Why not?
The Streets
Not many fight in the streets. But when they do, it can be rough.
Every round, there is a 1 in 20 chance for a car to appear. When it does, the battlers have some choices. The following turn, if they are not returned to their pokeball, the pokemon will be hit (returning for this will not count towards the faint penalty). This will cause 25 damage to the pokemon hit, and has a 10% chance to cause flinching.
Cars can also be used as weapons, but this may have future penalties, up to the ref's jurisdiction.
Tall buildings are tall enough to use them as height advantage. This can also be used to increase the power of attacks that require high velocity or gravity.