CHAPTER TEN
Vision of Things to Come
Yumi versus the Deck of Fate
Yumi was tossing and turning in her sleep.
She envisioned herself in the grand Coliseum, after being declared the winner of the tournament…
“I wish…” she muttered. “I wish… I wish…”
Her eyes snapped open.
She hit the pillow with her fist.
“I wish I could get some sleep!” she shouted.
She looked at the clock. It was ten-thirty PM.
“Blasted jet lag…” she muttered. “Or maybe I just ate too much at that restaurant…”
She lay on her back for a few minutes…
She turned on the bedside light.
Her hand fell on that strange business card. She looked at it again.
Madame Cassandra
Fortunes told! Futures revealed!
Open 9PM to 3AM
“So…” she said. “It’s some crazy fortuneteller… Dad warned me about fortunetellers…”
He had indeed. The one time her grandfather had trusted a fortuneteller, it turned out to be Bandit Keith in disguise, who had been turned into a puppet by Marik. The enslaved Keith swiped the Puzzle and forced him to duel, without the Pharaoh to help him. Yugi likely would have won anyway, but before he could, Keith broke free, went nuts from having his mind controlled, and started a fire in the building. Yugi had been lucky to get out alive.
That was the elder Yugi Mouto’s first encounter with Marik, actually. Fortunately, it was also the last anyone ever saw of Keith. If Yumi’s grandparents had to guess, he likely died after an overdose of some sort…
Still, Marik was an old man now, his Rod in Shadi’s possession. Likely this fortuneteller was nothing more than some charlatan psychic who read palms for people’s amusement…
There was no sleep in her tonight… So it was a choice of either checking this out or renting a movie on the hotel’s pay channel.
She looked at the movie list.
She had seen all of them at least twice each.
Quickly, she got up and got dressed. An inner voice told her to take her Disk – maybe another night owl was out, and he’d want to duel. You never knew.
* * * * * * * * * *
Clock Tower Prison was visible in the distance from where she was. It slowly inched towards eleven o’clock.
The building was a strange one. It looked like it would be hard to miss. But Yumi had passed this spot twice the previous day, and had not noticed it.
Above the door was a sign that looked similar to the Shadow of Eyes card – two sinister-looking female eyes. Under them were the words “Madame Cassandra, Fortuneteller Extraordinaire”.
Yumi sighed and went in. As she closed the door, she heard the ominous tolling of the clock tower.
She was immediately met by the smell of incense and saffron. The dim room was illuminated by dozens of candles. Old and strange artifacts were around, reminiscent of the New Age – dream catchers hung from the walls, strange statuettes made of wood or wax hung on shelves, and weird items that she couldn’t even identify hung as ornaments.
A table with a green tablecloth was at the center of the room. A deck of cards was placed in the center.
Yumi looked at them. They weren’t Duel Monsters cards. Duel Monsters cards were smaller, and had a different design on the backs…
She looked towards a doorway where a curtain of beaded strings served as the door.
Someone was coming!
A young woman, who seemed to be about age twenty-five or so, pushed the beads aside. She was a raven-haired beauty, dressed in the attire of the classic European gypsies. Her eyes were deep green, and almost hypnotic.
“May I help you?” she asked.
“No! I was just leaving!” cried Yumi, turning towards the door.
“Stay!” shouted the woman.
Yumi froze…
“Don’t be afraid, Yumi…” said the woman, “I don’t bite…”
“How did you… know my name?” asked Yumi.
“Madame Cassandra knows many things,” said the woman, sitting at the table. “Things that are not revealed to just anyone…
“In my visions, I have seen a myriad of realms and realities, where bizarre and unpleasant things happen that you could not imagine. If you saw some of these things, you’d be appalled…
“Have a seat…”
Yumi slowly sat down, shivering at the sight of those eyes.
Cassandra took the odd deck of cards, and spread it on the table in a jumbled mess.
“I know your concern, Yumi,” she said. “You fear that evil is coming, and like your parents and grandparents before you, you must stop it. Perhaps I can help.”
She arranged the cards back into a deck, and shuffled them.
“Cut,” she said.
Yumi cut the cards, noticing that it was a small deck – about half the size of a dueling deck.
“Yes, Yumi,” said Cassandra. “Only twenty-two cards. A deck for a more serious reading would use a deck that had seventy-eight, but I have something better in mind after this is done.”
She combined the cards. Then she took four cards off the deck, one by one, and placed them on the table facedown.
“Let’s see what the cards of the Tarot reveal to us,” she said.
She turned the first card over.
“It is the card that represents you, Yumi,” she said. “The High Priestess. The divine feminine, and a guardian of secrets. You are the holder of divine power, and possess great potential.”
Yumi didn’t know what to say. Cassandra reached for the second card.
It bore the image of a man in a red robe and a golden helmet, seated on a throne holding an orb and a staff.
“The Hierophant,” she said. “It represents a partner, a counsel, a spiritual guide. Someone who stands by you with advice…”
Yumi looked to her right, and saw the Pharaoh standing there. He was listening intently, with his arms crossed.
“Continue…” said Yumi.
Cassandra reached for the third card.
“Oh my…” she said.
The card was a frightening picture of a castle being struck by lightning.
“The Tower…” mumbled Cassandra. “The symbol of destruction and failure… I fear that this means something bad lurks in your future…”
“What?” gasped Yumi.
“Perhaps the last card will give some insight,” replied Cassandra.
She flipped it around.
It was an odd picture. It showed the image of a group of people kneeling before a fiery, angelic figure on a wasteland.
“Yes, this is a positive card,” said Cassandra. “Judgment. It symbolizes rebirth, and rewards for past efforts…
“But it has another meaning… The need to make a final choice, and accept a new life…”
She returned the cards to the deck.
“Of course, Yumi, like I said, that wasn’t a serious reading. I have something for you that will let me see more.
“I practice a special form of fortunetelling that few others do – I call it Duelomancy…”
“What is…” started Yumi.
Cassandra’s eyes started to glow with purple light. Yumi froze in fear. She felt like running away screaming, but she was rooted to the spot.
Before she could do anything, Cassandra snapped her fingers, and the walls of the room melted away…
* * * * * * * * * *
Yumi looked around.
She was standing in a dark place, with fog covering the ground. She looked up, and to her sides and above, all she could see was darkness.
Uncanny darkness…
“Yumi,” said the voice of the Pharaoh. “We’re somewhere else. This Cassandra is either a master of FX, or has strange powers. She may be dangerous. We must be on guard.”
Cassandra appeared in front of Yumi, twenty paces away.
Her eyes shimmered…
“Here is how Duelomancy works, Yumi,” she said. “A battle of Duel Monsters must take place. Consider me a Bonus of Duelatopia.
“Say no, and I’ll simply return you safely to your bed. Accept, and we will duel. If you win, you will be upgraded to Blue, and my eyes will open to your future better than ever.
“Lose, and nothing…”
Yumi paused.
“Okay…” she said. “I accept. But… You don’t even have a Disk.”
“I don’t use a Disk,” answered Cassandra. “I duel using far more primeval methods…”
She lifted her arms, and a table with a white cloth on it appeared out of the mist. A deck was on the right-hand side.
“Please…” said Yumi. “There’s likely a holographic generator under that table, right?”
“You are awfully skeptical for someone who has the spirit of a five-thousand year old pharaoh living inside her,” replied Cassandra.
Yumi stared at her. She gulped.
“So…” she said, nervously. “Is this some sort of Shadow Game?”
“No,” replied Cassandra. “A Shadow Game creates Monsters from a dimension of darkness and evil. Sorcerers call it Tenebreos, although some know it as the Shadow Realm. It is a void of madness and entropy that connects both to our dimension and to Hell itself.
“This game will be more benign. It will conjure our beasts from a realm of pure thought. The Astral Plane is what most call it. It is, simply put, a Game of the Mind.
“But don’t worry, Yumi… I’m not trying to take your soul. That is what I’m hoping to prevent in the future.”
“Okay…” said Yumi. “I can live with that…”
The Puzzle glowed, and in a flash of light, the change overtook her.
“Game on!” she said, as her Disk activated.
“Let the Game of the Mind commence,” said Cassandra.
(Yumi: 8,000) -------------------- (Cassandra: 8,000)
Yumi drew five cards from her deck and looked at them. Cassandra, however, took five cards off the top of her deck, one by one, and placed them in front of her, facedown.
“Uh…” said Yumi, “you know, it helps if you look at them…”
“Not always…” replied Cassandra. “You may make the first move…”
“All right!” said Yumi, drawing a card.
Perfect! she thought. I got Mirror Force on my first draw!
“I place one card facedown,” she said, placing it in her Disk, “and then summon Magician’s Valkyria.”
The facedown card appeared, and then Valkyria appeared, brandishing her staff. (1,600/1,800)
“That will do for my first move…” said Yumi.
Cassandra took a sixth card from her deck, and placed it next to the others.
“Let’s see,” she said, choosing a card. “I’ll start with a Spell Card… It’s called Vision.”
She set the card down, and the air rippled behind her with colors of pink and purple. A pair of evil-looking hypnotic eyes appeared in the colors, glaring menacingly at Yumi.
Both Yumi and Valkyria drew back in fear.
“Don’t be afraid…” said Cassandra. “It can’t hurt you… yet!
“This card lets me reveal the top card of my deck, and show it to you…”
She took the card.
“Mmm-hmm,” she said. “It is a Monster that represents something your spiritual guide has longed for, for many years.”
She showed her the card.
“It is called Arcana Force XI: Justice.”
“So now what?” asked Yumi.
“Now,” said Cassandra, placing it in her deck, “I shuffle this card into my deck, and if it is played during the course of the duel, you lose 1,000 Life Points.”
“In that case,” said Yumi, walking up to her, “just to make sure, I’m going to cut it.”
“Go right ahead,” said Cassandra, pushing the deck towards her. “As a prophet, I have been called a liar and a twister of truths several times, but I assure you, that is only the case with con artists who seek to make money from the gullible. You notice I didn’t ask you for a dime.”
Yumi looked at her. Then she started to vigorously shuffle.
“Still think I would resort to cheating?” asked Cassandra. “You need to have more trust in people, Yumi.”
Yumi placed the deck back on the table, and went back to her position.
“Continuing my turn…” said Cassandra, “I will summon…”
She placed a card before her.
“Arcana Force 0: The Fool!”
In a flash of light, a tall figure appeared in front of her. It looked like a collection of golden spheres, arranged in the shape of a humanoid body. Where the head would be was a dramatic mask of comedy, and over that was a cavalier hat with a feathered plume. It let out a loud cackle. (1,000/1,000)
“And what’s he gonna do?” asked Yumi.
“Watch,” said Cassandra.
A card appeared over The Fool’s head. It was the card Cassandra had played to summon it. Then it started to rotate clockwise.
“That card is going to spin until you tell it to stop,” said Cassandra. “If it lands upright, I can destroy one of your Spell or Trap Cards. But if it lands inverted, you can destroy one of my Spell or Trap Cards.”
“Fifty-fifty chance, huh?” asked Yumi. “Okay… Stop!”
The card slowly came to a halt…
It was right-side-up.
“Darn…” said Yumi.
The Fool’s “eyes” glowed, and Yumi’s Trap Card was blown to pieces.
“Don’t worry, Yumi,” said the Pharaoh. “Valkyria is still stronger than that thing.”
Yumi nodded.
“My move comes to a close,” said Cassandra, “so it’s time for you to see what fate has dealt you.”
Yumi drew a card.
“I’ll place another card facedown…” she said.
She fit it into her Disk, and a facedown card appeared.
“Valkyria… Attack The Fool!”
Valkyria blasted a beam of magical energy, striking the creature. It didn’t shatter into triangles, but burst into globules of light, which dissipated.
“Weird…” muttered Yumi. “Uh… I’ll end my turn.”
(Y: 8,000) -------------------- (C: 7,400)
Cassandra drew a card.
“I play Pot of Charity,” she said, placing a card on the table. “Now, I will remove one Light Monster in my grave from play, in order to draw three times. Naturally, I will remove The Fool.”
She moved the card out of her discard pile, and then took three cards from her deck, placing them with the others.
“Next, I’ll place a facedown card of my own…”
She placed a card on the table, and a facedown card appeared.
“Then I will summon Arcana Force VII: The Chariot.”
She played the card, and a creature appeared that was even stranger than The Fool. It looked like a saucer-shaped mechanism with eyes all around its center; underneath it were two weapons that looked like hoses, and on top was a group of hands pointing up. (1,700/1,700)
“Okay…” muttered Yumi. “You know, this would make a good movie… You could call it War of the Weirds.”
“And once again…” said Cassandra, disregarding the remark.
The Chariot’s card appeared above it and started to spin.
“Are all your Monsters like this?” asked Yumi.
“Of course,” said Cassandra. “And this one is more powerful. If it lands upright, I gain control of any Monster it destroys in battle. But if it lands inverted, you gain control of it if it is destroyed in battle.”
“Ergh…” muttered Yumi. “Stop!”
The card slowed…
It stopped… and was upside down.
“HA!” laughed Yumi. “Looks like you lost that toss!”
“Perhaps…” said Cassandra. “But it still has more Attack Points than your Spellcaster.
“Attack her Magician’s Valkyria. Master blast.”
The Chariot flew forward and shot a blast of pure light from its hoses…
“I activate Rush Recklessly!” shouted Yumi.
Her facedown card lifted, and Valkyria shot up to an Attack of 2,300. She cast her spell, and The Chariot’s blast backfired. It exploded.
Then, with a ripple of light, The Chariot appeared next to Magician’s Valkyria.
Then the card appeared above it, and started to spin again.
“Now I get to tell it when to stop…” said Cassandra.
She paused.
“Stop right there!” she exclaimed.
The card stopped, and was upside-down again.
Then Cassandra actually laughed.
“Yumi…” she said with a chuckle. “If I had a dollar for the number of times this crazy Monster has done this… in my last duel, it changed owners four times before it stayed dead!”
“Yeah, I guess it is kinda funny…” said Yumi, drawing a card.
(Y: 8,000) -------------------- (C: 6,800)
“And thanks for the Monster, by the way…
“I sacrifice Magician’s Valkyria and The Chariot, to summon Dark Magician of Chaos!”
The two Monsters shattered, and the mighty chaos mage arose, twirling his staff. (2,800/2,600)
“Now I get one Spell Card back from my Graveyard back…”
Rush Recklessly slipped out of her discard slot, and she took it.
“Next… I play Monster Reborn to bring back Valkyria.”
She played the card, and the ankh appeared. Valkyria stepped forward. (1,600/1,800)
“Now, Valkyria…” ordered Yumi, “attack Cassandra directly!”
Valkyria fired her blast, and Cassandra cringed as it hit her.
“Dark Magician of Chaos, you too. Scepter strike.”
The sorcerer twirled his staff, and fired a lethal beam of black magic. Cassandra cried out in pain and fell backwards.
“So…” said Yumi. “Did you predict that that would happen? I’ll place a card facedown, and end my turn.”
A facedown card appeared behind the two Spellcasters.
(Y: 8,000) -------------------- (C: 2,400)
And to think I was scared of her… thought Yumi. This is just another duel… And not a very hard one at that.
Cassandra slowly got up and returned to her table. Her eyes glowed again. Yumi fidgeted…
She drew a card, and placed it with the others.
She played a card.
“I summon Arcana Force I: The Magician,” she said.
She played the card, and a thin, almost gaunt figure with two glowing eyes and nothing else on its featureless face, spindly limbs, and dressed in a colorful – if gaudy – outfit appeared in front of her. (1,100/1,100)
“That’s weak…” said Yumi.
“We’ll see…” said Cassandra. “This might seem familiar to you…”
The card appeared above The Magician, and started to spin.
“If it lands upright,” said Cassandra, “then during a round that a Spell Card is played, its Attack Score doubles. But if it lands inverted, then any round that a Spell Card is played, it gives you 500 Life Points.”
Okay, calm down… thought Yumi. All she’s doing is playing a very exotic Gamble Deck…
“Stop!” she shouted.
The card stopped.
It landed upright.
Oh well… thought Yumi. When it tries to attack Valkyria, I’ll trigger my Rush Recklessly, and even double Attack Points won’t be enough.
“Continuing my turn…” said Cassandra. “I play this Spell Card…”
A Spell Card appeared above her. It was an ominous card bearing the image of several swords embedded in the ground under a sky with a crescent moon.
“Suit of Swords X,” she said, as the card began to spin. “If this card lands upright, all of your Monsters are destroyed. If it lands inverted, all of mine are destroyed.”
Yumi drew back nervously...
She tried to keep calm. If she won this toss, she’d win the duel…
“Stop!” she shouted.
The Suit of Swords X card slowly came to a stop…
Yumi groaned when it stopped in an upright position.
A shower of swords fell on her side of the field, piercing Magician’s Valkyria and Dark Magician of Chaos and blasting them to shards.
“Next, I activate my Trap Card,” continued Cassandra, as her facedown card lifted. “Ace of Wand.”
The card bore the image of a wand with a glowing green tip, and once again, it began to spin.
“Now what?” shouted Yumi.
“Now,” replied Cassandra, “if it lands upright, you gain Life Points equal to the combined Attack Scores of the Monsters that were just destroyed. Inverted, and you lose that much.”
“Wait…” said Yumi. “You mean inverted is bad for me this time?”
Cassandra didn’t answer…
Yumi started to sweat… That was 4,400 Life Points!
“You hesitate?” asked Cassandra. “The wheels of fate lie in your hands…”
Yumi grit her teeth.
“Stop!” she shouted.
The Trap Card stopped. Yumi groaned again when she saw that it was upside-down.
A beam of energy shot from the card and struck Yumi. She screamed in pain.
“Don’t forget…” said Cassandra, “since I played a Spell Card, the Attack Score of The Magician is doubled, to 2,200.
“Attack Yumi directly. Spheroid stream.”
The Magician formed a ball of pure energy, and hurled it, striking Yumi in the chest. She fell over and winced in pain.
“My turn ends, so its Attack Score returns to 1,100,” said Cassandra. “It is your move…”
(Y: 1,400) -------------------- (C: 2,400)
Good grief… thought Yumi, getting up. I was winning this duel a minute ago, and now…
“That’s right, Yumi…” said Cassandra, as if she had said it out loud. “You ever hear the saying that there are no absolutes in life? The only absolute there is, is the one that says there are no absolutes.
“You thought victory was in your grasp, but I turned it around quickly. Fortunes can change, and one’s advantage can fluctuate with but a single incident. A small change can cause a domino effect that can result in big changes, which result in even bigger ones…
“And I believe it was you who told your companions…
“The duel is not over… until the last card is played!”
Yumi looked at her… She shivered…
She drew a card.
“I play…” she started.
Then she stopped. She looked at The Magician.
Oh, right… she thought. If I play a Spell Card, its Attack Score doubles. Better wait…
She returned it to her hand, and placed a card on her Disk.
“I summon Skilled Dark Magician,” she said.
She played the card, and the robed mage appeared. (1,900/1,700)
“Attack her sorry excuse for a magician!” she shouted angrily.
Skilled Dark Magician fired his black magic, and The Magician burst in globules of light.
(Y: 1,400) -------------------- (C: 1,600)
“I’ll end my turn there, Cassandra,” she said. “So what next?”
Cassandra drew a card.
“I play… Pot of Greed…” she said.
She placed a card on her table, and a much more familiar card appeared. She took two cards.
“My Skilled Dark Magician thanks you,” said Yumi with a grin, as one of the Spellcaster’s three collar-disks lit up.
“We’ll see…” said Cassandra, taking another Spell Card. “I’ll play a new Spell Card…”
She played the card, and an odd Spell Card appeared. It bore the image of a hand reaching for two Tarot cards.
“Selection of Fate,” said Cassandra. “It’s quite simple… You choose a card from my hand, and if it’s a Monster, I get to Special Summon it.”
Yumi’s eyes narrowed.
“So, it’s like a Spell version of A Hero Emerges?” she asked.
Cassandra just looked at her. Yumi walked up to the table.
“Yumi!” said the Pharaoh’s voice. “Be very careful. She likely played that card because one of those cards is something powerful.”
“You don’t think I know that?” asked Yumi.
She nervously stood in front of Cassandra and looked at the four cards on the table that consisted of her hand. How she was able to play without looking at them, she had no idea.
Her hand moved to one…
Then she reconsidered and moved to another.
“That one…” she said.
Cassandra sighed, and flipped over the card.
Yumi drew back in fear…
It was Arcana Force XI: Justice.
The evil eyes of the Vision card appeared behind Cassandra again, and Yumi screamed as they bored into her…
(Y: 400) -------------------- (C: 1,600)
Continued…