Alright Twinkidink, that first round could have gone a little better.

This round I want you to keep shaking the Metang's world with Earthquake, however, if he tries using Magnet Rise to avoid the quakes, use Gravity to put an end to his floating shenanigans before you resume shaking his world...also, be ready to use Magic Coat if he uses any move subject to being reflected back, or Thunder Wave the first time he uses a direct contact move on you.