HIDDEN BATTLE!
PERFECT CHAOS v. OSLO
6-on-6

ARENA
The Pillars of Heaven and Hell
A desolate, dry wasteland that extends for miles. On either side of the arena are two pillars -- one that heals you, and one that slowly drains the life out of you. Destroying your opponent's pillars means two things: you drain their health faster, and you recover your own. These four pillars have their own HP (which is up to ref discretion), and can be destroyed by powerful attacks. Because the arena is so dry, weather changing is impermissible.


Round TWENTY
Sesh stands and waits for the dragon to emerge from the hole she's dug, but ultimately regrets it when Tiamat surfaces underneath her and deals some powerful damage. Session is taken aback, but doesn't let her resolve peter out; she clobbers the tall dragon with a fierce ice punch!

Tiamat : -12HP, -2PP, -1HP // +1HP, -5PP, -12HP : Session
Heaven - 37HP 0HP - Hell //
Heaven - 37HP 37HP - Hell
Spikes - 1 layers // 1 layer - Rocks, 1 layer - Spikes

Tiamat stamps her foot down, summoning another earth-quivering quake that rustles Sesh's jimmies, causing her to completely miss her target with the gunk shot. Curses!

Tiamat : -8PP, -1HP // +1HP, -4PP, -16HP : Session
Heaven - 34HP 0HP - Hell //
Heaven - 34HP 34HP - Hell
Spikes - 1 layers // 1 layer - Rocks, 1 layer - Spikes

With her tactics ultimately going favorable for Tiamat, it's unusual for her to get into a rage. However, as soon as Sesh clobbers her from the behind with a sucker punch, it's on. Tiamat explodes into rage, giving Sesh quite a piece of her own mind.

Tiamat : -8PP, -8HP, -1HP, Outraged // +1HP, -6PP, -11HP : Session
Heaven - 34HP 0HP - Hell // Heaven - 34HP 34HP - Hell
Spikes - 1 layers // 1 layer - Rocks, 1 layer - Spikes


Ref Notes:
~While
outraged, there will be a 25% chance that Tiamat will replace her commands with Outrage until she calms down; she will be unable to relax; this effect will wane over time.~
~While under the effects of
poison, Tiamat will take 1HP damage per action; relaxing for an action will incur no HP loss.~
~While Spikes or Rocks are on the field, any pokémon switching into the field will incur light ground- or rock-type damage multiplied by the number of layers on the field; Rapid Spin will scatter the layers; Haze will completely eliminate them.~
~Yuki is locked in the battle with 3/18.~
~Oslo attacks first.~