Arena of Choice:
~
Warsong Gulch~

This arena is based upon a Battleground in World of Warcraft. There are two side, one side being a lush forest with a base made of marble. There are trees everywhere, along with three huts that provide a powerup in each. Across from that is a barren all dirt flatland. It has a base made out of lumber. There is a giant sawmill next to the base. This side also has three huts with powerups in each.
At the start of the battle, each side takes a round to power up, only using moves that boost stats. After that, the gates are opened and battle begins. Pokemon and trainers have to run towards each other to begin fighting. It is a melee match, so all pokemon are out and fighting at the same time. Pokemon can be commanded to use the powerups in the huts.
Powerups include:
Healing +10 (For three rounds at the end of the round)
Attack +5 (For three rounds)
Lang Ranged Barrier (All attacks that are fired over long ranged against the user are nullified for three rounds)
Physical Barrier (All close quarter combat used against the user is nullified for three rounds)
Invincibility (Rare Powerup: Found on each side Once per match, Long Ranged barrier and Physical barrier put together)
Super Speed (Speed is +10 for three rounds)
Pokemon can use powerups from both sides regardelss of the side they start on. The powerups regenerate a round after one is used. Powerups are decided on ref.
Matches are at least 10v10
All pokemon out at once
Weather moves are unable to be used inside of bases
No banned moves
No Damage Cap
DQ: 4 Days
The objective is a game of Capture the Flag. You must capture the other Teams Flag and bring it back to your base while your flag is uncaptured. The pokemon that is currently sporting the Flag gets a 100 point health increase (ex. If a pokemon is at 67 and they get the falg they are now at 167) and they cannot attack.