TEAM
Mikachu vs. Ash0011
These two adventurous combatants duke it out under the following conditions! You might want to read them, people are rumoring they contain helpful information!

Arena
=> The De-generator
[Suspended on a high, indestructible plattform in the air, the trainers and Pokémon duke it out under changing circumstances.
The ability of both Pokémon changes all 3 rounds, so be aware, your advantage might turn into a disadvantage at any time.]


DQ Time
=> 7 days by default.
=> Note that DQ Time only comes into effect, when one of the combatants call it.


Rules
=> Banned Moves: None.
=> Two Pokemon are in use, the battle is over when both Pokémon of a trainer fainted.
=> No damage cap has been set, I assume you don't want one.


Additions
=> The opponents stand on even ground. At least it looks like it for now.
=> The use of Dig is not advised. *cough* I wonder why.
=> Moves that throw the target off the plattform, make them lose an action.


...Preparations...

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LADIES AND GENTLEMEN. I CAN'T HEAR A THING UP HERE. HELLO?
Anyway, welcome to the Degenerator! As the name suggests it's going to get degenerating! That's not even a legit word, is it? Anyway, our combatants fight on a giant platform suspended in the air, while the abilities of their Pokémon change every 3 rounds. I should stop quoting Oslo, but it it is going to get switchical this time around! Since both trainers are already present on the platform, we shall, without further ado, START THE BATTLE!
Uhm, yeah, you might release your Pokémon too.

Ability: Oblivious
♣ROUND 1♣

ARE YOU SURE YOU HEAR ME? Ah, screw this. The fight starts off fast with the Gallade named... Psyshock... building up a protective barrier. Bugi is not impressed, and charges into him full force.
[ Bugi | -0 HP | -7 EP | ~ ] - [ Psyshock | -8 HP | -6 EP | Safeguard ]

Gallade is not beaten just yet. He takes revenge by... wait a second. He just starts running around fast. Great. Good Moves! You are going to get that Bug.
Totally. Venonat, a bit confused by the Gallade's speed needs to think about his next move. He waits patiently for the right moment to strike and totally misses, flying to the ground. Oh man, this is going to get worse, isn't it? Too bad he doesn't have his usual vision.
[ Bugi | -0 HP | -8 EP | ~ ] - [ Psyshock | -0 HP | -6 EP | Agility Stage One ]

Alright, but now Gallade strikes back. Nevermind, he just keeps raising the speed. Even Bugi has some serious troubles with locating his opponent now. However, he does hit him none the less, not reducing his speed though. This is going to suck so hard for the little bug.
[ Bugi | -0 HP | -7 EP | ~ ] - [ Psyshock | -8 HP | -6 EP | Agility Stage Two ]

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...Afterwards...

Referee Notes
  • Mikachu Yukitatsu will issue his commands next!
  • Agility is a bit tricky. You have 3 stages of agility that work as follows:
    Stage 1 raises your speed by 2, your accuracy by 1 and the chance to miss you by 20%.
    Stage 2 raises speed by 3, accuracy by 2 and the chance to miss by 30%.
    Stage 3 raises speed by 5, accuracy by 3 and the chance to miss by 40%.

    The stage goes down by one every 2 actions. To get to a higher stage, Agility must be used consecutively. If you use it once every 2 actions, you will remain on the same stage. (If there are any questions concerning this, feel free to ask me)
  • Unless overcome, Gallade's Safeguard will remain for 6 more Actions!
  • I'm aware there isn't much flavour text at all, but the commands were a bit... one-sided I guess (:
  • If the Energy of a Pokémon happens to reach 0, it will lose 1 HP for every 2 EP consumed. Also, it's action pool is reduced to two per round. However, the effect of "Relax" is doubled.