* Stats *
Tele the Alakazam
71% Health
Numerous Cut wounds
Badly Poisoned (2%)
Scyther
[i]68% Health
Floating
Badly Poisoned (4%)
Safe Guard (4 rounds)
* Trainer Issued Commands *
Killer Tai
"Fury Cutter ~ Fury Swipes ~ Fury Swipes (Agility to Dodge)"
Link 10
"Double Team ~ Fire Punch ~ Fire Punch"
* Round Twenty-Six Begins *
The battle is picking up now, as the glorious red hot sun glares down on the battlefield. The castle walls, barriers and cobblestone path retracts into the ground, leaving the prestine cleanliness of the metal floor arena as the battleground once again. A spray of water jets across the ground, mopping away the toxic pool of water, and the ground dries instantly under the heat of the sun. Tele's wounds tingle under the heat of the sun, but he ignores them, they are only trivial in the size of this battle. He glances up, focusing on his opponent a green skinned agile Scyther, who hovers in the air above him, wings beating back and forth in a rythmic motion, fast enough to keep him afloat.
Tele glows with a pale white light, and as the sun reflects off the shimmering surface created over his body, a flash of white light reveals that there are now two more Alakazam in the arena. A dilemma for Scyther, who must decide who to attack. Choosing quickly, the mantis pokemon spins around, diving towards Tele, claws ready, only to swipe through the center of a fake copy. The clone dissolves the instant the blade hits it, while Tele smirks slightly at his opponent's misfortune.
Tele watches as his foe rises back into the sky. Then, with no warning, the psychic type looks behind him. There's a psychic disturbance heading this way. A wind picks up, blowing gentley at first, but quickly turning into a full force gale. Scyther's wings flap frantically to keep him in one place, when a sudden blast of psychic power erupts, shooting into the wind and straight towards Scyther. The blast, totally invisible to anyone other than a Psychic type, Scyther has no chance to dodge as the force knocks him over the edge of the arena and almsot as far back as the trainer box.
Fortunatly the flying pokemon, stays in the air, though it's getting difficult to stay airborne, Scyther manages to get back to the platform, where he lowers himself to the floor, and retracts his wings. He looks at Tele and Tele2 how both smirks and look back at him. The angered Scyther, takes no chance to dive at the Psychic type, blades ready he chooses his terget and slices into his torso. Tele howls in pain, Scyther has hit the right target this time, and as fresh blood begins to trickle from his new wounds, there's nothing the clone can do to mimic it, Tele has been identified, and now his clone is practically useless.
Tele powers his spoon with fire, and refracting the suns rays, smashes his fist into Scyther's chest. The bug retracts, flustered, and hurt, but not at all bothered by the intense heat. Small embers lick off the protective safeguard that surrounds him. Backing off, but quickly jetting forward again, Scyther slashes numerous times at Tele again, before the psychic type can even react. Another fist of fire prepared, but as Tele swings his fist, the agile Scyther ducks out of the way and retreats to the edge of the platform. Tele is eager to continue but a sudden overwhelming sickness pulls him down, toxic flowing through his veins and infecting his muscles. He coughs as nausea takes it's toll. Scyther gripes too, as the stronger toxic venom works through his own body, taking more of his strength, both pokemon are showing signs of illness and fatigue now.
* Results *
Tele the Alakazam
56% Health
Multiple Cut wounds
Badly Poisoned (4% nR)
Tiring
Scyther
[i]46% Health
Grounded
Badly Poisoned (8% nR)
Safe Guard (3 rounds)
Tiring
* Arena Status *
Clear Skies (3 Rounds)
Ooh, long one this time. Phew.