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Thread: ASB Attack List Beta: All Versions

  1. #401
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    Default Re: ASB Attack List Beta: All Versions

    If you have any ideas please PM them to me. They won't be implemented until DP has a worldwide release.


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    Default Re: ASB Attack List Beta: All Versions

    I think I should write all the attack descriptions for the new DP Games because quite frankly, I am awesome. So you should all do what I do.

  3. #403

    Default Re: ASB Attack List Beta: All Versions

    You know andrew im staring to see a real self confidence issue with you.

    Its ok being modest but if you lack confidence in yourself it can really effect your happiness.

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    Default Re: ASB Attack List Beta: All Versions

    Quote Originally Posted by Andrew
    So you should all do what I do.
    ...

    You mean the rest of us should get ****ty haircuts and act like ***holes for no reason, too?

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  5. #405
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    Default Re: ASB Attack List Beta: All Versions

    Lets not turn this into a discussion of Andrew's social habits please. If you want to know what he gets up to and what stems his personality read his live journal. I'm sure it's very entertaining.


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    Default Re: ASB Attack List Beta: All Versions

    I was just making a joke on the intarwebs! It's fun to post! Blademaster and UC take the intarwebs too serious.

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    Default Re: ASB Attack List Beta: All Versions

    ......

    (points at UC)

    He started it. :p

    Now, back on topic...

    How exactly does Sunny Day work at night? Does it just not work, or does the moon serve as a substitute? If it's the latter, do Fire moves gain power? Do Water/Ice ones lose power? How would Synthesis and Moonlight work? Would they restore more HP? Less? The same amount as usual? What if it's a new moon? Or an eclipse? Does anyone have any idea?

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  8. #408
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    Default Re: ASB Attack List Beta: All Versions

    Sunny Day is a bad translation of the Japanese Clear Skies. The move doesn't necessairly make it sunny, it just makes the sky clear of clouds, thereby letting the sun shine down in it's entirity. At night, it would remove all clouds from the sky and make the moon shine down in it's entirity.


  9. #409
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    Default Re: ASB Attack List Beta: All Versions

    Hi, I've got an important question I'd like an answer to, please.

    If a Pokemon uses a combo that involves Protect/Detect as one of the two (or possibly three) moves in a combo, will it not be able to keep the user from taking damage on both (or all three) actions of the combo, meaning the user will only be invulnerable on the action that Protect/Detect is part of a combo (e.g. if any other move was used, then Protect/Detect + Double Team, would the user only be protected on its second action?)?

    As always, thanks in advance.
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  10. #410

    Default Re: ASB Attack List Beta: All Versions

    No you cant expect protect etc to last for 2 moves just cos its part of a combo.
    That would in effect give you 4 attacks a turn (ie expecting Protect to take up its own slot and 'share' another moves in the 2nd command)
    Combo's are more to combine 2 attacks in such a way where extra power is needed without breaking the abilities up or using 2 attacks in 1 turn slot and sacrificing another slot. For example using Endure/Counter when your low on HP and know that 1 hit may Ko' you.

    So to answer your question a combo of Protect, + Attacl + Attack, only the first round of attacks would be protected. It wouldnt carry over to the second and third round.

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  11. #411
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    Default Re: ASB Attack List Beta: All Versions

    Yup, UC's right. There are limits as to what can be combo-ed.

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    Default Re: ASB Attack List Beta: All Versions

    Okay, I've got a new question (although it might not necessarily be new, I or someone else here may have asked this question before).

    Can moves that simultaneously damage and restore HP (e.g. Leech Life, Mega Drain, Giga Drain, Dream Eater) be used to drain energy from the opponent instead?

    I'd really like to know, just incase I find I made a big mistake with my battle against Metallix's Girl (I have a link to the last round reffed here) when I had my Blissey use Dream Eater to steal energy from her opponent while the opponent was asleep.
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  13. #413
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    Default Re: ASB Attack List Beta: All Versions

    I don't *think* that can happen, but I also don't believe it's too farfetched - it's probably more up to the ref. Although Leech Life would probably be limited to HP because of the name.
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  14. #414

    Default Re: ASB Attack List Beta: All Versions

    Question: if a user requests that a Dream Eater zap away energy instead of the usual HP, is switching that allowed? o.0


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    Default Re: ASB Attack List Beta: All Versions

    Quote Originally Posted by Saffire Persian
    Question: if a user requests that a Dream Eater zap away energy instead of the usual HP, is switching that allowed? o.0
    If you've reffed the attack before as draining HP, why switch? It's really up to the ref to decide how the attack works (unless it's really obvious they've messed things up). Plus, it would be inconsistent to go back and forth. Perhaps using Dream Eater would make the victim momentarily sluggish but that's about it. Ref it as you've reffed it before (and if you're not the ref, then, well...it's a lesson to learn)
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    Default Re: ASB Attack List Beta: All Versions

    If a pokemon learns a previously existing attack in DP that it didn't learn before, can it be used? Heracross doesn't learn Aerial Ace in RSE, but it does in DP, so I was curious if Aerial Ace could be used.


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    Default Re: ASB Attack List Beta: All Versions

    Once we implement all the DP stuff, that will be valid, but not until then.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  18. #418
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    Default Re: ASB Attack List Beta: All Versions

    Question: Just how long does the effect of Attract last? Is it supposed to last until the attracted Pokemon is knocked out?
    Please take it easy~

  19. #419
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    Default Re: ASB Attack List Beta: All Versions

    I personally would say until the Attractee is willingly harmed by the Attracter.

  20. #420
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    Default Re: ASB Attack List Beta: All Versions

    It can vary, although Andrew's interpretation makes the most sense.

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    Default Re: ASB Attack List Beta: All Versions

    This is just a thought, so please don't flame me on this...

    Is it okay if we use the attack descriptions from this site? After all, most of our attack descriptions seem to match the ones on our site, the difference is that the site I found has a LOT more descriptions.

    Also, it's easier to find the attacks with the other site.

    The thing that I like most about the other site, however, is that it's Wiki, so EVERYONE can edit it. If there's something that needs changed, any moderator can change it.

    Or, if we don't want to move sites, we could use it for attacks that we don't have here, or to help solve some problems.


    Edit: Sorry, I just realized how incredibly confusing this post was before editing...
    Last edited by Waves_of_Darkness; 30th November 2006 at 10:01 PM.

  22. #422
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    Default Re: ASB Attack List Beta: All Versions

    I was wondering, does Heal Bell heal the user? It always says it heals the status problems of all allies, but nothing about the user. I've never used it in the game or other wise so sorry if this is a bit of a dumb question. Oo'''
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  23. #423
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    Default Re: ASB Attack List Beta: All Versions

    This question has been answered before and the answer was in the line of "it's up to the ref" but can Dream Eater target HP or EP at the request of the battler? If it's up to the ref it isn't up to the battler so I'm kind off confused on that.


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  24. #424
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    Default Re: ASB Attack List Beta: All Versions

    River: Good question. I think Heal Bell (A Bell being a noise all can hear) means all allies (ie: all Pokemon out on the field) are cured of status conditions. I've also seen it heal sore joints or aching bones. But Aromatherapy heals all statuses in the party (not really very applicable in ASB unless you have switches on)

    Silencer: I would ref it HP and Energy. Sometimes it is up to the ref. If you do want to use the attack PM that ref and ask how they would ref it.

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  25. #425
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    Default Re: ASB Attack List Beta: All Versions

    Problem is I got to ref it and the battler has specificly asked to restore his pokémons energy with dream eater. Is this doable, ifso what does the user inflict on the victim? HP damage or EP damage?


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  26. #426
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    Default Re: ASB Attack List Beta: All Versions

    I mostly Ref as taking off HP from the foe and putting back Energy on user, as I do for all things like Gigadrain, Leechseed, etc..

    So, IMO this seems the best thing to do.

  27. #427
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    Default Re: ASB Attack List Beta: All Versions

    For me in the case of attack that takes back HP and/or Energy I always have them take back HP and usually nothing else. *shrugs* If the battler specifically ordered the Poké to take back energy instead, well I'd let them do it. Instead of damaging them and taking their 'life energy', they take physical energy. No injuries are caused to the user, they just drain away the energy to preform attacks. Um yeah if that made sense. ^^'''

    BTW thanks for answering my questions Chris but I have another. I'm not sure if this should go in the Reffing Tower but its based on attacks so . . . Is there a limit to how many times a attack can be used? Like Thunder, Fire Blast, Blizzard, Zap Cannon and others like those have 5 PP. Can they only be used five times here? I haven't checked to see if this has been answered, so if it has just point me in the right direction. I always wondered about that whole PP thing . . . Oo'
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    Default Re: ASB Attack List Beta: All Versions

    There is no 'PP' here, I believe - just energy. So, the maximum number of times an attack can be used is until the Pokemon using it runs out of energy and faints.

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  29. #429
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    Default Re: ASB Attack List Beta: All Versions

    River: Blademaster's got it right. There is not really a limit but the energy cost makes using them a lot quite risky.

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  30. #430
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    Default Smergle...A Discussion

    I have a few questions regarding Smergle, I know it takes creativity to use one and I'm wondering what are the "limits".

    1. Smergle has access to all attacks as long your creative in how you sketch them. Is it possible, as an example, for me to Sketch my Smergle with a Buster Cannon with access to beam related attacks?

    Ex-Smergle Sketch a Mega Man style Buster Cannon to you right arm and enscribe on it Ice Beam. Now Ice Beam x2!

    If that works can is be a mulitiple type gun?

    Ex-Ok Smergle now use Sketch to enscribe Flamethrower on it as well then Ice Beam and Flamethower!

    2. Another thought I had was simply sketching the energy needed to use an attack.

    Ex-Smergle Sketch in you hand a Zeus like Lightening bolt and thunderbolt x 2!

    or

    Sketch a Shadow Ball and launches it at your opponent then Relax!

    3. Can I combo certain "Non-legal" techniques together if they make sense?

    Ex. Ok Smergle Sketch a Katana like sword then Sketch flames covering it. Now with you burning blade Slash your foe!

    These are just recent strategies I wanted to use, but didn't want a giant debate over later if they can be used or not. Might as well get it out of the way now. Thanx
    Last edited by Vermillion; 27th December 2006 at 05:15 PM.
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  31. #431
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    Default Re: ASB Attack List Beta: All Versions

    I'll adress what Smeargle can do. Hopefully this will help you in your situation.

    Smeargle can sketch attacks that it has seen used in the match. So if the foe uses any attack, Smeargle can sketch it (except Transform). If a wild Pokemon (a flock of Murkrow, for example) fire off a nightshade, then Smeargle could sketch that, too.

    Smeargle is able to use sketch 25 times, and the ref should, after each round, state which attacks the Pokemon knows. Once 25 attacks have been filled up, Smeargle can sketch again, but the oldest attack is replaced.

    Furthermore, Smeargle can sketch objects, ie wings, to be able to fly. Be specific if you want to (eagle wings etc). Obviously with sketching wings, Smeargle has access to wing attack, steel wing, and more obscure attacks which, given justification, are up to your own imagination.

    It could sketch a sword, and use slash, fury swipes, fury cutter, etc, and it could maybe even sketch a magnifying glass to use foresight and locate ghosts.

    Your imagination is your limit but if you do something VERY obscure, then check with a ref first.

    I don't think your megaman cannon idea would work since there is technically no source for the ice/fire. The lightening bolt is a nice idea but no. Smeargle has no way of actually replicating the lightening.

    And I don't think sketching flames would work, either. However using a sketched ember onto a sword may work. That is the ref's choice.


    Any more questions, let me know. Smeargle is an incredibly versatile Pokemon and I may just invest in one myself!

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  32. #432
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    Default Re: ASB Attack List Beta: All Versions

    I've got a couple of questions:
    1) How does Spite work in ASB? Does drain energy from the opponent? Or does it make future attacks that have been used weaker?

    2) Can Hitmonlee learn Thunderpunch? Serebii.net's GSC 'dex shows that he can learn the TM for it, but all of the other 'dexs that I've looked at don't say the same.

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    Default Re: ASB Attack List Beta: All Versions

    Spite can be used on a Pokemon similarly in the games. If you spite a shadow ball, then that attack drains the foe more when they use it. Alternatively you could spite a Pokemon who uses fire punch and possibly drain them from using ALL punching attacks.

    So it's like the game; Pokemon fatigue more, but can be used on a wider scope to affect the body.

    As for TMs, I'll look into it. If Hitmonlee can learn Thunderpunch in GSC then it is legit. I'll do what I always do to confirm; dig out Pokemon Silver and try it out.

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  34. #434
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    Default Re: ASB Attack List Beta: All Versions

    Or use www.veekun.com, best pokedex around.

  35. #435
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    Default Re: ASB Attack List Beta: All Versions

    Although it can go down sometimes -_-


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    Default Re: ASB Attack List Beta: All Versions

    Meh, Psypokes is very reliable these days for looking up for info on Pokemon and their moves, but for looking up information on new moves (ones exclusive to D/P), sometimes I have to go to www.serebii.net to find out information for moves that Psypokes doesn't have yet (unknown moves are represented on Psypokes by a three digit number for the time being). When comparing the two, I slightly prefer Psypokes. But that's my two cents, basically.
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    Default Re: ASB Attack List Beta: All Versions

    MLG: When SPP and Psypoke say two different things then I think neither are reliable. Hence my going onto the game to check it hands on and then decide if it is legit or not.

    And I'll look at it soon.

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  38. #438

    Default Re: ASB Attack List Beta: All Versions

    Just a question. If a pokémon was, say, told to 'endure' a flamethrower attack (not the move, Endure, just stand there, do nothing, and 'endure' it out) would it take less damage than usual? If so, by how much?


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  39. #439
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    Default Re: ASB Attack List Beta: All Versions

    That would depend on the Pokemon. Depending on the Pokemon and how well it can brace itself against a wall of fire, it might be able to reduce damage. A Golem, for example, might be able to 'endure' a Flamethrower better than a Sceptile. It's up to the ref, though.
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  40. #440
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    Default Re: ASB Attack List Beta: All Versions

    RE: Attack List Beta


    The attack list is getting revamped over the next few weeks. There is confusion over attack descriptions, power, accuracy etc and the mods will be cleaning the entire list up. This also relates to the incorporation of D/P attacks into the ASB.

    A question though. Do you want the attacks to actually specify how much damage they deal? Ie: Fire Blast: Normal 10%, super effective 14%, not very effective 7% etc etc? Or do you feel that restricts your reffings? Because if we do incorporate it we can standardise reffings more.

    Let me know in this topic please.

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