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Thread: Rotation Rumble! Rossymore VS RaZoR LeAf, Ref: RarkestRight

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    It's like Rossy, but more! Elite Trainer
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    Default Rotation Rumble! Rossymore VS RaZoR LeAf, Ref: RarkestRight

    Okay, I'm game for a battle, but not just any battle, a Rotation Battle.
    Not sure if there are actually any rules concerning these, so let's make them up!
    We have three Pokemon to send out, but it is reffed like a single battle. Between any of the three actions in a round, you may switch your active Pokemon with another, labelling as such: Attack ~ [Switch to X] ~ Attack ~ Attack.
    Switching can also be done before the first and after the last action, if you're so inclined. You must also remember which Pokemon you have, doesn't matter if they're to the left or to the right of the active Poke.

    If you want it to be a 3 VS 3, or a 6 VS 6, I don't mind. I'll send out first when someone's replied.

    Arena will be my (somewhat) staple, The Wobbuffet Shrine.

    A large plateau sits high on a mountaintop, with two large statues of Wobbuffet stand, giving their salute to the great Japanese comedian they represent. At the end of each round, one of Wobbuffet's moves will take effect on one of the Pokemon and be in effect for the next round only. This effect cannot be averted or prevented. The ref will not reveal when effects happen during a round, so attacks are posted as normal (unless they are explicitly stated, such as Bide, Salute, Renounce, etc.)

    Counter: The Pokemon will reflect and double physical damage for the round.
    Mirror Coat: The Pokemon will reflect and double special damage for the round.
    Destiny Bond: If the Pokemon faints during the round, it will take down its opponent, regardless of move, even if damage was self-inflicted.
    Safeguard: The Pokemon cannot be inflicted by status moves, or any negative effects in general (including stat drops and negative ability effects, whether by self or by opponent).
    Charm: The Pokemon's attacks is reduced by two stages.
    Splash: A random action decided by the ref will be replaced by Splash.
    Encore: A random move decided by the ref from the previous round will be used for the entirety of the next round.
    Struggle: A random action decided by the ref will be replaced by Struggle.
    Tickle: The Pokemon's attack and defense are lowered by one stage.
    Mimic: A random move decided by the ref used by the opponent in the previous round will be used in a random action in the next round, again decided by the ref.
    Salute: The Pokemon's first action if replaced by Salute, where the Pokemon, erm, Salutes the statues and will have plus one in all stats for the remaining two actions.
    Renounce: The Pokemon's first action is replaced by Renounce, where the Pokemon will turn bitterly away from the statues. They will have minus one in all stats for the remaining two actions.
    Bide: For the first two actions, the Pokemon will use Bide and take all damage dealt. On the third action, this damage is doubled and dealt to the opponent.
    Psychic: The Pokemon's type is now the Psychic type for the remainder of the round, along with all type advantages and STAB.
    Shadow Tag: The Pokemon is immobilized and cannot move, being only able to use special moves or moves that do not make contact.
    Astonish: A random action decided by the ref will be replaced by Astonish, which deals 10 damage and has a 50% of flinching. This attack deals normal type damage and can recieve STAB.
    Flail: A random action decided by the ref is replaced by Flail, where the user's health now equals the opponent's health, whether or not it is higher or lower.

    At the end of each round, both Pokemon will be affected by an effect. It can be the same effect. I've also added a few new effects that all relate to Wobbuffet in one way or another. I don't think I'll be adding any more.

    So who's up for it?
    Last edited by Rossymore; 24th April 2012 at 10:20 AM.

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