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Thread: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

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    Default [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Oslo I challenge you to a gym match assuming that nobody has already talked to you about setting one up. Do you accept or do you yield?
    Last edited by Emerald_Gen.3; 11th January 2015 at 09:19 AM.

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    I'm not quiiiite ready to close Combat Disco, so I accept. This will be my final match using this Gym.



    Quietly tucked away in the club district of some unspecified Norwegian city, Combat Disco has rapidly become the new face of the local nightlife. The establishment primarily consists of one rather massive dance floor with pulsating strobe lights. Numerous tables and chairs are clustered near the walls and a bar replete with all sorts of libations sits in the corner. This dance-battle fusion club is known for its eclectic repertoire of music—here, everything from cozy little acoustic ditties to explosive heavy metal outbursts to old-school video game melodies can be heard nightly. Curiously enough, the music tends to have an impact on the dancers.

    Every time a Pokemon on the field faints, the type of music changes and brings about a new effect. Though this music is of adequate volume, rest assured that it will never be so loud as to drown out sound moves used by the battlers. Additionally, even if your Pokemon has the Soundproof ability or is battling with their fingers in their ears or is attempting to destroy our indestructible speakers, it doesn’t matter: no Pokemon can avoid hearing the music no matter what. After all, you can’t stop the beat!

    Once the music ends, the accompanying effect will fully and completely come to an end as well. The following is a list of the various genres played at Combat Disco and their attendant effects:

    ‡ Category O ‡

    Top 40: This style of music always plays from the beginning of the match until the first Pokemon faints; it possesses no additional effect
    Reggae: This style of music always plays after four Pokemon have reached 0 HP; after the next Pokemon is released but before commands are issued, the Gym Leader and then the challenger will openly declare one move known by the opposing Pokemon for it to “forget” for the duration of this effect

    ‡ Category A ‡

    Easy Listening: Both Pokemon may only use one damage-dealing super effective move per round
    Punk: The first Pokemon (ie. top row or lefthand column of the reffing template) receives +4 Att/+4 Def and the second receives +4 SpA/+4 SpD
    Emo: Every action there’s a 20% chance a Pokemon will disobey its trainer’s orders and use Fake Tears instead (the Pokemon will manage to use Fake Tears regardless of whatever other status effects are in play, including but not limited to Sleep or Taunt, or even if they can’t actually learn Fake Tears)
    Screamo: Both Pokemon come under the effects of Torment until the music ends
    Rap: Both Pokemon come under the effects of Taunt until the music ends
    Tribal: An irreplaceable weather effect that negates any other existing/future weather effects occurs

    ‡ Category B ‡

    Oldies: Attacks are either increased or decreased in power depending on the Generation of their introduction:
    Generation I: +5 HP | Generation II: +3 HP | Generation III: +/- 0 HP | Generation IV: -3 HP | Generation V: -5 HP
    Dubstep: Attacks are either decreased or increased in power depending on the Generation of their introduction:
    Generation I: -5 HP | Generation II: -3 HP | Generation III: +/- 0 HP | Generation IV: +3 HP | Generation V: +5 HP
    Country: Both Pokemon may only use moves with names that are nine characters or less (including spaces and punctuation)
    Chiptunes: Both Pokemon can only use moves they or their previous evolution learn by TM/HM

    ‡ Category C ‡

    Heavy Metal: Both Pokemon have their ability changed to Heavy Metal
    Rock: Both Pokemon have their type changed to Rock
    Polka: Both Pokemon have their ability changed randomly at the end of every round
    Folk: Both Pokemon become typeless

    ‡ Category D ‡

    Classical: In addition to their regular movepool, both Pokemon may use any move learnable by Kricketune

    The choice of music, determined by the referee DJ, is not completely random. There is a 40% chance the genre of music played will be selected from Category A, a 30% chance it will be selected from Category B, a 25% chance it will be selected from Category C and a 5% chance it will be selected from Category D. The DJ should bear this in mind while selecting music. As well, the DJ is reminded to inform the battlers what the change in music will be before the change actually takes effect.

    Since Combat Disco is a disability-friendly Gym, should either battler send out a Pokemon that requires water in order to fight, a section of the dance floor will retract to reveal a pool large enough to comfortably contain a Wailord. Because the pool is located under the dance floor, patrons are reminded that Digging is not in their best interests. Furthermore, should any weather effects come into play, part of the roof will automatically pull back and open up the club interior to the sky.

    Those who successfully defeat Combat Disco's Gym Leader will receive the Glitter Ball Badge as well as the house TM, Teeter Dance, which is currently used by Snore Warrior, La Polla Loca, La Princess, Flower, King Thrashypants and Puff. It may be taught to any single Pokemon with legs that has competed in the Gym challenge.
    This will be a 3 on 3.

    I lead off with...

    Aquafresh, my female Lapras with Water Absorb! (Tutored: Water Spout, Taunt, Megahorn.)

    Now you release and attack.
    Last edited by Oslo; 4th January 2015 at 03:07 PM.

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    Alright I'll be using Volt the Galvantula (M|Swarm)

    Lets start off with Spider Web followed by Electroweb and then Electro Ball

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    Aquafresh, begin with a Water Spout! Then use Attract followed by AncientPower!

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    Calling dibs. Will get this round posted shortly.
    -Grey

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    GYM BATTLE! COMBAT DISCO
    EMERALD_GEN.3 v. OSLO


    Arena
    Combat Disco!
    Weather - No weather conditions.

    Song
    Top 40
    Sweet Nothing - Calvin Harris (ft. Florence Welch)


    VOLT

    @Swarm
    [IIIIIIIIIIIIIIIIIIII] 100
    [IIIIIIIIIIIIIIIIIIII] 100
    No status.
    -
    "You're gonna be simple!"
    Spider Web >
    Electroweb > Electro Ball
    AQUAFRESH

    @Water Absorb
    100 [IIIIIIIIIIIIIIIIIIII]
    100 [IIIIIIIIIIIIIIIIIIII]
    No status.
    -
    "You ready?"
    *Water Spout >
    Attract > Ancient Power


    Round ONE
    -3PP
    -15HP
    Welcome to Combat Disco! Trainer Emerald, hoping to earn his first gym badge, challenges veteran Gym Leader Oslo to a match. Combat Disco! is being retired soon, so it's only fitting that the battle take place in this repurposed airline hangar. The DJ, Grey, is getting people in the mood with a little Calvin Harris as both combatants release their first pokémon each, with Emerald using a Galvantula and Oslo a Lapras.

    With a great speed advantage, Volt the Galvantula spins a sticky web and wraps it around Aquafresh, trapping her in the battle indefinitely. Aqua pays the web no mind, however, and responds with a full-powered Water Spout! A torrent of water floods the airline hangar and washes Volt away, nearly forcing him out of the arena entirely! Such power!
    TRAPPED
    -10PP
    00000000NO ARENA CHANGES00000000
    -3PP
    ATTRACTED
    As the water drains away from Combat Disco!, Volt decides to make slower his already slow opponent with another batch of webbing. Unlike the last batch, however, this one has an electric charge to it. As it wraps itself around Aquafresh, it begins shooting several small volts of electricity throughout her frame, causing minute damage and slowing her down slightly.

    Aquafresh finally frees herself from the webbing and stares longingly into Volt's eye eyes. With several kissy faces coming his way, Volt is disarmed with several emotions, leaving him unsure of where his loyalties lie.
    -8HP
    -1 Spd
    -2PP
    NO ARENA CHANGES
    -8PP
    -9HP
    Volt struggles with his emotions, but ultimately decides to stay on Team Emerald. Deciding that all of his attacks must sequentially have one word in common, Volt fires off a swift and nasty Electro Ball that snaps Aquafresh and deals incredible damage.

    Aquafresh cries out, unsatisfied with her failed flirts. Wanting revenge, she snaps back with an Ancient Power. A series of rocks fall from the hangar ceiling (somehow) and cripple the Galvantula, but no stat boosts would be had.
    -14HP
    -4PP
    NO ARENA CHANGES


    VOLT

    @Swarm
    [IIIIIIIIIIIIIIIIIIII] 76
    [IIIIIIIIIIIIIIIIIIII] 86

    Attracted.
    -
    "I love you!"
    AQUAFRESH

    @Water Absorb
    78 [IIIIIIIIIIIIIIIIIIII]
    84 [IIIIIIIIIIIIIIIIIIII]
    No status.
    -1 Spd
    "Don't you have a type advantage?"


    Ref Notes:
    ~While trapped, Aquafresh will be unable to be recalled or escape from battle.~
    ~While
    attracted to Aquafresh, Volt will have a 50% chance of being unable to attack; this will last two more actions.~
    ~
    Gym Leader Oslo attacks first!~

    -Grey

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    Good work, Aquafresh.

    For each action he lands a hit on you, hit back with Avalanche, and for each action he doesn't land a hit on you, use Hydro Pump, unless one of the subs below is triggered.

    Subs: Shock Wave clones and Refresh if you're suffering something that Refresh can cure.

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    I'm assuming I can do this so lets switch to Kasami(F|Lapras|Water Absorb)

    and follow up with a Dragon Dance and Safeguard

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    Woah, you're giving up your type advantage? I mean, I guess I'm out some EP, but hey, I'll take it...

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    I have a plan are there any banned moves here in the gym?

    Are you ready for this?
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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    GYM BATTLE! COMBAT DISCO
    EMERALD_GEN.3 v. OSLO


    Arena
    Combat Disco!
    Weather - No weather conditions.

    Song
    Top 40
    Sweet Nothing - Calvin Harris (ft. Florence Welch)


    VOLT

    @Swarm
    [IIIIIIIIIIIIIIIIIIII] 76
    [IIIIIIIIIIIIIIIIIIII] 86

    Attracted.
    -
    "I love you!"

    swap >
    Dragon Dance> Safeguard
    AQUAFRESH

    @Water Absorb
    78 [IIIIIIIIIIIIIIIIIIII]
    84 [IIIIIIIIIIIIIIIIIIII]
    Trapped.
    -1 Spd
    "Don't you have a type advantage?"

    Hydro Pump > Hydro Pump
    > Hydro Pump


    Round TWO
    RECALLED
    As the music continues, the challenger recalls his lovesick Galvantula and replaces him with another Lapras (not named after a toothpaste, however). Kasami sings gleefully as Aquafresh douses her with a Hydro Pump. The Lapras claps her fins together gleefully.
    -9PP
    00000000NO ARENA CHANGES00000000
    -5PP
    +1 Atk
    +1 Spd
    As Aquafresh continues to shower her doppelganger with Hydo Pumps, Kasami cheerfully recreates one of the flash dances, increasing her attack power and speed whilst doing so.
    -9PP
    NO ARENA CHANGES
    -7PP
    SAFEGUARD
    Kasami summons a Safeguard to keep her protected from ailments, and Aquafresh fires off just one more Hydro Pump. Something something definition of insanity.
    -9PP
    NO ARENA CHANGES


    KASAMI

    @Water Absorb
    [IIIIIIIIIIIIIIIIIIII] 100
    [IIIIIIIIIIIIIIIIIIII] 088
    Safeguard.
    +1 Atk ¤ +1 Spd
    "Give me your baths!"
    AQUAFRESH

    @Water Absorb
    78 [IIIIIIIIIIIIIIIIIIII]
    57 [IIIIIIIIIIIIIIIIIIII]
    Trapped.
    -1 Spd
    "Be cold!"


    Ref Notes:
    ~While trapped, Aquafresh will be unable to be recalled or escape from battle.~
    ~
    Safeguard will protect Kasami from all status ailments (including Confusion); it will stay up for five more actions.~
    ~Volt remains in battle with
    76/86.~
    ~
    Emerald_Gen.3 attacks first!~

    -Grey

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    Quote Originally Posted by Emerald_Gen.3 View Post
    I have a plan are there any banned moves here in the gym?
    Nope.

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    Swag alright then lets hit them with a Iron Tail then Iron Head then Shock Wave if they protect then use Dragon Dance

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    Block until successful. Then Thunderbolt for any remaining actions.

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    GYM BATTLE! COMBAT DISCO
    EMERALD_GEN.3 v. OSLO


    Arena
    Combat Disco!
    Weather - No weather conditions.

    Song
    Top 40
    Sweet Nothing - Calvin Harris (ft. Florence Welch)


    KASAMI

    @Water Absorb
    [IIIIIIIIIIIIIIIIIIII] 100
    [IIIIIIIIIIIIIIIIIIII] 088
    Safeguard.
    +1 Atk+1 Spd
    "Give me your baths!"
    Iron Tail > Iron Head > Shock Wave
    AQUAFRESH

    @Water Absorb
    78 [IIIIIIIIIIIIIIIIIIII]
    57 [IIIIIIIIIIIIIIIIIIII]
    Trapped.
    -1 Spd
    "Be cold!"

    Block > Thunderbolt > Thunderbolt


    Round THREE
    -8PP
    TRAPPED
    Kasami, fully refreshed, charges at her adversary and unsheithes her Iron Tail, bashing Kasami with it senselessly. Kasami wails in pain, but remains goal-oriented as she slaps Kasami's poké ball from her trainer's hands. There, now neither Lapras can escape.
    -12HP
    -3PP
    00000000NO ARENA CHANGES00000000
    -6PP
    -14HP
    Kasami withdraws her sword and instead bashes Aquafresh with her Iron Head. Aquafresh shakes it off long enough to nail her foe with a flashy Thunderbolt, dealing damage to Kasami for the first time this match!
    -10HP
    -6PP
    NO ARENA CHANGES
    -4PP
    -14HP
    Kasami, perhaps realizing that her species isn't week to Steel-type attacks, finishes out her attacks with a swift Shock Wave! The tiny jolts of electricity quickly scrape across Aquafresh's large frame, but the icesaur responds with an even stronger blast of electricity.
    -6PP
    -9HP
    NO ARENA CHANGES


    KASAMI

    @Water Absorb
    [IIIIIIIIIIIIIIIIIIII] 72
    [IIIIIIIIIIIIIIIIIIII] 70
    Safeguard Trapped
    +1 Atk+1 Spd
    "Electricity sucks!"
    AQUAFRESH

    @Water Absorb
    47 [IIIIIIIIIIIIIIIIIIII]
    42 [IIIIIIIIIIIIIIIIIIII]
    Trapped.
    -1 Spd
    "Now you're stuck with me!"


    Ref Notes:
    ~While trapped, neither pokémon will be unable to be recalled or escape from battle.~
    ~
    Safeguard will protect Kasami from all status ailments (including Confusion); it will stay up for two more actions.~
    ~Volt remains in battle with
    76/86.~
    ~
    Gym Leader Oslo attacks first!~

    -Grey

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Thunderbolt! Thunder! Thunderbolt!

    Shock Wave clones and use Sleep Talk if you're asleep and Protect against damage-dealing combos.

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Sing~Thunder+Shock Wave

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    GYM BATTLE! COMBAT DISCO
    EMERALD_GEN.3 v. OSLO


    Arena
    Combat Disco!
    Weather - No weather conditions.

    Song
    Top 40
    Sweet Nothing - Calvin Harris (ft. Florence Welch)


    KASAMI

    @Water Absorb
    [IIIIIIIIIIIIIIIIIIII] 72
    [IIIIIIIIIIIIIIIIIIII] 70
    Safeguard Trapped
    +1 Atk+1 Spd
    "Electricity sucks!"

    Sing > Thunder + Shock Wave
    AQUAFRESH

    @Water Absorb
    47 [IIIIIIIIIIIIIIIIIIII]
    42 [IIIIIIIIIIIIIIIIIIII]
    Trapped.
    -1 Spd
    "Now you're stuck with me!"

    Sleep Talk > Sleep Talk > Thunderbolt


    Round FOUR
    -3PP
    -18HP
    Kasami begins round four with a beautiful song that only other Lapri can understand the words to. Aquafresh, stunned by the song, becomes so drowsy that her body goes limp and falls to sleep. However, fully prepared for this outcome, she begins to mumble in her sleep and summon a nasty lightning strike to rain down upon Kasami. Perhaps not the best move for her.
    Asleep
    00000000NO ARENA CHANGES00000000
    -24PP
    Aquafresh continues to mumble in her slumber, summoning a swift downpour to rain down upon Combat Disco. The ceiling retracts, giving both battlers a nice refreshing change. Kasami, meanwhile, summons a great deal of electric energy together and fries Aquafresh with a terrible combination of Thunder and Shock Wave. She slumps back in exhaustion after performing the attack as her Safeguard fades away.
    -27HP
    Asleep
    RAIN DANCE
    +10PP
    -14HP
    Kasami takes a breather as Aquafresh, now awakened by the strong hit, fires off another electric attack. The Thunderbolt strikes, causing Kasami to reel back in pain.
    -7PP
    RAIN DANCE


    KASAMI

    @Water Absorb
    [IIIIIIIIIIIIIIIIIIII] 40
    [IIIIIIIIIIIIIIIIIIII] 53
    Trapped.
    +1 Atk+1 Spd
    "Take that!"
    AQUAFRESH

    @Water Absorb
    20 [IIIIIIIIIIIIIIIIIIII]
    35 [IIIIIIIIIIIIIIIIIIII]
    Trapped.
    -1 Spd
    "Who's taunting who?"


    Ref Notes:
    ~While trapped, neither pokémon will be unable to be recalled or escape from battle.~
    ~While
    Rain Dance is in effect, all water-type attacks will deal 50% more damage while all fire-type attacks will deal 50% less; this effect will last for four more actions.~
    ~Volt remains in battle with
    76/86.~
    ~
    Emerald_Gen.3 attacks first!~

    -Grey

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Alright Thunder three times if they protect use Dragon Dance and protect against the first Thunder they use and continue with the other actions

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    I'll try something besides the obvious combo kill or Sing retaliation...

    Use the rain to guide a Zap Cannon! Then two Thunderbolts.

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    GYM BATTLE! COMBAT DISCO
    EMERALD_GEN.3 v. OSLO


    Arena
    Combat Disco!
    Weather - No weather conditions.

    Song
    Top 40
    Sweet Nothing - Calvin Harris (ft. Florence Welch)


    KASAMI

    @Water Absorb
    [IIIIIIIIIIIIIIIIIIII] 40
    [IIIIIIIIIIIIIIIIIIII] 53
    Trapped.
    +1 Atk+1 Spd
    "Take that!"

    Thunder > Thunder > Thunder
    AQUAFRESH

    @Water Absorb
    20 [IIIIIIIIIIIIIIIIIIII]
    35 [IIIIIIIIIIIIIIIIIIII]
    Trapped.
    -1 Spd
    "Who's taunting who?"

    Zap Cannon > Thunderbolt> Thunderbolt


    Round FIVE
    -9PP
    -18HP
    Paralyzed
    As the rain trickles down on her, Kasami summons a terrible Thunder to strike her foe. Aquafresh wails out in pain before retaliating with a well-coordinated Zap Cannon. The sphere of electric energy fizzles in the rain before crashing into Kasami, paralyizing her instantly!
    -17HP
    -10PP
    00000000RAIN DANCE00000000
    -17HP
    -9PP
    Now faster than her rival, Aquafresh nails Kasami with a swift Thunderbolt. The damage is nice, but not as much as the damage she receives from Kasami's second Thunder. It knocks her out of the battle completely!
    -7PP
    -3HP
    KOed
    RAIN DANCE
    With the first casualty of the battle, DJ Grey switches the track to something quicker -- 2Mello's Masamune Problems starts playing across the arena.
    RAIN DANCE


    KASAMI

    @Water Absorb
    [IIIIIIIIIIIIIIIIIIII] 05
    [IIIIIIIIIIIIIIIIIIII] 35
    Paralyzed.
    +1 Atk+1 Spd
    "Gotcha!"
    RAP Taunted
    AQUAFRESH

    @Water Absorb
    00 [IIIIIIIIIIIIIIIIIIII]
    18 [IIIIIIIIIIIIIIIIIIII]
    KOed.
    -
    "X_x"



    Ref Notes:
    ~While Rain Dance is in effect, all water-type attacks will deal 50% more damage while all fire-type attacks will deal 50% less; this effect will last for two more actions.~
    ~While
    Rap is playing, all pokémon on the field will be taunted and unable to use actions that don't cause direct damage.~
    ~Volt remains in battle with
    76/86.~
    ~
    Gym Leader Oslo releases his next pokémon.~
    ~
    Gym Leader Oslo attacks first!~

    -Grey

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    I choose...

    La Princesse, my female Galvantula with Compound Eyes. She knows Teeter Dance and Taunt.

    Use Pursuit + Feint Attack + Sucker Punch!

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Ice Shard+Ice Beam+Sheer Cold

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    GYM BATTLE! COMBAT DISCO
    EMERALD_GEN.3 v. OSLO


    Arena
    Combat Disco!
    Weather - Raining.

    Song
    Rap
    Masamune Problems - 2Mello


    KASAMI

    @Water Absorb
    [IIIIIIIIIIIIIIIIIIII] 005
    [IIIIIIIIIIIIIIIIIIII] 035
    Paralyzed.
    +1 Atk+1 Spd
    "Gotcha!"
    RAP Taunted

    Ice Shard + Ice Beam + Sheer Cold
    La PRINCESSE

    @Compound Eyes
    100 [IIIIIIIIIIIIIIIIIIII]
    100 [IIIIIIIIIIIIIIIIIIII]

    Ready.
    -
    "I hate this song!"
    RAP Taunted

    Pursuit + Faint Attack + Sucker Punch


    Round SIX
    -5HP
    KOed
    As 2Mello combines the best Jay Z song with the best Chrono Trigger song, La Princesse wastes no time by bolting forward through the shadows. Kasami attempts to use her ice powers to propel her forward, but Princesse's superior speed is enough to take down the opposing pokémon. Kas is felled, and the music changes.
    -10PP
    00000000RAIN DANCE00000000
    With the second knock out, DJ Grey switches tracks (much to La Princesse's delight) to FantomenK's Audio Avenue.

    RAIN DANCE
    NO ARENA CHANGES


    KASAMI

    @Water Absorb
    [IIIIIIIIIIIIIIIIIIII] 00
    [IIIIIIIIIIIIIIIIIIII] 35
    KOed.
    -
    "x_X"
    La PRINCESSE

    @Compound Eyes
    100 [IIIIIIIIIIIIIIIIIIII]
    090 [IIIIIIIIIIIIIIIIIIII]

    Ready.
    -
    "This is amusing."



    Ref Notes:
    ~While Rain Dance is in effect, all water-type attacks will deal 50% more damage while all fire-type attacks will deal 50% less; this effect will last for one more action.~
    ~While
    Chiptunes is playing, all pokémon on the field will only be able to use attacks learned by TMs or HMs.~
    ~Volt remains in battle with
    76/86.~
    ~
    Emerald_Gen.3 releases his next pokémon.~
    ~
    Emerald_Gen.3 attacks first!~

    -Grey

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Frost Breath~Ice Beam~Blizzard

    Subs: Protect: 1st time use Light Screen|2nd time use Safeguard|3rd time(I don't think this will happen but just in case) Double Team
    Toxic: Use Safeguard

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Kasami died, Em. D: So you gots to pick a new Poke now.

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Oh I could have swore I wrote the poke i was using. I'm using Frosty my Male Snover with Frost Warning, moves still stand though.

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Begin with Light Screen! Then Thunder Wave followed by X-Scissor.

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    GYM BATTLE! COMBAT DISCO
    EMERALD_GEN.3 v. OSLO


    Arena
    Combat Disco!
    Weather - Raining.

    Song
    Chiptunes
    Audio Avenue - FantomenK


    FROSTY

    @Snow Warning
    [IIIIIIIIIIIIIIIIIIII] 100
    [IIIIIIIIIIIIIIIIIIII] 100
    No status.
    -

    "Ready!"

    Frost Breath > Ice Beam > Blizzard
    La PRINCESSE

    @Compound Eyes
    100 [IIIIIIIIIIIIIIIIIIII]
    090 [IIIIIIIIIIIIIIIIIIII]

    No status.
    -
    "This is amusing."

    Light Screen
    > Thunder Wave > X-Scissor


    Round SEVEN
    -4PP
    As Emerald suffers his first knock-out of the match, La Princesse feels decidedly confident about her position. Emerald summons his third pokémon--a spry young Snover named Frosty, who immediately summons a nasty hailstorm upon hitting the dance floor. The Princess is not pleased with the weather conditions, and summoned a protective barrier to swallow her frail frame. Frosty, however, starts the battle with a swing as he breathes a nasty icethrower at La Princesse! The critical hit is negated by the Light Screen, however.
    -7PP
    Light Screen
    -6HP
    00000000HAIL000-1HP000
    Paralyzed
    -6PP
    La Princesse, not amused by Frosty's icey endeavours, emits a swift Thunder Wave that cripples his movements. The icey forest gnome powers through it, however, by firing off a blade of ice that slams into La Princesse's Light Screen.
    -5PP
    -5HP
    HAIL-1HP
    PAR
    -12HP
    The final act starts with the electric spider lunging over to the paralyzed ice gnome and slashing him across the face with both of her tendrils. Frosty wants to retaliate so hard, but his body just doesn't move.
    -5PP
    HAIL-1HP


    FROSTY

    @Snow Warning
    [IIIIIIIIIIIIIIIIIIII] 083
    [IIIIIIIIIIIIIIIIIIII] 090
    Paralyzed.
    -

    "Ready!"

    La PRINCESSE

    @Compound Eyes
    086 [IIIIIIIIIIIIIIIIIIII]
    090 [IIIIIIIIIIIIIIIIIIII]

    Light Screen.
    -
    "Take that!"



    Ref Notes:
    ~While Hail is in effect, all pokémon on the field will suffer 1HP damage per action unless they are ice-type; Blizzard will always hit; this will remain in effect for two more actions.~
    ~While protected by
    Light Screen, La Princesse will only take 50% damage from any special attack that hits her.~
    ~While
    Chiptunes is playing, all pokémon on the field will only be able to use attacks learned by TMs or HMs.~
    ~Volt remains in battle with
    76/86.~
    ~Gym Leader Oslo attacks first!~

    -Grey

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Frosty should have 88 HP, methinks.

    Use Poison Jab! Then Infestation followed by another X-Scissor.

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Ice Shard twice then use Toxic

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    GYM BATTLE! COMBAT DISCO
    EMERALD_GEN.3 v. OSLO


    Arena
    Combat Disco!
    Weather - None.

    Song
    Chiptunes
    Audio Avenue - FantomenK


    FROSTY

    @Snow Warning
    [IIIIIIIIIIIIIIIIIIII] 088
    [IIIIIIIIIIIIIIIIIIII] 090
    Paralyzed.
    -

    "Ready!"

    Ice Shard > Ice Shard > Toxic
    La PRINCESSE

    @Compound Eyes
    086 [IIIIIIIIIIIIIIIIIIII]
    090 [IIIIIIIIIIIIIIIIIIII]

    Light Screen.
    -
    "Take that!"

    Poison Jab > Infestation > X-Scissor


    Round EIGHT
    -12HP
    As the hailstorm rages on, La Princesse lunges at Frosty and gives him a swift Poison Jab. Frosty clutches at his wound, thanking the RNG gods for no poison status, but can't for the life of him remember his orders!
    -6PP
    00000000HAIL000-1HP000
    -4HP
    Infested
    With her foe unable to move, La Princesse releases a spore of tiny bugs that surround the ice gnome pokémon, infesting him terribly. Frosty wants to respond, but the music is keeping him from doing so! Dammit!

    The hailstorm comes to a hault after raining down upon Princesse one last time. The Light Screen fades as well.
    -5PP
    -2HPINFESTATION HAIL-1HP
    -6PP
    -12HP
    Princesse keeps tormenting Frosty with a fierce attack -- this time X-Scissor -- before actually getting struck back with Toxic! The poor girl is now poisoned!
    -5PP
    Toxic Poisoned
    -2HPINFESTATION


    FROSTY

    @Snow Warning
    [IIIIIIIIIIIIIIIIIIII] 056
    [IIIIIIIIIIIIIIIIIIII] 084
    Paralyzed, Infested.
    -

    "Damn you!"

    La PRINCESSE

    @Compound Eyes
    086 [IIIIIIIIIIIIIIIIIIII]
    074 [IIIIIIIIIIIIIIIIIIII]

    3% Tox.
    -
    "Had enough?"



    Ref Notes:
    ~Ice Shard is neither a TM nor an HM, thus it failed.~
    ~While under the effects of
    infestation, Frosty will take 2HP damage per action and will be unable to flee from battle; this will fade after two actions.~
    ~While under the effects of
    toxic poison, La Princesse will take 1HP damage per action multiplied by the number of rounds in play; relaxing for an action will lower the damage inflicted by 1HP.~
    ~While under the effects of
    paralysis, Frosty will have a 25% chance of being unable to attack and his speed will be reduced by 75%.~
    ~While
    Chiptunes is playing, all pokémon on the field will only be able to use attacks learned by TMs or HMs.~
    ~Volt remains in battle with
    76/86.~
    ~Emerald_Gen.3 attacks first!~

    Last edited by Greyfox; 17th February 2015 at 02:13 PM.
    -Grey

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Safeguard followed by ice beam then blizzard

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Just realized PP wasn't deducted from La Princesse during Round Seven.

    X-Scissor, Facade, Protect.

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    GYM BATTLE! COMBAT DISCO
    EMERALD_GEN.3 v. OSLO


    Arena
    Combat Disco!
    Weather - None.

    Song
    Chiptunes
    Audio Avenue - FantomenK


    FROSTY

    @Snow Warning
    [IIIIIIIIIIIIIIIIIIII] 088
    [IIIIIIIIIIIIIIIIIIII] 090
    Paralyzed.
    -

    "Ready!"

    Safeguard > Ice Beam > Blizzard
    La PRINCESSE

    @Compound Eyes
    086 [IIIIIIIIIIIIIIIIIIII]
    057 [IIIIIIIIIIIIIIIIIIII]

    3% Tox.
    -
    "Had enough?"

    X-Scissor > Facade > Protect


    Round NINE
    -12HP
    -7PP
    Safeguarded
    The battle is heating up as La Princesse lunges at Frosty once more, her vicious tendrils dripping with anticipation as they sink into the ice gnome's flesh. He cries out in pain as a protective Safeguard veil envelopes him.
    -5PP
    -1HP
    000-2HP000INFESTATION00000000
    -14HP
    -6PP
    With the toxic poison fueling her resolve, La Princesse leaps high into the air before dive-tackling Frosty! The electric spider lands hard! Did the poison somehow make her heavier!? Frosty pulls himself out from underneath his foe before retaliating with a point blank Ice Beam! The blast of ice energy wams her into the wall. Geez!
    -5PP
    -1HP
    -9HP

    -2HPINFESTATION
    -9PP
    Feeling confident, Frosty decides one more ice attack should do the trick. A blast of Blizzard soars towards La Princesse, but she thinks quickly on her feet and uses a Protect to keep the attack from hitting her.
    -9PP
    -1HP
    ARENA UNCHANGED


    FROSTY

    @Snow Warning
    [IIIIIIIIIIIIIIIIIIII] 026
    [IIIIIIIIIIIIIIIIIIII] 062
    Paralyzed.
    -

    "Damn you!!"

    La PRINCESSE

    @Compound Eyes
    074 [IIIIIIIIIIIIIIIIIIII]
    038 [IIIIIIIIIIIIIIIIIIII]

    6% Tox.
    -
    "Try harder!"



    Ref Notes:
    ~While surrounded by Safeguard, Team Emerald_Gen.3 will be immune to all status ailments, including confusion; this will last for three more actions.~
    ~While under the effects of
    toxic poison, La Princesse will take 1HP damage per action multiplied by the number of rounds in play; relaxing for an action will lower the damage inflicted by 1HP.~
    ~While under the effects of
    paralysis, Frosty will have a 25% chance of being unable to attack and his speed will be reduced by 75%.~
    ~While
    Chiptunes is playing, all pokémon on the field will only be able to use attacks learned by TMs or HMs.~
    ~Volt remains in battle with
    76/86.~
    ~Gym Leader Oslo attacks first!~

    -Grey

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Let's be extra imaginative with our next set of commands.

    Facade ~ X-Scissor ~ Facade

    Sub: Shock Wave clones.

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Protect~Facade~Protect

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: ?]

    GYM BATTLE! COMBAT DISCO
    EMERALD_GEN.3 v. OSLO


    Arena
    Combat Disco!
    Weather - None.

    Song
    Chiptunes
    Audio Avenue - FantomenK


    FROSTY

    @Snow Warning
    [IIIIIIIIIIIIIIIIIIII] 026
    [IIIIIIIIIIIIIIIIIIII] 062
    Paralyzed.
    -

    "Damn you!!"

    Protect > Facade > Protect
    La PRINCESSE

    @Compound Eyes
    074 [IIIIIIIIIIIIIIIIIIII]
    038 [IIIIIIIIIIIIIIIIIIII]

    6% Tox.
    -
    "Try harder!"

    Facade > X-Scissor> Facade


    Round TEN
    -9PP
    Sensing that Frosty is at his end, La Princesse charges at him, striking with a fierce Facade... and wangs her head on Frosty's Protect. Welp.
    -5PP
    -2HP
    00000000ARENA UNCHANGED00000000
    -12HP
    *par*
    Feelin' a bit cocky for hoisting Princesse's patard, Frosty leaps into action to retaliate with a Facade of his own. At least, that's what I would be saying if paralysis didn't lock him into place. Damn! Defenseless, Frosty is subject once more to La Princesse's powerful X-Scissor. Ouch.
    -5PP
    -2HP

    ARENA UNCHANGED
    -9PP
    La Princesse springs at Frosty once more, but quite like Charlie Brown and the football, she just can't land a hit.
    -5PP
    -2HP
    ARENA UNCHANGED


    FROSTY

    @Snow Warning
    [IIIIIIIIIIIIIIIIIIII] 014
    [IIIIIIIIIIIIIIIIIIII] 044
    Paralyzed.
    -

    "You're a fool, Charlie Brown!"

    La PRINCESSE

    @Compound Eyes
    068 [IIIIIIIIIIIIIIIIIIII]
    023 [IIIIIIIIIIIIIIIIIIII]

    9% Tox.
    -
    "Luuuucyyyyy!"



    Ref Notes:
    ~While under the effects of toxic poison, La Princesse will take 1HP damage per action multiplied by the number of rounds in play; relaxing for an action will lower the damage inflicted by 1HP.~
    ~While under the effects of
    paralysis, Frosty will have a 25% chance of being unable to attack and his speed will be reduced by 75%.~
    ~While
    Chiptunes is playing, all pokémon on the field will only be able to use attacks learned by TMs or HMs.~
    ~Volt remains in battle with
    76/86.~
    ~Emerald_Gen.3 attacks first!~

    Last edited by Greyfox; 24th February 2015 at 10:34 PM.
    -Grey

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    Alright let's go with three facades

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    Default Re: [Gym]Emerald_Gen.3 vs Oslo [Ref: Greyfox]

    We will also go with three Facades.

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