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25th October 2013, 08:13 PM
#1
The Damsel of Disaster!

Moderator
Re: [SZ Thread] DL's Destiny Designation! (Ay, KOT, MLG)
Lets find more clues. I don't want to catch it, I will save it instead.
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20th November 2013, 06:52 PM
#2
2 hot to hold, 2 cold to fold

Veteran Trainer
Re: [SZ Thread] DL's Destiny Designation! (Ay, KOT, MLG)
3 weeks, really?
Saf Zone: Ayeun 55(95)
Quest in Ruskie Tundra
D: 5 Ultra
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Boom || Raffelsia || Buzzer
60/85 || 100/100 || 75/95
You decide to not tempt fate and take a few steps back. Watching carefully, you note Kyurem stare in your area, and then go right back to looking down intently. Something's not right.
You look around with Raff by your side, and you finally note the tracks. Wide webbed footed tracks that lead right along the edge where you presume the ice field to be. You calmly follow them until you reach a new cliff face. The marble pillar half embedded in the rock gives you the idea that this might be on its side, and you climb the pillar for a better view. It takes you a moment-and you recall Raff for the moment so you don't lose her again-but as you climb up and reach the top of this small enbankment, you see a still cohesive marble floor. It extends for miles, and turns into a split pathway that leads to who knows where. Turning around, you see the dragon still sitting there.
In the center of this massive marble floor, you see a sundial, and a Skarmory lands atop its tip. Before your eyes, the Skarmory flares up flies away, smoldering! That sundial seems to be awfully hot....
What do you do?
1) Get closer?
2) Go west?
3) Look for teh others
Notes: Timeline PZAI: MG.
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Saf Zone: Knight of Time 48
Quest in Ivy Woods
D: 1 Great Ball
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Kratos || Auron
Heatproof || Steadfast
94/65 Par || 100/95
Arbok: Caught
You decide that running is for the best, and start sprinting even before you know what you are running from. You think you are heading back to the graveyard-and in a roundabout way, you are! You jump over roots and duck under low lying branches, all the while hearing strange calls. Two left and three rights later and you end up tripping over a root, can flying out your hands. You spill down an enbankment and lie there at the bottom of the ravine, covered in mud.
The night chill sets in and your Pokemon help you up. The grave yard is not in sight, but there is a light coming from the deeper part of the woods. A home? You were leery, and knelt down to get a better vantage point.
What do you do?
1) Watch quietly?
2) Ask for help?
3) Run summore
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Saf Zone: MeLoVeGhOstS 22
Quest in Trolgar Mountain
D: Great Ball, Pokeball
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Athene || Chris
Color Change || Own Tempo
n/a || Coil*
60/56 === 40/58
Teamwork.
Athene mentally decides its time for some cleaning. She pushes the crates with a well aimed Psychic, and as she does so, the rock slides to reveal a passageway. Xeroxx speeds through into the darkness, and Athene then relinquishes. The rock slams back int place, and you now are left wondering why the hell didn't you jump in the gap?
Xeroxx takes initiative and walks forward, matching with the darkness. It takes a few moments, but soon you hear your chameleon right back at the rock, scratching furiously. Seems there's no switch on the other side. But there's something else. All of a sudden you hear what sounds like a huge displacement of water, followed by Xeroxx's untimely cry for help-before all goes silent.
Xeroxx=-30HP
What do you do?
1) Get over there?
2) No really, get over there?
3) Leave, Xeroxx was weaksauce anyway?
Notes for SL progression: C_Zone: KFAl

i Judge your entertainment!
Entertaining quotes!
From textsfromlastnight.com:
(518): I legitimately just tried to piss above my head. I got to my chest at highest. There's piss everywhere.
(801): I can't help but be optimistic. I'm like a ball of slutty sunshine.
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