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Thread: yaGvAb - Ref: Hypotenuse Man

  1. #41
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    It was my turn to post first and I won't take advantage of the fact Amy has posted her update before me. No changes on my side.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Sorry for the wait. ^^;

    Gabi versus Amy!
    2 v 2!
    Arena: The Daily Planet!
    Referee: Hypotenuse Man!

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 100% | EN: 95% | Status: 4 clones, Taunted
    Attacks: Astonish ~ Poison Fang ~ Secret Power

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 100% | EN: 100% | Status: Fired up
    Attacks: Double Team ~ Secret Power ~ Flamethrower

    ~Round 10... go!~

    Both Pokemon get off to a quick start this round. Shomer, almost immediately after being released from his Pokeball, mimics Dakota's tactic and fans out into a series of clones. Meanwhile, Dakota darts in and swipes at one of the Shomers with a paw, but he passes right through, destroying a clone. (-5% EN Shomer, -2% EN Dakota)
    Shomer then jumps at one of the Dakotas, glowing slightly with the power of the surrounding environment. He, too, plows right through a clone, dissipating it. Dakota grins and jumps at a Shomer, poison dripping from his teeth... but he misses as well, scattering a clone. (-5% EN Shomer, -5% EN Dakota)
    Dakota then takes a cue from Shomer and uses Secret Power as well, charging one of the Charmanders whilst glowing. He tackles a clone, obliterating it. Shomer retaliates by breathing a huge stream of fire, and... it hits!

    No, I'm just fooling. It, too, strikes a clone. (-5% EN Dakota, -6% EN Shomer)

    ~End!~

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 100% | EN: 83% | Status: 2 clones, mildly Taunted

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 100% | EN: 84% | Status: 1 clone

    Okay, Amy attacks, then Gabi.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  3. #43
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    Exclamation Re: yaGvAb - Ref: Hypotenuse Man

    Talk about clone wars! No pokemon has managed to hit his opponent! XD

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Sorry it took me a while, rl has been keeping me busy. All right, Dakota, I want you to start with secret power. Next, use shadow ball and finish wtih anohter secret power.

    Secret Power ~ Shadow Ball ~ Secret power
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Shomer, use another Secret Power to target Dakota or at least get rid of the clones, then Swords Dance and Brick Break.

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  6. #46
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Gabi versus Amy!
    2 v 2!
    Arena: The Daily Planet!
    Referee: Hypotenuse Man!

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 100% | EN: 83% | Status: 2 clones, mildly Taunted
    Attacks: Secret Power ~ Shadow Ball ~ Secret Power

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 100% | EN: 84% | Status: 1 clone
    Attacks: Secret Power ~ Swords Dance ~ Brick Break

    ~Round 11... go!~

    The two Pokemon circle each other, and then dive for each other in the same instant: they both glow slightly as they draw energy from the steel enclosure they're currently battling atop. However, in a manner reminiscent of last round, both of them manage to dive through a clone, leaving Dakota with one clone left and Shomer with none. (-5% EN Shomer, -5% EN Dakota)
    Both Pokemon scowl and prepare their next attacks. Shomer performs an intricate dance that boosts his fighting spirit. You can see the affect it has had on the Charmander, leaving him visibly pumped up. However, this does not help him when Dakota launches an ethereal orb of shadowy energy at Shomer. The Shadow Ball hits home, striking Shomer and pushing him back. (-8% HP Shomer, -4% EN Shomer, -6% EN Dakota)
    Shomer scowls and rushes in to close combat. He raises his paws and delivers a series of crushing blows, prompting a few howls from his foe, as well as nullifying the one remaining clone. However, this has left him in prime position for Dakota to tackle him. Once again, Dakota glows with energy, but this time, he actually lands the blow. Shomer grimaces as some of the Secret Power's energy is absorbed into him - the energy immediately starts attacking his muscles, paralyzing him. (-7% HP Shomer, -13% HP Dakota, -6% EN Dakota, -5% EN Shomer)

    ~End!~

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 87% | EN: 66% | Status: Bruised

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 85% | EN: 70% | Status: Paralyzed, attack sharply boosted

    Mkay, Gabi attacks first, then Amy.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Ok, Shomer, use Facade, then Secret Power and finally Brick Break.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Dakota, I want you to start with Shadow Ball. Next, use another secret power of your own finally finish with shadow ball.

    Shadow Ball ~ Secret Power ~ Shadow Ball
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Erk, sorry.

    Gabi versus Amy!
    2 v 2!
    Arena: The Daily Planet!
    Referee: Hypotenuse Man!

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 87% | EN: 66% | Status: Bruised
    Attacks: Shadow Ball ~ Secret Power ~ Shadow Ball

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 85% | EN: 70% | Status: Paralyzed, attack sharply boosted
    Attacks: Facade ~ Secret Power ~ Brick Break

    ~Round 12... go!~

    This round begins with a bang: Dakota quickly charges up and subsequently fires a faintly-glowing ball of ethereal energy. The Shadow Ball hits Shomer easily - the Charmander had no hope of dodging with his paralysis in effect. As if to add insult to injury, Shomer's muscles sieze up, preventing him from moving at all. (-8% HP Shomer, -6% EN Dakota)
    Dakota then charges at Shomer, headbutting the Charmander viciously whilst slightly yellow. However, this does not come without retribution: Shomer does the exact same thing. This time, the yellow glow sinks into Dakota, paralyzing him as well. (-7% HP Shomer, -11% HP Dakota, -6% EN Shomer, -6% EN Dakota)
    Dakota proceeds to snarl and fire another Shadow Ball. It hits once more, but this time Shomer doesn't just sit there: he charges at Dakota and delivers a series of crushing karate chops. (-7% HP Shomer, -13% HP Dakota, -6% EN Dakota, -5% EN Shomer)

    ~End!~

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 63% | EN: 48% | Status: Bruised, paralyzed

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 63% | EN: 59% | Status: Paralyzed, attack sharply boosted

    Mkay, Amy, then Gabi.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  10. #50
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Sorry, didn't realize that this had been reffed. ^^;

    All right Dakota, I want you to start with heal bell if XD moves or allowed. If they aren't then begin with Double team instead. Next, I want you to use Psych up. Finally finish with shadow ball.

    Heal Bell/Double Team ~ Psych Up ~ Shadow Ball
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    For future reference, XD moves are in fact allowed.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  12. #52
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Ok, my apologies here as well. I think I'll take a break from ASB once these 3 battles are done. It's more than I can handle considering my current occupations.

    Shomer, start off with a Rock Silde. Then, if Dakota has managed to use Heal Bell, use Toxic. Otherwise use Brick Break. Finish it off with a/another Brick Break.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Gabi versus Amy!
    2 v 2!
    Arena: The Daily Planet!
    Referee: Hypotenuse Man!

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 63% | EN: 48% | Status: Bruised, paralyzed
    Attacks: Heal Bell ~ Psych Up ~ Shadow Ball

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 63% | EN: 59% | Status: Paralyzed, attack sharply boosted
    Attacks: Rock Slide ~ Toxic ~ Brick Break

    ~Round 13... go!~

    A gentle chiming begins this round: Dakota has summoned a Heal Bell. The ethereal bell hovers over Dakota and coats him with a faint glow. When the glow clears, Dakota looks refreshed; at the very least, he's not paralyzed. Meanwhile, all Shomer can do is sit still and mutter to himself, because his paralysis has kicked in full-on. (-7% EN Dakota)
    Dakota grins and closes his eyes. He sends out a psychic probe and finds Shomer's mind. With the utmost precision, Dakota finds Shomer's powerups and copies them. Dakota opens his eyes... and is met by a blob of toxic sludge, courtesy of Shomer. (-6% EN Dakota, -5% EN Shomer)
    Dakota scowls and once again fires off what might as well be his signature move: Shadow Ball. Shomer is hit, but that doesn't stop the Charmander from retaliating with a powerful Brick Break. (-8% HP Shomer, -13% HP Dakota, 6% EN Dakota, -5% EN Shomer)
    As the round ends, the Toxic begins to hurt Dakota. (-2% HP Dakota)

    ~End!~

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 48% | EN: 29% | Status: Bruised, attack sharply boosted, badly poisoned (-4% HP next round), tiring

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 55% | EN: 49% | Status: Paralyzed, attack sharply boosted

    Mkay, Gabi, then Amy.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Well done, Shomer, now try to use Smokescreen to make it harder for Dakota to hit you, then use Flamethrower and finally Brick Break again.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Dakota, I want you to start with double team. Next, use odor sleuth to pinpoint Shomer and finnish with facade.

    Double Team ~ Odor Sleuth ~ Facade
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Sorry. I guess I skipped over this accidentally. -_-;;

    Gabi versus Amy!
    2 v 2!
    Arena: The Daily Planet!
    Referee: Hypotenuse Man!

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 48% | EN: 29% | Status: Bruised, attack sharply boosted, badly poisoned (-4% HP next round), tiring
    Attacks: Double Team ~ Odor Sleuth ~ Facade

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 55% | EN: 49% | Status: Paralyzed, attack sharply boosted
    Attacks: Smokescreen ~ Flamethrower ~ Brick Break


    ~Round 14... go!~

    The round starts off, as it has done for some time, with Dakota. The Poochyena smirks and splits into 5 exact duplicates; Shomer, meanwhile, sighs, knowing that he'll have to deal with Double Team again. However, he doesn't get the chance to at the moment, as Shomer's paralysis flares up again, preventing him from moving. (-5% EN Dakota)
    Dakota then begins to sniff around the arena; his orders were to use Odor Sleuth, but Shomer is in plain sight, and Odor Sleuth confirms that. Dakota performs the Poochyena equivalent of a shrug; at least now he knows specifically where Shomer is. Speaking of Shomer, the Charmander lets loose with a huge gout of flame. The Flamethrower speeds across the arena... neatly destroying a clone. Whoops. (-3% EN Dakota, -6% EN Shomer)
    Without a pause in between, Dakota charges at Shomer, the poison seething within him providing fuel for the Facade. The attack hits, causing Shomer to reel, but the Charmander almost immediately launches a counterattack. He launches himself at a Poochyena, intent on Breaking its Bricks... but he chose a clone and falls right through. (-14% HP Shomer, -8% EN Dakota, -3% EN Shomer)
    As the round ends, Dakota's poison surges, causing him pain. (-4% HP Dakota)

    ~End!~

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 44% | EN: 13% | Status: Bruised, attack sharply boosted, badly poisoned (-6% HP next round), exhausted

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 41% | EN: 40% | Status: Paralyzed, attack sharply boosted, tiring

    Okay, Amy, then Gabi.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    No worries. Also an apology on my part. Sorry it took me so long to post rl and work have been keeping me super busy lately. Dakota, start with another facade. Then, relax for the rest of the time. However, if Shomer comes at you on the last action with an attacking move use sucker punch.

    Facade ~ Relax ~ Relax/Sucker Punch
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Shomer, I want you to use Flamethrower to slow down Dakota's advances, then attack him with Brick Break again and try to use Smokescreen once more.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Gabi versus Amy!
    2 v 2!
    Arena: The Daily Planet!
    Referee: Hypotenuse Man!

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 44% | EN: 13% | Status: Bruised, attack sharply boosted, badly poisoned (-6% HP next round), exhausted
    Attacks: Facade ~ Relax ~ Relax

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 41% | EN: 40% | Status: Paralyzed, attack sharply boosted, tiring
    Attacks: Flamethrower ~ Brick Break ~ Smokescreen

    ~Round 15... go!~

    Dakota gets off to a fast start and rushes Shomer. Shomer begins to respond in turn by preparing a Flamethrower, but his paralysis slows him down a bit. However, Shomer does manage to launch the fire attack before Dakota hits, slowing the Poochyena slightly, but the Facade hits nonetheless. (-9% HP Dakota, -12% HP Shomer, -6% EN Shomer, -8% EN Dakota)
    Dakota proceeds to sit on the ground, taking a moment for a breather. Shomer sees his chance and pounds Dakota with a brutal Brick Break, prompting a squeal from the Poochyena. (-13% HP Dakota, +5% EN Dakota, -6% EN Shomer)
    To finish off this round, Dakota continues to chill, as Shomer spits out a stream of smoke that surrounds Dakota. Dakota coughs, unable to see his foe. (+5% EN Dakota, -3% EN Shomer)
    Dakota yelps as the poison saps his health. (-6% HP Dakota)

    ~End!~

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 17% | EN: 15% | Status: Bruised, attack sharply boosted, badly poisoned (-8% HP next round), exhausted, surrounded by Smokescreen (accuracy lowered)

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 29% | EN: 25% | Status: Paralyzed, attack sharply boosted, tiring

    Mkay, Gabi, then Amy.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    You're doing well, Shomer. Now we'll try something different. If Dakota goes on the offensive again, absorb the attack and then release it using Bide. Otherwise just relax and regain your energy.

    After that, if you have the chance, use Brick Break again and, if there's still time, try another Brick Break.

    That is: if Dakota starts off with an offensive attack, Bide - Brick Break / Bide / Release - Brick Break / Release (I don't know how long Bide takes).
    Otherwise, Relax - Brick Break - Brick Break.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Dakota, let's use the smokescreen to our advantage for as long as it is around. If you can't see the charmander then there's a good chance he can't see you. So, I want you to move to a spot a little further off and relax. Next, I want you to double team. Finally relax unless Shomer comes in range in which case hit him hard with an iron tal.

    Relax ~ Double Team ~ Relax/Iron Tail
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Gabi versus Amy!
    2 v 2!
    Arena: The Daily Planet!
    Referee: Hypotenuse Man!

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 17% | EN: 15% | Status: Bruised, attack sharply boosted, badly poisoned (-8% HP next round), exhausted, surrounded by Smokescreen (accuracy lowered)
    Attacks: Relax ~ Double Team ~ Relax

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 29% | EN: 25% | Status: Paralyzed, attack sharply boosted, tiring
    Attacks: Bide ~ Bide ~ Release

    ~Round 16... go!~

    This round begins very simply: Dakota chills inside his little cloud of smoke, while Shomer tenses himself up and prepares to receive an attack. But because Dakota isn't doing anything, Shomer winds up doing a whole lotta nothing. (+5% EN Dakota)
    While Shomer continues to Bide his time, Dakota tries to fan out in a series of clones. However, the clones disappear as soon as he summons them: the Smokescreen surrounding Dakota passes through the clones, preventing them from keeping form. (-5% EN Dakota)
    Shomer sighs and is forced to release his Bide - again, a whole lotta nothin'. Dakota just relaxes anyway. (+5% EN Dakota)
    Dakota winces as the poison attacks. (-8% HP Dakota) The Smokescreen begins to blow away, although most of it remains.

    ~End!~

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 9% | EN: 20% | Status: Bruised, attack sharply boosted, badly poisoned (-10% HP next round), exhausted, surrounded by a slightly weaker Smokescreen (accuracy lowered)

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 29% | EN: 25% | Status: Paralyzed, attack sharply boosted, tiring, irritated that Bide failed

    Mkay, Amy, then Gabi.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  23. #63
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Sorry that it took me a while, but work has been crazy. Hmmm... Dakota use odor Sleuth to pinpoint Shomer. Then use faint attack to sneak up and finish wtih poison fang.

    Odor Sleuth ~ Faint Attack ~ Poison Fang
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Shomer, use Flamethrower, then relax, and Protect yourself from the Poison Fang. The poison should do the rest.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Gabi versus Amy!
    2 v 2!
    Arena: The Daily Planet!
    Referee: Hypotenuse Man!

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 9% | EN: 20% | Status: Bruised, attack sharply boosted, badly poisoned (-10% HP next round), exhausted, surrounded by a slightly weaker Smokescreen (accuracy lowered)
    Attacks: Odor Sleuth ~ Faint Attack ~ Poison Fang

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 29% | EN: 25% | Status: Paralyzed, attack sharply boosted, tiring, irritated that Bide failed
    Attacks: Flamethrower ~ Relax ~ Protect

    ~Round 17... go!~

    Dakota begins this round by sniffing eagerly at the ground. Soon, he picks up Shomer's scent and makes his way out of the Smokescreen. Shomer, meanwhile, tries to use Flamethrower, but his muscles lock up, preventing him from moving. (-3% EN Dakota)
    Dakota grins, pleased, and disappears into the shadows. Shomer ignores him and begins to relax. He's rudely interrupted, though, when Dakota reappears and charges him head-on. (-10% HP Shomer, -4% EN Dakota, +5% EN Shomer)
    Dakota charges at Shomer once more, but this time, he bounces straight off a protective shield that Shomer managed to erect just in time. (-2% EN Dakota, -7% EN Shomer)
    As the round ends, the poison flares up once more, dealing Dakota just enough damage to knock him unconscious. []i(-10% HP Dakota)[/i]

    ~End!~

    -Team Wolf-
    Dakota (male Poochyena)
    HP: 0% | EN: 0% | Status: Fainted

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 19% | EN: 23% | Status: Paralyzed, attack sharply boosted, tiring

    Mkay, Amy sends out, then Gabi attacks, then Amy attacks.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    While my connection is cooperating, here i am.

    I choose Stella my female shiny Bagon
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Alright, Shomer. Start off with Toxic, then use Dragon Claw and finally Dragon Rush.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Stella, hopefully Shomer's paralysis will take effect. If it does and he is unable to move just relax. Otherwise Double Team. Follow that up with Twister and finally finish with brick Break.

    Relax/Double Team ~ Twister ~ Brick Break
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Gabi versus Amy!
    2 v 1!
    Arena: The Daily Planet!
    Referee: Hypotenuse Man!

    -Team Wolf-
    Stella (female Bagon)
    HP: 100% | EN: 100% | Status: A-OK
    Attacks: Double Team ~ Twister ~ Brick Break

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 19% | EN: 23% | Status: Paralyzed, attack sharply boosted, tiring
    Attacks: Toxic ~ Dragon Claw ~ Dragon Rush

    ~Round 28... go!~

    The round begins as Dakota is recalled, only to be replaced by a Bagon, whose skin flashes in the sunlight. Stella adopts a defensive stance for the moment, waiting her foe's move. Shomer obliges and spits out a glob of toxic goo, firing it at Stella; at the last moment, Stella fans out into a line of clones. The toxic falls harmlessly through one of the clones, and Stella smirks. (-5% EN Shomer, -5% EN Stella)
    Next, Stella prays to the weather gods to smite her foe. The prayer seems to work; a twister appears out of nowhere and rips across the rooftop. It picks Shomer up and tosses him around; the force is enough to send him off the side of the building... in the blink of an eye, one of the spectators is gone and a man in a cape and a spandex suit flies up, holding Shomer. He deposits the shaken Charmander on the roof once more. Shomer shakes his head and charges Stella, his claws glowing with ethereal light; however, his attack once more passes through a clone. (-14% HP [-10% for falling] Shomer, -6% EN Shomer, -4% EN Stella)
    Stella grins and dashes at Shomer. With crushing precision, she judo-chops the Charmander several times, sending Shoomer skidding back, completely unconscious. (-5% HP Shomer, -6% EN Stella)

    ~End!~

    -Team Wolf-
    Stella (female Bagon)
    HP: 100% | EN: 85% | Status: 2 clones remaining, confident

    -Team Vulpix-
    Shomer (male Charmander)
    HP: 0% | EN: 0% | Status: Fainted

    Mkay, Gabi sends out, Amy attacks, Gabi attacks.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Aw, poor Shomer. Ok, I guess it's time for Gippal to come to the rescue.

    Gippal is the shiny male Mudkip I got from Sierra, and this is his first battle.

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  31. #71
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Sorry that it took me a while, rl keeping me busy.

    Nice work Stella. Now, start with dragon rush. THen for a little randomness try out hidden power. Finally finnish with secret power.

    Dragon Rush ~ Hidden Power ~ Secret Power
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Gippal, use Toxic, then Captivate and finally Ice Beam.

    By the way, which moves are considered Special and which ones Physical? Is it like DP, like the previous games, or something else entirely?

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  33. #73
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    I ref that it's like DP.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  34. #74
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Gabi versus Amy!
    1 v 1!
    Arena: The Daily Planet!
    Referee: Hypotenuse Man!

    -Team Wolf-
    Stella (female Bagon)
    HP: 100% | EN: 85% | Status: 2 clones remaining, confident
    Moves: Dragon Rush ~ Hidden Power ~ Secret Power

    -Team Vulpix-
    Gippal (male Mudkip)
    HP: 100% | EN: 100% | Status: Chipper
    Moves: Toxic ~ Captivate ~ Ice Beam

    ~Round 29... go!~

    Stella begins this round with a bang: cloaking herself in draconic energy, she charges at the newly-sent-out Gippal. Gippal tries to defend himself by spitting a blob of toxic sludge at her, but Stella doesn't seem to notice. She plows right through and tackles the Mudkip, knocking him back. However, the poison does affect her, seeping into her bloodstream and infecting her. Additionally, since Gippal hit the true Stella, her clones disappear. (-10% HP Gippal, -5% EN Gippal, -7% EN Stella)
    As Stella begins to feel the twinges of poison-caused pain in her body, Gippal looks straight into her eyes and catches her attention. Stella begins to feel more and more captivated by the second. Eventually, she breaks out of it, but the lingering thoughts of the captivation may cause her to pull some punches in the future. Stella shakes her head and focuses on a hidden power within; immediately, a series of pink orbs appear and fly at Gippal. Gippal whines as they impact with him, hurting him more. (-4% HP Gippal, -5% EN Stella, -4% EN Gippal)
    Gippal shakes off the pain and smirks. Barely pausing at all, he gathers a collection of ice energy at his mouth and fires it straight at Stella. The Ice Beam hits home, but it isn't enough to stop Stella from rushing Gippal again. Glowing with a Secret Power, Stella plows into Gippal. Unluckily for Gippal and his trainer, the attack manages to once more paralyze its target. (-7% HP Gippal, -11% HP Stella, -7% EN Gippal, 6% EN Stella)
    As the round ends, the poison begins to take its toll. (-2% HP Stella)

    ~End!~

    -Team Wolf-
    Stella (female Bagon)
    HP: 87% | EN: 67% | Status: Frosty, Captivated (Sp. Atk sharply dropped for duration of effect), badly poisoned (4% HP next round), Hidden Power is Psychic type

    -Team Vulpix-
    Gippal (male Mudkip)
    HP: 79% | EN: 84% | Status: Paralyzed

    Mkay, Gabi, then Amy.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Ah, no, we're not having that again. Gippal, refresh yourself. Then shoot another Ice Beam... and try a Hidden Power to see what comes up. But if Refresh doesn't work or if you get paralyzed again, or poisoned, then use Facade followed by Ice Beam instead of Hidden Power.

    That is: Refresh ~ Ice Beam/Facade ~ Hidden Power/Ice Beam

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  36. #76
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Stella, Mimic that refresh. If it takes one action to both mimic and use it, follow that up with another twister. However if it takes two actions, then use the mimiced refresh. Finally finish with shadow claw.

    Mimic ~ Twister/use mimiced refresh ~ Shadow Claw
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  37. #77
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Busy busy week. >_>

    Gabi versus Amy!
    1 v 1!
    Arena: The Daily Planet!
    Referee: Hypotenuse Man!

    -Team Wolf-
    Stella (female Bagon)
    HP: 87% | EN: 67% | Status: Frosty, Captivated (Sp. Atk sharply dropped for duration of effect), badly poisoned (4% HP next round), Hidden Power is Psychic type
    Attacks: Mimic ~ Refresh ~ Shadow Claw

    -Team Vulpix-
    Gippal (male Mudkip)
    HP: 79% | EN: 84% | Status: Paralyzed
    Attacks: Refresh ~ Ice Beam ~ Hidden Power

    ~Round 30... go!~

    Stella begins by biding her time and waiting for Gippal to make his move. As her trainer predicted, Gippal begins with Refresh - the Mudkip focuses and sheds an aura of light. As a result, the paralysis attacking his muscles is purged. Stella then fixes her eyes on Gippal and a beam of light travels between the two; the end result is that Stella learns Refresh. (-7% EN Gippal, -3% EN Stella)
    Gippal continues on by firing a ray of ice and snow at Stella. Stella makes no attempt to dodge, and so the attack hits home. Instead, Stella focuses, and much like Gippal, purges her body of status ailments. (-11% HP Stella, -7% EN Stella, -7% EN Gippal)
    Stella begins to charge up a dark aura around her claws and charges at Gippal. Gippal, meanwhile, closes his eyes and summons a series of black orbs. Stella's Shadow Claw tears into Gippal, but Gippal retaliates by firing the Hidden Power right back. (-7% HP Gippal, -7% HP Stella, -5% EN Gippal, -5% EN Stella)

    ~End!~

    -Team Wolf-
    Stella (female Bagon)
    HP: 69% | EN: 52% | Status: Mostly Captivated (Sp. Atk sharply dropped for duration of effect), Hidden Power is Psychic type, knows Refresh

    -Team Vulpix-
    Gippal (male Mudkip)
    HP: 72% | EN: 65% | Status: Hidden Power is Dark type

    Mkay, Amy, then Gabi.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  38. #78
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Sorry it took me a while. I'm really busy myself with a project due wednesday.

    Let's see. Start with Twister, then follow that up with a shadow claw and dragon claw.

    Twister ~ Shadow Claw ~ Dragon Claw
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Good luck with your project, Amy!

    Gippal, counter the Twister with a Blizzard. Then use Water Pulse, and respond to the Dragon Claw with Counter (Dragon Claw is physical according to the online pokedexes).

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  40. #80
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    Default Re: yaGvAb - Ref: Hypotenuse Man

    Sorry 'bout that. P:

    Gabi versus Amy!
    1 v 1!
    Arena: The Daily Planet!
    Referee: Hypotenuse Man!

    -Team Wolf-
    Stella (female Bagon)
    HP: 69% | EN: 52% | Status: Mostly Captivated (Sp. Atk sharply dropped for duration of effect), Hidden Power is Psychic type, knows Refresh
    Attacks: Twister ~ Shadow Claw ~ Dragon Claw

    -Team Vulpix-
    Gippal (male Mudkip)
    HP: 72% | EN: 65% | Status: Hidden Power is Dark type
    Attacks: Blizzard ~ Water Pulse ~ Counter

    ~Round 31... go!~

    Stella starts this round by summoning a ferocious tornado that descends form the sky. It heads straight at Gippal, but the Mudkip isn't taking that sitting down: he, too, summons his own windstorm. This one, however, is more powerful and carrying snow and ice to boot, so it easily rips through the Twister in order to hit Stella. Stella shivers as the Blizzard dies down. (-14% HP Stella, -4% EN Stella, -10% EN Gippal)
    Stella frowns and charges at Gippal; however, the Mudkip is yet again prepared. He spits out a jet of strangely-glowing water at the oncoming Bagon; however, it doesn't seem to faze Stella much as she runs through it to slash at Gippal with a merciless Shadow Claw. (-4% HP Stella, -7% HP Gippal, -5% EN Gippal, -5% EN Stella)
    Smirking, Stella once more claws at Gippal, who takes the blow stoically. When Stella finishes, though, Gippal glows an odd shade of orange and savagely tackles the Bagon, dealing the damage from the Dragon Claw straight back, plus a little more. (-8% HP Gippal, -10% HP Stella, -5% EN Stella, -5% EN Gippal)

    ~End!~

    -Team Wolf-
    Stella (female Bagon)
    HP: 41% | EN: 38% | Status: A little Captivated (Sp. Atk sharply dropped for duration of effect), Hidden Power is Psychic type, knows Refresh

    -Team Vulpix-
    Gippal (male Mudkip)
    HP: 57% | EN: 43% | Status: Hidden Power is Dark type

    Mkay, Gabi, then Amy.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

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