I have 22 ish (still getting some tree pokes confirmed) sooo... I'm in!
Oslo wants to ref something fun!
This battle is going to be done tournament-style (ie. when a Pokemon faints, the winner gets a point and both trainers release again) and will be a best of nine. Additionally, to spice things up, I've decided I'm going to mash together two of my favourite battle gimmicks: Osloki Island and Magic Tickets!
The battle will take place on the shore of Osloki Island, a beauteous speck of land way out in the ocean. In the middle of the beach there stands a Snorlax statue by the name of the Osloki, who watches over the island as its god and protector. During the battle, you can hit Osloki with any damage-dealing attack and he will accept this attack as a blessing. Osloki will keep track of his blessings with a damage meter and, when he has been hit for 50 HP, he will come to life. If you were quick enough to offer Osloki the blessing that brought him to 50 HP, he will help you out by placing a curse upon your opponent. This curse might manifest itself in several different ways: damage, a status, decreased stats or something else nasty (or quite likely some sort of mix of the above).
However, there's another catch: Osloki is a fiercely vain deity. If your team fails to offer Osloki a blessing at least once every ten actions, then Osloki will curse you. Simple as that. As such, preventing your opponent from landing a strike on Osloki is a perfectly valid strategy. As well, because Osloki is so vain, he refuses to be blessed by any attack used to damage an opposing Pokemon. For example, if you try to Earthquake Osloki and your opponent in one fell swoop, Osloki won't accept the Earthquake as a blessing. No hitting two birds with one stone.
Additionally, standing by the referee's side is a zany machine called a Magic Ticket Dispenser. At the beginning of every match-up, right before the trainers release, the machine will activate and print out a Magic Ticket. Written on the Magic Ticket is a single stipulation that determines what kind of Pokemon the trainers should try to release next. Here are some different examples of what might be written on a Magic Ticket:
• A Pokemon whose species starts with the letter C
• An Eeveelution
• A genderless Pokemon
• A Pokemon that can learn Headbutt by level-up
• A Generation I Pokemon
If the Pokemon you choose meets the stipulation on the Magic Ticket, it will be released with 120 HP and 120 EP. If the Pokemon does not meet the stipulation, it will be released with 100 HP and 100 EP like normal. Therefore, it's generally in your best interests to try to follow what's written on the Magic Ticket because you'll wind up with a decent advantage.
That said, you don’t have to do what the Magic Ticket says. For example, if a Magic Ticket stipulates a pure Water-type Pokemon, you might get tricky and release an Electric-type instead. You lose out on the extra 20 HP/EP, but you could end up with a helpful type advantage. You're also welcome to peruse your opponent's Vs. Seeker entry to second-guess what Pokemon they might choose next. Luck and strategy both come into play here.
That's that! If anything doesn't make sense, let me know.
Oh, and one last thing: because the Magic Ticket twist is way more fun when both battlers have a large selection of Pokemon to choose from, this battle is only open to trainers who have teams of at least 20 Pokemon. As soon as I have two participants, the Magic Ticket Dispenser will print out the first Magic Ticket and both trainers will PM their first selection to me.
So.
Any takers?
Last edited by Oslo; 6th December 2014 at 02:47 AM.
I have 22 ish (still getting some tree pokes confirmed) sooo... I'm in!
Oh why the hell not, I'll bite.
Excellent. The first Magic Ticket has been printed:
• A Pokemon with at least one double weakness
PM your picks to me.
And the selections are in!
Ash will be using Ringo, his male Hydreigon with Levitate.
Perfect Chaos will be using Corona, his male Larvesta with Flame Body.
Both Pokemon meet the Magic Ticket stipulation and will therefore have 120 HP/EP.
Coin flip to determine who moves first. Heads Ash attacks, tails Perfect Chaos attacks. The coin is flipped...
...and it's heads! Ash, you're up.
dragon pulse, rock slide, stone edge if he tries toxic use acrobatics to dodge
OK Corona, we're gonna teach them both there are other status effects other than Poison that Ash and Ringo should be worried about.
Start off with a sinister, bluish-white flame to burn Ringo, then use back to back nimble movements to strike Ringo and dodge his two attacks. You're certainly small and agile enough to do so!
Will-O-Wisp ~ Acrobatics ~ Acrobatics
TEAM ASH0011
vs.
TEAM PERFECT CHAOS
LOCATION: osloki island DQ TIME: one week BANNED: n/a MISC.: magic tickets in play
• PRE-ROUND •
TEAM ASH0011 TEAM PERFECT CHAOS RINGO
m
levitate CORONA
m
flame body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 120 HP EP 120 120 HP EP 120 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
N/A
N/A
dragon pulse
rock slide
stone edge
will-o-wisp
acrobatics
acrobatics
• ROUND ONE •
Hello, Pokefans, and welcome to the golden shorelind of Osloki Island! Back bypopular demandmy own random arbitrary whims, Osloki the island god is ready to accept some blessings and dish out some curses like the butthole he is. On top of that, we have the Magic Ticket Dispenser here to cause some shenanigans, so this ought to be a fun little brawl. Ash and Perfect Chaos step up and release their first Pokemon: a scary dragon with sock puppet hands and an insect dressed up like Gandalf. Time to begin!
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
-7 EP
BRN Ringo beats his powerful wings and circles around overhead. He lets out a roar and releases a mighty pulse of purplish energy that hits Corona hard, sending up a cloud of sand into the air. When the sand clears, Corona raises his little hands and tosses a blue flame up at his opponent. It strikes Ringo's underbelly and leaves a Burn. This is why you never go to the beach without suntan lotion. CORONA
-11 HP
-4 EP
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
-6 HP
-6 EP Irritated by that Will-O-Wisp bullcrap, Ringo lets out a roar and causes a cascade of boulders to tumble down from the sky. With tremendous dexterity, Corona hops into the air and uses the falling rocks as stepping stones. He hops from one to the next until he reaches Ringo, who ends up taking a Larvesta kick to the face. Corona then hops back down to the beach below and smiles proudly at his little gymnastic ability. Rio, 2016. This little Bug is gonna slay. CORONA
-4 EP
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
-6 HP
-8 EP Suddenly, a panoply of jagged rocks rises up out of the sand and swoops toward Corona. Corona repeats his previous strategy with slightly less success. Because the the Stone Edge rocks are smaller and more pointed, Corona has a harder time bouncing from one to the next. He ends up getting scraped up a little but still manages to work is way upward so he can score a physical strike against Ringo. Not too shabby. CORONA
-5 HP
-4 EP
RINGO [-3 HP] feels his Burn flare up.
• POST-ROUND •
TEAM ASH0011 TEAM PERFECT CHAOS RINGO
m
levitate CORONA
m
flame body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 105 HP EP 99 104 HP EP 108 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
BRN
N/A
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 0 HP
NOTES:
• At 0 EP, Pokemon will lose 1 HP for every 2 EP consumed
• Osloki needs a better sprite
• Speaking of which, that random pixel on Hydreigon's sprite bugs me
• TEAM ASH0011 has seven actions left to bless Osloki or else suffer a curse
• TEAM PERFECT CHAOS has seven actions left to bless Osloki or else suffer a curse
• TEAM PERFECT CHAOS to command next
Last edited by Oslo; 7th December 2014 at 04:28 PM.
Nicely done Corona!
First off, we're gonna confuse and baffle Ringo into forgetting Stone Edge and then rattle him some more with a loud buzzing sound. We'll end this turn with our first tribute to Osloki, a stream of fire to warm him up a bit.
Amnesia ~ Bug Buzz ~ Flamethrower (@Osloki)
ahh well burn only affects attack not special attack. hmmm so amnesia works that way in asb… alrighty then ringo take the amnesia and hit that pesky bug with a thunder wave then drown out its pitiful buzzing with a booming hyper voice finish by throwing off its aim with an earth power
TEAM ASH0011
vs.
TEAM PERFECT CHAOS
LOCATION: osloki island DQ TIME: one week BANNED: n/a MISC.: magic tickets in play
• PRE-ROUND •
TEAM ASH0011 TEAM PERFECT CHAOS RINGO
m
levitate CORONA
m
flame body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 105 HP EP 99 104 HP EP 108 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
BRN
N/A
thunder wave
hyper voice
earth power
amnesia
bug buzz
flamethrower (osloki)
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 0 HP
• ROUND TWO •
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
STONE EDGE
-4 EP Corona seems to be holding his own rather impressively against his behemoth opponent. His next feat turns out to be just as impressive as he uses his powers to make Ringo forget the last move he used. As it turns out, the Hydreigon is more than capable of batting without Stone Edge. He points one of his sock puppet hands at Ringo and releases a cone of electricity, which leaves Corona's muscles all stiff and rigid. CORONA
PAR
-4 EP
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
-7 EP Time for shit to get loud. Ringo and Corona trade off deafening attacks, a Hyper Voice and a Bug Buzz, and watch as the sound waves collide in the air. The resulting impact kicks up a good deal of sand into the air, but leaves both fighters unscathed. Something something anime physics. CORONA
-7 EP
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
-7 EP
As the sand clears, Corona inhales deeply and prepares to breathe out a heavy gust of flames. However, at the last second, Ringo intercepts him with a blast of Ground-type energy. Corona is thrown onto his back and sends his Flamethrower up into the sky. It's like fireworks! I guess! CORONA
-9 HP
-8 EP
RINGO [-3 HP] takes more Burn damage.
• POST-ROUND •
TEAM ASH0011 TEAM PERFECT CHAOS RINGO
m
levitate CORONA
m
flame body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 102 HP EP 78 95 HP EP 89 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
BRN •STONE EDGE
PAR
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 0 HP
NOTES:
• TEAM ASH0011 has four actions left to bless Osloki or else suffer a curse
• TEAM PERFECT CHAOS has four actions left to bless Osloki or else suffer a curse
• TEAM ASH0011 to command next
Last edited by Oslo; 12th December 2014 at 02:05 AM.
rock slide, dragon pulse, earthquake if he tries a toxic use acrobatics to dodge and hyper voice any buzzing
Corona, create some clones to confuse Ringo on how to attack, then lift yourself up off the ground and end by shooting a sinister beam of light
Double Team ~ Magnet Rise ~ Signal Beam
TEAM ASH0011
vs.
TEAM PERFECT CHAOS
LOCATION: osloki island DQ TIME: one week BANNED: n/a MISC.: magic tickets in play
• PRE-ROUND •
TEAM ASH0011 TEAM PERFECT CHAOS RINGO
m
levitate CORONA
m
flame body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 102 HP EP 78 95 HP EP 89 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
BRN •STONE EDGE
PAR
rock slide
dragon pulse
earthquake
double team
magnet rise
signal beam
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 0 HP
• ROUND THREE •
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
-6 EP
It's still anyone's battle as the third round begins. Ringo goes for another Rock Slide, dropping boulders from the heavens. The little Larvesta tries to perform a Double Team, but Paralysis has other plans and locks him up from head to toe. As the little Bug daydreams about giving the finger to RNGesus, boulders smother him. That'll be a hard one to walk off. CORONA
-14 HP
CAN'T MOVE!
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
-7 EP
Ringo lets out a big scary roar and fires off a big scary Dragon Pulse, which does big scary damage. Corona gives his head a shake and starts humming. Turns out his resemblance to a wizard doesn't end with his appearance: he starts to magically float up off the ground. He's a witch! Burn him! Burn him! CORONA
-11 HP
-4 EP
M.RI
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
-14 HP
-8 EP Ringo swoops low to the beach and slams his tail against the ground, causing everything to shake... everything but Corona, who avoids the attack thanks to his tricksy hovering. It's just as well, as Osloki interprets the Earthquake as a blessing since it doesn't take any other targets. Corona, who has gone dangerously long without blessing the tiki god, shoots off a pulsating Signal Beam at Ringo. It gives the Dragon a headache. Sidebar: anyone else remember this? CORONA
-6 EP
OSLOKI+10 HP
RINGO [-3 HP] takes even more Burn damage.
• POST-ROUND •
TEAM ASH0011 TEAM PERFECT CHAOS RINGO
m
levitate CORONA
m
flame body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 85 HP EP 57 70 HP EP 79 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
BRN •STONE EDGE
PAR • M.RI
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 10 HP
NOTES:
• Unless overcome, Corona's Magnet Rise will remain in effect for eight more actions
• TEAM ASH0011 has ten actions left to bless Osloki or else suffer a curse
• TEAM PERFECT CHAOS has one action left to bless Osloki or else suffer a curse
• TEAM PERFECT CHAOS to command next
Ah crap
Corona, we're in a bind, do your best to shoot off some energy beams at Osloki. If you are able/not able to do so, continue the assault at Ringo in the same manner but your first priority is Osloki!
Signal Beam x3
alright so here we're going to jump in front of that beam and use a protect to block it then we're going to spam rock slide and hope for some flinching
TEAM ASH0011
vs.
TEAM PERFECT CHAOS
LOCATION: osloki island DQ TIME: one week BANNED: n/a MISC.: magic tickets in play
• PRE-ROUND •
TEAM ASH0011 TEAM PERFECT CHAOS RINGO
m
levitate CORONA
m
flame body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 85 HP EP 57 70 HP EP 79 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
BRN •STONE EDGE
PAR • M.RI
protect
rock slide
rock slide
signal beam
signal beam
signal beam
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 10 HP
• ROUND FOUR •
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
-8 EP
Things aren't looking good for Corona, who has waited dangerously too long to dish out a blessing to Osloki. The little Larvesta tries to offer the tiki god a Signal Beam, but it's too little, too late. Ringo effortlessly swoops in and creates a Protective energy bubble that stops the Signal Beam from striking its target. Osloki's eyes grow purple. Uh-oh. Now you've done it, Corona. He falls asleep and loses some of his Defensive prowess. That's what you get for being a selfish heathen. CORONA
-6 EP
SLP
-2 DEF
-2 SP.D
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
-6 EP
As Corona snoozes, Ringo lets out a jolly roar (can roars be jolly? idk) and summons a crapload of boulders from nowhere. They smash into Corona one after the next, dealing hefty damage to the slumbering insect. Good night, sleep tight, don't let the avalanche of skull-crushing rocks pounding you into mulch bite. CORONA
-18 HP
CAN'T MOVE!
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
-6 EP
Ringo's not finished yet. While Corona slumbers, unable to protect himself, even more boulders come slamming down upon him. How exactly does one sleep through that? Exactly how many wheelbarrows of Nyquil did Osloki cram into the little Larvesta? CORONA
-18 HP
CAN'T MOVE!
RINGO [-3 HP] suffers from the Burn, but in the big scheme of things, it could be much worse.
• POST-ROUND •
TEAM ASH0011 TEAM PERFECT CHAOS RINGO
m
levitate CORONA
m
flame body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 82 HP EP 37 34 HP EP 73 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
BRN •STONE EDGE
PAR • M.RI • SLP • -2 DEF • -2 SP.D
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 10 HP
NOTES:
• Unless overcome, Corona's Magnet Rise will remain in effect for five more actions
• TEAM ASH0011 has seven actions left to bless Osloki or else suffer a curse
• TEAM PERFECT CHAOS has eight actions left to bless Osloki or else suffer a curse
• TEAM ASH0011 to command next
rock slide, rock slide, rock slide if he wakes up and tries a toxic (or tries one via sleep talk) use acrobatics to dodge and hyper voice to drown out any buzzing (bug buzz that is)
Well geeze, that went as bad as I expected.
Sleep talk your way out of this Corona. If you wake up at any point, sub in some more buzzing and another sinister beam
Sleep Talk x3
Subs:
Once awake: Bug Buzz ~ Signal Beam
TEAM ASH0011
vs.
TEAM PERFECT CHAOS
LOCATION: osloki island DQ TIME: one week BANNED: n/a MISC.: magic tickets in play
• PRE-ROUND •
TEAM ASH0011 TEAM PERFECT CHAOS RINGO
m
levitate CORONA
m
flame body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 82 HP EP 37 34 HP EP 73 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
BRN •STONE EDGE
PAR • M.RI • SLP • -2 DEF • -2 SP.D
rock slide
rock slide
rock slide
sleep talk
sleep talk
sleep talk
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 10 HP
• ROUND FIVE •
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
-11 HP
-6 EP Poor Corona doesn't seem to be in the most enviable situation. Another mountain of rocks spill all over him, dealing tremendous damage. Suddenly, the little Larvesta starts muttering in his sleep. He then frees himself from the debris and waddles over to Ringo and lands a mighty Bug Bite on his tail. Om nom nom. Dragon so tasty. CORONA
-18 HP
-4 EP
OOOOOOOOOOOOO OOOOOOOOOOOOO RINGO
-6 EP Time to put a fork in this one. With a final Rock Slide, Ringo buries Corona alive. With that, the little Buggie is defeated. Welp, you can't say he didn't try. CORONA
-16 HP
• POST-ROUND •
TEAM ASH0011o TEAM PERFECT CHAOSx RINGO
m
levitate CORONA
m
flame body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 71 HP EP 25 0 HP EP 69 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
BRN •STONE EDGE
PAR • M.RI • SLP • -2 DEF • -2 SP.D
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 10 HP
NOTES:
• TEAM ASH0011 has five actions left to bless Osloki or else suffer a curse
• TEAM PERFECT CHAOS has six actions left to bless Osloki or else suffer a curse
• The next Magic Ticket has been printed: An Axew
• PM me your selections!
The selections are in!
Ash will be using Delmon, his male Mime Jr. with Filter.
Perfect Chaos will be using his unnamed female Axew with Unnerve. Her tutored moves are Taunt and Megahorn. (I hope you didn't pay for her to learn Taunt, considering Axew already gets that move through level-up and TM.)
Delmon doesn't meet the Magic Ticket stipulation, so he'll have 100 HP/EP. Perfect Chaos's Axew does meet the Magic Ticket stipulation, so she'll have 120 HP/EP.
In keeping with the command order we already have established, Perfect Chaos, you'll issue commands first.
Last edited by Oslo; 17th December 2014 at 02:26 AM.
I received it as a gift actually (forgot who I got it from) but huh, didn't know she could learn Taunt naturally.
OK, Axew (I'll figure out a name for you later) let's get to wrecking that girly clown!
Start off the round by stabbing him with a poisoned horn then follow up with smashing him with a hardened tail and the end the turn with another stab from your poisoned horn
Poison Jab ~ Iron Tail ~ Poison Jab
Any kind of status shenanigans should be immediately taunted and then follow through with the rest of the commands
Sub: Taunt (any status moves to boost or cripple)
hmmm let's go with safeguard, hypnosis, toxic if the safeguard doesn't protect against taunting then just go with icy wind for the rest of your moves
TEAM ASH0011
vs.
TEAM PERFECT CHAOS
LOCATION: osloki island DQ TIME: one week BANNED: n/a MISC.: magic tickets in play
• PRE-ROUND •
TEAM ASH0011o TEAM PERFECT CHAOSx DELMON
m
filter AXEW
f
unnerve ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 100 HP EP 100 120 HP EP 120 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
N/A
N/A
safeguard
icy wind
icy wind
poison jab
iron tail
poison jab
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 10 HP
• ROUND SIX •
OOOOOOOOOOOOO OOOOOOOOOOOOO DELMON
-8 HP
CAN'T MOVE! Time for the second set to begin! The trainers release, summoning a pink child with a swirly poop hat and a squat dinosaur who has been neglecting to visit her orthodontist. As the battle begins, Delmon catches one glimpse of Axew's Unnerving face and gets so overcome with fright that he hides beneath an invisible blanket. Of course, the invisible blanket does nothing to protect Delmon against the painful Poison Jab that come his way. He takes super effective damage. Except oh wait, he doesn't take super effective damage. Because Filter. Friggin' Filter. AXEW
-6 EP
OOOOOOOOOOOOO OOOOOOOOOOOOO DELMON
-10 HP
-4 EP
No longer intimidated by Axew, Delmon... is mildly confused as to whether he's supposed to honour his trainer's subs. He ultimately decides to go with them and gust Axew with a chilling blast of wind. Axew gives a shiver and responds by thwomping Delmon with her metallic tail. Dat's rude. AXEW
-9 HP
-8 EP
-1 SPD
OOOOOOOOOOOOO OOOOOOOOOOOOO DELMON
-8 HP
-4 EP
PSN Delmon goes with another Icy Wind. It leaves Axew wishing she could evolve into something with internal heating, but that's just not gonna happen, honey. Instead, she fights back with another Poison Jab. This one causes Delmon to start feeling a little sick. AXEW
-9 HP
-6 EP
-1 SPD
DELMON [-1 HP] takes a tinge of Poison damage.
• POST-ROUND •
TEAM ASH0011o TEAM PERFECT CHAOSx DELMON
m
filter AXEW
f
unnerve ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 73 HP EP 92 102 HP EP 100 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
PSN
-2 SPD
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 10 HP
NOTES:
• TEAM ASH0011 has two actions left to bless Osloki or else suffer a curse
• TEAM PERFECT CHAOS has three actions left to bless Osloki or else suffer a curse
• TEAM ASH0011 to command next
Last edited by Oslo; 19th December 2014 at 11:12 PM.
hmm was thinking safeguard would count as a "status shenanigan"
let's go with a few shockwaves aimed at osloki followed with a nice future sight
Don't let Delmon take his focus away from you Axew, flirt your way into his netherloins and then send out a draconic shockwave as tribute to Osloki and finish off with war dance to up your attacking prowess!
Attract ~ Dragon Pulse (at Osloki) ~ Swords Dance
TEAM ASH0011
vs.
TEAM PERFECT CHAOS
LOCATION: osloki island DQ TIME: one week BANNED: n/a MISC.: magic tickets in play
• PRE-ROUND •
TEAM ASH0011o TEAM PERFECT CHAOSx DELMON
m
filter AXEW
f
unnerve ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 73 HP EP 92 102 HP EP 100 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
PSN
-2 SPD
shock wave (osloki)
shock wave (osloki)
future sight
attract
dragon pulse (osloki)
swords dance
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 10 HP
• ROUND SEVEN •
OOOOOOOOOOOOO OOOOOOOOOOOOO DELMON
-4 EP
ATR Dangerously close to the Osloki blessing cutoff point, Delmon lands a quick Shock Wave on the island god, ensuring he won't be cursed... for now. Axew responds by winking coyly at Delmon and blowing him a few Dragon smooches. This abomination against nature works: Delmon is left utterly infatuated. AXEW
-4 EP
OSLOKI+6 HP
OOOOOOOOOOOOO OOOOOOOOOOOOO DELMON
CAN'T MOVE! Attracted to his freaky demon puppet child opponent, Delmon can do nothing but build a replica of his beloved out of sand, except he's a really bad sculptor, so it just looks like a pile of sand. Axew pays this no mind and hits up Osloki with a Dragon Pulse. Osloki seems pleased. Dragon Pulses are delicious. AXEW
-7 EP OSLOKI+11 HP
OOOOOOOOOOOOO OOOOOOOOOOOOO DELMON
CAN'T MOVE!
As Delmon continues working on perfecting his Axew sand sculpture, the real Axew does a little dance in the middle of the beach. Because why not? AXEW
-4 EP
+2 ATT
DELMON [-3 HP] is further harmed by the Poison in his veins.
• POST-ROUND •
TEAM ASH0011o TEAM PERFECT CHAOSx DELMON
m
filter AXEW
f
unnerve ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 70 HP EP 88 102 HP EP 85 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
PSN • ATR
-2 SPD • +2 ATT
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 27 HP
NOTES:
• Unless overcome, Delmon's Attraction will remain in effect for seven more actions
• TEAM ASH0011 has eight actions left to bless Osloki or else suffer a curse
• TEAM PERFECT CHAOS has nine actions left to bless Osloki or else suffer a curse
• TEAM PERFECT CHAOS to command next
Nicely done Axew,
Let's go ahead and whittle away at Delmon a bit.
Iron Tail ~ Megahorn ~ Iron Tail
Subs: Any type of status shenanigans that are done (boosting, crippling, etc.) go ahead and Taunt to prevent them from happening.
Paging Ash011, paging Ash011, you have a butt whooping waiting for you in Room 27012
P.S. Brownie points to anyone who figures out why I chose that particular number
start off by showing Axew your moves with teeter dance then spam psychic to throw Axew away
TEAM ASH0011
vs.
TEAM PERFECT CHAOS
LOCATION: osloki island DQ TIME: one week BANNED: n/a MISC.: magic tickets in play
• PRE-ROUND •
TEAM ASH0011o TEAM PERFECT CHAOSx DELMON
m
filter AXEW
f
unnerve ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 70 HP EP 88 102 HP EP 85 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
PSN • ATR
-2 SPD • +2 ATT
teeter dance
psychic
psychic
iron tail
mega horn
iron tail
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 27 HP
• ROUND EIGHT •
OOOOOOOOOOOOO OOOOOOOOOOOOO DELMON
-4 EP
Delmon decides to entice his darling Axew with a few of his sexiest dance moves. As it turns out, a Mime Jr. performing a striptease is every bit as disturbing as you might imagine. Axew, however, is transfixed by all the body-rolling, which starts to get vaguely hypnotic. Suddenly, she finds her brain getting a little screwy. Tiny seductive mimes will do that for you. She ends up slapping herself across the face. A little dramatic, but okay. AXEW
CFN
-5 HP CFN
OOOOOOOOOOOOO OOOOOOOOOOOOO DELMON
-16 HP
CAN'T MOVE! Time for Delmon to be incapacitated. Instead of attacking with a Psychic attack, he sits there and blows kisses at Axew, who gores him in the chest with one of her horns. Delmon's Attraction doesn't waver. Some folks are just masochists like that. AXEW
-10 EP
OOOOOOOOOOOOO OOOOOOOOOOOOO DELMON
-14 HP
-7 EP
-1 DEF Delmon gets his shit together long enough to lift Axew into the air telekinetically and hurl her across the field. She lands in a heap on the ground and gets back up. She realizes her Confusion has abated. That didn't take long! She joyfully retaliates with another Iron Tail, which brings Delmon's Defence down a smidge. AXEW
-11 HP
-8 EP
CFN NO MORE
DELMON [-3 HP] coughs as the Poison continues to do what it does best.
• POST-ROUND •
TEAM ASH0011o TEAM PERFECT CHAOSx DELMON
m
filter AXEW
f
unnerve ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 37 HP EP 77 86 HP EP 67 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
PSN • ATR • -1 DEF
-2 SPD • +2 ATT
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 27 HP
NOTES:
• Unless overcome, Delmon's Attraction will remain in effect for four more actions
• TEAM ASH0011 has five actions left to bless Osloki or else suffer a curse
• TEAM PERFECT CHAOS has six actions left to bless Osloki or else suffer a curse
• TEAM ASH0011 to command next
dammnit that confusion was supposed to trigger a taunt... oh well just spam psychic whenever possible
Oh, I interpreted the specific reference to boosting/crippling in terms of stat changes. I can see why you expected it to go another way. As far as subs go, it was a little unclear.
Well to be fair, whenever I meab "crippling" I usually mean it for both stat changes as well as status conditions as well, but I guess I just have to be more clear from now on in regards to that.
I'm posting from my phone right since I'm out so I'll post up attacks tomorrow.
Let's end this Axew,
Triple Megahorn!
Megahorn + Megahorn + Megahorn
TEAM ASH0011
vs.
TEAM PERFECT CHAOS
LOCATION: osloki island DQ TIME: one week BANNED: n/a MISC.: magic tickets in play
• PRE-ROUND •
TEAM ASH0011o TEAM PERFECT CHAOSx DELMON
m
filter AXEW
f
unnerve ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 37 HP EP 77 86 HP EP 67 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
PSN • ATR • -1 DEF
-2 SPD • +2 ATT
psychic
psychic
psychic
megahorn +
megahorn +
megahorn
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 27 HP
• ROUND NINE •
OOOOOOOOOOOOO OOOOOOOOOOOOO DELMON
-37 HP
-7 EP Things ain't looking good for Delmon, but the little fighter still has his willpower. He uses his Psychic prowess to hoist Axew up in the air and slam her hard against the sandy ground. However, when she gets up, she brushes the sand out of her face to reveal a look of pure malice. She sprints at Axew and attacks with a mighty Megahorn that is much more powerful than your average Megahorn. The move collides with Delmon, launching him into the air and sending him flying into the ocean. He lands in the shallow water and doesn't get back up. Good night, little mime. AXEW
-11 HP
-30 EP
• POST-ROUND •
TEAM ASH0011ox TEAM PERFECT CHAOSxo DELMON
m
filter AXEW
f
unnerve ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 0 HP EP 70 75 HP EP 37 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
PSN • ATR • -1 DEF
-2 SPD • +2 ATT
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 27 HP
NOTES:
• TEAM ASH0011 has two actions left to bless Osloki or else suffer a curse
• TEAM PERFECT CHAOS has three actions left to bless Osloki or else suffer a curse
• The next Magic Ticket has been printed: A pure Fire-type Pokemon
Ash releases Antz, his female Heatmor with White Smoke. She will be released with 120 HP/EP.
Perfect Chaos releases Edge, his male Froakie with Protean. He will be released with 100 HP/EP.
Perfect Chaos, you're up to command next!
Let's show off your speed Edge!
Start off with a pulsing blast of water, following that with a large volume of pressurized water and end your turn by causing a landslide of rocks to really bury Antz!
Water Pulse ~ Hydro Pump ~ Rock Slide
start by throwing up a sunny day while maneuvering to a position where the hydro pump will not hit osloki when you dodge follow with an aerial ace to dodge the hydro pump and hit osloki (the hit is more important than the dodge) finish with a nice solar beam
TEAM ASH0011
vs.
TEAM PERFECT CHAOS
LOCATION: osloki island DQ TIME: one week BANNED: n/a MISC.: magic tickets in play
• PRE-ROUND •
TEAM ASH0011ox TEAM PERFECT CHAOSxo ANTZ
f
white smoke EDGE
m
protean ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 120 HP EP 120 100 HP EP 100 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
N/A
N/A
TYPE: WATER
sunny day
aerial ace
solarbeam
water pulse
hydro pump
rock slide
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 27 HP
• ROUND TEN •
OOOOOOOOOOOOO OOOOOOOOOOOOO ANTZ
-11 HP
-4 EP The score is one-all as we begin the third set. The trainers release, summoning a flame-tongued anteater that shares the name of a Woody Allen movie and a bubbly toad thing that kind of shares the name of an Anthony Hopkins movie. Time to battle! Edge releases a spiraling squirt of water that douses Antz in the face. Yuck. The Fire-type shakes herself dry and claps her hands, causing the sun to blaze with greater intensity. She also edges a little bit to the side, making sure Osloki isn't directly behind her. I know what's coming next... EDGE
-4 EP
FORECAST: SUN [8 ACTIONS REMAIN]
OOOOOOOOOOOOO OOOOOOOOOOOOO ANTZ
-4 EP Edge cuts loose with a pressurized blast of water which rockets through the air. As the sun evaporates the water just a tad, Antz bounces upwards and evades the attack. She comes down hard on Osloki with a strong kick to the face. The statue accepts the blessing. Meanwhile, Edge's Hydro Pump ends up splashing into the ocean. Home again. EDGE
-9 EP FORECAST: SUN [7 ACTIONS REMAIN]
OSLOKI
+6 HP
OOOOOOOOOOOOO OOOOOOOOOOOOO ANTZ
-14 HP
-10 EP
Edge summons a bevy of rocks that spill all over Antz, who takes quite a beating. She wearily digs herself free and puts the bright sunlight to good use. She releases a concentrated blast of solar energy which sends Edge skidding backwards through the sand. Ouch.
Speaking of ouch, Osloki comes to life. Dude is not happy. The island god targets Edge with a string of bad stuff. The poor Froakie sheds some hit points, loses his ability and finds himself unable to remember how to use the most powerful super effective move in his arsenal. EDGE
-18 HP
-6 EP
TYPE: ROCK
-10 HP OSLOKI
PROTEAN
HYDRO PUMP FORECAST: SUN [6 ACTIONS REMAIN]
• POST-ROUND •
TEAM ASH0011ox TEAM PERFECT CHAOSxo ANTZ
f
white smoke EDGE
m
protean ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 95 HP EP 102 72 HP EP 81 ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
N/A
HYDRO PUMP
TYPE: ROCK
TEAM OSLOKI ♡♡♡♡♡♡♡♡♡♡ 33 HP
NOTES:
• Edge loses his ability, so he's locked in as a Rock-type; additionally, he cannot use Hydro Pump for the remainder of the battle
• TEAM ASH0011 has nine actions left to bless Osloki or else suffer a curse
• TEAM PERFECT CHAOS has ten actions left to bless Osloki or else suffer a curse
• TEAM ASH0011 to command next
Last edited by Oslo; 11th January 2015 at 05:42 PM.