Magnet Rise~Substitute~Shadow Claw
Subs:
If Magnet Rise failed the fist time, use it again on the third action
Magnet Rise~Substitute~Magnet Rise
Banning Dynamic Punch
Magnet Rise~Substitute~Shadow Claw
Subs:
If Magnet Rise failed the fist time, use it again on the third action
Magnet Rise~Substitute~Magnet Rise
Banning Dynamic Punch