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Thread: BTPoke v. Chobi [Ref: Ash0011](Finished)

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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    Alrighty then, Sumomo and Pantsu, time to work together! Ignore Rosalinda, let her teleport around like a fool.

    Pantsu, use Grass Knot to trip Sake up, then again to tie him down. Then Snarl at him!

    Grass Knot (trip)~ Grass Knot (tie down) ~ Snarl

    Sumomo, use Hail, lets see how they like getting battered. Then use Ice Beam at Sake, try to help Pantsu by freezing Sake to the floor. Then show him what you're made of, give Sake an Aerial Ace to the face.

    Hail ~ Ice Beam ~ Aerial Ace

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  2. #42
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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    yep

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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    Bump, because Ash obviously hasn't seen this is on page 2 and has replied to BTPoke >_>

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  4. #44
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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    oops sorry posting asap

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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    Arena: Isle of winds; This island is far off from any civilization, and the wind seems to come to the island in all directions. Due to many wind currents flowing throughout the island, any Flying type pokemon's speed is increased by one stage.
    TEAM BTPoke
    versus
    TEAM ChobiChibi

    Location: Isle of winds
    Rules: Double Team is banned
    Abilities: Active
    DQ Time: One week



    BTPoke

    Rosalinda
    F
    @Moxie
    95/75
    Teleport ~ Teleport~ teleport
    And


    Sake
    M
    @Regenerator
    93/72
    3+Atk 1+Def 3+Txc
    Swords Dance~ Bounce + High Jump Kickv.

    ChobiChibi

    Sumomo
    F
    @none
    68/77
    1+SpAtk 1+SpDef -1Acc
    Hail ~ Ice Beam ~ Aerial Ace

    And


    Pantsu
    M
    @Synchronize
    100/84
    +1Atk+1Spd
    Grass Knot (trip)~ Grass Knot (tie down) ~ Snarl


    Pantsu is the one to start off this round of attacks, waiting for sake to start dancing, then tripping him with a well placed grass knot, the dance, while unfinished, still leaves sake feeling stronger[-4E-7H+1Atk sake|-4E Pant] rosa meanwhile just teleports off while watching sumo call forth some unusually grey clouds [-4E Rosa|-6E Sumo| Weather-Hail]

    not one to take chances, pant decides to tie sake down... sake who just jumped the equivalent of a 7 story building... not gonna happen [-5E sake] rosa, meanwhile decides to teleport under a rocky overhang as the hail is falling kinda hard [-5E Rosa] and sumo uses the strength granted from the hail to send an ice beam in sake's direction, too bad she's still seeing spots from that flash... that don't stop it from hitting [-4E Sumo|-6H sake] rosa and sake watch the hail, glad they are either under cover or too high for it to hit them, pant meanwhile isn't so lucky [-2H pant]

    pant sees sake coming down and decides to let him see how he feels, and promptly lets out a large snarl [-5E Pant |-8H -1 SpAtk Rosa|-4H -1SpAtk sake] this, of course throws sake off and as he resigns himself to a very painful fate Sumo conveniently jumps in front of him [-5E-7H Sake|-4E-16H sumo] Rosa decides she wants in on the action and teleports back into the group [-6E Rosa]
    and the ice hurts [-2H everyone but sumo]
    The poison, it BURNS!! -3H Sake


    BTPoke

    Rosalinda
    F
    @Moxie
    85/60
    -1SpAtk
    No more teleport!
    And


    Sake
    M
    @Regenerator
    63/52
    4+Atk 1+Def 4+Txc -1SpAtk
    you hit hard

    v.

    ChobiChibi

    Sumomo
    F
    @none
    42/63
    1+SpAtk 1+SpDef -1Acc
    OOOOOWWWWWW!!!!
    And


    Pantsu
    M
    @Synchronize
    96/75
    +1Atk+1Spd
    I have the highest energy!

    >Sumo seems to still be having a bad day
    >Chobi to attack
    >sorry about how long this took
    >I'm not very good at this am I?
    >please notify me of any mistakes asap

  6. #46
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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    bump, 'cause chobi should post moves :3

  7. #47
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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    On it when I get home babe. Watch this space.

    X-rated since April 2012!

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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    *has been staring at the space for four straight days* xD
    lol jk, take your time.

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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    Soz brah, on it now...

    First off... A 7 story building is approx 70 feet high. The lowest of clouds are at about 10,000 feet high. So if Sake jumped 70 feet, how did he avoid hail falling from a minimum of 10,000 feet? XP

    That aside (I got over it lol), you're just not very clear, Ash. Try putting your Energy and HP deductions at the end of every action section, it makes it easier to read. And use some punctuation. Full stops (periods for you Americans) wouldn't go amiss either. Sorry to be so blunt, I am just trying to help ^^;

    Pantsu, lets use the hail to your advantage too! But first, help out Sumomo. Use Scary face to bring her speed down, therefore actually making her faster in this crazy trick room! Sand attack on Rosalinda, followed by an Ice punch to the face.

    Sumomo, wait for Pantsu to Scary Face you (shouldn't be a problem, you're currently slowest XD), and Torment Rosalinda. Now that you're fastest, Aerial Ace Sake, then give him another Ice Beam.

    X-rated since April 2012!

    Weasel Overlord says:
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    Or i will hog tie you
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  10. #50
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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    wait... doesn't trick room only last 5 turns? and didn't I only use that move on the last turn of the first round of this match? and hasn't it been 2 rounds already after trick room was used (aka 6 turns total after trick room was used)? not saying you can edit (), but still, I want to be clear on that.


    Ok, if that WAS a blunder, and trick room was never used in the 2nd and 3rd rounds, then this is what I'm gonna do:

    Sake, use drain punch three times on sumomo. If sumomo ever faints (which it probably will, Sake has +4 atk, lol), switch to using rest to get rid of that darn toxic.

    Rosalinda, use encore on Pantsu so he uses scary face a second time on Sumomo. Then, go up to Sumomo and use Fire punch. Finally, use teleport to dodge the ice punch

    If it WASN'T a blunder, and trick room was used somewhere in round 2 and 3 that I missed, then this is what I'm gonna do (not really a sub, but kind of sort of at the same time): Replace Rosalinda's usage of encore with taunt (taunt lasts a few turns, right?)
    Last edited by BTPoke; 29th May 2012 at 08:00 PM. Reason: meant to say ice punch instead of ice beam

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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    ... If trick room ended, Ash shoulda said. That gives you a massive advantage. This battle is getting rediculus now -_-;

    X-rated since April 2012!

    Weasel Overlord says:
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  12. #52
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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    it ends first action probably should've put something there's nothing about how long it lasts in the movelist so I chose a random number, 7 (Lucky!)
    also this is anime style battling the hail clouds are under the reach of bounce
    I'm not saying how long things are lasting because in a normal battle nobody knows either
    anywho reffing asap when I have time

  13. #53
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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    No, Ash, you SHOULD have said something. Look at the mock reffing for this month as an example. Grey stated that Gravity lasted for another 2 actions. If I had known that, I certainly wouldn't have slowed down my own pokemon.

    I quit. BTPoke, you win.

    X-rated since April 2012!

    Weasel Overlord says:
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    Or i will hog tie you
    and ram you
    with my train


  14. #54
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    Default Re: BTPoke v. Chobi [Ref: Ash0011]

    O.O aww, Chobi, I don't wanna win like that

    EDIT: ok, whatever. i'll accept your DQ... how many points do I get, then? If either of us even get points, considering no pokemon were knocked out yet.

    EDIT (Again): Talked with Grey, and he says that since only one pokemon managed to get to half health, we don't get any points.
    Last edited by BTPoke; 8th June 2012 at 05:41 AM.

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