate in terms of her personality. She often annoys people by simply not getting their jokes or stating the obvious in almost every situation. As a result of this, she typically stays quiet and tries to emulate the emotions of those around her, albeit her success with this is... a bit limited. She is curious by nature, and although she is very slow to anger, she rarely puts on a smile.
    Power Type: Created by a mutant.
    Powers: True to her codename, Dawn has a very odd bodily composition: Her every cell, if they can be called such, is made of an unknown element that Dawn refers to as 'alkahest.' Every atom in her body is made of this substance, which she has total control of. She can alter her material makeup seemingly magically, transforming herself into any element she chooses. This renders her virtually immortal considering that she can repair any injury by simply rearranging/regrouping her atoms. Though her success rate is currently limited, she has shown to be capable of creating different molecules out of herself, allowing her to become basic compounds such as water and sand.
    Weapon(s): None.
    Drawbacks/Challenges: Despite her seemingly godly powers, Dawn's drawbacks are a very long list. For one thing, though she shows a great capability for learning (She can transform into an element just by holding it or looking closely at it.), she is not very intelligent. Though she can recite facts with great ease, she lacks much knowledge of the world around her and has all the character judgement and common trivia as someone who's been living under a rock for half a millennium. She has had troubles in the past due to trusting the wrong people and likely will continue to do so due to her simple lack of knowledge.
    Another of Dawn's drawbacks is that, while her control over her powers is great, she is very weak in a fight and will often outright refuse to engage anybody, even in a safe or controlled environment.
    Dawn's last major drawback is her lack of social skills. In addition to being easily manipulated, swindled, or just tricked into believing outright falsities just from being told them by someone who "seems nice," Dawn has alienated a lot of the other people on campus just by being herself, which has created many very awkward situations. Such situations include the days she's forgotten to put clothes on, the days she's outright lost her clothes due to transforming into an element that her clothes couldn't contain, and one time when the water stopped working across several buildings on-campus, when she very openly and eagerly suggested that she run herself through the pipes (Though she was glad to know her suggestion was greatly appreciated, she still doesn't understand to this day why she got so many laughs and odd/disgusted looks despite her insistence that she'd be able to reform herself just fine after passing through the bodies of the other students and teachers...).
    Relationships: The people that Dawn hasn't alienated from herself, she gets along with as best as she possibly can. Her best friend is Scott Sverresborg, who she sometimes calls 'Scottie.'
    History: Dawn Alkahest is the creation of one of the most famous mutants of all time: the famous alchemist Philippus Aureolus Theophrastus Bombastus von Hohenheim, also known as Paracelsus. While Paracelsus was a famous and respected man, several rumors surrounded him, including his creation of several mystical elixirs that have never been duplicated and his involvement with an underground society of mages that would later become the Order of the Red Cross.
    Truth be told, the latter wasn't entirely a rumor. In spite of his fittingly alchemic powers, Paracelsus garnered most of his fame and reputation on his own, with one exception near the end of his life... Not wanting his research to come to an end and with no heir to carry on his work (as well as a personal creed that directly opposed such a life), Paracelsus returned to Europe and set to work in the late 1530's. With the mutant ability to transmute elements into other elements, Paracelsus attempted to create what he called 'the Philosopher's Stone.' And eventually, with a long-since-lost combination including alcohol, caustic amounts of lime, and potassium carbonate, he created a volatile mixture that he believed to be the Stone. This mixture was Dawn's earliest form. Though only vaguely sapient, the concoction retained a few of Paracelsus' words, including his name for the substance: 'alkahest.'
    As the months passed, Paracelsus continued to transmute and re-transmute the mixture, which he believed held great power. He was proven right when the substance moved of its own accord one day, after combining with it some transmuted water samples. From that day forward, Paracelsus treated the substance like a child, doing all he could to protect it and keep it 'alive.' In time, the mixture formed into a vaguely humanoid shape and displayed some semblance of intelligence, and none of hostility. It had a strange habit of occasionally transmuting itself into what was next to it, before turning back, effectively absorbing the foreign material in order to 'feed.'
    By the time of Paracelsus' death, the alkahest had taken on an androgynous human form, about the size of a 5 year-old child. With no home or family, the creature was moved to an orphanage. Bullied by some of the boys, the creature subtly adopted a female shape, which it maintained for years, until it was noted that the girl didn't age... Labeled as some sort of demon, the girl became a target for capture and death. It wasn't until her arrest that her powers manifested; the turned into oxygen and seemingly vanished without a trace.
    Unsure of what to do or where to go, the frightened girl turned herself into a stone statue in order to hide from her aggressors. She spent centuries in this form, much of her memory eroded with the passage of time, until finally she was discovered and shipped to the Natural History Museum in 2010. The activity around her roused her from her slumber, and that night, she evaporated again in order to escape, out into the rain. The next day, the missing statue was found by Scott, not too far from the museum. Confused, Scott examined it before sitting down next to it and calling his dad about it.
    That's when the lightning struck the statue. Somehow, the combination of electricity and the statue's make-up altered Scott as well; with Scott injured, the statue came alive and attempted to help him, only to find that he was strangely unharmed and only stunned. When Scott came to, he and the strange girl began to (shakily) talk and, after a few days of complications involving the girl (Scott's parents weren't fond of this strange woman, or of her powers; Scott told her she could hide herself in his room and stay there for the time being.) and Scott's strange new powers, Isiu representatives sought the duo out and invited them to the Academy. The rest is history.
    Other: Scott suggested the name 'Dawn' for the girl, because they met early in the morning and the rain stopped just after Scott's 'accident.'

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