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Thread: Mystic_clown VS Skye (ref: Rossymore)

  1. #41
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Round 10

    Arena
    Clockface: A large ticking clock, consisting of two hands, minute and hour. Trainers and Pokemon are foolish enough to fight on it. Sometimes it speed up, so watch ooouuut.

    Team of Mystical Mystic (OOOX)
    [Emet][G]
    70% HP
    37
    % EN
    *Iron Fist*
    *Special Defense -3, Speed -1, Clones: 2*
    Hammer Arm ~ Rest ~ Relax

    Team of Trainer Skye (OOOX)
    [Nemesis][F]
    11% HP
    38% EN
    *Adaptability*
    *Poisoned (-2% health each round), Accuracy -1*
    Yawn ~ Double Team ~ Wish

    We begin this round with Nemesis feeling the end coming, meaning a nice break and a long nap. In preparation, she yawns at one of the Emet. It doesn't yawn back. Well that's a clone for sure. Emet gives a big grin and gets ready to slam Nemesis into the ground. Taking a big swing, he spells the end for Nemesis.
    Only he misses. Crap.
    : -0% health, -10% energy
    [Sp. Def -3, Spd -1, Clones: 2, Iron Fist]
    : -0% health, -6% energy
    [Psn, Acc -1]

    Nemesis is surprised at her luck and begins to make copies of herself, giving the ref a headache. Now there are three Emets and five Nemesisisisis, what the hell is the plural? Emet, however, thinks a nap would be suitable... so he goes to sleep. At least this way he gains health, as opposed to the unhelpful Yawn sleep. Whoo strategy.
    : +30% health, -20% energy
    [Sp. Def -3, Spd -1, Clones: 2, Slp]
    : -0% health, -12% energy
    [Psn, Acc -1, Clones: 4]

    Nemesis watches the sleeping Emet and looks upwards to the ceiling and pretends it's a starry sky. She mumbles and glows a bright white and then looks back at Emet, who's snoozing away. Both of them are getting pretty tired.
    : -0% health, -0% energy
    [Sp. Def -3, Spd -1, Clones: 2, Slp]
    : -0% health, -8% energy
    [Psn, Acc -1, Clones: 4]

    Bloo bloo bloop.
    [Nemesis: -2% health]

    Team of Mystical Mystic (OOOX)
    [Emet][G]
    100% HP
    007
    % EN
    *Iron Fist*
    *Special Defense -3, Speed -1, Clones: 2, Asleep (1 more action)*

    Team of Trainer Skye (OOOX)
    [Nemesis][F]
    11% HP
    12% EN
    *Adaptability*
    *Poisoned (-2% health each round), Accuracy -1, Clones: 4*

    End Notes
    Interesting round...
    Mystic to issue attacks.
    Last edited by Rossymore; 13th August 2012 at 05:47 PM.

  2. #42
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Um, Did Nemesis regain any health from Wish? Or lose any? Because it's still the same as before.
    I'm in your dimensions, screwing with your reality!


  3. #43
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Give it until the end of the next action and then a stat will raise by +2, or health will increase by 15%. Actually, thinking about that, I should decrease the energy cost, as it is random... darn moves I haven't reffed before.

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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Mysteec rose an eyebrow. His Golett seemed good as new, though tired, even as it slept. "Emet. Just relax. Even when you wake up, relax before hitting that little thing with a Hammer Arm!"

    relax x2 - Hammer Arm
    I'm in your dimensions, screwing with your reality!


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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Try to see if a Heal Bell will work for you, then relax. Finish off with another Shadow Ball!

    Heal Bell - Relax - Shadow Ball
    What do you think of people who call themselves airheads?



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  6. #46
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Round 11

    Arena
    Clockface: A large ticking clock, consisting of two hands, minute and hour. Trainers and Pokemon are foolish enough to fight on it. Sometimes it speed up, so watch ooouuut.

    Team of Mystical Mystic (OOOX)
    [Emet][G]
    100% HP
    007
    % EN
    *Iron Fist*
    *Special Defense -3, Speed -1, Clones: 2, Asleep (1 more action)*
    Relax ~ Relax ~ Hammer Arm

    Team of Trainer Skye (OOOX)
    [Nemesis][F]
    11% HP
    12% EN
    *Adaptability*
    *Poisoned (-2% health each round), Accuracy -1, Clones: 4*
    Heal Bell ~ Relax ~ Shadow Ball

    We begin this round with Nemesis creating a glowing white bell that then rings a soothing sound across the arena. Underneath the bell, Nemesis feels the effects of poison vanish and feels gooood. Emet also listens to the bell as it sleeps and it wakes Emet up, but in a nice way. Daww.
    : -0% health, +10% energy
    [Sp. Def -3, Spd -1, Clones: 2]
    : -0% health, -8% energy
    [Acc -1, Clones: 4]

    *elevator music*
    : -0% health, +10% energy
    [Sp. Def -3, Spd -1, Clones: 2]
    : -0% health, +10% energy
    [Acc -1, Clones: 4]

    Now the two Pokemon spring into action. Nemesis fires a ball of shadow... and hits a clone. Emet swings its arm in a hammer sort of way... and hits a clone. Righty-o.
    : -0% health, -10% energy
    [Sp. Def -3, Spd -1, Clones: 1]
    : -0% health, -8% energy
    [Acc -1, Clones: 3]


    Team of Mystical Mystic (OOOX)
    [Emet][G]
    100% HP
    017
    % EN
    *Iron Fist*
    *Special Defense -3, Speed -1, Clones: 1*

    Team of Trainer Skye (OOOX)
    [Nemesis][F]
    11% HP
    06% EN
    *Adaptability*
    *Accuracy -1, Clones: 3*

    End Notes
    Will someone die already?
    Skye to issue attacks.

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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    "Shadow Ball, take a breather, Shadow Ball."

    Shadow Ball - Relax - Shadow Ball
    What do you think of people who call themselves airheads?



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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Mysteec twitched. How much stamina did this damn Eevee have? Well, he was going to finish it now! "Emet! Hit that thing with a Hammer Arm, then Relax and finish with a second Hammer Arm! If the first Hammer arm knocks it out, then just relax and regain your strength."

    Hammer Arm - Relax - Hammer Arm
    I'm in your dimensions, screwing with your reality!


  9. #49
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Round 12

    Arena
    Clockface: A large ticking clock, consisting of two hands, minute and hour. Trainers and Pokemon are foolish enough to fight on it. Sometimes it speed up, so watch ooouuut.

    Team of Mystical Mystic (OOOX)
    [Emet][G]
    100% HP
    017
    % EN
    *Iron Fist*
    *Special Defense -3, Speed -1, Clones: 1*
    Hammer Arm ~ Relax ~ Hammer Arm

    Team of Trainer Skye (OOOX)
    [Nemesis][F]
    11% HP
    06% EN
    *Adaptability*
    *Accuracy -1, Clones: 3*
    Shadow Ball ~ Relax ~ Shadow Ball

    We begin this round with Nemesis firing a Shadow Ball. It hits Emet! Nah just kidding, it misses instead, though it would have hit the real thing. Emet, meanwhile, swings its arms and hits a clone. Seriously? Am I the only one that sees these damn things? Yes, as the opposing Pokemon has no real way of knowing what is a clone and what isn't.
    : -0% health, -10% energy
    [Sp. Def -3, Spd -1, Clones: 1]
    : -0% health, -8% energy (-2% health)
    [Acc -1, Clones: 2]

    Oh no, not this again...
    Though the music is catchy...
    : -0% health, +10% energy
    [Sp. Def -3, Spd -1, Clones: 1]
    : -0% health, +10% energy
    [Acc -1, Clones: 2]

    So we've got the same as the first action... except Nemesis, then Emet hits their mark! Remarkable! Oh wait, Nemesis falls over. Seems she was low on health. Huh.
    : -22% health, -10% energy
    [Sp. Def -3, Spd -2, Iron Fist]
    : -24% health, -8% energy
    [KO]

    Team of Mystical Mystic (OOOX)
    [Emet][G]
    78% HP
    07
    % EN
    *Iron Fist*
    *Special Defense -3, Speed -2*

    Team of Trainer Skye (OOXX)
    [Nemesis][F]
    00% HP
    02% EN
    *Adaptability*
    *KO*

    End Notes
    Be thankful I no longer work with energy KOs.
    Skye to send out, then Mystic to issue attacks.

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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Alright. Let's go with...


    [Aqua] Totodile ♀ Torrent

    I wonder what ever happened to my Wish... xD
    What do you think of people who call themselves airheads?



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  11. #51
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    That thing? Oh... yeah... er, give it another action or so. I'm sure Aqua will reap its rewards...

    *poof*

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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Mysteec's excitement about beating the Eevee was replaced with slight dread. Damn. It had to be a water type. Those things were almost damn indestructable! Well, at least he could pound that thing as much as he could. "Emet. Start with a Flash to blind that little croc. Then Relax before hitting her with a Thunder Punch!"

    Flash - Relax - Thunder Punch
    I'm in your dimensions, screwing with your reality!


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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Rather undisturbed by the entire thing, Skye continued on as normal, the gears turning as she decided to enjoy this bout of revenge. Nemesis would get her say in due time, but for now... "Toss out a quick substitute, then give him a double dose of Water Pulse." With any luck that would waste one of his precious movements while Skye whittled away at his Pokemon's health.

    Substitute - Water Pulse x2
    What do you think of people who call themselves airheads?



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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Round 13

    Arena
    Clockface: A large ticking clock, consisting of two hands, minute and hour. Trainers and Pokemon are foolish enough to fight on it. Sometimes it speed up, so watch ooouuut.

    Team of Mystical Mystic (OOOX)
    [Emet][G]
    78% HP
    07
    % EN
    *Iron Fist*
    *Special Defense -3, Speed -2*
    Flash ~ Relax ~ ThunderPunch

    Team of Trainer Skye (OOXX)
    [Aqua]
    [F]
    100% HP
    100% EN
    *Torrent*
    *N/A*
    Substitute (15%) ~ Water Pulse ~ Water Pulse

    We begin this round with the next contender, a small, adorable blue crocodile, thing. Now the real battle begins with Aqua making a quick substitute out of various... we'll say stuff. Emet doesn't notice and fires a blinding 'flash' of light. The Sub!Aqua doesn't seem to notice. Suddenly, out of the sky (ceiling) comes another bright light. It shines on Aqua and she feels suddenly empowered, but has no idea what the hell is going on.
    : -0% health, -7% energy
    [Sp. Def -3, Spd -2]
    : -15% health, -10% energy
    [Sub: 15%, Atk +3]

    Emet's getting tired (again, again) and has a little break. Aqua has no need for such petty things and fires a large blue circle at Emet. It does a lot more damage then Emet is comfortable with.
    : -20% health, +10% energy
    [Sp. Def -3, Spd -2]
    : -0% health, -5% energy
    [Sub: 15%, Atk +3]

    Aqua fires off another blue water circle pulse thing and Emet feels the pain and reaches the cap. Emet takes it out on Aqua, or what it believes to be Aqua. A quick punch that crumbles the Sub reveals the lie. What a twist.
    : -20% health, -7% energy
    [Sp. Def -3, Spd -2, Capped, Iron Fist]
    : -0% health, -5% energy
    [Atk +3]

    Team of Mystical Mystic (OOOX)
    [Emet][G]
    38% HP
    03
    % EN
    *Iron Fist*
    *Special Defense -3, Speed -2*

    Team of Trainer Skye (OOXX)
    [Aqua]
    [F]
    85% HP
    80% EN
    *Torrent*
    *Attack +3*

    End Notes
    Funnily enough, Emet's ThunderPunch has 89 Base Power, but alas, as per my formula, I round it down.
    Skye to issue attacks.

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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Nemesis's work wasn't going to waste, naturally. Win or lose, this was fun!

    "Scald, then a Water Pulse. If that fails to end it, go with another Water Pulse! If he looks like he's going to Protect against your attacks, just relax until resuming your attack!"

    Scald - Water Pulse - Water Pulse
    Sub: Relax
    What do you think of people who call themselves airheads?



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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Hey knew things weren't going to work out for him too well. But he may as well mke the best of what Emet had left. "Emet. Start with Relaxing, then a Double Team! Then finish with a Thunder Punch!"

    Relax - Double Team - Thunder Punch
    I'm in your dimensions, screwing with your reality!


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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    I hate to be annoying, but... *pokes Rossy and points to the battle, both pokemon waiting patiently for the reffing*
    I'm in your dimensions, screwing with your reality!


  18. #58
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    I've taken this off Rossy's hands, so expect the next round within the next day or two.

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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    I'm not going to try to emulate Rossy's damage calcs or anything like that, so I hope this change isn't too jarring.

    TEAM MYSTIC_CLOWN
    versus
    TEAM SKYE

    Location: Clockface
    Rules: n/a
    Abilities: Active
    DQ Time: One week



    ‡ Pre-Round ‡


    ‡ Round 14 ‡

    After a bit of a delay, the battle continues with a new referee! Aqua snaps into action and provides a steaming bath of hot water for her opponent. Emet takes the sizzling strike and feels its clay-like skin grow sore and swollen. Even golems aren't immune to Burns, apparently. Despite the hot Burn, Emet manages to keep his cool and even takes a load off.

    Emet: <-17 HP; +6 EP; Brn>
    Aqua: <-6 EP>

    Before Emet can act, Aqua releases a spiralling blast of cold water that clobbers the Golett right in the gut. Emet topples over but then hops back to its feet indefatigably. Putting that extra spurt of energy to good use, Emet does an acrobatic spin on the spot. Suddenly, four Golett clones appear on all sides, making it impossible for Aqua to tell which is the real deal. Hurr, what is this tricksiness?

    Emet: <-14 HP; -4 EP; 4 clones>
    Aqua: <-4 EP>

    Aqua decides to give her filthy Ground-type opponent yet another good rinse, but things don't go as planned. The ensuing Water Pulse strikes one of Emet's clones and sends it to wherever clones go to die. Emet now goes on the offensive as the golem's fist sparkles and pops with electric current. With a well-aimed swing of a fist, Emet throws Aqua to the ground where the Totodile lands in a dazed and static-filled heap. Suddenly, Emet bends over and begins to wheeze; it knows it's circling the drain.

    Emet: <-5 EP; -1 HP fatigue; 3 clones>
    Aqua: <-14 HP; -4 EP>

    Emet suffers from the sting of its Burn <-3 HP>. Suddenly, the minute hand passes the twelve and then hurtles forward at an alarming pace. Standing no more than a few feet from one another, Emet and Aqua are gonna have to act quickly lest they get shmucked during the next action...

    ‡ Post-Round ‡



    Notes:

    > At 0 EP, Pokemon will begin to lose 1 HP for every 2 EP they consume
    > TEAM MYSTIC_CLOWN to command next

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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Seeing the condition Emet was in, it was no surprise to the clockwork madman that this wouldn't last long. May as well go out with a bang. "Emet! You did well. Now finish up with a good, hard Thunder Punch!" he commanded, getting his next pokemon ready.

    Thunder Punch
    I'm in your dimensions, screwing with your reality!


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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    "Aqua Jet!" Skye wasn't about to let her opponent get another shot in, hoping to even things out with a rapid strike while taking no damage in return.
    What do you think of people who call themselves airheads?



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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    TEAM MYSTIC_CLOWN
    versus
    TEAM SKYE

    Location: Clockface
    Rules: n/a
    Abilities: Active
    DQ Time: One week



    ‡ Pre-Round ‡


    ‡ Round 15 ‡

    Water cascades around Aqua as the petite Totodile decides to ends things. Propelled by an aquatic jet, she skids forward with tremendous speed; ultimately, it's a risky maneuver since Emet has clones on the field, but it pays off. Aqua scores a lucky strike and hits Emet square in the gut with her watery tackle, bringing the golem to its knees. Just like that, Emet keels over with a thud. It can battle no more.

    However, it looks like Aqua may have forgotten about the oncoming clock hand. It swipes her hard and, next thing she knows, she's been thrown onto her back. Yowch! Somebody needs to fix that thing, pronto.

    Emet: <-3 HP; 0 clones>
    Aqua: <-10 HP hazard; -2 EP>

    ‡ Post-Round ‡



    Notes:

    > TEAM MYSTIC_CLOWN to release next
    > TEAM SKYE to command next

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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    "You did well Emet. Return!" Calling the fallen golem back, he reached for his belt, smirking wickedly as he pulled out another pokeball. "Time top crank up the voltage. Come on out Ticktock!"


    TickTock Genderless
    Clearbody
    I'm in your dimensions, screwing with your reality!


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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    "Show em your fighting spirit now!" oh what a dangerous thing a powered up Totodile could be. Cheering her team on, despite still being a bit behind in the battle, Skye punches the air. "Brick Break all the way! If they take a turn to not attack, use a Focus Punch!"

    Brick Break - Brick Break - Brick Break
    Subs: Focus Punch
    What do you think of people who call themselves airheads?



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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Mysteec chuckled madly as he looked at the two pokemon. "Ticktock! Start with a Doubleteam to throw them off. Then blast them with a couple of Charge Beams!"

    Doubleteam - Charge Beam x2
    I'm in your dimensions, screwing with your reality!


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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    TEAM MYSTIC_CLOWN
    versus
    TEAM SKYE

    Location: Clockface
    Rules: n/a
    Abilities: Active
    DQ Time: One week



    ‡ Pre-Round ‡


    ‡ Round 16 ‡

    The battle continues at a steady clip as Mystic_clown summons his bested golem back for a rest. With a flash of light, a pair of grinding gears takes Emet's place and peers at Aqua with a disconcerting lack of emotion. Aqua presses the creepy twosome out of his brain as he attempts to attain a higher mental platitude. TickTock, meanwhile, grinds faster and faster and births new Klinks seemingly out of nowhere. When TickTock is surrounded with four doppelgangers, Aqua springs to life and attempts to clobber one of them with a wicked right hook. However, the attack merely sails through a clone, which disappears. Derp. All that energy to waste!

    TickTock: <-4 EP; 3 clones>
    Aqua: <-13 EP>

    Aqua growls in the kind of endearingly menacing tone only a cartoon croc can pull off. The Water-type foregoes his punching strategy and decides to lash out with a flat palm, but this strategy proves just as fruitless as the last. The attack obliterates a second clone and leaves Aqua wide open for an incoming strike. TickTock blasts him with a Charge Beam and receives a happy little boost in the process. Yay!

    TickTock: <-3 EP; +1 SpA; 2 clones>
    Aqua: <-8 HP; -6 EP>

    Take two. Aqua, ever the indomitable little fighter, refuses to lose sight of his objective and busts out another Brick Break. This one works much better than the last and hits the real TickTock, causing the little Klink's remaining clones to pop out of existence in unison. Without skipping a beat, TickTock exacts revenge with another Charge Beam which once again leaves his ranged prowess a little bit stronger.

    TickTock: <-15 HP; -3 EP; +1 SpA; 0 clones>
    Aqua: <-9 HP; -6 EP>

    ‡ Post-Round ‡



    Notes:

    > TEAM MYSTIC_CLOWN to command next

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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Mysteec's smiled broadened. A very good start for his gear pokemon. Now time to keep pressing the little Totodile. "Ticktock! Start with a Discharge! Then Lock On and finish with a good, hard Zap Cannon!"

    Discharge - Lock On - Zap Cannon
    I'm in your dimensions, screwing with your reality!


  28. #68
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Simple enough. "Brick Break, Focus Punch, Protect!" Perhaps it would work, perhaps it wouldn't. With Lock On in the mix, she wasn't certain, but it was better than just taking a blast like that. Plus, he was leaving himself wide open to attacking up until that point.

    Brick Break - Focus Punch - Protect
    What do you think of people who call themselves airheads?



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  29. #69
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    TEAM MYSTIC_CLOWN
    versus
    TEAM SKYE

    Location: Clockface
    Rules: n/a
    Abilities: Active
    DQ Time: One week



    ‡ Pre-Round ‡


    ‡ Round 17 ‡

    Eager to flatten his opponent's lead, Aqua scampers forward across the clock face and once again brings his open palm slamming forward. TickTock is sent rolling through the air but is not so perturbed that it can't retaliate with a quick electric blast. Current runs rampant through Aqua's body and causes his scales to shine with a mysterious blue light. Hurr?

    TickTock: <-15 HP; -6 EP>
    Aqua: <-14 HP; -6 EP; Torrent>

    Ignoring the fact that he's now a veritable night-light, Aqua closes his eyes and begins to focus. TickTock, meanwhile, uses its powers of pinpoint precision to successfully target Aqua with a Lock-On. Red crosshairs attach themselves to Aqua but don't do a thing to stop what comes next. With an upswell of energy, Aqua dances madly toward his foe and clocks its square in one of its two faces. Ack! Fingers crossed Klinks come with warranties.

    TickTock: <-26 HP; -4 EP>
    Aqua: <-13 EP; Locked-On>

    The round ends as TickTock releases a supercharged blast of electricity which Aqua effortlessly stops with a well-timed Protect. The Lock-On fades away.

    TickTock: <-10 EP>
    Aqua: <-8 EP>

    ‡ Post-Round ‡



    Notes:

    > This round was reffed with a 40% damage cap
    > TEAM SKYE to command next

  30. #70
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    "Go with a Substitute, then Brick Break and finish with Aqua Jet!" Skye cheered, for that round had gone amazingly well.

    Substitute - Brick Break - Aqua Jet
    What do you think of people who call themselves airheads?



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  31. #71
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    This round was going too well for the opponent. Damn that crocodile! "Ticktock!" he ordered out loudly, "Start with a Double Team, followed by a Thunderbolt and finish with a Zap Cannon!"

    Double Team - Thunderbolt - Zap Cannon
    I'm in your dimensions, screwing with your reality!


  32. #72
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    TEAM MYSTIC_CLOWN
    versus
    TEAM SKYE

    Location: Clockface
    Rules: n/a
    Abilities: Active
    DQ Time: One week



    ‡ Pre-Round ‡


    ‡ Round 18 ‡

    With a lot less of a lead than it had exactly one round ago, TickTock knows now is no time to choke. While Aqua busies herself with the tricky task of creating a Totodile replica (nobody said there'd be arts and crafts involved!), errybody's favourite Klink does a spin and conjures up yet another retinue of clones. Eventually, Aqua finds a stray spring on the clock face and kinda... bends it into something that in no way resembles a Totodile, but the move's magic bewitches TickTock into thinking it's the real deal.

    TickTock: <-4 EP; 4 clones>
    Aqua: <-15 HP; -4 EP; Sub: 15 HP>

    Aqua once again finds herself staring down another friggin' orgy of TickTock. Jeepers. These guys multiply faster than a horde of zombies. She tries another handy-dandy Brick Break, but the attack eats a clone. Always a disappointment. Meanwhile, TickTock destroys Aqua's Substitute in one go with a single blast of electric current. Derp.

    TickTock: <-8 EP; 3 clones>
    Aqua: <-6 EP; Sub: Broken!>

    Realizing that her comeback attempt is slowly going off the rails, Aqua speeds forward and attempts another Aqua Jet. However, the odds are once again stacked against her: the attack hits yet another clone and leaves the real TickTock unscathed! How infuriating! Since Aqua is no more than a foot or two from the real TickTock at this point, the Steel-type isn't particularly concerned about the accuracy of its impending Zap Cannon. It fires a huge blob of electricity which rockets Aqua straight up into the air. She falls and is defeated. Looks like her time has run out.

    TickTock: <-10 EP; 2 clones>
    Aqua: <-14 HP; -2 EP>

    ‡ Post-Round ‡



    Notes:

    > TEAM SKYE to release next
    > TEAM MYSTIC_CLOWN to command next

  33. #73
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    I'm so sorry. Life has been so crap. You guys have no idea and I don't want to bother you with it. Last Pokemon on my team will be Ashes. Hey look, Skye the noob has an evolved Pokemon! (Even though Orion's already a Charizard cause I maxed him out as soon as the first round was over... xD Thanks a lot man, you've really helped me up my team with this battle.)

    [Ashes]
    Quilava ♀
    Blaze

    Sorry, no RP part tonight. You can count me as time DQed if you want, though it's 6 days, I still feel horrible for delaying it so bad.
    What do you think of people who call themselves airheads?



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  34. #74
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    No need to worry. Like you said, it's only been six days.

    I hope life gets less crappy for you soon.

  35. #75
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    I'd love that. I really would. Looking on the bright side, I might be living in California in a few months! 8D So that's another bout of random activity! xD
    What do you think of people who call themselves airheads?



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  36. #76
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    ._. Where'd M_C go?
    What do you think of people who call themselves airheads?



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  37. #77
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    I don't know. I'm just gonna call it on this one. Sorry M_C, I hope you come back soon, but... I don't want to end up forgetting about the battle if/when he comes back cause of my own stuff going on.
    What do you think of people who call themselves airheads?



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  38. #78
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    Default Re: Mystic_clown VS Skye (ref: Rossymore)

    Cool beans. You get six points, Rossy gets six points, MC gets three and I get zero.

    And that's that!

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