TEAM MIKE MYSTERIO
versus
TEAM ROSSYMORE

Location: Osloki Island
Banned: Swapping and non-damaging healing moves
Abilities: Active
DQ Time: One week



‡ Pre-Round ‡



‡ Round 18 ‡

The pitter-patter of rain keeps up as we continue into the next round. Scuttle lets another steaming bath of water fly, making Bones feel like a boiled yam, except not nearly as delicious. Bones responds with a piddly ThunderPunch which is once again weakened by Scuttle's muddy armour. Er, you saw how well that worked last time, didn't you?

Bones: <-18 HP; -6 EP>
Scuttle: <-6 HP; -6 EP>

Again, it's a Scald for a ThunderPunch. One does exorbitantly more damage than the other. Try to guess which!

Bones: <-18 HP; -6 EP>
Scuttle: <-6 HP; -6 EP>

And again, the two Pogeys exchange the same attacks. When everything has been said and done, Scuttle yawns, quite bored with how easy all this has been, while Bones moans. (lol rhyme) Looks like he's reached the damage cap. Oh, and he's been Burned. This is not the Cubone's day.

Bones: <-4 HP capped; -6 EP; Brn>
Scuttle: <-5 HP; -6 EP>

Bones takes Burn damage except, oh wait, he doesn't. Damage cap.

‡ Post-Round ‡

Notes:

> Scuttle's Safeguard will remain in effect for one more action
> Unless overcome, Rain Dance will remain in effect for four more actions
> TEAM MIKE MYSTERIO has one action left to bless Osloki or else suffer a curse
> TEAM ROSSYMORE has two actions left to bless Osloki or else suffer a curse
> TEAM MIKE MYSTERIO command next