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Thread: RL vs Eragam (ref:BTPoke)

  1. #81
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    Default Re: RL vs Eragam (ref:BTPoke)

    Let`s make her taste the cold!
    Ice Beam ~ Ice Punch ~ Blizzard
    Punch him away with an Ice punch if he tries touching you again. Relax on a protect.

  2. #82
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    Default Re: RL vs Eragam (ref:BTPoke)

    BT, don't forget to change the abilities listed next to the pokemon when they rotate. They are still listed as Wonderguard.

    Mirror Coat - Energy Ball x2


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    Default Re: RL vs Eragam (ref:BTPoke)

    Jeez, I keep forgetting that. I better do it right next time around xD

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    Default Re: RL vs Eragam (ref:BTPoke)

    RaZoR LeAf vs. Eragam
    Arena: De-Generator
    Similar to the Elements of Change arena, you and your pokémon are suspended on a platform high into the air.
    Unlike Elements, however, your pokémon's types don't change every round. Instead, your pokémon are locked out of their traditional abilities and are linked to the abilities of the arena.
    Every three rounds, a RNG will issue an different ability for the arena that both pokémon are subject to. This ability can be any of the abilities released so far, even abilities exclusive to legendary and banned pokémon.


    Team RazorLeaf
    oooo

    Dragniesi F
    Magic Bounce

    [][][][][][][][][][] 38% HP
    [][][][][][][][][][] 19% EP
    ~Ingrained~
    Ugh, I hate the cold...
    Mirror Coat ~ Energy Ball ~ Energy Ball


    Team Eragam
    oooo

    Soak F
    Magic Bounce

    [][][][][][][][][][] 18% HP
    [][][][][][][][][][] 0% EP
    ~Aqua Ring~ (4 rounds)
    Phew, it's nice and cold, now.
    Ice Beam ~ Ice Punch ~ Blizzard


    Field Effects:
    Hail
    Ice type moves +10% chance to freeze
    Non-Ice Types -3 health per turn


    Round 14; Last Round For Magic Bounce!


    Feeling more tired than ever, Soak gathers the cold from the air into an ice beam, which she shoots at Dragniesi. However, before the ice beam can hit, Dragniesi covers herself in a reflective coating. The ice beam hits, and does great damage against Dragniesi, but the coat surrounding her takes the brunt of the blow, and begins to glow in a brilliant Cyan-colored glow before a beam of light is shot from the coat, hitting Soak with incredible psychic power!

    The exhaustion and damage from the attack is just too great, and Soak goes down... fainted.
    [Dragniesi: -8 health; -3 health (hail 2 turns); -8 energy ¦ Soak: -16 health; -3 health (hail 2 turns); -5 health (fatigue); *Fainted*]

    Dragniesi celebrates this victory by sapping some nutrients from the ground. [+5 health]


    Team RazorLeaf
    oooo

    Dragniesi F
    Magic Bounce

    [][][][][][][][][][] 35% HP
    [][][][][][][][][][] 11% EP
    ~Ingrained~
    Finally, that cold little weasel is gone.



    Team Eragam
    oooo

    Soak F
    Magic Bounce

    [][][][][][][][][][] 0% HP
    [][][][][][][][][][] 0% EP
    Stupid... Plant... *fainted*


    Field Effects:
    Hail 2 turns
    Ice type moves +10% chance to freeze
    Non-Ice Types -3 health per turn



    Eragam Releases next,
    Razor Leaf Commands after.

    Ref Notes
    -Dromaeos Locked in with 61/74 and Bad Poison(stage 0)
    -Mirror coat absorbs some of an attack; The amount of damage that manages to get through the coat and hit the pokemon is doubled, then sent back at the opposing pokemon.
    -Exhausted pokemon take -1% health for every 2% energy they use.

  5. #85
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    Default Re: RL vs Eragam (ref:BTPoke)

    I`ll use

    Futakuchi - Mawile (f) Hyper Cutter

  6. #86
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    Default Re: RL vs Eragam (ref:BTPoke)

    Earth Power - Wring Out - Earth Power

    Mirror Coat if it tries any special attacks.


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    Default Re: RL vs Eragam (ref:BTPoke)

    Stone Edge ~ Stone Edge ~ Iron Head

  8. #88
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    Default Re: RL vs Eragam (ref:BTPoke)



  9. #89
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    Default Re: RL vs Eragam (ref:BTPoke)

    Best. Bump. Ever.

    Anyway, completely forgot about this, my bad, no excuse.

    I'll have it done by later tonight or by tomorrow

  10. #90
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    Default Re: RL vs Eragam (ref:BTPoke)

    RaZoR LeAf vs. Eragam
    Arena: De-Generator
    Similar to the Elements of Change arena, you and your pokémon are suspended on a platform high into the air.
    Unlike Elements, however, your pokémon's types don't change every round. Instead, your pokémon are locked out of their traditional abilities and are linked to the abilities of the arena.
    Every three rounds, a RNG will issue an different ability for the arena that both pokémon are subject to. This ability can be any of the abilities released so far, even abilities exclusive to legendary and banned pokémon.


    Team RazorLeaf
    oooo

    Dragniesi F
    Magic Bounce

    [][][][][][][][][][] 35% HP
    [][][][][][][][][][] 11% EP
    ~Ingrained~
    Finally, that cold little weasel is gone.
    Earth Power ~ Wring Out ~ Earth Power



    Team Eragam
    oooo

    Futakuchi F
    Magic Bounce

    [][][][][][][][][][] 100% HP
    [][][][][][][][][][] 100% EP
    Alright, my first victim.
    Stone Edge ~ Stone Edge ~ Iron Head

    Field Effects:
    Hail 2 turns
    Ice type moves +10% chance to freeze
    Non-Ice Types -3 health per turn


    Alright, what exciting new ability is the RNG going to grace us with this time around?
    5th verse, same as the first. Out of 164 abilities, we get...
    oh lord...
    Round 15: Ability #96... Normalize
    This ability... Turns all moves... into NORMAL TYPE MOVES!
    dear god, we're going to be in for a LOOOONG few rounds, considering both pokemon are resistant against normal type moves.


    Dragniesi starts out by sending out a shockwave throughout the earth in the form of a crack towards Futakuchi. However, the crack seems to be colored grey as the earth aspect of the move is taken away in favor of replacing it with normal. Futakuchi gets hit by the tremors, but that doesn't stop her from lifting grey-colored, sharp stones into the air, and throwing them at Dragniesi.
    Both attacks fail to do much damage, but at least they tried. Meanwhile, the hail hits the both of them rather hard.
    [Dragniesi: -9 health; -3 health (hail 1 turn); -3 energy¦ Futakuchi: -5 health; -3 health (hail 1 turn); -7 energy]


    Futakuchi shoots some more grey-colored stones at Dragniesi while Dragniesi slowly and creepily inches a root towards Futakuchi. Futakuchi's then dragged up into the air by one vine while another comes to start twisting her in all sorts of her directions, doing a good job of wringing her out. If Dragniesi can't have all that health, than neither can she. The major difference in health does a lot for the power of Wring out, even though it's not very effective. The hail then hits them both for a bit of health before clearing up.
    [Dragniesi: -8 health; -3 health (hail dissipated); -11 energy; -1 health (fatigue) ¦ Futakuchi: -13 health; -3 health (hail dissipated); -6 energy]


    Futakuchi runs to Dragniesi in what's really looking like a slightly-stronger headbutt, considering the effects of Normalize. Dragniesi sends a grey-colored crack in the earth towards Futakuchi, but that doesn't stop her from striking Dragniesi with her head.
    [Dragniesi: -6 health; -1 health (fatigue) ¦ Futakuchi: -5 health; -4 energy]

    Dragniesi also manages to sap some more nutrients from the earth. [+5 health]



    Team RazorLeaf
    oooo

    Dragniesi F
    Normalize

    []][][][][][][][][][] 9% HP
    [][][][][][][][][][] 0% EP
    ~Ingrained~
    Eh.... *gasp* No fair... i'm... already weak...



    Team Eragam
    oooo

    Futakuchi F
    Normalize

    [][][][][][][][][][] 71% HP
    [][][][][][][][][][] 83% EP
    You glorified piece of scenery... that really the best you got?



    Eragam Commands next


    Ref Notes
    -Dromaeos Locked in with 61/74 and Bad Poison(stage 0)
    -Normalize turns all moves into Normal type moves (would be a great time to bring in a ghost type xD)
    -Exhausted pokemon take -1% health for every 2% energy they use.
    -The huge difference in health made wring out do plenty of damage, but it was still not very effective.
    -Sorry for the wait, I had a bit of trouble reffing this round (that and I kind of forgot about it xD)

  11. #91
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    Default Re: RL vs Eragam (ref:BTPoke)

    Sucker Punch + Swords Dance ~ Sucker Punch
    Protect from any super damage inflicting combo and push the commands forward.
    Sub Sucker Punch with Stone Edge if she tries status moves.

  12. #92
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    Default Re: RL vs Eragam (ref:BTPoke)

    Wring Out for as long as you can


  13. #93
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    Default Re: RL vs Eragam (ref:BTPoke)

    RaZoR LeAf vs. Eragam
    Arena: De-Generator
    Similar to the Elements of Change arena, you and your pokémon are suspended on a platform high into the air.
    Unlike Elements, however, your pokémon's types don't change every round. Instead, your pokémon are locked out of their traditional abilities and are linked to the abilities of the arena.
    Every three rounds, a RNG will issue an different ability for the arena that both pokémon are subject to. This ability can be any of the abilities released so far, even abilities exclusive to legendary and banned pokémon.



    Team RazorLeaf
    oooo

    Dragniesi F
    Normalize

    []][][][][][][][][][] 9% HP
    [][][][][][][][][][] 0% EP
    ~Ingrained~
    Eh.... *gasp* No fair... i'm... already weak...



    Team Eragam
    oooo

    Futakuchi F
    Normalize

    [][][][][][][][][][] 71% HP
    [][][][][][][][][][] 83% EP
    You glorified piece of scenery... that really the best you got?
    Sucker Punch ~ Swords Dance ~ Sucker Punch


    Round 16


    Dragniesi snakes some roots along the ground in an attempt to grab Futakuchi up in them to wring her out, but Futakuchi suddenly disappears from sight before Dragniesi suddenly feels a severe pain in the back of her stem. That sucker punch seemed to be the final blow for her, and she falls down, the ancient flower seemingly wilting.
    [Dragniesi:-9 health *Fainted* ¦ Futakuchi: -7 energy]



    Team RazorLeaf
    oooo

    Dragniesi F
    Normalize

    []][][][][][][][][][] 0% HP
    [][][][][][][][][][] 0% EP
    ~Ingrained~
    *Fainted*



    Team Eragam
    oooo

    Futakuchi F
    Normalize

    [][][][][][][][][][] 71% HP
    [][][][][][][][][][] 76% EP
    Yeah... That's what I thought.


    Razor Leaf Sends out his next pokemon, then he commands next.

    Ref Notes
    -Dromaeos Locked in with 61/74 and Bad Poison(stage 0)
    -Normalize turns all moves into Normal type moves (would be a great time to bring in a ghost type xD)

  14. #94
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    Default Re: RL vs Eragam (ref:BTPoke)

    OK, I'll send out Montgolfiere (Drifblim (m) Aftermath)

    Monty, start off with a medium sized Substitute, then hit Futakachi with a Will O Wisp and finish with a Tail Wind


  15. #95
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    Default Re: RL vs Eragam (ref:BTPoke)

    ^ He gets the Idea xD

  16. #96
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    Default Re: RL vs Eragam (ref:BTPoke)

    Era's been AWOL long enough, so I would kindly like this battle to end to free up a battle slot.

    I make it... three pokemon on one side fainted so... 6 points to me an PTBoke and 3 to Era should he resurface.
    Correct me if I'm wrong?
    Can't count.
    Last edited by RaZoR LeAf; 19th August 2012 at 05:03 PM.


  17. #97
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    Default Re: RL vs Eragam (ref:BTPoke)

    Ok, then. Since this is a DQ, and both you and Eragam were both down to 2 pokemon; You and I get 4 points while Eragam gets 2. I believe that is correct.

  18. #98
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    Default Re: RL vs Eragam (ref:BTPoke)

    OK, works for me. Thanks TPBoke.


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