Monopoly Board Madness
===Rules===
THE ARENA(s)
(1): Pallet Town
2 turns
The match begins in the middle of town. There is a small pond in the middle of the arena, allowing aquatic Pokemon to fight here. After round two, each member is given a Chance Card at random. Details of the various cards on offer are given below.
(2): Pewter City Museum
2 turns
Battling in the dark, locked museum in the middle of the night, the fossils may come alive! There is a chance that skeletons of Kabutops, Aerodactyl or Omastar may attack the battlers. If the security guard catches you, each battler loses 5%HP.
(3): Cerulean City
2 turns
Inside Cerulean Gym, the entire match is set among large, coloured floats. Water attacks are boosted by 1.5x here (so a water attack dealing 6% would do 9%; a water attack doing 10% would do 15% etc). There are roughly 8 floats.
(4): Cerulean Jail
1 turn
Only two attacks can be used this round. Sound based moves could cause a riot, prolonging the number of turns in jail. After this round, each player takes a Chance Card.
(5): Saffron City
3 turns
On the top of the Silph Co building. There is a slight wind. Flying and normal attacks are 1.5x stronger. A helicopter flying overhead may fire a missile - if it hits it will deal 15%.
(6): Celadon City
2 turns
Fighting in the middle of the bright, verdant city, the Pokemon are in a fresh herb garden, the aromatic properties of which heal 10% energy each turn to all Pokemon out. Grass attacks are 1.5x stronger and the sun is shining - other weather moves will not work.
(7): Cycling Path
1 turn
Bikes are hurtling down the path. Stat boosting moves raise the stat by an extra stage here. A bike collision deals 10% damage, so watch out! At the end of this round each battler takes a Chance Card
(8): Cinnabar Island
2 turns
Battling on a beach on Cinnabar Island, the sun is out. Weather attacks, however, are permitted. Water attacks are 1.5x stronger. Wild Krabby may attack for 5% damage. If the battlers can find any fruit from the trees, they can recover 5%HP, but this takes an action, and more specifically, a command from the trainer.
These places are visited in that order. After Cinnabar Island, the match goes back to Pallet Town.
COMMUNITY CHEST: Where specified, both battlers take a card. The referee must use a randomizer to determine which outcome they receive. The taking of a card, and its outcome, is revealed at the end of the round and the result is added on at the end of that round.
Here are the following possible outcomes from a Chance Card:
-Lose 5%
-Gain 5%
-Cured of status
-Gain random status
-Random stat boost
-Lose a random attack slot next turn
-Block an opponent’s attack slot next turn
-Revive a fainted Pokemon at random (opponents or yours)
If the card's content does not apply (ie the user has no status to be cured from) then they are not permitted to pick a new one.
===Battlers===
Chris 2.1 X X X X
Tux, M Empoleon
70/64
+2 Atk/Def
Least he's up
Water Pulse~Brick Break~Aqua Ring
VS
Mew Master X X X X
Behemoth, M Bastiodon
100/100
Evening the field I am!
Taunt~Metal Burst~Earth Power
===Round 12===
In a flash and a plop, we re now standing in a fresh garden, filled with the scents of saffron and sage. Yes, we are located in Celadon, right in Erica's backyard. As the sun beams down upon us, each Pokemon takes a deep breath, before starting. Behemoth is a bit slow, and gets splashed by a considerably weaker Water pulse here. But his Taunt gets through.
Dun think any Empoleon would like being told they look like they're wearing a second hand suit once worn by a Snorlax.
Tux: -4E ==///== Beh: -2E/-6H
Taunt: 4 actions
Miffed at that, Tux releases part of his rage in a blind fury, ramming and slamming his steel fins all over Behemoths back. Even for a Part-Steel type, that hurt-it felt like he was being bent and dented. But after Tux backed away, a series of lights shone from the twisted and barbed body, and they Burst off, impaling Tux and sending him flying back. Tux lied on the ground, dazed.
Tux: -7E/-12H ==///== Beh: -9E/-28H
Struggling to his feet, Tux found himself unable to perform his last command. He just wanted to HARM that ceratopsian. Behemoth laughed and summoned earthly energies to try and collide into Tux. Tux dove and slammed into the beast, before flying up from the Earth Power
Tux: -2E/-15H ==///== Beh: -7E/-2H
===Stats===
Chris 2.1 X X X X
Tux, M Empoleon
42/51
+2 Atk/Def
Le Wow ouch!
VS
Mew Master X X X X
Behemoth, M Bastiodon
64/81
ph33r me4!
Mew Attacks
Before anyone says that looks weird, Metal Burst doubles damage recieved--as a Steel-Type attack. Empoleon is 4x resistant to Steel attacks >>