HIDDEN BATTLE!
PERFECT CHAOS v. OSLO
6-on-6
ARENA
The Pillars of Heaven and Hell
A desolate, dry wasteland that extends for miles. On either side of the arena are two pillars -- one that heals you, and one that slowly drains the life out of you. Destroying your opponent's pillars means two things: you drain their health faster, and you recover your own. These four pillars have their own HP (which is up to ref discretion), and can be destroyed by powerful attacks. Because the arena is so dry, weather changing is impermissible.
ROUND TEN
Zyuu starts spewing out nonsense about how Libra is the absolute worst astrological sign, hoping to get a rise out of him. However, Libra's got some nice noise-cancelling headphones on (somehow) and manages to start healing up his wounds with the little energy he's got left.
Libra : +15HP, -13PP, Exhausted, -5HP // -5PP : Zyuu
Heaven - 40HP 40HP - Hell // Heaven - 40HP 40HP - Hell
Spikes - 1 layers // 1 layer - Spikes
Completely exhausted, Libra allows himself time to relax, leaving plenty of time for Zyuu to establish his focus. The red tyranitar summons a torrential volley of draconic and electric energy, channeling the spirit of a pokémon that Perfect Chaos (in another reality) is chasing after. The dual forces of energy dance around eachother seemlessly until they crack into Libra's shell, dealing incredible damage.
Libra : -22HP, +10PP // -23PP : Zyuu
Heaven - 40HP 40HP - Hell // Heaven - 40HP 40HP - Hell
Spikes - 1 layers // 1 layer - Spikes
With Zyuu himself now exhausted, Libra has a chance to return the favor. With a loud "hya", he strikes the red saurian with a heavy shot of water, dealing incredible damage!
Libra : -8PP // +10PP, -18HP : Zyuu
Heaven - 40HP 40HP - Hell // Heaven - 40HP 40HP - Hell
Spikes - 1 layers // 1 layer - Spikes
Ref Notes:
~While under the effects of paralysis, Libra will only have a 25% chance of being able to move; Libra's speed will also be decreased by 75%.~
~While Spikes are on the field, any pokémon switching into the field will incur light ground-type damage multiplied by the number of layers on the field; Rapid Spin will scatter the layers; Haze will completely eliminate them.~
~Yuki is locked in the battle with 3/18.~
~Oslo attacks first.~