Awesome, I'll take part! :3 The arena sounds interesting, for sure :3
I`m looking for a battle to ref.
2 on 2, single battle
Banned moves: Attract, Perish Song, Toxic, 1 hit KO moves (Fissure, Sheer Cold...), Rest, Pain Split
Abilities are on.
The ARENA
A desert, far away from civilization. The weather is sunny in the day, and very cold in the night. The sand is hot and can occasionally hurt your feet (unless you find a way to protect yourself - make the sand wet..., or you have a fire Pokemon)
- Each 3 ROUNDS day changes into night, and the other way around.
Last edited by EraGam; 1st June 2012 at 12:05 PM.
Awesome, I'll take part! :3 The arena sounds interesting, for sure :3
Still lookng for a second player...
Well I do have open slots, might as well make the most of them.
Who has to send out first Era?
Flipped a coin and turns out you send out and cynder attacks first.
OK I'll start this battle by sending out Ifrit, my male Cyndaquil
Ifrit
Gender: M
Ability: Blaze
Hmm, a fire type eh? I'll use one of my own, Quartz the female Growlithe with Intimidate ability.
Snarl ~ Crunch ~ Body Slam
OK Ifrit, I first want you to go curl up into a ball to avoid that nasty language from Quartz. Then proceed to roll on forward and slam into Quartz and give some good damage to her! Keep up the rolling for increased damage!
Defense Curl ~ Rollout ~ Rollout
ROUND 1
Arena = Desert
A desert, far away from civilization. The weather is sunny in the day, and very cold in the night. The sand is hot and can occasionally hurt your feet (unless you find a way to protect yourself - make the sand wet..., or you have a fire Pokemon)
Team - Perfect Chaos
+
Cyndaquil - Ifrit M
Blaze
100/100 HP
100/100 PP
Defense Curl ~ Rollout ~ Rollout
Team - Cynder
+
Growlithe - Quartz F
Intimidate
100/100 HP
100/100 PP
Snarl ~ Crunch ~ Body Slam
The wind is lightly blowing throwing sand in my eyes. I better clear those up since I have a battle to ref here! While there is no one to watch them, I`m still sure they will try to show off with their best. Cynder and PerfectChaos both send out their Pokemon, revealing a cute Cyndaquil and even cuter Growlithe. Looks like Cynder is once again picking on the newbies. The trainers assign the moves. Quartz jumps around like a little puppy and shakes her tail. Ifrit is amused by her, nevertheless he curls up in ball and completely cuts off his soroundings. That`s when Quartz starts to bark and howl at random sequences. Ifrit soundly stares at her rampage, but doesn`t really hear thing.
Ifrit -1 HP, -2 PP, +1 def.
Quartz -2 PP
Quartz whines at Ifrit for his ignorance. She looks with her big eyes, opens her mouth and.... OH MY GOD! Look at those feisty fangs! She dashes towards Ifrit with her jaws still wide open. Ifrit responds with slowly rolling on the ground, speeding up with every second. They both dash at each other creating a blast in the middle. Ifrit simply bounces backwards, still in her rollout stance, but Quartz scratches her hurt nose nervously.
Ifrit -4 HP, -3 PP
Quartz -7 HP, -3 PP
Once again, Ifrit turns around and launches at Quartz. She retaliates with a splendid slam, throwing Ifrit in the other way. Thought he still manages to stay in his rolled-up form.
Ifrit -8 HP, -3 PP
Quartz -4 HP, -4 PP
Team - Perfect Chaos
+
Cyndaquil - Ifrit M
Blaze
87/100 HP
92/100 PP
-1 Atk.
Team - Cynder
+
Growlithe - Quartz F
Intimidate
89/100 HP
91/100 PP
Last edited by EraGam; 11th May 2012 at 09:28 AM.
Keep on rolling Ifrit, power yourself up for a massive round of attacks!
If somehow your end stop rolling, then follow up with a Smokescreen and use Extrasensory.
If Quartz decides to start making any clones, get rid of them by using Swift
Rollout ~ Rollout ~ Rollout
Sub: Smokescreen ~ Extrasensory
If clones are made, use Swift
Alright Quartz, let's ninja him! xD Start off by digging a pitfall trap style hole, sped up with Agility, to trap Ifrit in when he tries to hit you with Rollout. In the same action finish with using Agility to get you out of the hole and far enough away to avoid the Smokescreen, and wait while he makes the Smokescreen. Finish up with a Howl.
Dig+Agility ~ Wait ~ Howl
ROUND 2
Arena = Desert
A desert, far away from civilization. The weather is sunny in the day, and very cold in the night. The sand is hot and can occasionally hurt your feet (unless you find a way to protect yourself - make the sand wet..., or you have a fire Pokemon)
Weather - Sunny
Team - Perfect Chaos
+
Cyndaquil - Ifrit M
Blaze
87/100 HP
92/100 PP
-1 Atk.
Rollout ~ Smokescreen ~ Extrasensory
Team - Cynder
+
Growlithe - Quartz F
Intimidate
89/100 HP
91/100 PP
Dig + Agility~ Relax ~ Howl
Quartz leaps around and runs around chasing her tail. This seemingly useless act for Ifrit speeds up Quartz`s actions. Ifrit isn`t perfectly sure what`s happening around him and bolts towards Quartz. She however burries beneath the ground dodging the move aimed at her and quickly jumps out of the hole. Ifrit turns around and again rolls in her way. Quartz smiles as Ifrit falls into the prepared trap and as he tries to get out with a continuing rollout, the sand piles up on him.
Ifrit -11 HP, -3 PP
Quartz -9 PP, +2 Speed
Ifrit digs himself out of the trap and searches for his target. But Quartz is has already ran far away from him.
Quartz howls at the .... Sun? Probably something like an early greeting for the moon. Nevertheless, it boost Quartz`s confidence. Ifrit meanwhile sends a wave of psychic energy, damaging Quartz pretty badly.
Ifrit -6 PP
Quartz -9 HP, -2 PP, + attack
Team - Perfect Chaos
+
Cyndaquil - Ifrit M
Blaze
76/100 HP
83/100 PP
-1 Atk.
Team - Cynder
+
Growlithe - Quartz F
Intimidate
80/100 HP
80/100 PP
+1 Atk., +2 Spd.
Notes:
- Cynder attacks first
Last edited by EraGam; 11th May 2012 at 09:29 AM.
Let's start off with a Dragon Rage (learns in gen 1 via TM), then use Body Slam and Aerial Ace. If it uses Rollout again, copy it with Mimic! (also gen 1 tm xD)
Dragon Rage ~ Body Slam ~ Mimic
Ifrit, counter that Dragon Rage by stopping and sending it back with your psychic abilities then go underground to avoid that Body Slam. Counter that Aerial Ace by slamming yourself into Quartz instead
Extrasensory ~ Dig ~ Body Slam
Last edited by Perfect Chaos; 11th May 2012 at 09:44 AM. Reason: Aerial Slam >_> I R STOOPID
gen 1 tm has pikachu learning pay day (I think that's what it's called) so I thought we weren't using them due to them having so many otherwise unlearnable moves
[Bump] Still waiting for a reffing from Era here as well
ROUND 3
Arena = Desert
A desert, far away from civilization. The weather is sunny in the day, and very cold in the night. The sand is hot and can occasionally hurt your feet (unless you find a way to protect yourself - make the sand wet..., or you have a fire Pokemon)
Weather - Sunny
Team - Perfect Chaos
+
Cyndaquil - Ifrit M
Blaze
76/100 HP
83/100 PP
-1 Atk.
Extrasensory ~ Dig ~ Body Slam
Team - Cynder
+
Growlithe - Quartz F
Intimidate
80/100 HP
80/100 PP
+1 Atk., +2 Spd.
Dragon Rage ~ Body Slam ~ Aerial Ace
Don`t worry folks! I haven`t left you, instead I`m back and better, so let`s commence Round 3!
Quartz grins as she releases spheres of purple energy. They aim at Ifrit, but he has a plan. The cyndaquil sends another wave of purple force. It blocks out the Dragon Rage, but Ifrit can`t seem to control the psychic that well, since he`s a fire-type, and doesn`t send it back properly. Instead the purple energy bursts into tiny pieces, raining down on both the pokemon.
Ifrit -2 HP, -5 PP
Quartz -2 HP, -6 PP
Quartz prepares to fling itself unto Ifrit, while he starts digging his way into the ground. Quartz however, thanks to her boosted speed, hurls at Ifrit and crushes him under her light weight. Something crunches in Ifrit`s body, this is probably going to give him some trouble in the future...
Ifrit -8 HP, -4 PP, *Paralysis*
Quartz -6 PP
Quartz`s mane glows with glory as she speeds across the field. Ifrit stiffens up his body and waits for the blow to arrive. When the pokemon are just metres away form each other, Ifrit jumps at Quartz, retaliating her earlier attack. They collide with force and both get thrown back into the hot sand.
The Sun slowly hides behind a mountain of sand and the chilly night comes along to watch the brawl.
Ifrit -8 HP, -4 PP
Quartz -7 HP, -6 PP
No longer sunny.
Team - Perfect Chaos
+
Cyndaquil - Ifrit M
Blaze
58/100 HP
70/100 PP
-1 Atk.
*Paralysis*
"Damn you little puppy..."
Team - Cynder
+
Growlithe - Quartz F
Intimidate
71/100 HP
62/100 PP
+1 Atk., +2 Spd.
"Master, master! Watch me!"
Notes:
- PerfectChaos attacks first.
- Paralysis may subside by itself.
OK Ifrit, we're in a tight spot but I know you can pull through!
I want you to try and use the powers of your environment to help see what type of attack will occur. Then follow through by unlocking your hidden power that lies dormant withing yourself. Then follow up again with your ESP to help mess with Quartz's mind
Nature Power ~ Hidden Power ~ Extrasensory
Let's go with a good old dig followed by wild charge.
ROUND 4
Arena = Desert
A desert, far away from civilization. The weather is sunny in the day, and very cold in the night. The sand is hot and can occasionally hurt your feet (unless you find a way to protect yourself - make the sand wet..., or you have a fire Pokemon)
Team - Perfect Chaos
+
Cyndaquil - Ifrit M
Blaze
58/100 HP
70/100 PP
-1 Atk.
*Paralysis*
"Damn you little puppy..."
Nature Power ~ Hidden Power ~ Extrasensory
Team - Cynder
+
Growlithe - Quartz F
Intimidate
71/100 HP
62/100 PP
+1 Atk., +2 Spd.
"Master, master! Watch me!"
Dig ~ Dig ~ Wild Charge
Ifrit stretches his body but as he tries to attacks, it grows stiff. Quartz ignores his attempts and burrows beneath the sandy field.
Ifrit
Quartz -3 PP
Quartz suprises Ifrit from behind and hits her with all her might. The paralysis allows Ifrit to send out blueish orbs at Quartz, which seem to be very effective.
Ifrit -13 HP, -5 PP
Quartz -10 HP, -3 PP
Quartz bolts at Ifrit with crackling electricity enveloping her puffy body. Ifrit replies with spraying a psychic wave. The Growlithe merely shakes it off and continues at Ifrit with her charged body. She hits, throws Quartz off his balance and slightly damages herself. Quartz however gets up and feels a new surge of energy!
Ifrit -12 HP, -7 PP
Quartz -10 HP, -6 PP
Team - Perfect Chaos
+
Cyndaquil - Ifrit M
Blaze
33/100 HP
58/100 PP
-1 Atk.
*Paralysis*
"Soon, I will make a comeback..."
Team - Cynder
+
Growlithe - Quartz F
Intimidate
51/100 HP
50/100 PP
+1 Atk., +2 Spd.
Notes:
- The BLAZE is active!
- Cynder attacks first
Is it safe to assume that my Hidden Power is of the Water-type?
Damn, Blaze is active... Flash fire would have been a huge help right now xD I guess I'll just go with another good old Dig, but use it to create a large network of underground tunnels with a lot of holes to the surface. The Agility boost should come in useful at this point. Then get inside the tunnels as deep as you can and use Snarl twice, using the tunnel to amplify the sound and hopefully make it more powerful.
Dig ~ Snarl ~ Snarl
Can't be having her escape now Ifrit. Roll up into a ball again and chase her down through the tunnels she forms by rolling. She won't be able to escape and hopefully we can knock her around some more.
Defense Curl ~ Rollout ~ Rollout
ROUND 5
Arena = Desert
A desert, far away from civilization. The weather is sunny in the day, and very cold in the night. The sand is hot and can occasionally hurt your feet (unless you find a way to protect yourself - make the sand wet..., or you have a fire Pokemon)
Team - Perfect Chaos
+
Cyndaquil - Ifrit M
Blaze
33/100 HP
58/100 PP
-1 Atk.
*Paralysis*
"Soon, I will make a comeback..."
Defense Curl ~ Rollout ~ Rollout
Team - Cynder
+
Growlithe - Quartz F
Intimidate
51/100 HP
50/100 PP
+1 Atk., +2 Spd.
Dig ~ Snarl ~ Snarl
The night is very cold, should`ve brought a sweater. Oh well...
Quartz digs bellow the ground and creates multiple tunnels throughout the fields ground. It takes a lot of energy, but she finishes on time. Ifrit curls up in a ball... is he giving up?
Ifrit -2 PP, +1 defense
Quartz -9 PP
Ifrit prepares to dive into the holes, but the paralysis once again takes away his action. Meanwhile Quartz gives out angry barks and the tunnels lead them all the way above ground. The sand shakes a bit and Ifrit covers up his ears. Seems like the Snarl was indeed a lot more powerful. But sand isn`t the best material for complicated structures. The tunnels collapse, leaving Quartz stuck.
Ifrit -10 HP, -1 Sp. Attack
Quartz -6 HP
Quartz doesn`t seem to be around, so Ifrit decides to roll around to boost her rollout. His body gets a lot of movement and heals from the paralysis.
Ifrit -3 PP
Team - Perfect Chaos
+
Cyndaquil - Ifrit M
Blaze
23/100 HP
53/100 PP
-1 Atk., +1 Sp. Def.
"Where is he?"
Team - Cynder
+
Growlithe - Quartz F
Intimidate
45/100 HP
41/100 PP
+1 Atk., +2 Spd.
"I can`t breathe!"
Notes:
- Quartz is stuck under the sand, she needs to dig herself up.
- PC goes first
- BLAZE is still active
o.O Huh. That's odd. EraGam, Pm.
i Judge your entertainment!
Entertaining quotes!
From textsfromlastnight.com:
(518): I legitimately just tried to piss above my head. I got to my chest at highest. There's piss everywhere.
(801): I can't help but be optimistic. I'm like a ball of slutty sunshine.
Well how's that for a stroke of luck...
Let's set up our defenses a bit Ifrit and make some clones of yourself. Then I want you to pick out where Quartz is by again tapping into your ESP. Finish off by tapping into your dormant inner power again to damage her some more if she manages to pop out by then.
If she pops out early Ifrit, tap into your inner power sooner.
Double Team ~ Extrasensory ~ Hidden Power
If Quartz comes up top early, sub Hidden Power for all remaining actions.
Quartz, hurry and dig yourself out of there! Whilst it's using Double Team use the vibrations in the ground to locate it to attack it with Dig. Then once you're out use Mimic to copy the water type hidden power - but if you can't copy it as a water type then go for a Swift attack and use it to redirect the spheres of energy back at him. Rinse and repeat as neccessary!
ROUND 6
Arena = Desert
A desert, far away from civilization. The weather is sunny in the day, and very cold in the night. The sand is hot and can occasionally hurt your feet (unless you find a way to protect yourself - make the sand wet..., or you have a fire Pokemon)
Team - Perfect Chaos
+
Cyndaquil - Ifrit M
Blaze
23/100 HP
53/100 PP
-1 Atk., +1 Sp. Def.
"Where is he?"
Double Team ~ Hidden Power ~ Hidden Power
Team - Cynder
+
Growlithe - Quartz F
Intimidate
45/100 HP
41/100 PP
+1 Atk., +2 Spd.
"I can`t breathe!"
Dig ~ Swift ~ Swift
Ifrit catches his breathe and splits into many eager Cyndaquils. Quartz meanwhile digs neatly bellow the ground. She surfs right beneath the opening to find a place where the sand is heavier. "Yeah right vibrations" she barks for herself, "like I`m some kind of Lucario..." She finds a nice warmer spot from Ifrit`s flame and launches from the ground like a Drillbur on fire. Ifrit falls backwards and his concentration fails him, the decoys fade quietly.
Ifrit -10 HP, -5 PP
Quartz -6 PP
Ifrit remembers his previous Hidden Power... water... that could work! He releases his inside power and shoots pearl-blue spheres! How beautiful! But those get bursted by Quartz`s ninja stars. They then rotate around the field and return to harshly damage the poor Cyndaquil. Still, small particles of water rain down on Quartz.
Ifrit -7 HP, -5 PP
Quartz -2 HP, -5 PP
Ifrit launches another series of water spheres, this time makes them a little more powerful, but the actions are repeated. However, this time the stars break when they collide.
The Sun finally peeks out and the shines out scorching rays of light
Ifrit -7 PP
Quartz -5 PP
Team - Perfect Chaos
+
Cyndaquil - Ifrit M
Blaze
6/100 HP
36/100 PP
-1 Atk., +1 Sp. Def.
"I`m still up... and running...."
Team - Cynder
+
Growlithe - Quartz F
Intimidate
43/100 HP
25/100 PP
+1 Atk., +2 Spd.
"Die! Die!"
Weather: Sunny
NOTES:
- Cynder goes first
- BLAZE is still active
Great job Quartz! Let's finish this up quickly and cleanly with Crunch, as many as are neccessary. If it uses Rollout or HP again, use Mimic instead.
Last stand here Ifrit, endure that Crunch and smack him back with a counter-move of your own, twice!
Endure ~ Reversal ~ Reveral
ROUND 7
Arena = Desert
A desert, far away from civilization. The weather is sunny in the day, and very cold in the night. The sand is hot and can occasionally hurt your feet (unless you find a way to protect yourself - make the sand wet..., or you have a fire Pokemon)
Weather: Sunny
Team - Perfect Chaos
+
Cyndaquil - Ifrit M
Blaze
6/100 HP
36/100 PP
-1 Atk., +1 Sp. Def.
"I`m still up... and running...."
Endure ~ Reversal ~ Reversal
Team - Cynder
+
Growlithe - Quartz F
Intimidate
43/100 HP
25/100 PP
+1 Atk., +2 Spd.
"Die! Die!"
Crunch ~ Crunch ~ Crunch
Ifrit seems to have reached his limit and "closes" his "eyes". He looks like he`s ready to receive his final hit. Quartz opens her jaws full of puppy teeth and digs into Ifrit`s delicate body. The Cyndaquil is on the verge of tears when he is released from the powerful grasp. I think... she finally got him!
Ifrit -5 HP
Quartz -7 PP
Quartz turns at her trainer with a victory smile. However Ifrit hasn`t given up yet. Just when Quartz flips to prepare for a incoming attack, Ifrit smacks his body with his last drop energy, dealing massive damage. Quartz shakes it off and attacks with another Crunch.
Ifrit *fainted*
Quartz -16 HP, -7 PP
Just to be sure, Quartz bites down once again, hopefully this time the cyndaquil actually fainted.
Team - Perfect Chaos
Cyndaquil - Ifrit M
Blaze
*fainted*
Team - Cynder
+
Growlithe - Quartz F
Intimidate
27/100 HP
11/100 PP
+1 Atk., +2 Spd.
"Master, I did it!"
Notes:
- PC goes first and sends out
Last edited by EraGam; 22nd May 2012 at 11:33 AM.
Bump for PerfectChaos.
Another bump for PC.
Sorry forgot about this battle to be honest :x
I'll send out Leviathan next!
M
Ability: Torrent
Do your special draconic war dance to help pump yourself Levi and finish Quartz by smashing your tail into her until she's down!
Dragon Dance ~ Aqua Tail ~ Aqua Tail
Last edited by Perfect Chaos; 1st June 2012 at 11:47 AM.
Let's go then Quartz! Start off with a combination of Wild Charge and Reversal, then set up a Reflect to hopefully keep you standing or at least give my next Pokemon a head start.
Well they'e both one and the same (combo=combination)
Anyways, I would say take it as two actions for this round.
ROUND 8
Arena = Desert
A desert, far away from civilization. The weather is sunny in the day, and very cold in the night. The sand is hot and can occasionally hurt your feet (unless you find a way to protect yourself - make the sand wet..., or you have a fire Pokemon)
Weather: Sunny
Team - Perfect Chaos
Totodile - Leviathan M
Torrent
100/100 HP
100/100 PP
Dragon Dance ~ Aqua Tail ~ Aqua Tail
Team - Cynder
+
Growlithe - Quartz F
Intimidate
27/100 HP
11/100 PP
+1 Atk., +2 Spd.
Wild Charge + Reversal ~ Reflect
With her last bit of energy, Quartz crackles up electricity through her body and slams with all her power into the shocked totodile. He shakes it off and... starts dancing hectically around in the sand.
Leviathan -25 HP, -5 PP, +1 atk. +1 sp.
Quartz -12 HP, -11 PP
This time Leviathan gets to be the faster one and slams into Quartz with a watery tail. This would have killed Quartz of, if only it wasn`t so sunny. Instead, Quartz sets up a magical sphere... oh wait she doesn`t. Before she even manages to create the energy for it, she falls down, fainting.
Leviathan -5 PP
Quartz *fainted*
Leviathan jumps from one spot to another. The sand is getting really hot.
Leviathan -2 HP
Team - Perfect Chaos
Totodile - Leviathan M
Torrent
73/100 HP
90/100 PP
+1 atk, +1 speed
Team - Cynder
Growlithe - Quartz F
Intimidate
*fainted*
Notes:
- Cynder attacks first plus sends out
Last edited by EraGam; 4th June 2012 at 10:11 AM.