I'm in!
Pretty straightforward. I'm offering to ref a 2 on 2. We'll use Indigo Stadium and there are no banned moves.
Who's up for it?![]()
Last edited by Oslo; 19th January 2015 at 05:24 PM.
I'm in!
I'm in too...be prepared for a tough one, Underscore!
Knight of Time
Legend of Zelda fan for life.
Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)
Discord Handle: Knight of Time#4253
Moderator of GGG since April 2, 2020
Cool!
*flips a coin*
Underscore releases first. Kyle attacks first.
Alright! Go, Yamask (F Mummy)!
![]()
Last edited by Underscore; 20th January 2015 at 04:46 AM. Reason: fail img tag xD
Ugh...this may be tough for both of us.
But, I'm still not holding back. Gemini, once again I need your assistance!
Gemini is my male Sableye, and his ability is Prankster. He also has been tutored Hex since his last battle.
Gemini, this may be your toughest opponent ever, but you're just as tough as she is, so let's show her you're not here to go easy on her.
Start by using a barrage of Dark Pulses on her.
As for subs, be ready to Snatch anything you can Snatch (including Imprison...Oslo, as of Generation V Imprison can be Snatched in the games...does that apply here too?), or Magic Coat anything Magic Coat-able (once again, Oslo, I need to ask another question, can Disable be Magic Coated like in the Generation V games and beyond?). Or if you are somehow unable to use Dark Pulse, use Shadow Ball instead.
Knight of Time
Legend of Zelda fan for life.
Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)
Discord Handle: Knight of Time#4253
Moderator of GGG since April 2, 2020
So you Magic Coat anything you can?
Yamask use Fake Tears. No worries if it reflects back.
So you Snatch anything you can?
Yamask use Pysch Up. This way he gets the decrease too. Then let him Snatch your Rest.
Fake Tears~Psych Up~Rest
I used Serebii as a reference for what's Snatch-able and Magic Coat-able though.
And our Movelist says Psych Up is Snatch-able. Sorry for double posting but I forgot to mention that and it might be cheating to edit the post.
My impulse is to say that Imprison is indeed Snatchable, but maybe you should ask Darkly and Grey because maybe there was a reason that little detail was omitted from the Movelist? It might not be Snatchable after all. I'd say Disable is definitely Magic Coatable, though.
TEAM UNDERSCORE
vs.
TEAM KNIGHT OF TIME
LOCATION: indigo stadium DQ TIME: one week BANNED: n/a MISC.: n/a
• PRE-ROUND •
TEAM UNDERSCOREoo TEAM KNIGHT OF TIMEoo YAMASK
f
mummy GEMINI
m
prankster ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 100 HPEP 100
100 HPEP 100
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
N/A
N/A
fake tears
psych up
rest
magic coat
snatch
snatch
• ROUND ONE • -4 EP
-2 SP.D Iiiiiit's battle time! Underscore and Knight of Time step up to the plate (jk there is no plate) and summon their Pokemon. With bright flashes of light, a pair of spooks enter the fray. Good luck, little ghosties! Begin! Yamask starts with a string of high-pitched, ugly sobs in an attempt to lower Gemini's guard. Gemini makes a disgusted face and kicks up a Magic Coat. Yamask looks up into the reflective surface of the Magic Coat and catches a glimpse of her own Fake Tears. Her Special Defence drops. Her dignity drops even further. -8 EPoooooooooooo oooooooooooo -4 EP Yamask scans Gemini's battle prowess and tries to duplicate his stat parameters. However, Gemini makes a Snatching motion with his hand. Instead, it's Gemini doing the scan, and it results in his Special Defence dropping. Yamask smirks. Gurl, you tricksy. -8 EP
-2 SP.Doooooooooooo oooooooooooo -20 EP Yamask floats down to the ground, curls up and closes her eyes. She looks like she's about to doze off! Gemini ain't having none of this nonsense. He makes another Snatching motion with his hand and feels exhaustion wash over him. Yamask floats back up into the air, as awake as ever, while Gemini nods off. Goodnight, moon. Goodnight, room. Goodnight, tiny purple imp with soulless jewels for eyes and a degenerative spine. -8 EP
SLPoooooooooooo oooooooooooo
• POST-ROUND •
TEAM UNDERSCOREoo TEAM KNIGHT OF TIMEoo YAMASK
f
mummy GEMINI
m
prankster ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 100 HPEP 72
100 HPEP 76
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
-2 SP.D
-2 SP.D • SLP
NOTES:
• At 0 EP, Pokemon will lose 1 HP for every 2 EP consumed
• Strong beginning from Underscore!
• TEAM UNDERSCORE to command next
Nightmare~Toxic~Shadow Ball
Gemini, the sooner you wake up, the sooner you can make Yamask PAY for what she has done.
Use Sleep Talk until you wake up, then start spamming Dark Pulses!
In the event you wake up before the Toxic can hit you, try and Magic Coat it back!
Knight of Time
Legend of Zelda fan for life.
Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)
Discord Handle: Knight of Time#4253
Moderator of GGG since April 2, 2020
TEAM UNDERSCORE
vs.
TEAM KNIGHT OF TIME
LOCATION: indigo stadium DQ TIME: one week BANNED: n/a MISC.: n/a
• PRE-ROUND •
TEAM UNDERSCOREoo TEAM KNIGHT OF TIMEoo YAMASK
f
mummy GEMINI
m
prankster ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 100 HPEP 72
100 HPEP 76
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
-2 SP.D
-2 SP.D • SLP
nightmare
toxic
shadow ball
sleep talk
sleep talk
sleep talk
• ROUND TWO • -18 HP
-4 EP With both Pokemon tied for health, it's anybody's game. Gemini starts muttering in his sleep and unleashes some Night Shade shenanigans upon Yamask. The move does quite a lot of damage, but Yamask is undeterred. She casts a strange enchantment on Gemini, who starts moaning and writhing in his sleep. Poor guy is experiencing some Nightmares methinks. NTM
-6 EP
-3 HP NTMoooooooooooo oooooooooooo -8 EP
TMT As the match continues, Gemini continues Sleep Talking. He then starts moaning in a high-pitched wail that leaves Yamask rather Tormented. She growls and pukes up a spot of Toxic gunk all over Gemini, much like an undergrad heaving up Purple Rains all over the dance floor. Ick. TXC
-4 EP
-3 HP NTMoooooooooooo oooooooooooo -6 EP Another action, another Sleep Talk. This time, Gemini starts to sing a Round all by himself, though Yamask ain't bothered. She whips a Shadow Ball at the slumbering ghostie. It hurts. Yamask smirks. This one doesn't hold back. -14 HP
-4 EP
-3 HP NTMoooooooooooo oooooooooooo
GEMINI [-2 HP] gets his first taste of the Toxic.
• POST-ROUND •
TEAM UNDERSCOREoo TEAM KNIGHT OF TIMEoo YAMASK
f
mummy GEMINI
m
prankster ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 82 HPEP 54
75 HPEP 62
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
-2 SP.D • TMT
-2 SP.D • SLP • NTM • TXC
NOTES:
• Unless overcome, Yamask will remain under the effects of Torment for four more actions
• TEAM KNIGHT OF TIME to command next
Last edited by Oslo; 20th January 2015 at 10:15 PM.
Gemini, once again I want you to keep using Sleep Talk until you wake up, then go for as many Dark Pulses as you can! Hopefully you won't end up getting Mummy here by mistake, unless you manage to do a Shadow Claw in your sleep.
As for subs (if you wake up), be ready again to Snatch anything you can (EXCEPT Rest), or Magic Coat anything you can reflect back. Don't let this fellow ghost think you are a pushover, because you certainly are far from it!
Knight of Time
Legend of Zelda fan for life.
Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)
Discord Handle: Knight of Time#4253
Moderator of GGG since April 2, 2020
See if he wakes up the first action. If he doesn't, use Calm Mind. If he does, use Hex. If he's still asleep next turn, Imprison his Dark Pulse. If he wakes up, use Night Shade. And finally a Hex.
Calm Mind/Hex~Imprison(Dark Pulse)/Night Shade~Hex
I hope I used Imprison right.
TEAM UNDERSCORE
vs.
TEAM KNIGHT OF TIME
LOCATION: indigo stadium DQ TIME: one week BANNED: n/a MISC.: n/a
• PRE-ROUND •
TEAM UNDERSCOREoo TEAM KNIGHT OF TIMEoo YAMASK
f
mummy GEMINI
m
prankster ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 82 HPEP 54
75 HPEP 62
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
-2 SP.D • TMT
-2 SP.D • SLP • NTM • TXC
calm mind
night shade
hex
sleep talk
dark pulse
dark pulse
• ROUND THREE • -6 HP
-4 EP
-1 SPD
+1 SP.A
+1 SP.D Gemini continues slumbering up a storm. His next Sleep Talk unleashes a Rock Tomb, which spills upon Yamask in a pain-inducing mess. Yamask rises out of the rubble and closes her eyes. Her thoughts grow tranquil as her talents grow even stronger. -4 EP
-3 HP NTMoooooooooooo oooooooooooo -16 HP
-6 EP Suddenly, Gemini awakens. Finally! Realizing that he's now losing the battle, he gets right down to brass tacks and spews out a mass of dark energy. Yamask is thrown backwards and fights back with some shenanigans of her own. Gemini feels pain run rampant through his body like an army of teething toddlers on amphetamines. -16 HP
-6 EP
SLP NO MOREoooooooooooo oooooooooooo -16 HP
-5 EP Gemini gives the whole Dark Pulse thing another try. Once again, Yamask is thrown back by the sheer force of the attack, but she keeps up her witchy shenanigans. She mutters under her breath and casts a Hex upon Gemini. Spectral energy takes a toll on his body, leaving him weaker yet. Methinks these two heavy-hitters won't be able to stand much more of this. -19 HP
-6 EPoooooooooooo oooooooooooo
GEMINI [-5 HP] takes more Toxic damage.
• POST-ROUND •
TEAM UNDERSCOREoo TEAM KNIGHT OF TIMEoo YAMASK
f
mummy GEMINI
m
prankster ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 44 HPEP 39
35 HPEP 46
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
-1 SP.D • TMT • -1 SPD • +1 SP.A
-2 SP.D • TXC
NOTES:
• Damage done to Gemini was capped at 40 HP
• Unless overcome, Yamask will remain under the effects of Torment for one more action
• TEAM UNDERSCORE to command next
Last edited by Oslo; 22nd January 2015 at 01:58 PM. Reason: +1 SP.A, not +1 SP.D :)
Uh, Oslo, just wondering, but are you factoring in Gemini's dual Ghost and Dark typing each time he is hit with a Ghost or Dark type move? Unless he already is, he should be taking neutral damage from said moves.
Knight of Time
Legend of Zelda fan for life.
Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)
Discord Handle: Knight of Time#4253
Moderator of GGG since April 2, 2020
Yes, I am taking that into account. I know the damage output for Hex looks a little high. Basically, the move is doing double damage because Gemini has a Status affliction. On top of that, you have Yamask's Special Attack boost, Gemini's double Special Defence drop and STAB increasing the damage.
That's what I thought. Anyway, Oslo, you might want to fix Yamask's stat changes in the "post-round" part of the last round.
Knight of Time
Legend of Zelda fan for life.
Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)
Discord Handle: Knight of Time#4253
Moderator of GGG since April 2, 2020
Night Shade~Hex~Hex
In order of priority:
Protect against combos that deal damage.
If you're health is or below 16 hp, use Endure.
Use Snatch if he uses Substitute, Recover or Moonlight.
Ugh...I feel like I'm battling a genius. But I still have plenty of fight left in me!
Gemini, use Taunt so that she is forced to attack, then use a combo of Substitute + Pain Split (presuming your health would be at 19% after that Night Shade, make a Substitute of about 18% health then use Pain Split IMMEDIATELY once the Substitute is up, before the poison knocks you out)!
Oh, I hope this works...if it doesn't, my thinking cap may fall off sooner than I thought in this battle.
Knight of Time
Legend of Zelda fan for life.
Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)
Discord Handle: Knight of Time#4253
Moderator of GGG since April 2, 2020
TEAM UNDERSCORE
vs.
TEAM KNIGHT OF TIME
LOCATION: indigo stadium DQ TIME: one week BANNED: n/a MISC.: n/a
• PRE-ROUND •
TEAM UNDERSCOREoo TEAM KNIGHT OF TIMEoo YAMASK
f
mummy GEMINI
m
prankster ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 44 HPEP 39
35 HPEP 46
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
-1 SP.D • TMT • -1 SPD • +1 SP.A
-2 SP.D • TXC
night shade
hex
hex
taunt
substitute +
pain split
• ROUND FOUR • -6 EP
TNT
TMT NO MORE The clash of the titans continues as Gemini throws some mad shade at Yamask. He calls her a few choice words I dare not repeat her, throwing her into a fit of anger. She responds with one heck of a Night Shade that blows Gemini backwards. I don't think he can take much more of this... -16 HP
-4 EPoooooooooooo oooooooooooo -20 HP
CAN'T MOVE! Time for Gemini to prove that Yamask ain't the only specter who can get crafty. He conjures up a Substitute, imbuing it with a bunch of health, and forms an invisible connection with Yamask. The connection starts leveling out their health, leaving them tied. Meanwhile, Yamask tries to follow through with her owner's commands, but she's too gosh darn angry to pull it off. +5 HP
-19 EP
SUB: 15 HPoooooooooooo oooooooooooo -5 EP With a mighty Hex, Yamask blows Gemini's Substitute to smithereens. SUB: BROKEN!oooooooooooo oooooooooooo
GEMINI [-7 HP] is harmed by the steadily strengthening Toxic.
• POST-ROUND •
TEAM UNDERSCOREoo TEAM KNIGHT OF TIMEoo YAMASK
f
mummy GEMINI
m
prankster ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 24 HPEP 28
17 HPEP 23
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
-1 SP.D • -1 SPD • +1 SP.A • TNT
-2 SP.D • TXC
NOTES:
• Unless overcome, Yamask will remain under the effects of Taunt for three more actions
• TEAM KNIGHT OF TIME to command next
Alright Gemini, I'm relieved our plan from the last round worked. Yamask has been a pain for pretty much the entire battle, but playtime's over. Yamask, get ready to be schooled!
Since you're the faster ghost, let's use a Dark Pulse combo (three of them)! With your opponent still Taunted, that should finish her off before she can do another thing to you.
Last edited by Knight of Time; 23rd January 2015 at 02:24 PM.
Knight of Time
Legend of Zelda fan for life.
Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)
Discord Handle: Knight of Time#4253
Moderator of GGG since April 2, 2020
One powerful Hex would be enough. If you could pull that off before a 2nd Dark Pulse projectile would hit you, then he's going down too. This round's over but well played for the both of us.
TEAM UNDERSCORE
vs.
TEAM KNIGHT OF TIME
LOCATION: indigo stadium DQ TIME: one week BANNED: n/a MISC.: n/a
• PRE-ROUND •
TEAM UNDERSCOREoo TEAM KNIGHT OF TIMEoo YAMASK
f
mummy GEMINI
m
prankster ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 24 HPEP 28
17 HPEP 23
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
-1 SP.D • -1 SPD • +1 SP.A • TNT
-2 SP.D • TXC
hex
hex
hex
dark pulse +
dark pulse +
dark pulse
• ROUND FIVE • -24 HP Time to bring this all to an end. With a trio of simultaneous Dark Pulses, Gemini decimates Yamask. After an impressive performance, she finally faints. -18 EPoooooooooooo oooooooooooo
GEMINI [-9 HP] feels a rumble in his gut as his condition worsens.
• POST-ROUND •
TEAM UNDERSCORExo TEAM KNIGHT OF TIMEoo YAMASK
f
mummy GEMINI
m
prankster ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 0 HPEP 28
8 HPEP 5
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
-1 SP.D • -1 SPD • +1 SP.A • TNT
-2 SP.D • TXC
NOTES:
• TEAM UNDERSCORE to release and command next
Last edited by Oslo; 24th January 2015 at 04:26 PM.
At least I managed to bring Sableye very low given the disadvantage from Pokemon select xD. I'm using Machop M No Guard
End it quick with a triple Bullet Punch combo . If he Protect or Detects, use Focus Energy. Then the remaining actions are combo Bullet Punches.
Gemini, you're faster than Machop, so let's put your ability to use here before you go down.
Use a combo of Toxic + Confuse Ray + Hex!
Knight of Time
Legend of Zelda fan for life.
Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)
Discord Handle: Knight of Time#4253
Moderator of GGG since April 2, 2020
TEAM UNDERSCORE
vs.
TEAM KNIGHT OF TIME
LOCATION: indigo stadium DQ TIME: one week BANNED: n/a MISC.: n/a
• PRE-ROUND •
TEAM UNDERSCORExo TEAM KNIGHT OF TIMEoo MACHOP
m
no guard GEMINI
m
prankster ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 100 HPEP 100
8 HPEP 5
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
N/A
-2 SP.D • TXC
bullet punch +
bullet punch +
bullet punch
toxic +
confuse ray +
hex
MACHOP [-3 HP] gets acquainted with his new condition.
• ROUND SIX • -6 EP
TXC
CFN Underscore's second Pokemon takes to the field. With a flash of light, a pint-sized fighter tromps into battle. Gemini hisses and unleashes some Status shenanigans while Machop sprints forward with his fist raised. When all is said and done, Machop is left ill and Confused while Gemini lies flat on the ground in defeat. -5 EP
-2 HP FATIGUE
-6 HPoooooooooooo oooooooooooo
• POST-ROUND •
TEAM UNDERSCORExo TEAM KNIGHT OF TIMExo MACHOP
m
no guard GEMINI
m
prankster ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 97 HPEP 94
0 HPEP 0
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
TXC • CFN
-2 SP.D • TXC
NOTES:
• TEAM KNIGHT OF TIME to release and command next
Last edited by Oslo; 26th January 2015 at 05:11 PM.
Okay Gemini, I'm sorry you didn't get to use Hex here, but at least Machop is both Toxic poisoned and confused.
'recalls him'
This situation calls for another Ghost-type Pokemon of mine...Preying Mantas, I need your assistance!
Preying Mantas is my male Frillish, and his ability is Cursed Body.
Alright Preying Mantas, time to deep-six this little fighter.
Start with a combination of Safeguard + Taunt, then use a Psychic to throw him at the nearest wall!
In the event that he manages to make clones despite your Taunting, Shock Wave them out of here, or if he manages to injure himself on his first action due to his confused state, I want you to just Taunt him, but follow it up with a second Psychic used like above (to throw him at the nearest wall).
Knight of Time
Legend of Zelda fan for life.
Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)
Discord Handle: Knight of Time#4253
Moderator of GGG since April 2, 2020
I think Shockwave would just automatically locate the right Machop and hit it but not hit all the clones, ref's discretion anyway.
Protect~Payback~Thunderpunch/Swagger
Swagger on the third action only if you're not Taunted that time.
TEAM UNDERSCORE
vs.
TEAM KNIGHT OF TIME
LOCATION: indigo stadium DQ TIME: one week BANNED: n/a MISC.: n/a
• PRE-ROUND •
TEAM UNDERSCORExo TEAM KNIGHT OF TIMExo MACHOP
m
no guard PREYING MANTAS
m
cursed body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 97 HPEP 94
100 HPEP 100
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
TXC • CFN
N/A
protect
payback
swagger
safeguard +
taunt
psychic
MACHOP [-5 HP] feels the Toxic ramp up in strength.
• ROUND SEVEN • -8 EP Knight of Time chooses his second and final Pokemon. He throws a Pokeball onto the field and out pops a dead-eyed jellyfish. Okay! Let's continue! The squishy newbie kicks things off by conjuring a protective white veil while informing Machop that he should stop skipping leg day... and arm day... and chest day... and cardio day... and, yeah, all the days. However, Machop can't hear this on account of how he is hiding inside a Protective bubble. His pride has been spared. -8 EP
SGDoooooooooooo oooooooooooo -14 HP
-8 EP Tapping into his Psychic powers, Mantas glows red and uses his mind to lift Machop into the air and send him slamming back down to the ground. A little miffed, but still relatively lucid, Machop pulls himself up and retaliates with a fierce physical strike. 'Cause turnabout is fair play. -15 HP
-7 EPoooooooooooo oooooooooooo -3 HP CFN Having expended all his usable actions, Mantas can only watch as Machop fails to hold his Confusion at bay any longer. Machop gets down on all fours and bangs his head against the ground. As one does.oooooooooooo oooooooooooo
• POST-ROUND •
TEAM UNDERSCORExo TEAM KNIGHT OF TIMExo MACHOP
m
no guard PREYING MANTAS
m
cursed body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 75 HPEP 79
85 HPEP 85
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
TXC • CFN
SGD
NOTES:
• Unless overcome, Preying Mantas's Safeguard will remain in effect for three more actions
• TEAM UNDERSCORE to command next
Last edited by Oslo; 30th January 2015 at 12:49 PM.
Rest~Sleep Talk2x
If he taunts, use Protect+Rest instead. If Rest failed for whatever reason, use it again. Sleep Talk follows.
Preying Mantas, we have to put a stop to this.
We don't want him to make any comeback here, soTaunt him! Then let him have it with a pair of Psychics!
Knight of Time
Legend of Zelda fan for life.
Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)
Discord Handle: Knight of Time#4253
Moderator of GGG since April 2, 2020
TEAM UNDERSCORE
vs.
TEAM KNIGHT OF TIME
LOCATION: indigo stadium DQ TIME: one week BANNED: n/a MISC.: n/a
• PRE-ROUND •
TEAM UNDERSCORExo TEAM KNIGHT OF TIMExo MACHOP
m
no guard PREYING MANTAS
m
cursed body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 75 HPEP 79
85 HPEP 85
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
TXC • CFN
SGD
protect +
rest
sleep talk
taunt
psychic
psychic
• ROUND EIGHT • +25 HP
-20 EP
CFN NO MORE
SLP
TXC NO MORE Machop's Confusion clears, giving him the mental clarity he needs to realize that he needs to get rid of his pesky Toxic if he wants to turn this battle around. He kicks up a Protect and starts dozing off as Mantas assaults him with even more cruel words. They fall on deaf ears. -4 EPoooooooooooo oooooooooooo -14 HP
-4 EP Mantas glows red and sends Machop slamming into the arena wall. However, because he does not awaken. Instead, he starts murmuring under his breath and makes a Scary Face. I know I'm not particularly frightened by an unconscious Machop, but Mantas seems to be. His Speed dips dramatically. -7 EP
-2 SPDoooooooooooo oooooooooooo -14 HP
-1 SP.D Mantas uses another Psychic to toss Machop around like a rag doll once again. His Special Defence drops and he continues to slumber. Meanwhile, Mantas's Safeguard winks out of existence. -7 EP
SGD NO MOREoooooooooooo oooooooooooo
• POST-ROUND •
TEAM UNDERSCORExo TEAM KNIGHT OF TIMExo MACHOP
m
no guard PREYING MANTAS
m
cursed body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 72 HPEP 55
85 HPEP 67
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
SLP • -1 SP.D
-2 SPD
NOTES:
• TEAM KNIGHT OF TIME to command next
Last edited by Oslo; 1st February 2015 at 10:08 PM.
Alright Preying Mantas, with Machop asleep, this is the perfect time to extend our lead.
Start by Imprisoning Sleep Talk if you can (if not, use Dream Eater), then use Dream Eater on your remaining actions if Machop is asleep, or if he wakes up, use Psychic on those actions.
If Machop wakes up, be ready to use Snatch on anything Snatchable (except for Rest), or Magic Coat on anything Magic Coat-able.
Edit: Dang, Preying Mantas can't learn Imprison...if my mistakes cause me to lose in the end, so be it.
Knight of Time
Legend of Zelda fan for life.
Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)
Discord Handle: Knight of Time#4253
Moderator of GGG since April 2, 2020
Sleep Talk until you wake up. Thunderpunch all the way when you wake up.
Fortunately for you, this causes your Dream Eater sub to activate.
TEAM UNDERSCORE
vs.
TEAM KNIGHT OF TIME
LOCATION: indigo stadium DQ TIME: one week BANNED: n/a MISC.: n/a
• PRE-ROUND •
TEAM UNDERSCORExo TEAM KNIGHT OF TIMExo MACHOP
m
no guard PREYING MANTAS
m
cursed body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 72 HPEP 55
85 HPEP 67
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
SLP • -1 SP.D
-2 SPD
sleep talk
thunder punch
thunder punch
dream eater
psychic
psychic
• ROUND NINE • -15 HP
-6 EP
ICE PUNCH As Machop sleeps, he begins muttering. Icy energy blossoms around his fist, which connects with Mantas. A strange spectral energy washes over Machop. Dat Cursed Body. Meanwhile, Mantas gets awfully hungry. He taps into the little warrior's subconscious and begins chowing done on all the good dreams. Nothing but the bad dreams remain and they start attacking Machop without reprieve. Rude. -4 HP
+7 HP
-4 EPoooooooooooo oooooooooooo -16 HP
-6 EP
SLP NO MORE Suddenly, Machop wakes up. This time around, his fist erupts with electricity, which does a lot more damage when he decks Mantas in the face. The spirit uses Psychic to slam Machop to the ground. He is the big jellyfish on campus. -12 HP
-7 EPoooooooooooo oooooooooooo -16 HP
-6 EP
ICE PUNCH
THUNDER PUNCH Rinse and repeat! Machop and Mantas trade off another Thunder Punch and Psychic respectively. Cursed Body activates again and now Thunder Punch is locked out. -12 HP
-7 EPoooooooooooo oooooooooooo
• POST-ROUND •
TEAM UNDERSCORExo TEAM KNIGHT OF TIMExo MACHOP
m
no guard PREYING MANTAS
m
cursed body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 32 HPEP 37
64 HPEP 49
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
-1 SP.D •THUNDER PUNCH
-2 SPD
NOTES:
• Damage done to Machop was capped at 40 HP
• TEAM UNDERSCORE to command next
Calling GG right here xD
Knock Off x3
Combine a Protect if he combos on that action (e.g. Protect+Knock Off~Knock Off).
Preying Mantas, just a little more work here and victory will come.
Keep using Psychic until Machop goes down!
Knight of Time
Legend of Zelda fan for life.
Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)
Discord Handle: Knight of Time#4253
Moderator of GGG since April 2, 2020
TEAM UNDERSCORE
vs.
TEAM KNIGHT OF TIME
LOCATION: indigo stadium DQ TIME: one week BANNED: n/a MISC.: n/a
• PRE-ROUND •
TEAM UNDERSCORExo TEAM KNIGHT OF TIMExo MACHOP
m
no guard PREYING MANTAS
m
cursed body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 32 HPEP 37
64 HPEP 49
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
-1 SP.D •THUNDER PUNCH
-2 SPD
knock off
knock off
knock off
psychic
psychic
psychic
• ROUND TEN • -16 HP
-5 EP Things ain't looking too hot for Machop, but the little warrior continues to try his best. He attacks with a random Dark-type melee strike, which deals super effective damage. Mantas keeps things up with another Psychic bombardment. That looks hurty. Hurty as heck. -11 HP
-7 EPoooooooooooo oooooooooooo -16 HP
-5 EP This is the end. With another Knock Off, Machop brings his opponent's health as low as it's gonna go. Mantas glows red and sends Machop whizzing backwards into the stadium wall. The impact robs Machop of his remaining vitality. He falls to the ground in defeat. And that's the match! -11 HP
-7 EPoooooooooooo oooooooooooo
• POST-ROUND •
TEAM UNDERSCORExx TEAM KNIGHT OF TIMExo MACHOP
m
no guard PREYING MANTAS
m
cursed body ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ ♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡♡ 0 HPEP 27
42 HPEP 31
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆ ☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
-1 SP.D •THUNDER PUNCH
-2 SPD
Good work, gents! Kyle wins the match and takes home four points. I get the same amount. Underscore, who fought extremely well, takes home two. Later!
*vanishes in a puff of pollen*